Dungeon Sprint DCSS version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 10717937339828974698 1325 passata the Fighter (level 8, -4/76 HPs) Began as a Formicid Fighter on Apr 21, 2025. Was a Priest of Qazlal. Killed by an exploding two-headed ogre (11 damage) ... ignited by their inner flame ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:29 (337 turns). passata the Fighter (Formicid Fighter) Turns: 337, Time: 00:06:29 Health: -4/76 AC: 19 Str: 22 XL: 8 Next: 91% Magic: 8/8 EV: 5 Int: 9 God: Qazlal [***...] Gold: 0 SH: 14 Dex: 13 Spells: 7/7 levels left rFire + + . M - +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rCold . . . k - +3 buckler rNeg . . . j - +5 plate armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Upheaval, Elemental Force You were in the Dungeon. You worshipped Qazlal. Qazlal was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +5 battleaxe b - a +5 broad axe c - a +5 executioner's axe m - a +5 demon whip n - a +5 great mace F - the +10 dark maul {heavy} (You found it in the Dungeon) G - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. H - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. I - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +7 great mace "Firestarter" (weapon) {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. N - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) O - a +2 morningstar of holy wrath P - a +5 morningstar Armour h - a +5 crystal plate armour i - +5 golden dragon scales j - a +5 plate armour (worn) k - a +3 buckler (worn) l - a +3 tower shield J - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. K - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Jewellery y - a ring of flight z - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength E - a +6 ring of strength Q - a ring of fire R - the ring "Sichuest" {rPois rF+ rC- Will- Str+6 Int+2 Fire} (You found it in the Dungeon) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. Wands w - a wand of mindburst (7) x - a wand of light (5) Scrolls o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions d - 7 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 7 potions of magic s - 2 potions of brilliance t - 2 potions of invisibility u - 4 potions of resistance v - a potion of experience Skills: * Level 12.0 Fighting * Level 10.8 Maces & Flails + Level 9.2 Armour + Level 11.0 Shields You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Poisonous Vapours Alch/Air 0% 1d1 100% 1 Soul Splinter Necr 0% N/A 100% 1 Ozocubu's Armour Ice 0% N/A 100% 3 Animate Dead Necr 0% N/A 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your Shields skill increases to level 11! Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (86% to hit) The bolt of light hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is blinded. The bolt of light hits the ogre! The ogre is heavily wounded. The ogre is blinded. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line The bolt of light hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre is blinded. The bolt of light misses the two-headed ogre. You block the two-headed ogre's attack. x2 The two-headed ogre is engulfed in freezing vapours. You hit the two-headed ogre. You burn the two-headed ogre. The two-headed ogre is filled with an inner flame. The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. You block the two-headed ogre's attack. You sock the two-headed ogre! Flame seeps out of the two-headed ogre. You burn the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre's inner flame fades away. You block the ogre's attack. The two-headed ogre is engulfed in blazing flames. The two-headed ogre barely misses you. You block the two-headed ogre's attack. You sock the two-headed ogre! You burn the two-headed ogre. The two-headed ogre is filled with an inner flame. The two-headed ogre is almost dead. The ogre barely misses you. The two-headed ogre is engulfed in blazing flames. Qazlal accepts your kill. The two-headed ogre explodes! The fiery explosion engulfs the ogre!! You kill the ogre! Qazlal accepts your kill. The fiery explosion engulfs you! You resist. You die... ▓..©..▓..©..▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..:)[...▓ {{{ ▓...|....▓ { { ▓........▓ ▓...)....▓ {{{ ▓)▓....▓.▓ {{{ ▓@°O©....▓ ▓▓▓▓▓▓▓▓▓▓ {{{{ {{{ You could see a two-headed ogre (blind, unable to see you). Vanquished Creatures 2 two-headed ogres (D) An ugly thing (D) A wyvern (shapeshifter) (D) A sky beast (shapeshifter) (D) An ogre (D) A scorpion (shapeshifter) (D) A wight (D) An adder (D) An adder skeleton (D) An adder zombie (D) A ball python (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | passata the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Found a blossoming altar of Fedhas. 