Dungeon Sprint DCSS version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 11037203126221117188 25 passata the Skirmisher (level 3, -1/31 HPs) Began as a Formicid Fighter on Mar 12, 2022. Slain by an ogre ... wielding a +0 giant spiked club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (15 turns). passata the Skirmisher (Formicid Fighter) Turns: 15, Time: 00:00:27 Health: -1/31 AC: 7 Str: 22 XL: 3 Next: 17% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) h - a +0 dagger of draining Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of flame (9) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: * Level 4.6 Fighting * Level 3.6 Long Blades + Level 4.0 Armour + Level 4.4 Shields + Level 2.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You slash Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 dagger of draining. You feel drained. You barely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. x2 You hit Ijyb. You kill Ijyb! Your life force feels restored. Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 4! Your Evocations skill gained 2 levels and is now at level 2! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 d - a wand of flame (10) Things that are here: a +0 dagger of draining; a +0 scale mail; the goblin corpse of Ijyb h - a +0 dagger of draining You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (86% to hit) The puff of flame hits the ogre! The ogre is moderately wounded. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# { #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | passata the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed Ijyb 8 | D | Killed Ijyb 9 | D | Reached XP level 2. HP: 19/26 MP: 2/2 9 | D | Reached XP level 3. HP: 23/31 MP: 3/3 13 | D | Noticed an ogre 15 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Long Blades | 3 | 3.6 Armour | 4 | 4.0 Shields | 4 | 4.4 Evocations | 2 | 2.0 Action || total -------------------------++------- Melee: Long sword || 6 Evoke: Wand || 1 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts