paradise Level 1 of the Dungeon (3, -11, D:1) a +0 club (5, 5, D:1) a +0 club (5, 7, D:1) a +0 club (14, 11, D:1) a +0 club (18, 2, D:1) a +0 club (40, -32, D:1) a +0 sling (45, -10, D:1) a +0 dagger (48, -21, D:1) a +0 leather armour (51, -34, D:1) a +0 whip (51, -33, D:1) a +0 dagger (54, -33, D:1) a +0 club (59, -12, D:1) a +0 whip (67, -7, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, -26, D:2) a +0 club (14, -33, D:2) 4 poisoned darts (14, -2, D:2) a +0 dagger (25, -13, D:2) a +0 mace (27, -20, D:2) a +0 club (28, 5, D:2) a +0 hand axe (41, -2, D:2) a +0 club (46, -32, D:2) a +0 whip (48, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 scale mail the human corpse of Terence (skeletalised by now) (6, 10, D:3) a scroll of teleportation (8, 38, D:3) a +0 club (14, -21, D:3) a bat skeleton (16, -1, D:3) the +1 robe "Anoda" {Int+3} Int: It affects your intelligence (+3). (16, 1, D:3) 2 poisoned darts (33, 30, D:3) a +0 spear (45, 36, D:3) a +0 falchion (49, 2, D:3) a +0 hand axe a +0 club 3 boomerangs an orc corpse (51, 2, D:3) a +0 club