16 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 16 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 16 | D | Found the +10 dark maul {heavy} 16 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 16 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 16 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 16 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 16 | D | Found the +6 shillelagh "Devastator" {shatter} 16 | D | Found the +11 plutonium sword {^Contam Stlth-} 16 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 16 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 16 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 16 | D | Found the +9 sword of Power {lifebolt} 16 | D | Found the +7 mace of Variability {chaos, chaos arc} 16 | D | Found the +11 Singing Sword {sonic wave} 16 | D | Found the +8 storm bow {elec, penet} 17 | D | Found a viscous altar of Jiyva. 17 | D | Found a transporter. 17 | D | Found a hazy altar of Hepliaklqana. 17 | D | Found an ancient bone altar of Kikubaaqudgha. 17 | D | Found an opulent altar of Gozag. 17 | D | Found a corrupted altar of Lugonu. 45 | D | Found a burning altar of Makhleb. 46 | D | Found a sacrificial altar of Ru. 46 | D | Found a stormy altar of Qazlal. 46 | D | Found a shimmering blue altar of Sif Muna. 46 | D | Found an iron altar of Okawaru. 46 | D | Found a bloodstained altar of Trog. 46 | D | Found a sparkling altar of Nemelex Xobeh. 63 | D | Got the +10 dark maul {heavy} 63 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 63 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 63 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 63 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 63 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 65 | D | Got the +6 shillelagh "Devastator" {shatter} 65 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 65 | D | Got the +7 mace of Variability {chaos, chaos arc} 86 | D | Became a worshipper of Qazlal Stormbringer 94 | D | Entered arena 2. 94 | D | Found a transporter. 97 | D | Reached skill level 4 in Fighting 97 | D | Reached XP level 2. HP: 25/25 MP: 2/2 102 | D | Entered arena 3. 102 | D | Noticed a wight 102 | D | Found a transporter. 106 | D | Killed a wight 106 | D | Reached * piety under Qazlal 107 | D | Reached skill level 5 in Fighting 107 | D | Reached skill level 5 in Armour 107 | D | Reached XP level 3. HP: 33/33 MP: 3/3 107 | D | Reached XP level 4. HP: 39/39 MP: 4/4 117 | D | Got Uhiecusch's Vademecum on Differential Profane | Ceremonies 119 | D | Got the ring "Sichuest" {rPois rF+ rC- Will- Str+6 Int+2 | Fire} 121 | D | Entered arena 4. 121 | D | Noticed a sky beast 121 | D | Noticed a brain worm 121 | D | Noticed a white ugly thing 121 | D | Noticed a wolf 121 | D | Found a transporter. 123 | D | a brain worm changed into a scorpion 123 | D | Noticed a scorpion (shapeshifter) 125 | D | a scorpion changed into a wyvern 125 | D | Noticed a wyvern (shapeshifter) 126 | D | a wolf changed into a scorpion 126 | D | Noticed a scorpion (shapeshifter) 130 | D | Killed a white ugly thing 130 | D | Reached ** piety under Qazlal 130 | D | Killed a scorpion 130 | D | Killed a sky beast 131 | D | Reached skill level 10 in Fighting 131 | D | Reached XP level 5. HP: 9/53 MP: 5/5 131 | D | Reached XP level 6. HP: 10/60 MP: 6/6 131 | D | Reached XP level 7. HP: 11/66 MP: 7/7 131 | D | Killed a wyvern 132 | D | Reached skill level 10 in Shields 132 | D | Reached XP level 8. HP: 13/74 MP: 8/8 137 | D | Got Sif Muna's Folio of the Crevasse and Striking 323 | D | Entered arena 5. 323 | D | Noticed a two-headed ogre 323 | D | Noticed a two-headed ogre 323 | D | Noticed a two-headed ogre 323 | D | Found a transporter. 329 | D | Killed a two-headed ogre 329 | D | Reached *** piety under Qazlal 330 | D | Reached skill level 12 in Fighting 330 | D | Reached skill level 10 in Maces & Flails 337 | D | Killed a two-headed ogre 337 | D | Killed by an exploding two-headed ogre... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 4 5 10 12 | 12.0 Armour | 4 5 8 9 | 9.2 Maces & Flails | 4 9 10 | 10.8 Shields | 6 9 10 11 | 11.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shillelagh | 1 | | || 1 Morningstar | 2 | 3 | || 5 Great mace | | 8 | 8 || 16 Evoke: Wand | | | 2 || 2 Armour: Plate armour | 8 | 24 | 11 || 43 Dodge: Dodged | 5 | 6 | 5 || 16 Block: Buckler | 1 | 13 | 11 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 339 | 326 | 13 | 181 | 0 | 1 | 339.0 | Dungeon | 339 | 326 | 13 | 181 | 0 | 1 | 339.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 339 daAuts