Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 15439617184615448874 655 pedritolo the Shooter (level 7, -2/54 HPs) Began as a Coglin Hunter on May 7, 2024. Slain by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:04:00 (3949 turns). pedritolo the Shooter (Coglin Hunter) Turns: 3949, Time: 00:04:01 Health: -2/54 AC: 3 Str: 11 XL: 7 Next: 54% Magic: 7/7 EV: 12 Int: 11 God: Gold: 149 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . a - +2 sling {Ari} rCold . . . d - +0 sling {Nittaya} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ari} d - a +0 sling (offhand) {Nittaya} f - a +2 dagger of speed (You took it off a kobold on level 1 of the Dungeon) t - a +1 dagger of protection (You took it off an orc wizard on level 3 of the Dungeon) Missiles r - 14 poisoned darts Armour c - a +0 leather armour (worn) Magical Staves e - a staff of cold (You found it on level 1 of the Dungeon) Scrolls b - a scroll of butterflies g - 4 scrolls of identify {unknown} i - 2 scrolls of blinking {unknown} k - 3 scrolls of amnesia {unknown} m - a scroll of poison {unknown} n - 2 scrolls of fear {unknown} o - a scroll of enchant armour {unknown} p - a scroll of revelation {unknown} q - a scroll of immolation {unknown} s - 3 scrolls of noise {unknown} u - 2 scrolls of torment {unknown} Potions h - 3 potions of curing {unknown} j - a potion of mutation {unknown} l - a potion of invisibility {unknown} Skills: + Level 4.1 Fighting + Level 4.9 Ranged Weapons + Level 1.6 Armour + Level 3.7 Dodging - Level 2.5 Stealth * Level 3.9 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 80% 3 Stone Arrow Conj/Erth 0% 3d7 80% 3 Summon Ice Beast Ice/Summ 0% N/A 80% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Hellfire Mortar Fire/Erth 0% 3d14 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading up. A jelly comes into view. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is severely wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! i - 2 scrolls labelled BIPUXZ MESOOXT (gained 1) Found 6 stones. u - 2 scrolls labelled XEXTOU OKAPSEO There is a stone staircase leading up here. You now have 142 gold pieces (gained 10). There is a stone staircase leading up here. You now have 149 gold pieces (gained 7). A hound comes into view. There is a stone staircase leading up here. A hound is nearby! You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet barely misses the hound. You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is moderately wounded. You shoot a sling bullet. The sling bullet misses the hound. You shoot a sling bullet. The sling bullet hits the hound! The hound is severely wounded. You shoot a sling bullet. The sling bullet hits the hound. The hound is almost dead. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #........##†..#.......... #.....##................. #........#............... #...(....#.....#......... #........#..##.#.....)... #........#..........#.... ####.....#..###.###...... ##.......# .. ##.##.. #.##@##.# #. #...... #..##.O....# .......# #.##......... ..###..% .. ..#.....$# # #.## ...### ###.#.# ... # ...# ##.. # .## #.. # # .. . You could see an ogre. Vanquished Creatures A centaur (D:4) A scorpion (D:3) A bombardier beetle (D:3) A jelly (D:4) 6 orc priests (D:3) A hound (D:4) A sleepcap (D:2) 2 orc wizards (D:3) 4 adders (D:3 D:4) 4 gnolls (D:3 D:4) 3 ribbon worms (D:2 D:3) 12 orcs (D:3 D:4) 3 ball pythons (D:1) 10 bats (D:1 D:2 D:3) 8 endoplasms (D:1 D:2 D:3) 5 giant cockroaches (D:1 D:2 D:4) 5 goblins (D:1 D:2 D:4) 5 hobgoblins (D:1 D:2 D:3 D:4) 6 kobolds (D:1 D:3 D:4) 6 quokkas (D:1 D:3) 4 frilled lizards (D:1 D:3) 3 rats (D:1 D:3) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pedritolo the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Reached skill level 1 in Stealth 111 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 370 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 661 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1190 | D:3 | Reached XP level 5. HP: 29/41 MP: 5/5 1871 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 2361 | D:3 | Reached skill level 1 in Evocations 3022 | D:3 | Reached skill level 1 in Armour 3177 | D:3 | Reached XP level 7. HP: 6/53 MP: 7/7 3849 | D:4 | Found a white marble altar of Elyvilon. 3949 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring D:2: layout_rooms D:3: layout_loops_corners, minmay_cupped D:4: layout_rooms, mainiacjoe_overflow_tiny_flanked Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 | 2.5 Dodging | 2 3 | 3.7 Ranged Weapons | 4 | 4.9 Fighting | 3 4 | 4.1 Evocations | 2 3 | 3.9 Armour | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 108 | 372 | 90 || 570 Armour: Leather armour | 3 | 73 | 34 || 110 Dodge: Dodged | 4 | 92 | 33 || 129 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4030 | 3820 | 210 | 1367 | 1796 | 4 | 1007.5 | Dungeon | 4030 | 3820 | 210 | 1367 | 1796 | 4 | 1007.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2593 daAuts D:1: 666 daAuts D:2: 484 daAuts D:4: 286 daAuts