Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 13512613706456893692 18 pedritolo the Apothecary (level 2, -1/19 HPs) Began as a Coglin Alchemist on May 10, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (730 turns). pedritolo the Apothecary (Coglin Alchemist) Turns: 730, Time: 00:01:36 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 3/5 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger {Xiang} rCold . . . f - +0 short sword {Fikile} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) {Xiang} (You took it off a kobold on level 1 of the Dungeon) f - a +0 short sword (offhand) {Fikile} (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of haste {unknown} g - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 45% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You start resting. Magic restored. An endoplasm comes into view. You see here a +0 dagger. e - a +0 dagger The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is almost dead. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start attuning to your weapon. You continue attuning to your +0 dagger. x4 You finish attuning to your +0 dagger. You welcome your +0 dagger "Xiang" into your grasp. Search for what [? for help]? . There is an escape hatch in the floor here. Things that are here: a +0 short sword; 3 stones f - a +0 short sword You start attuning to your weapon. You continue attuning to your +0 short sword. x3 HP restored. You continue attuning to your +0 short sword. You finish attuning to your +0 short sword. You welcome your +0 short sword "Fikile" into your grasp. Search for what [Enter for "."]? . Sorry, I don't know how to get there. Unknown command. Found a stone staircase leading down. There is an open door here. g - a lumpy sapphire potion There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A quokka comes into view. A hobgoblin comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python with your +0 short sword. The ball python is moderately wounded. You closely miss the ball python with your +0 dagger. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is moderately wounded. You closely miss the ball python with your +0 short sword. The ball python bites you. The ball python constricts you. The quokka bites you but does no damage. You barely miss the ball python with your +0 short sword. The ball python is moderately wounded. You hit the ball python with your +0 dagger. The ball python bites you. The ball python constricts you. The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting misses the quokka. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - quokka Aim: a ball python (severely wounded, constricting you, 64% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! The quokka bites you. You die... #.....# .. #... #.....# #... #.....# .... #.....# ... #.....+ .. #.....###### .. #####......# .. #......# .. #..@...# .. #..r†..# .. #...g....... .. #........... . #........... #........... #........... #........... You could see a quokka and a hobgoblin. Vanquished Creatures 3 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pedritolo the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached skill level 1 in Conjurations 247 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 730 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.4 Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.5 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 30 Dagger || 3 Short sword || 3 Cast: Sting || 31 Armour: Robe || 36 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 730 | 726 | 4 | 91 | 445 | 1 | 730.0 | Dungeon | 730 | 726 | 4 | 91 | 445 | 1 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 730 daAuts