Dungeon Sprint DCSS version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 100713504126983231 1508 passata the Blocker (level 9, -1/81 HPs) Began as a Formicid Fighter on Apr 21, 2025. Shot with a bolt by a yaktaur captain (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:10:30 (330 turns). passata the Blocker (Formicid Fighter) Turns: 330, Time: 00:10:31 Health: -1/81 AC: 22 Str: 36 XL: 9 Next: 9% Magic: 9/9 EV: 6 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/8 levels left rFire + . . c - +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rCold + + . U - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . r - +5 golden dragon scales rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.33/turn N - +6 ring of strength MPRegen 0.11/turn M - +6 ring of strength %: no passive effects @: flying, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. b - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). c - the +8 frozen axe "Frostbite" (weapon) {freeze, freezing cloud, *Noise Fly rC+} (You found it in the Dungeon) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. h - a +5 battleaxe i - a +5 broad axe j - a +5 executioner's axe k - a +5 demon whip l - a +5 great mace O - the +10 dark maul {heavy} (You found it in the Dungeon) P - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Q - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. R - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour m - a +3 buckler n - a +3 kite shield o - a +3 tower shield p - a +5 crystal plate armour q - +5 fire dragon scales r - +5 golden dragon scales (worn) s - +5 ice dragon scales t - a +5 plate armour u - +5 shadow dragon scales v - +5 storm dragon scales S - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. T - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). U - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery A - the ring "Jolem" {rElec Int+6 Dex+2} (You found it in the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). H - a ring of flight I - a +6 ring of dexterity J - a +6 ring of dexterity K - a +6 ring of intelligence L - a +6 ring of intelligence M - a +6 ring of strength (worn) N - a +6 ring of strength (worn) W - a ring of protection from fire Wands E - a wand of mindburst (7) F - a wand of iceblast (7) G - a wand of light (7) Scrolls y - 4 scrolls of amnesia B - 7 scrolls of fog C - 5 scrolls of identify Potions d - 7 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 7 potions of magic w - 2 potions of brilliance x - a potion of invisibility z - 4 potions of resistance Miscellaneous V - a +0 tin of tremorstones (2/2) Skills: + Level 11.4 Fighting + Level 10.2 Axes + Level 10.9 Armour + Level 12.8 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Bombard Conj/Erth 0% 9d1 100% 6 Fortress Blast Frge 0% 6d11 100% 6 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your spectral orc priest hits the yaktaur. You slash the yaktaur! You freeze the yaktaur. The yaktaur is moderately wounded. You hit the yaktaur. You freeze the yaktaur. You hear a splashing noise. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your spectral orc! Your spectral orc is destroyed! The yaktaur captain gibbers meaninglessly. Cornered, the yaktaur captain turns to fight! The yaktaur is engulfed in freezing vapours. You kill the yaktaur! The yaktaur hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. Cornered, the yaktaur captain turns to fight! The yaktaur hits you! * * * LOW HITPOINT WARNING * * * Your Axes skill increases to level 10! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 22, Int 9, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The yaktaur captain looks frightened! x2 The yaktaur looks frightened! The centaur looks frightened! Your spectral orc priest is engulfed in freezing vapours. You destroy your spectral orc priest! Cornered, the yaktaur turns to fight! Cornered, the centaur turns to fight! The yaktaur captain cries, "Help!" Cornered, the yaktaur captain turns to fight! The yaktaur shoots a bolt. The bolt hits you but does no damage. You fade into invisibility! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. The bolt hits you! You die... ▓........▓...))...▓ ▓.▓....▓.▓..).)...▓ ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓c.