Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 2916866911347918491 940 pedritolo the Magician (level 8, -6/56 HPs) Began as a Djinni Delver on Apr 25, 2024. Was an Initiate of Makhleb. Mangled by a shadow (9 damage) ... on level 5 of the Dungeon. The game lasted 00:07:45 (5602 turns). pedritolo the Magician (Djinni Delver) Turns: 5602, Time: 00:07:46 Health: -6/56 AC: 3 Str: 11 XL: 8 Next: 34% Gold: 292 EV: 11 Int: 14 God: Makhleb [......] SH: 0 Dex: 15 rFire + + . a - +3 whip (venom) rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-7 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 292 gold pieces. Inventory: Hand Weapons a - a +3 whip of venom (weapon) (You found it on level 3 of the Dungeon) e - a +0 rapier (You found it on level 5 of the Dungeon) Armour b - a +0 leather armour (worn) Magical Staves s - a staff of air (You found it on level 1 of the Dungeon) Jewellery u - a ring of ice (You found it on level 4 of the Dungeon) v - a ring of resist corrosion (You took it off a gnoll on level 2 of the Dungeon) w - a ring of fire (You found it on level 4 of the Dungeon) Wands g - a wand of digging (2) Scrolls c - a scroll of fog d - 2 scrolls of revelation k - a scroll of enchant armour p - a scroll of fear q - 2 scrolls of teleportation r - 3 scrolls of torment {unknown} Potions f - 3 potions of haste h - 2 potions of curing j - 2 potions of cancellation {unknown} l - a potion of ambrosia {unknown} m - 3 potions of heal wounds {unknown} n - a potion of might o - 3 potions of brilliance {unknown} t - a potion of magic {unknown} Skills: - Level 3.0 Fighting - Level 1.7 Short Blades - Level 2.1 Dodging - Level 4.1 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes Level 0.0 Charms + Level 5.7 Summonings + Level 5.7 Necromancy + Level 5.7 Translocations Level 0.0 Transmutations + Level 5.7 Fire Magic + Level 5.7 Ice Magic + Level 5.7 Air Magic + Level 5.7 Earth Magic + Level 5.7 Alchemy + Level 4.7 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Teleport Other Tloc 20% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Fedhas Gozag Makhleb Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hound zombie is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound zombie Aim: a hound zombie (wandering, hasn't noticed you, 84% to hit) The searing ray hits the hound zombie. The hound zombie is moderately damaged. (Press . to maintain the ray.) The hound zombie bites you but does no damage. The searing ray hits the hound zombie. The hound zombie is heavily damaged. The hound zombie barely misses you. The searing ray misses the hound zombie. The hound zombie bites you but does no damage. The hound zombie closely misses you. The searing ray hits the hound zombie. The hound zombie is severely damaged. You finish channelling your searing ray. The hound zombie closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound zombie Aim: a hound zombie (severely damaged, 84% to hit) The searing ray hits the hound zombie! You destroy the hound zombie! Makhleb accepts your kill. (Press . to maintain the ray.) Found a basalt altar of Yredelemnul. You reach down and open the door. Found a ring mail. There is an open door here. A shadow and a bombardier beetle come into view. Unknown command. The magic dart hits the shadow. The shadow is lightly damaged. You start waiting. A shadow is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow Aim: a shadow (78% to hit) The searing ray hits the shadow but does no damage. (Press . to maintain the ray.) The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. The searing ray hits the shadow. The shadow is moderately damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The shadow misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow Aim: a shadow (moderately damaged, 78% to hit) The searing ray hits the shadow but does no damage. The shadow is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The shadow barely misses you. The searing ray hits the shadow. The shadow is heavily damaged. * * * LOW HITPOINT WARNING * * * The shadow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the shadow. The shadow is severely damaged. * * * LOW HITPOINT WARNING * * * The shadow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the shadow but does no damage. The shadow is severely damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The shadow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. You feel yourself speed up. The shadow hits you! You die... ########### B.........#### .............# ..# ## .............#....# #. ..W..........#....# +. ....####.##.##....