paradise Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 11, D:1) a +0 dagger (3, -14, D:1) a +0 club (7, -11, D:1) 6 stones (11, -1, D:1) a +0 club 5 stones (16, 22, D:1) a +0 whip (17, 10, D:1) a +0 barding (25, -20, D:1) a stone (28, -1, D:1) a +0 spear (29, 23, D:1) a +0 mace (36, 32, D:1) a +0 short sword (38, 2, D:1) a +0 dagger 4 stones (44, 9, D:1) a +0 club (47, 9, D:1) a +0 club (47, 13, D:1) a +0 sling (48, -20, D:1) a +5 dagger Level 2 of the Dungeon [Shop] Neytz's Magic Scroll Shop a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) a scroll of poison (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of poison (44 gold) (0, 0, D:2) a +0 dagger (1, -26, D:2) a +0 spear (5, -9, D:2) a +0 club (9, -29, D:2) a +0 ring mail (11, -31, D:2) the +7 staff of the Meek {protect, meekguard} (12, -27, D:2) 5 stones (18, -32, D:2) the +0 mace of Conscience {heavy, rN+ Int+5} Int: It affects your intelligence (+5). rN: It protects you from negative energy. (20, -35, D:2) a +0 short sword (21, -16, D:2) a +0 dagger (24, -34, D:2) 5 stones (26, -30, D:2) a +0 dagger (31, -27, D:2) a +1 dagger of holy wrath a +0 robe (36, 6, D:2) a +4 quarterstaff of chaos a +0 cloak (39, 7, D:2) a +0 hammer (41, 14, D:2) a +0 scale mail (41, 16, D:2) a +0 dagger (43, 4, D:2) 7 stones (55, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 32, D:3) a +0 falchion (12, 7, D:3) a +0 dagger (29, 12, D:3) a +0 scale mail (33, 34, D:3) 4 stones (35, 47, D:3) a +0 dagger (51, 29, D:3) a +0 club (56, 24, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, 1, D:4) a +0 robe (2, 0, D:4) a +0 whip (3, -28, D:4) a +0 hand axe (3, -26, D:4) a +0 falchion (4, 0, D:4) a +0 falchion a +0 club (5, -28, D:4) a +0 spear (5, -27, D:4) a +0 club (5, -26, D:4) a +0 mace (5, 0, D:4) a +2 mace of holy wrath a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, -32, D:4) a +0 war axe (10, -13, D:4) a +0 leather armour (12, -38, D:4) a +0 robe (27, -36, D:4) a +0 club (33, -8, D:4) a +0 club a +0 sling (44, -3, D:4) a +0 whip a +0 dagger (44, -2, D:4) a +0 hand axe a +0 leather armour (46, -11, D:4) a scarf of harm (48, -32, D:4) the +4 hand axe of Ru's Anger {heavy, Int+3} Int: It affects your intelligence (+3). (51, -7, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon [Shop] Cobanobla's Distillery a potion of resistance (130 gold) 2 potions of magic (208 gold) a potion of magic (104 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) a potion of magic (104 gold) a potion of might (52 gold) a potion of invisibility (104 gold) (0, 0, D:5) a +0 club (3, 0, D:5) a +0 giant club (4, -7, D:5) a +0 whip a +0 ring mail (31, 7, D:5) a +0 trident (31, 8, D:5) a +0 trident of protection (32, -3, D:5) a +0 hand axe (32, 8, D:5) a +0 leather armour a +0 dagger (32, 9, D:5) a +0 scale mail a +0 hand axe (32, 21, D:5) a +0 falchion (33, 8, D:5) a +0 club a +0 chain mail (38, 27, D:5) a +0 spear (41, -5, D:5) a +0 club (42, 33, D:5) a +0 scale mail (49, 31, D:5) a +0 rapier (50, 17, D:5) a +0 leather armour a +0 club a +0 robe a +0 dagger (51, 17, D:5) a +0 ring mail a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 whip (19, 4, D:6) a +0 spear (20, -1, D:6) a +0 dagger (31, 13, D:6) 2 stones (49, 12, D:6) a +0 chain mail (55, 5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 4 stones (3, 0, D:7) a +0 whip (4, 7, D:7) a +0 whip (12, -3, D:7) a +0 scimitar (22, 25, D:7) 9 stones (22, 27, D:7) 4 large rocks (23, 13, D:7) a +0 leather armour (29, -4, D:7) a +2 heavy war axe Level 8 of the Dungeon (0, 0, D:8) 8 stones (6, -30, D:8) the +5 falchion of Qiabb {antimagic, rC+ Will- SInv} rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. (20, -10, D:8) a +0 hand axe (21, -13, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (22, -14, D:8) a +0 dire flail a +0 robe (23, -14, D:8) a +0 short sword a +0 robe (25, -19, D:8) a +0 trident 3 boomerangs a +0 plate armour (25, -18, D:8) a +0 club a +0 leather armour (25, -17, D:8) a +0 club a +0 club (25, -14, D:8) a +4 mace a +0 robe (30, -47, D:8) a +0 robe (34, -44, D:8) a +0 quarterstaff (41, -31, D:8) a +1 trident of freezing (42, -30, D:8) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe of willpower a +0 whip a +0 leather armour Level 9 of the Dungeon (1, -2, D:9) a +0 long sword (4, 4, D:9) a +0 club (5, 4, D:9) a +0 dagger a +1 robe of fire resistance (8, -2, D:9) a +1 leather armour of fire resistance (14, 25, D:9) a +0 troll leather armour 7 stones (16, 21, D:9) a +0 dire flail a +0 giant club (34, 19, D:9) +0 steam dragon scales (56, 25, D:9) a +0 club (57, 40, D:9) a +0 flail a +0 leather armour (57, 41, D:9) a +0 hand axe a +0 dagger a +2 robe of the Archmagi a +0 club a +1 dagger of speed a +0 robe (58, -3, D:9) a +0 ring mail (59, 26, D:9) a +0 great sword (60, 13, D:9) a +0 troll leather armour Level 10 of the Dungeon [Shop] Zefyup's Fire Supplies Sif Muna's Quarto of Incandescence (418 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Ignition Fire 8 a staff of fire (275 gold) a staff of fire (275 gold) a +0 ring mail of fire resistance (121 gold) a wand of flame (8) (61 gold) the Octavo of Accelerants (286 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 a staff of fire (275 gold) a ring of fire (275 gold) a wand of flame (5) (38 gold) (0, 0, D:10) a +0 leather armour (2, -2, D:10) a +0 hand axe (2, 11, D:10) a ring of resist corrosion (3, 3, D:10) a +0 troll leather armour a +0 club (4, 3, D:10) a +0 short sword (5, 6, D:10) a +0 hand axe (5, 8, D:10) a +0 shortbow a potion of lignification (21, -19, D:10) a +1 heavy spear a +0 animal skin (22, -19, D:10) a +0 flail (24, -20, D:10) a +0 shortbow (31, 11, D:10) a staff of poison (39, 6, D:10) a +0 giant club a +0 giant club a +0 broad axe +0 steam dragon scales (42, 10, D:10) a ring of fire a ring of ice a ring of fire (53, -4, D:10) 11 gold pieces (53, -2, D:10) 4 gold pieces (53, 0, D:10) 17 gold pieces (54, -5, D:10) 16 gold pieces (54, -3, D:10) 15 gold pieces (54, -1, D:10) 6 gold pieces (54, 1, D:10) 7 gold pieces (55, -9, D:10) a +0 club (55, -4, D:10) 25 gold pieces (55, -3, D:10) a scroll of fear (55, -2, D:10) 6 stones (55, -1, D:10) a +0 dagger (55, 0, D:10) a +0 robe (55, 2, D:10) 13 gold pieces (56, -5, D:10) 16 gold pieces (56, -3, D:10) 31 gold pieces (56, -2, D:10) a book of Alchemy (56, -1, D:10) a +1 vampiric halberd (unseen) (56, 0, D:10) a potion of resistance (56, 1, D:10) 11 gold pieces (57, -5, D:10) 12 gold pieces (57, -4, D:10) 13 gold pieces (57, -3, D:10) a +0 ring mail (57, -2, D:10) a ring of fire (57, -1, D:10) Great Wizards, Vol. VII (57, 0, D:10) a potion of might (57, 2, D:10) 11 gold pieces (58, -5, D:10) 18 gold pieces (58, -3, D:10) a +0 long sword (58, -2, D:10) a scroll of amnesia (58, -1, D:10) 3 stones (58, 0, D:10) a +0 chain mail (58, 1, D:10) 16 gold pieces (59, -4, D:10) 9 gold pieces (59, -2, D:10) 9 gold pieces (59, 0, D:10) 14 gold pieces (59, 2, D:10) 15 gold pieces (60, -3, D:10) 9 gold pieces (60, -1, D:10) 19 gold pieces (60, 1, D:10) 14 gold pieces Level 11 of the Dungeon (5, -25, D:11) a +0 sling (11, -14, D:11) a +0 dagger a +0 robe a +1 war axe of draining a +0 leather armour (12, -24, D:11) 5 stones (12, -16, D:11) a +0 war axe a +0 ring mail a +0 hand axe a +0 flail (12, 13, D:11) 6 stones (25, 4, D:11) a +0 rapier (28, -11, D:11) 3 stones (28, -2, D:11) a +0 ring mail (44, 5, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 robe (29, -21, D:12) a +0 hand axe a +0 chain mail a +0 flail a +0 whip a +0 flail a +0 ring mail a +0 trident a +0 chain mail (34, 12, D:12) a +0 leather armour (44, -19, D:12) 4 large rocks a cyclops corpse (45, -17, D:12) a +0 mace (48, -18, D:12) a scroll of fear (56, 2, D:12) a +0 scale mail