ßcßcc▓ {{{{ ▓..:?)..▓ {{{ ▓c.=[:..▓ ▓.......▓ ▓..@)...▓ ▓.......▓ ▓.......▓ ▓.▓...▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ {{{ {{{ You could see 2 yaktaur captains, 2 yaktaurs and a centaur (unable to see you). Vanquished Creatures 2 ugly things (D) A yaktaur (D) A water moccasin (D) A hell hound (D) A swamp drake (shapeshifter) (D) A phantom (D) 2 orc priests (D) An orc wizard (D) An adder (D) An adder zombie (D) 2 orcs (D) A ball python (D) A ball python skeleton (D) 2 bat skeletons (D) 18 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D) 1 creature vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | passata the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a transporter. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a corrupted altar of Lugonu. 4 | D | Banished a spatial maelstrom 5 | D | Banished a spatial maelstrom 16 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a sacrificial altar of Ru. 16 | D | Found a bloodstained altar of Trog. 16 | D | Found a stormy altar of Qazlal. 16 | D | Found an iron altar of Okawaru. 16 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found a burning altar of Makhleb. 34 | D | Got the +10 dark maul {heavy} 34 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 34 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 34 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 34 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 34 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 36 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 71 | D | Reached skill level 5 in Fighting 71 | D | Reached skill level 5 in Shields 71 | D | Reached XP level 2. HP: 28/28 MP: 2/2 76 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 83 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 90 | D | Entered arena 2. 90 | D | Noticed a phantom 90 | D | Found a transporter. 96 | D | Killed a phantom 97 | D | Reached skill level 5 in Axes 97 | D | Reached skill level 5 in Armour 97 | D | Reached skill level 6 in Shields 97 | D | Reached XP level 3. HP: 28/35 MP: 3/3 97 | D | Reached XP level 4. HP: 33/41 MP: 4/4 130 | D | Entered arena 3. 130 | D | Found the +8 frozen axe "Frostbite" {freeze, freezing | cloud, *Noise Fly rC+} 130 | D | Noticed a cyan ugly thing 130 | D | Noticed a purple ugly thing 130 | D | Noticed a swamp drake 130 | D | Found a transporter. 135 | D | Killed a swamp drake 136 | D | Reached skill level 8 in Shields 136 | D | Reached XP level 5. HP: 47/49 MP: 5/5 136 | D | Killed a cyan ugly thing 137 | D | Reached skill level 10 in Shields 137 | D | Reached XP level 6. HP: 57/59 MP: 6/6 137 | D | Reached XP level 7. HP: 62/64 MP: 7/7 137 | D | Killed a cyan ugly thing 138 | D | Reached skill level 10 in Fighting 138 | D | Reached skill level 11 in Shields 138 | D | Reached XP level 8. HP: 61/73 MP: 8/8 150 | D | Got the +8 frozen axe "Frostbite" {freeze, freezing cloud, | *Noise Fly rC+} 192 | D | Entered arena 4. 192 | D | Found a transporter. 197 | D | Reached skill level 10 in Armour 201 | D | Got the ring "Jolem" {rElec Int+6 Dex+2} 205 | D | Entered arena 5. 205 | D | Found a transporter. 209 | D | Reached skill level 12 in Shields 298 | D | Entered arena 6. 298 | D | Found a transporter. 321 | D | Entered arena 7. 321 | D | Noticed a yaktaur captain 321 | D | Noticed a yaktaur captain 321 | D | Noticed a yaktaur 321 | D | Noticed a yaktaur 321 | D | Noticed a yaktaur 322 | D | Found a transporter. 327 | D | Killed a yaktaur 328 | D | Reached skill level 10 in Axes 328 | D | Reached XP level 9. HP: 19/81 MP: 9/9 330 | D | Shot with a bolt by a yaktaur captain Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 5 6 7 9 10 11 | 11.4 Axes | 4 5 6 8 9 10 | 10.2 Armour | 4 5 6 8 9 10 | 10.9 Shields | 5 6 8 10 11 12 | 12.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 6 | | || 6 Great mace | | 3 | 1 || 4 Executioner's axe | | | 13 || 13 Use: Potion | 1 | | 1 || 2 Scroll | | | 2 || 2 Armour: Plate armour | 5 | | || 5 Fire dragon scale | | 6 | 2 || 8 Golden dragon sca | | | 36 || 36 Dodge: Dodged | 1 | | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 333 | 0 | 113 | 0 | 1 | 333.0 | Dungeon | 333 | 333 | 0 | 113 | 0 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 333 daAuts