patan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 4, D:1) 21 stones (9, 12, D:1) a +0 mace (10, 6, D:1) a +0 ring mail (12, 6, D:1) a +0 club (12, 13, D:1) a +0 whip (13, 10, D:1) a stone (13, 11, D:1) a stone (13, 12, D:1) a stone (15, 7, D:1) a stone (17, 11, D:1) a stone (26, 11, D:1) a +0 chain mail (37, 10, D:1) 18 bolts (44, -11, D:1) 25 stones (64, -10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 4, D:2) a +0 spear (9, -11, D:2) 18 sling bullets (16, -40, D:2) a +1 vampiric falchion a +0 scale mail (18, -31, D:2) 20 stones (36, -29, D:2) a +0 whip (39, -48, D:2) a +0 club a +2 ring mail of fire resistance (40, -49, D:2) a +0 mace a +0 flail (42, -12, D:2) a +0 robe (44, -6, D:2) a +0 short sword (53, 5, D:2) 14 stones (56, -52, D:2) a +0 club Level 3 of the Dungeon (6, -33, D:3) a +0 chain mail (8, -20, D:3) a +0 club (8, -4, D:3) a +0 war axe a +0 leather armour (10, -31, D:3) a +0 hand axe a +0 leather armour (10, -30, D:3) a +0 dagger a +0 robe a +1 whip of draining a +0 leather armour (10, -17, D:3) a +0 robe (21, -32, D:3) a +0 leather armour (22, -37, D:3) 13 stones (23, -28, D:3) a +0 robe (26, -42, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (15, 0, D:4) 14 arrows (15, 9, D:4) 8 boomerangs (18, 3, D:4) a +0 dagger a +0 robe (22, 3, D:4) a +0 scimitar of flaming a +0 robe (26, 2, D:4) a +0 hand axe a +0 leather armour a +0 dagger (27, 2, D:4) a +0 leather armour (30, 6, D:4) 12 poisoned darts (44, 16, D:4) 23 stones (45, 16, D:4) a +0 ring mail (50, 26, D:4) the +1 ring mail of the Midnight Sun {+Fly MR+ rCorr Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. (54, 28, D:4) a scroll of random uselessness 3 scrolls of amnesia (55, 33, D:4) 13 stones (56, 25, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 24 arrows (2, -21, D:5) a +0 club (2, -2, D:5) a +0 chain mail a +0 trident (3, 13, D:5) 20 stones (10, -10, D:5) a +0 mace (11, -10, D:5) a +0 flail (13, -22, D:5) a cursed +0 halberd a +0 whip (22, -4, D:5) an uncursed ring of teleportation (46, 16, D:5) a +0 shortbow 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 0, D:6) a +0 leather armour (6, 17, D:6) 15 arrows (25, 32, D:6) a +0 shortbow (34, 13, D:6) a +0 war axe (35, 12, D:6) a +6 ring of dexterity (35, 13, D:6) a ration (36, 22, D:6) a +0 quarterstaff (48, 26, D:6) a +0 club (48, 30, D:6) a +0 club (48, 31, D:6) a +0 dagger a +0 dagger a +0 club (48, 32, D:6) a +0 dagger a +0 club (49, 12, D:6) a +0 chain mail (49, 24, D:6) a cursed +0 club (50, 24, D:6) a +0 club a +0 dagger of draining a +2 dagger of venom (55, 2, D:6) a scroll of noise 2 potions of brilliance Level 7 of the Dungeon [Shop] Weuqim's Antique Weapon Shoppe the +6 great sword of Division {protect, *Rage rC- Str+9 Dex+2} (1646 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+9). It affects your dexterity (+2). It makes you vulnerable to cold. It may make you go berserk in combat. the +7 mace of Variability {chain chaos} (1680 gold) Each time it hits an enemy it has a different, random effect. a +0 rapier of speed (392 gold) a +0 mace (84 gold) a +1 great sword of pain (649 gold) the +6 battleaxe of Day {elec, rElec rPois rF+} (1999 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. It protects you from poison. a +0 hand axe (84 gold) a +0 whip of draining (182 gold) a +0 mace (84 gold) a +7 glaive of protection (1254 gold) [Shop] Adeaques's Gadget Shop a phial of floods (440 gold) a box of beasts (220 gold) a lightning rod (4/4) (440 gold) a phantom mirror (330 gold) a wand of iceblast (7) (121 gold) a wand of random effects (31) (181 gold) a lightning rod (4/4) (440 gold) a wand of enslavement (9) (121 gold) a wand of acid (6) (220 gold) a wand of paralysis (4) (66 gold) a wand of random effects (23) (137 gold) (0, 0, D:7) 12 stones (3, -9, D:7) a stone (4, -2, D:7) a +0 mace (6, -13, D:7) a +0 dagger 3 stones a +0 short sword a +0 short sword a +0 club (7, -14, D:7) a +0 short sword (12, -16, D:7) a stone (13, 4, D:7) a book of the Warp (13, 20, D:7) a throwing net (14, -15, D:7) a +0 dagger (15, -25, D:7) 2 javelins (18, -19, D:7) an uncursed amulet of guardian spirit (19, -25, D:7) a +0 leather armour (21, 19, D:7) 11 gold pieces (23, 13, D:7) 24 gold pieces (23, 24, D:7) a scroll of blinking (34, 23, D:7) a book of Spatial Translocations (35, 26, D:7) 14 sling bullets (36, 15, D:7) a +0 club a +0 ring mail (36, 17, D:7) a +0 dagger a +0 robe (37, 3, D:7) a +0 scale mail (37, 16, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Arphur's Gadget Boutique a phantom mirror (300 gold) a wand of iceblast (9) (130 gold) a wand of iceblast (7) (110 gold) a wand of paralysis (4) (60 gold) a wand of flame (22) (120 gold) a wand of enslavement (5) (70 gold) a lightning rod (4/4) (400 gold) a tin of tremorstones (3/3) (400 gold) a phantom mirror (300 gold) a wand of random effects (17) (95 gold) a wand of polymorph (8) (100 gold) a wand of digging (5) (180 gold) a wand of flame (18) (100 gold) a box of beasts (200 gold) a wand of enslavement (5) (70 gold) (6, -3, D:8) a +1 dagger of venom (10, -3, D:8) a stone (10, 12, D:8) an arrow (10, 15, D:8) a +0 short sword an arrow (10, 17, D:8) an arrow a stone (10, 19, D:8) a +0 shortbow 13 arrows (11, -4, D:8) a +0 leather armour a +0 short sword a +0 whip (11, -3, D:8) a +0 club (13, 19, D:8) a stone an arrow (19, -24, D:8) a +0 giant spiked club a +0 giant club (22, 16, D:8) a +0 giant club (23, -20, D:8) 22 arrows (24, -5, D:8) a +0 whip (24, -4, D:8) a cursed +0 whip a +0 war axe (24, -2, D:8) a +0 club (24, -1, D:8) a stone (24, 0, D:8) a +0 whip (24, 4, D:8) a stone (28, -22, D:8) a +4 falchion a +0 robe (28, -21, D:8) a cursed +2 mace a +0 robe (29, -21, D:8) a cursed +0 great sword a +0 robe (30, -20, D:8) a +3 morningstar a +0 robe (32, -17, D:8) 15 stones (33, -24, D:8) 12 stones (39, -22, D:8) a +3 flail of holy wrath (39, -20, D:8) a +0 dagger a +0 robe (39, -11, D:8) a +0 club (43, -22, D:8) a +1 whip of venom Level 9 of the Dungeon (10, -6, D:9) a +0 trident (11, 8, D:9) a +0 robe (13, 5, D:9) 11 stones (15, 7, D:9) a +0 giant club (16, 33, D:9) a +0 trident (22, 36, D:9) a +0 war axe a +0 leather armour (22, 37, D:9) a +0 dagger (unseen) (27, 39, D:9) a potion of curing (unseen) (28, -3, D:9) a cursed -1 dagger (45, 27, D:9) a +0 giant spiked club a +0 dire flail (46, 5, D:9) 11 poisoned darts (46, 27, D:9) a +0 giant club (46, 28, D:9) an arrow (46, 29, D:9) an arrow (46, 30, D:9) a cursed -2 shortbow 27 arrows a centaur skeleton (49, 33, D:9) an uncursed ring of positive energy (51, 33, D:9) a +0 long sword the Ecumenical Temple