# ## . ####W##.##....####### #...@'.............#. #....#.............#. +....#.............#. ##...##............## #...##....♣♣♣.....## ....##.♣..♣.♣.#...## ...[.##...♣.♣.♣♣...## ......#♣♣†♣♣♣♣..♣♣..#. #..♣♣...♣♣....#. You could see a shadow. Vanquished Creatures A steam dragon (D:4) A black bear (D:5) A phantom (D:4) A gnoll sergeant (D:4) A scorpion (D:5) A water moccasin zombie (D:5) A bombardier beetle (D:5) 2 bullfrog zombies (D:5) A centaur zombie (D:5) 2 hounds (D:5) Jessica (D:2) A sleepcap (D:5) An iguana (D:4) A hound zombie (D:5) 7 gnolls (D:2 D:4) 4 adders (D:3 D:2 D:5) 6 ball pythons (D:3 D:1 D:2 D:4) 13 endoplasms (D:3 D:1 D:2 D:4) A giant cockroach (D:4) 11 goblins (D:4 D:3 D:1 D:2) 13 hobgoblins (D:4 D:3 D:2 D:1) 3 jackals (D:4 D:5) 7 kobolds (D:3 D:1 D:2) A quokka (D:2) 8 bats (D:3 D:2 D:1) 5 frilled lizards (D:3 D:1) 3 rats (D:1 D:2) 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | pedritolo the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 29 | D:5 | Noticed a water moccasin zombie 45 | D:5 | Noticed a black bear 76 | D:4 | Reached skill level 1 in Spellcasting 76 | D:4 | Reached skill level 1 in Conjurations 76 | D:4 | Reached skill level 1 in Hexes 76 | D:4 | Reached skill level 1 in Summonings 76 | D:4 | Reached skill level 1 in Necromancy 76 | D:4 | Reached skill level 1 in Translocations 76 | D:4 | Reached skill level 1 in Fire Magic 76 | D:4 | Reached skill level 1 in Ice Magic 76 | D:4 | Reached skill level 1 in Air Magic 76 | D:4 | Reached skill level 1 in Earth Magic 76 | D:4 | Reached skill level 1 in Alchemy 83 | D:4 | Reached XP level 2. HP: 15/25 MP: 0/0 168 | D:4 | Noticed a gnoll sergeant 369 | D:3 | Found a blossoming altar of Fedhas. 474 | D:3 | Reached XP level 3. HP: 22/30 MP: 0/0 474 | D:3 | Learned a level 1 spell: Magic Dart 968 | D:1 | Reached XP level 4. HP: 28/35 MP: 0/0 2197 | D:2 | Reached XP level 5. HP: 22/40 MP: 0/0 2197 | D:2 | Learned a level 2 spell: Searing Ray 2402 | D:2 | Noticed Jessica 2407 | D:2 | Killed Jessica 3379 | D:4 | Found a burning altar of Makhleb. 3658 | D:4 | Noticed a phantom 3670 | D:4 | Killed a phantom 3671 | D:4 | Reached XP level 6. HP: 23/46 MP: 0/0 3854 | D:4 | Became a worshipper of Makhleb the Destroyer 4246 | D:4 | Noticed a steam dragon 4253 | D:4 | Killed a steam dragon 4254 | D:4 | Reached XP level 7. HP: 43/50 MP: 0/0 4254 | D:4 | Learned a level 3 spell: Teleport Other 4367 | D:4 | Reached skill level 5 in Spellcasting 4367 | D:4 | Reached skill level 5 in Conjurations 4367 | D:4 | Reached skill level 5 in Hexes 4367 | D:4 | Reached skill level 5 in Summonings 4367 | D:4 | Reached skill level 5 in Necromancy 4367 | D:4 | Reached skill level 5 in Translocations 4367 | D:4 | Reached skill level 5 in Fire Magic 4367 | D:4 | Reached skill level 5 in Ice Magic 4367 | D:4 | Reached skill level 5 in Air Magic 4367 | D:4 | Reached skill level 5 in Earth Magic 4367 | D:4 | Reached skill level 5 in Alchemy 4802 | D:5 | Found an opulent altar of Gozag. 4897 | D:5 | Found a staircase to the Ecumenical Temple. 5282 | D:5 | Reached XP level 8. HP: 53/56 MP: 0/0 5560 | D:5 | Found a basalt altar of Yredelemnul. 5585 | D:5 | Noticed a shadow 5602 | D:5 | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, due_unseen_surprise D:2: layout_basic, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_small_starburst D:4: layout_basic, marbit_many_paths, lightli_minifort D:5: layout_gridville, nicolae_yredelemnul_corpse_copse, grunt_gozag_breadcrumbs, minmay_temple_entry_mist, minmay_circle_x Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 1 2 3 4 5 | 5.7 Conjurations | 1 2 3 4 5 | 5.7 Hexes | 1 2 3 4 5 | 5.7 Summonings | 1 2 3 4 5 | 5.7 Necromancy | 1 2 3 4 5 | 5.7 Translocations | 1 2 3 4 5 | 5.7 Fire Magic | 1 2 3 4 5 | 5.7 Ice Magic | 1 2 3 4 5 | 5.7 Air Magic | 1 2 3 4 5 | 5.7 Earth Magic | 1 2 3 4 5 | 5.7 Alchemy | 1 2 3 4 5 | 5.7 Invocations | 2 4 | 4.7 Fighting | | 3.0 Short Blades | | 1.7 Dodging | | 2.1 Stealth | | 4.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | 30 | | || 30 Whip | 26 | 11 | 2 || 39 Cast: Magic Dart | 38 | 137 | 30 || 205 Searing Ray | | 8 | 21 || 29 Evoke: Wand | | 1 | || 1 Use: Scroll | 1 | 3 | 2 || 6 Potion | | | 1 || 1 Stab: Sleeping | 4 | | || 4 Armour: Leather armour | 47 | 18 | 39 || 104 Dodge: Dodged | 45 | 23 | 25 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5611 | 5180 | 431 | 900 | 3431 | 5 | 1122.2 | Dungeon | 5611 | 5180 | 431 | 900 | 3431 | 5 | 1122.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1813 daAuts D:2: 1430 daAuts D:1: 853 daAuts D:5: 838 daAuts D:3: 676 daAuts