Dungeon Crawl Stone Soup version 0.29-a0-866-g0545e20025 (webtiles) character file. Game seed: 4706973498381562455 4 passerby the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Wanderer on July 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (489 turns). passerby the Ogre Mage (Ogre Wanderer) Turns: 489, Time: 00:01:22 Health: 16/16 AC: 6 Str: 12 XL: 1 Next: 70% Magic: 3/5 EV: 8 Int: 15 God: Gold: 50 SH: 7 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . e - +0 kite shield {AC+3} rNeg . . . Spirit . d - +0 robe rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 hat (worn) d - a +0 robe (worn) e - a +0 kite shield of protection (worn) Scrolls c - a scroll of fear f - a scroll of amnesia {unknown} g - a scroll of enchant weapon {unknown} Skills: + Level 1.7 Dodging + Level 3.0 Shields + Level 3.9 Spellcasting + Level 1.8 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 5% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Done waiting. Found a dagger. A ball python comes into view. Casting: Summon Small Mammal (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. Casting: Summon Small Mammal (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ball python bites you but does no damage. You swap places. The ball python attacks as you move away! The ball python bites you but does no damage. The ball python barely misses your rat. The ball python grabs your rat. The ball python constricts your rat. Your rat struggles to escape constriction. You swap places. Something barely misses your rat. Your rat is constricted. Something completely misses your rat. Your rat is constricted. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat bites the ball python. Your magical contamination has completely faded away. The ball python closely misses your rat. The ball python barely misses your rat. x3 Your rat barely misses the ball python. The ball python bites your rat. The ball python grabs your rat. The ball python constricts your rat. Your rat barely misses the ball python. The ball python bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You hit the ball python. You kill the ball python! You see here a ball python corpse. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........## #..........# ..########........÷.#### ....).#................## #.............÷###... #####.##.........#####. ####.....###.............. #....#######......######## #####....@†..##....# # #.############... # #.....# ###. # #####..# # .. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | passerby the Ogre Wanderer began the quest for the Orb. 0 | D:1 | passerby set off with the following items: a +0 club, a +0 | hat, a scroll of fear, a +0 robe, a +0 kite shield of | protection; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 489 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, chequers_ecumenical_altar_island, corexii_leaking_fountain Action || total -------------------------++------- Melee: Club || 13 Cast: Summon Small Mamm || 6 Armor: Robe || 16 Dodge: Dodged || 11 Block: Kite shield || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 495 | 495 | 0 | 348 | 56 | 1 | 495.0 | Dungeon | 495 | 495 | 0 | 348 | 56 | 1 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 495 daAuts