patates123 Level 1 of the Dungeon (0, 0, D:1) 19 stones (9, -17, D:1) a +0 leather armour (9, 26, D:1) a +0 short sword (20, -5, D:1) a +0 hunting sling (35, -6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Quzxurahe's Antique Weapon Shop a +0 dagger (42 gold) a +0 long sword (73 gold) the +7 flail "Caumit" {vorpal, Str+5 Int-5} (991 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-5). a +1 mace of protection (222 gold) a +0 spear (63 gold) the +1 falchion of Dishonour {flame, MP+9 Int-3 Dex+4 SInv} (894 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the +4 quarterstaff "Tuunupack" {flame, rF++} (1085 gold) It burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. [Shop] Yqupaala's Book Emporium a book of Changes (234 gold) the Almanac of Frigorific Confrontation (364 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Ozocubu's Armour Ice 3 d - Fulminant Prism Conjuration/Hexes 4 an Everburning Encyclopedia (338 gold) a Young Poisoner's Handbook (260 gold) a book of Cantrips (156 gold) An Introduction to Witchery (156 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Slow Hexes 1 c - Animate Skeleton Necromancy 1 a book of Winter (442 gold) a book of the Earth (468 gold) Great Wizards, Vol. II (494 gold) a manual of Shields (1040 gold) [Shop] Famop's Book Shoppe a book of Flames (390 gold) a book of Rime (364 gold) a book of Dreams (312 gold) a book of Geomancy (234 gold) the Unrestrained Analects (572 gold) a book of the Earth (468 gold) a book of Pain (364 gold) a book of Armaments (468 gold) [Shop] Qer So Que's Jewellery Shoppe a ring of ice (325 gold) a ring of flight (227 gold) a ring of magical power (260 gold) a +6 ring of intelligence (760 gold) a ring of protection from cold (325 gold) a +6 ring of dexterity (760 gold) the ring of Zanesouh {rPois EV+4 Str+4 Dex+3} (804 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. an amulet of reflection (390 gold) a ring of protection from fire (325 gold) an amulet of reflection (390 gold) an amulet of regeneration (390 gold) (0, 0, D:2) a +0 dagger (4, -9, D:2) 21 stones (7, 13, D:2) a +0 hunting sling (8, 19, D:2) a +0 dagger (18, 12, D:2) a rat corpse (skeletalised by now) (20, 9, D:2) an adder corpse (skeletalised by now) (23, 33, D:2) an adder corpse (24, 20, D:2) 9 gold pieces