pedritolo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 8, D:1) a +0 flail (15, 33, D:1) a +0 dagger (17, 1, D:1) a +0 spear (17, 2, D:1) the +6 swamp dragon scales of the Dragon {rPois rCorr Str+2 Int-2 Slay+3} It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It provides partial protection from all sources of acid and corrosion. (29, -11, D:1) a +0 whip (29, -9, D:1) 3 stones (29, -4, D:1) a +0 club (29, -3, D:1) 2 stones a +0 dagger a +0 dagger (32, 3, D:1) a +0 spear (32, 10, D:1) a cursed +0 robe (32, 35, D:1) a +0 club (33, 24, D:1) a +0 dagger (34, -2, D:1) 3 stones a cursed -3 whip (43, 7, D:1) a +0 club (51, 17, D:1) an uncursed amulet of the gourmand (52, 22, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (3, -11, D:2) a stone (3, 0, D:2) a +0 club (16, -11, D:2) a +0 dagger (24, -11, D:2) a +0 club a +0 flail (24, 24, D:2) 17 stones (27, 6, D:2) a +0 dagger (28, 20, D:2) a +0 flail (29, 7, D:2) a +0 club (29, 17, D:2) a +0 club (35, 22, D:2) 13 arrows (36, -8, D:2) a +0 club (37, 9, D:2) a +0 flail a +0 flail (38, -12, D:2) a +3 dagger (39, 0, D:2) 13 arrows (44, 19, D:2) a +0 club Level 3 of the Dungeon (0, 5, D:3) an uncursed staff of earth (1, 8, D:3) a +0 club (11, -13, D:3) a throwing net (12, -13, D:3) a +0 dagger (20, -10, D:3) a throwing net (20, -9, D:3) a throwing net (24, 5, D:3) 12 stones (25, 11, D:3) a +0 short sword of speed (26, 9, D:3) a +0 dagger (unseen) (28, 6, D:3) 21 stones (28, 9, D:3) a +0 quarterstaff (32, 11, D:3) a +0 falchion (34, -3, D:3) 20 sling bullets (41, -13, D:3) 13 bolts Level 4 of the Dungeon [Shop] Sosah's Antique Weapon Emporium a +0 dagger (46 gold) a +0 glaive (149 gold) a +3 morningstar of protection (501 gold) a +0 rapier (92 gold) a +0 quarterstaff of distortion (276 gold) a +0 hunting sling (34 gold) the +10 hunting sling of True Grit {velocity, rPois rC+} (1619 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It protects you from poison. a +0 mace (69 gold) a +0 club (23 gold) a +0 shortbow (69 gold) the +1 quarterstaff "Dareadgh" {pain, rElec rF+ rC-} (667 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (0, 0, D:4) 15 stones (8, -2, D:4) 2 scrolls of noise 2 scrolls of enchant armour (20, 1, D:4) a +1 robe of magic resistance (20, 7, D:4) 16 bolts (22, -11, D:4) a +0 robe (27, 10, D:4) a +0 giant spiked club (28, 27, D:4) the +0 robe "Bun Neri" {rPois} It protects you from poison. (30, 35, D:4) a +0 dagger (34, 20, D:4) a +0 dagger (35, -6, D:4) 14 poisoned darts a +0 ring mail a +0 falchion (36, -6, D:4) a +0 dagger (38, -6, D:4) a poisoned dart (38, -5, D:4) a +0 chain mail (49, 8, D:4) a +1 hand axe of draining Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, -32, D:5) a +0 giant spiked club (6, -4, D:5) a potion of degeneration {!q} (9, -16, D:5) a +0 helmet (16, -26, D:5) a +0 spear (16, 3, D:5) 12 arrows (21, 8, D:5) a scroll of enchant armour (22, -13, D:5) a +2 giant club of chaos (33, 0, D:5) a +0 robe (38, -15, D:5) a +0 glaive (42, -23, D:5) a +0 robe (47, -31, D:5) 25 arrows (58, -2, D:5) a cursed +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) 2 scrolls of enchant armour (1, -38, D:6) a cursed +0 robe (1, -24, D:6) a +0 short sword (2, -24, D:6) a +0 war axe (3, -24, D:6) a +0 hand axe a +0 leather armour (4, -24, D:6) a +0 spear (7, -10, D:6) a +0 whip a +0 leather armour (11, -39, D:6) a +0 giant club (16, -18, D:6) a +0 dagger of freezing a +0 robe (16, -14, D:6) a +0 short sword a +0 leather armour (30, -48, D:6) a +0 robe a +0 dagger (34, -47, D:6) a +0 robe a cursed -3 dagger (34, -23, D:6) a +0 mace (36, -47, D:6) a +0 club a +0 leather armour (36, -25, D:6) a +0 hand axe (37, -25, D:6) a +0 robe a +0 dagger (40, -28, D:6) a +0 ring mail (41, -29, D:6) a +0 scale mail a +0 trident (44, -2, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (1, 2, D:7) a +0 robe a +0 dagger (3, 0, D:7) 5 stones (4, 1, D:7) a +0 mace (8, 2, D:7) 2 stones a +0 leather armour a +0 flail (9, 0, D:7) a cursed +0 club (10, 6, D:7) a +0 robe (10, 8, D:7) a stone (11, 8, D:7) a stone (12, 8, D:7) a stone (13, -3, D:7) a stone (15, 3, D:7) a stone (15, 4, D:7) a stone (18, 0, D:7) 29 bolts (20, -2, D:7) a +0 animal skin a -1 spear (20, 2, D:7) a +0 war axe (23, 7, D:7) a +0 robe a +2 whip of flaming (24, -14, D:7) a +0 hunting sling (24, -3, D:7) a +0 plate armour a +0 scimitar (25, 8, D:7) a +0 robe (27, 8, D:7) a +0 battleaxe (30, 15, D:7) 22 stones (31, 9, D:7) 31 sling bullets (32, -19, D:7) the cursed +1 chain mail of the Mind {MR++ Stlth+} It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (35, -18, D:7) a +0 plate armour (36, -19, D:7) a potion of degeneration {!q} a cursed +0 robe a cursed -3 dagger (43, 9, D:7) 25 sling bullets (49, 0, D:7) a potion of degeneration {!q} Level 8 of the Dungeon (0, 0, D:8) a cursed -2 mace (2, 13, D:8) a +0 trident (8, -4, D:8) a +0 falchion (15, 21, D:8) the +6 shillelagh "Devastator" {shatter} (18, -10, D:8) a cursed +0 hand axe a +0 robe (19, -9, D:8) a +0 scimitar (19, 6, D:8) 3 large rocks (19, 9, D:8) a +0 scale mail (19, 21, D:8) a +0 robe a +0 dagger (20, 21, D:8) a +0 giant spiked club (23, 27, D:8) a cursed +0 giant club (26, -11, D:8) a +0 leather armour a +0 flail (26, 17, D:8) an uncursed staff of conjuration (27, 13, D:8) 2 stones (28, 13, D:8) 7 stones (29, -13, D:8) a +1 robe of magic resistance a +3 scimitar of flaming (30, 16, D:8) a stone (32, 0, D:8) 30 arrows (32, 18, D:8) a +1 ring mail of fire resistance a +0 dagger (32, 19, D:8) a +0 leather armour 5 boomerangs a +0 falchion (32, 20, D:8) 8 stones a +0 whip (39, -4, D:8) a +0 chain mail a +0 hand axe (41, -10, D:8) a +0 club (43, -10, D:8) a +0 ring mail a +0 dagger (44, -6, D:8) a +0 hand axe (46, 9, D:8) 23 stones (46, 11, D:8) a +0 ring mail 22 sling bullets a +0 quarterstaff a +0 hunting sling (48, 2, D:8) a +0 quarterstaff (51, 14, D:8) 19 arrows a +0 shortbow (53, 6, D:8) a +4 war axe of chaos a scroll of enchant armour a +0 buckler a +0 ring mail (53, 16, D:8) a sling bullet (55, 8, D:8) a cursed -2 flail a +0 whip (55, 11, D:8) a +0 robe a +2 vampiric dagger (56, 11, D:8) 8 boomerangs of dispersal a +0 falchion (56, 13, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 21 arrows (1, -30, D:9) a +0 club (1, -3, D:9) a +4 vampiric short sword (3, -27, D:9) a +0 giant club (9, -12, D:9) a cursed +0 battleaxe a +0 robe (12, -5, D:9) a +0 ring mail (16, -3, D:9) a +3 flail a +0 robe (18, -5, D:9) a cursed +0 falchion 16 stones a +0 robe (28, -2, D:9) a +0 giant club (30, -6, D:9) 25 stones (30, -2, D:9) a +0 plate armour a +0 dire flail (31, -12, D:9) a +0 robe (31, -11, D:9) 14 poisoned darts (33, -2, D:9) a +0 robe a +0 dagger (34, -17, D:9) 13 arrows (34, -12, D:9) the +8 dagger of Magnificence {pierce, *Rage Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It may make you go berserk in combat. (34, -10, D:9) a +0 giant club (34, 3, D:9) a +0 shortbow (35, -11, D:9) a +0 short sword (39, -12, D:9) 19 arrows (39, -1, D:9) a +0 troll leather armour (43, -26, D:9) a +0 ring mail a +0 short sword (47, -28, D:9) 23 stones (55, -1, D:9) a +0 giant club (57, -1, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 22 stones (11, -2, D:10) 12 stones (19, 5, D:10) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 club a +0 leather armour (19, 6, D:10) a +0 club a +0 scale mail (20, -5, D:10) a +0 great sword a +0 chain mail (20, 6, D:10) a +0 ring mail (23, 6, D:10) 16 arrows the Ecumenical Temple (9, 5, Temple) a +1 rapier of chaos