Dungeon Sprint DCSS version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 17107405207365983255 26 passata the Skirmisher (level 3, -9/32 HPs) Began as a Formicid Fighter on Mar 12, 2022. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:34 (19 turns). passata the Skirmisher (Formicid Fighter) Turns: 19, Time: 00:00:34 Health: -9/32 AC: 7 Str: 22 XL: 3 Next: 22% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of flame (12) Potions e - a potion of curing g - 2 potions of magic Skills: * Level 4.8 Fighting * Level 3.6 Long Blades + Level 4.0 Armour + Level 4.4 Shields + Level 2.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame misses you. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 4! Your Evocations skill gained 2 levels and is now at level 2! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 d - a wand of flame (14) Things that are here: a +0 dagger; a +0 scale mail You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (86% to hit) The puff of flame hits the ogre! The ogre is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit) The puff of flame hits the ogre! The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. You block the ogre's attack. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# { #..'..#..+ #..#### # #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | passata the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached XP level 2. HP: 9/26 MP: 2/2 11 | D | Reached XP level 3. HP: 12/32 MP: 3/3 15 | D | Noticed an ogre 19 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.8 Long Blades | 3 | 3.6 Armour | 4 | 4.0 Shields | 4 | 4.4 Evocations | 2 | 2.1 Action || total -------------------------++------- Melee: Long sword || 7 Evoke: Wand || 2 Use: Potion || 2 Dodge: Dodged || 3 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts