peacemaker Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 7, D:1) a +0 quarterstaff (7, 24, D:1) a +0 whip (8, 24, D:1) a hobgoblin corpse (skeletalised by now) (9, 25, D:1) a +0 dagger (10, 13, D:1) a +0 falchion (14, 34, D:1) a +0 dagger (18, -7, D:1) 2 stones (18, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 22, D:1) 3 boomerangs (26, -3, D:1) 9 stones (37, 4, D:1) an orb of mayhem (38, 8, D:1) a +0 leather armour (40, 0, D:1) the quill talisman of the Morning Star {Harm Str+8 Dex-3 Slay-3} [quill talisman] Harm: It increases damage dealt and taken. Str+8: It affects your strength (+8). Dex-3: It affects your dexterity (-3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (41, 15, D:1) a +0 club a goblin skeleton (42, 30, D:1) a +0 leather armour (45, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 22, D:2) a +0 dagger (10, 48, D:2) a +0 short sword (12, 10, D:2) a hobgoblin corpse (skeletalised by now) (19, 39, D:2) 5 stones (19, 40, D:2) 4 stones (20, 41, D:2) a hobgoblin skeleton (20, 56, D:2) a hobgoblin skeleton (23, 45, D:2) a +0 trident a +0 leather armour (23, 46, D:2) a +0 dagger (24, 36, D:2) a +0 dagger a goblin skeleton (25, 10, D:2) a +0 chain mail (25, 46, D:2) a bat skeleton (29, 45, D:2) a frilled lizard skeleton (31, 36, D:2) 5 poisoned darts (49, 14, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail an orc corpse (1, 1, D:3) a +0 mace a +0 leather armour 5 stones (1, 2, D:3) a +0 short sword a +0 dagger a +0 robe a bat corpse (12, -6, D:3) 5 stones (13, -14, D:3) a rat corpse an adder corpse (14, -14, D:3) a +0 mace