Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file. 63 patrikchr the Charmwright (level 3, -1/21 HPs) Began as a Gargoyle Skald on Apr 26, 2014. Slain by Sigmund ... wielding a +0,+0 scythe (8 damage) ... on Level 2 of the Dungeon. The game lasted 00:06:22 (1353 turns). patrikchr the Charmwright (Gargoyle Skald) Turns: 1353, Time: 00:06:22 HP -1/21 AC 6 Str 15 XL: 3 Next: 10% MP 6/6 EV 10 Int 13 God: Gold 36 SH 0 Dex 9 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 leather armour rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand weapons a - a +0,+0 mace (weapon) Missiles h - 12 poisoned needles i - 30 darts (quivered) Armour b - a +0 leather armour (worn) Comestibles d - 2 bread rations Scrolls f - a scroll of remove curse {unknown} j - a scroll of enchant weapon II {unknown} l - a scroll of teleportation {unknown} q - 2 scrolls of noise {unknown} r - 2 scrolls of identify {unknown} t - a scroll of amnesia {unknown} Jewellery k - an uncursed ring of sustain abilities {unknown} (You found it on level 1 of the Dungeon) Potions e - a potion of heal wounds {unknown} g - 2 potions of curing {unknown} m - a potion of restore abilities {unknown} o - a potion of agility {unknown} p - a potion of might {unknown} Books c - a book of Battle s - a book of Party Tricks (You found it on level 2 of the Dungeon) Skills: - Level 2.1 Fighting + Level 3.1 Maces & Flails - Level 1.1 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... b - Shroud of Golubria Chrm/Tloc #......... 21% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +3). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History There is an open door here. You hear a zap. You hear a grinding noise. You hear a zap. You hear a grinding noise. You hear a zap. You hear a grinding noise. You see here a rotting quokka corpse. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. You can't go up here! You start resting. You are feeling very hungry. You regained 5 hp, and now have 13/21 hp. You start resting. A hobgoblin comes into view. It is wielding a club. You regained 4 hp, and now have 17/21 hp. Eat which item? (? for menu, Esc to quit) Okay, then. You throw a dart. The dart hits the hobgoblin. You throw a dart. The dart hits the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You start butchering the hobgoblin corpse. You continue butchering the corpse. x3 You finish butchering the hobgoblin corpse. Things that are here: a club; 3 chunks of hobgoblin flesh There isn't anything to butcher here. There isn't anything to butcher here. Eating one of 3 chunks of hobgoblin flesh. This raw flesh tastes terrible. You are feeling hungry. You continue eating. x2 Eating one of 2 chunks of hobgoblin flesh. This raw flesh tastes terrible. You continue eating. x2 Done exploring. You start resting. A rat comes into view. You throw a dart. The dart misses the rat. You throw a dart. The dart misses the rat. A rat is nearby! You throw a dart. The dart hits the rat. You throw a dart. The dart misses the rat. A rat is nearby! You hit the rat. You kill the rat! Done exploring. Things that are here: a rat corpse; a dart You see here 2 darts. You see here a dart. You see here 2 darts. i - 31 darts (gained 2) You see here a dart. i - 32 darts (gained 1) You see here a dart. i - 33 darts (gained 1) You see here a dart. i - 34 darts (gained 1) Health restored: 21 There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. You open the door. There is an open door here. You hear a zap. You hear a grinding noise. A rat comes into view. You throw a dart. The dart hits the rat. You kill the rat! You hear a zap. You hear a grinding noise. You throw a dart. The dart misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You are too confused! Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund gestures at you while chanting. You resist with significant effort. You feel less confused. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You take 2 damage, and have 19/21 hp. You throw a dart. The dart misses Sigmund. You throw a dart. The dart hits Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! No target in view! No target in view! Something hits you but does no damage. Something hits you! Ouch! That really hurt! You take 12 damage, and have 7/21 hp. MASSIVE DAMAGE!! Something hits you but does no damage. Something hits you! You die... #.#..#### #.# #...#### #.# .......# #.# #..##### #.# ...#)..########(######### .......................(.. .....#.#..##....(.####### ##.###.##.##....(.######... .....#.##.......@........# ##.#.#>#####......######## ...#...# #......# #..#######.#......######### ........................... ##.#########.###..######### #.## ########+#### ## #..######...........######+... ##.'##...g...w.........(..(..... There were no monsters in sight! Vanquished Creatures 2 giant geckos 5 bats (D:1) 3 hobgoblins 3 kobolds A quokka (D:2) A giant cockroach (D:2) 4 goblins 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | patrikchr, the Gargoyle Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 356 | D:1 | Learned a level 2 spell: Shroud of Golubria 359 | D:1 | Reached skill level 3 in Charms 978 | D:2 | Found a blossoming altar of Fedhas. 993 | D:2 | Reached skill level 3 in Maces & Flails 1023 | D:2 | Reached XP level 3. HP: 18/21 MP: 6/6 1066 | D:2 | Noticed Sigmund 1092 | D:2 | HP: 5/21 [something/magic dart (3)] 1353 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Mace || 50 Throw: Dart || 69 Cast: Shroud of Golubri || 2 Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood D:2: vehumet_crystals, fedhas_altar_1, first_bread, minmay_item_behind_shaft, minmay_misc_feat_chi, minmay_cupped, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.2 | 14.2 | 172.0 Dungeon | 100.0 | 100.0 | 0.3 | 3.2 | 14.2 | 172.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------