patman the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -4,+4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +0,+0 elven short sword (68, 1, D) a +1,+0 sabre of draining (69, 1, D) the cursed -2 scale mail of Valour {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). It has a curse placed upon it. (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) a book of Dreams (73, 2, D) an uncursed staff of cold (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (62, 4, D) a +3,+2 whip of flaming a +2 elven leather armour a +0 elven buckler a +1,+0 elven dagger (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the +0 robe of Verir {Str-1 Int-1 Acc+4} It affects your strength (-1). It affects your intelligence (-1). It affects your accuracy (+4). (62, 9, D) a book of the Earth (63, 9, D) a +4,+8 mace of crushing (70, 9, D) a +1 scale mail of magic resistance (71, 9, D) the ring "Hasm" {Contam MR} [ring of protection from magic] It causes magical contamination when unequipped. (72, 9, D) a book of Alchemy (7, 10, D) a +0 leather armour a +0,+0 short sword a wand of random effects (15) a wand of enslavement (15) a wand of flame (15) (62, 10, D) a +2 robe of magic resistance (70, 10, D) a crystal ball of energy (72, 10, D) an uncursed staff of summoning (62, 12, D) a cursed +0,-2 orcish great sword a +0 robe (61, 17, D) an uncursed ring of teleport control (62, 17, D) a +0,+0 elven dagger (63, 17, D) a +2 leather armour of magic resistance (71, 17, D) a +1 plate armour of cold resistance (72, 17, D) an uncursed staff of earth (73, 17, D) a crystal ball of energy (64, 18, D) a cursed -6,-4 ring of slaying (65, 18, D) a +0,+0 elven scimitar (71, 18, D) a +1,+2 spear (73, 18, D) a +2,+0 mace of crushing (60, 19, D) a +1,+2 elven long sword a +0 elven scale mail (65, 19, D) a +0,+0 elven dagger (62, 20, D) an uncursed staff of earth a +0 elven leather armour (64, 20, D) a +1,+0 elven long sword a +0 elven scale mail (61, 21, D) a +2,+0 elven sabre (71, 21, D) a +0,+0 spear a +0 blowgun 7 poisoned needles (72, 21, D) a cursed -1,+0 quarterstaff a +0 robe (63, 22, D) a +3,+1 elven long sword a +0 elven leather armour (72, 23, D) a +2,+5 dwarven short sword of venom (73, 23, D) a poisoned needle (72, 24, D) 2 poisoned needles (62, 27, D) the +2,+5 scimitar "Denugute" {freeze, Hunger+ Dex+1 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+1). It enhances your eyesight. It greatly speeds your metabolism. (63, 27, D) an uncursed staff of energy (64, 27, D) a +4,+0 vampiric hand axe (65, 27, D) a +2 scale mail of cold resistance (71, 27, D) an uncursed staff of earth (72, 27, D) a lantern of shadows (73, 27, D) a +3 ring of dexterity (63, 28, D) the cursed ring "Xowy" {rN+ Str-3} [ring of strength] It affects your strength (-3). It protects you from negative energy. It has a curse placed upon it. (64, 28, D) a +2 scale mail of poison resistance (72, 28, D) a plain deck of changes (60, 37, D) an uncursed amulet of guardian spirit (61, 37, D) a book of Minor Magic (62, 37, D) the Incunabulum of Changing Spells Type Level Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Statue Form Transmutation/Earth 6 Dragon Form Transmutation 7 (69, 37, D) a +0 swamp dragon armour (70, 37, D) an ornate deck of destruction (72, 37, D) an uncursed ring of protection from magic (73, 37, D) a book of Clouds (58, 38, D) a +1 shield of protection (59, 38, D) a book of Power (60, 38, D) an uncursed amulet of guardian spirit (61, 38, D) an ornate deck of destruction (63, 38, D) 4 scrolls of enchant armour (64, 38, D) a +1 leather armour of cold resistance (70, 38, D) a +3 plate armour of poison resistance (72, 38, D) the Grimoire of Dislocated Enchantment Spells Type Level Confusing Touch Hexes 1 Apportation Translocation 1 Teleport Other Translocation 3 Cause Fear Hexes 4 Mass Confusion Hexes 6 (57, 39, D) a +1,+2 anti-magic mace (unseen) (58, 39, D) a +0,+0 trident (58, 40, D) a +2,+2 sabre of holy wrath (unseen) (60, 40, D) a Young Poisoner's Handbook (61, 40, D) a mermaid corpse (59, 41, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (unseen) (60, 42, D) an uncursed staff of summoning (61, 42, D) an uncursed staff of air (unseen) (62, 42, D) a +3,+2 bow of evasion (unseen) (60, 43, D) a +0,+0 trident (unseen) (61, 43, D) a +0,+0 trident of venom (unseen) (59, 44, D) a book of Battle (60, 44, D) a cursed -3,-3 sabre (still there?) a sea snake corpse (still there?) (61, 44, D) a +0,+0 falchion (unseen) (58, 45, D) a book of Beasts (60, 45, D) a +3,+1 sabre of venom (61, 45, D) 4 tomahawks