passata the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +0 buckler a +0 scale mail a +0 war axe (4, 7, D) an orb of mayhem an orb of guile (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) the lupine talisman "Eckaso" {Harm Will+ Int+3} (still there?) [lupine talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). an inkwell talisman (still there?) a quill talisman (still there?) (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) Sif Muna's Handbook of Quickened Clouds Spells Type Level a - Swiftness Air 3 b - Fugue of the Fallen Necromancy 3 c - Plasma Beam Fire/Air 6 d - Maxwell's Capacitive Coupling Air 8 (unseen) (61, 3, D) a ball python corpse (62, 0, D) the +8 glaive "Tuaplo" {heavy, rPois rF+ Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). (unseen) (62, 1, D) 4 potions of haste (62, 3, D) an adder corpse (63, 0, D) a +5 battleaxe of flaming (unseen) (67, 0, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (68, 3, D) a jackal corpse (69, 0, D) 4 potions of haste (75, 1, D) a +3 short sword of protection