Dungeon Crawl Stone Soup version 0.32-a0-1868-gc4896267e4 (webtiles) character file. Game seed: 12290147466462693366 3 pedritolo the Caller (level 1, 0/15 HPs) Began as a Coglin Wanderer on July 27, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (105 turns). pedritolo the Caller(Coglin Wanderer) Turns: 105, Time: 00:01:08 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 9 Int: 13 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 short sword {Tejnoor} rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) {Tejnoor} Armour b - a +0 buckler (worn) d - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions c - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 1.8 Short Blades + Level 1.4 Shields + Level 1.8 Spellcasting + Level 2.0 Summonings + Level 1.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Armour Summ/Erth 6% N/A 95% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. A jackal comes into view. The jackal barks! You hit the jackal but do no damage. The jackal is almost dead. You hear a bark! The jackal bites you. A jackal comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. HP restored. You climb upwards. The jackal bites you. x3; The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You block the jackal's attack. You hit the jackal. The jackal is almost dead. You block the jackal's attack. Your unstable footing causes you to fumble your attack. The jackal splashes around in the water. Your unstable footing causes you to fumble your attack. The jackal splashes around in the water. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The jackal splashes around in the water. A jackal comes into view. You closely miss the jackal. The jackal is almost dead. The jackal barks! You block the jackal's attack. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The jackal splashes around in the water. Your unstable footing causes you to fumble your attack. The jackal bites you but does no damage. Your unstable footing causes you to fumble your attack. The jackal splashes around in the water. x2 You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your unstable footing causes you to fumble your attack. The jackal completely misses you. You hit the jackal. You kill the jackal! Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Your unstable footing causes you to fumble your attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You swap places. The jackal bites your rat. Your rat closely misses the jackal. The jackal closely misses your rat. Your rat barely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal closely misses you. Your bat barely misses the jackal. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal. The jackal bites you but does no damage. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. The jackal attacks as it pursues you! The jackal splashes around in the water. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. Your bat hits the jackal but does no damage. The jackal bites you. 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HP: 15/15 MP: 3/3 105 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, dreamdust_princess_corridor, minmay_tetromino_t4 D:2: layout_loops_corners, basic_altar Action || total ---------------------------++------- Melee: Short sword || 26 Cast: Summon Small Mamm || 2 Armour: Robe || 28 Dodge: Dodged || 11 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 23 | 2 | 2 | 55.0 | Dungeon | 110 | 110 | 0 | 23 | 2 | 2 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts D:2: 51 daAuts