passata the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (6, 8, D) a +0 buckler a +0 scale mail a +0 flail (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +6 mace of protection (unseen) (61, 8, D) a book of Iron (62, 1, D) 4 potions of haste (62, 4, D) a shapeshifter corpse (62, 8, D) a +6 falchion of electrocution (unseen) (62, 9, D) the staff of Disintegration {+Blink rN+ Stlth+ Necro} [staff of death] +Blink: It lets you blink. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (unseen) (62, 11, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (63, 8, D) a +2 scale mail of poison resistance (unseen) (67, 3, D) a +0 robe (75, 1, D) a +2 leather armour of willpower (unseen) (75, 2, D) a ball python corpse (skeletalised by now)