Dungeon Crawl Stone Soup version 0.24-a0-292-g5c6fb1cd70 (console) character file. Game seed: 12037483343572589281 383 pentaxis93 the Magician (level 6, -4/32 HPs) Began as a Deep Elf Fire Elementalist on May 10, 2019. Slain by a wraith (15 damage) ... in an ossuary. The game lasted 00:15:45 (4620 turns). pentaxis93 the Magician (DEFE) Turns: 4620, Time: 00:15:45 Health: -4/32 AC: 6 Str: 5 XL: 6 Next: 47% Magic: 6/15 EV: 13 Int: 22 God: Gold: 88 SH: 0 Dex: 15 Spells: 5/15 levels left rFire . . . SeeInvis . i - +2 whip (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . V - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn O - +3 ring of protection MPRegen 0.14/turn (no ring) @: slowed, very slow A: no striking features a: no special abilities You were in an ossuary. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 88 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting * Level 5.2 Conjurations + Level 4.9 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ####.... 3% 3 ##..... f - Throw Flame Conj/Fire ####.. 1% 2 None y - Sticky Flame Conj/Fire ####.... 12% 4 ####... z - Flame Tongue Conj/Fire ####. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 11% 3 ##..... Fireball Conj/Fire ####...... 34% 5 #####.. Inventory: Hand Weapons i - a +2 whip of electrocution (weapon) Missiles j - 87 stones (quivered) Armour a - a +0 robe (worn) V - a +0 pair of gloves (worn) Jewellery O - a +3 ring of protection (left hand) Wands J - a wand of paralysis (10) K - a wand of flame (19) Scrolls d - a scroll of remove curse {@r2} f - 2 scrolls of identify {@r1} h - 2 scrolls of teleportation {@r4} P - a scroll of magic mapping {unknown} T - 2 scrolls of fear W - a scroll of enchant armour Y - 2 scrolls of amnesia Z - a scroll of blinking {unknown} Potions e - a potion of invisibility {unknown} I - a potion of degeneration {unknown} L - 2 potions of heal wounds {unknown} M - 2 potions of flight {unknown} N - 2 potions of curing {unknown} Q - 2 potions of lignification {!q} R - a potion of haste {unknown} S - 2 potions of might {unknown} U - a potion of resistance {unknown} X - 2 potions of mutation {unknown} Comestibles c - 10 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos ▒.'▒▒.▒▒▒.▒▒'.▒ ▒...W@........▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ You could see a wraith. Message History You open the door. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! A wight comes into view. It is wielding a +5 dire flail. Casting: Conjure Flame (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe The flame tongue hits the wight. The wight is moderately damaged. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (moderately damaged) The flame tongue hits the wight! The wight is severely damaged. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (severely damaged) The flame tongue hits the wight. The wight is almost destroyed. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed) The flame tongue hits the wight but does no damage. The wight is almost destroyed. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed) The flame tongue hits the wight but does no damage. The wight is almost destroyed. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed) The flame tongue hits the wight. The wight is almost destroyed. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed) The flame tongue hits the wight! You destroy the wight! Press: ? - help, v - describe, . - travel, g - get item A +5 dire flail. There is something else lying underneath. The floor. You start resting. Magic restored. There is an open door here. Things that are here: a +5 dire flail; a +0 robe There is an open door here. The flying skull gives a hideous shriek! As you open the door, it creaks loudly! A wraith comes into view. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith The sticky flame hits the wraith. The wraith is lightly damaged. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. Casting: Sticky Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged) The sticky flame hits the wraith. The wraith is moderately damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. Casting: Sticky Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged) The flame tongue hits the wraith but does no damage. The wraith is moderately damaged. The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith hits you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 5 | 5.2 Spellcasting | 4 5 | 5.2 Fire Magic | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | | 4 || 4 Throw: Stone | | 1 || 1 Cast: Flame Tongue | 52 | 70 || 122 Throw Flame | 36 | 26 || 62 Conjure Flame | | 8 || 8 Sticky Flame | | 2 || 2 Use: Scroll | | 6 || 6 Eat: Chunk | 5 | 6 || 11 Ration | | 1 || 1 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 18 | 10 || 28 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms D:2: layout_basic, evilmike_ruin_ashenzari, nicolae_overflow_hidden_temple, first_ration, minmay_tripent D:3: layout_loops_ring D:4: layout_loops_ring, minmay_temple_entry_mist, nicolae_ossuary_entry_ruins Ossuary: ossuary_due_cavern Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 294 | D:1 | Learned a level 2 spell: Throw Flame 472 | D:1 | Reached skill level 2 in Conjurations 865 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1159 | D:2 | Found a shadowy altar of Dithmenos. 1360 | D:2 | Found a shattered altar of Ashenzari. 1881 | D:2 | Reached skill level 3 in Conjurations 2065 | D:2 | Learned a level 3 spell: Conjure Flame 2200 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/11 2920 | D:3 | Reached skill level 4 in Spellcasting 3029 | D:3 | Reached skill level 4 in Fire Magic 3886 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 3982 | D:4 | Found a sand-covered staircase. 3990 | Ossuary | Entered an ossuary 4219 | Ossuary | Reached skill level 4 in Conjurations 4266 | Ossuary | Noticed a flying skull 4266 | Ossuary | Noticed a wraith 4272 | Ossuary | Noticed a flying skull 4274 | Ossuary | Noticed a flying skull 4349 | Ossuary | Noticed a wraith 4370 | Ossuary | Killed a wraith 4370 | Ossuary | Reached skill level 5 in Spellcasting 4370 | Ossuary | Reached skill level 5 in Conjurations 4370 | Ossuary | Reached XP level 6. HP: 20/32 MP: 0/15 4494 | Ossuary | Learned a level 4 spell: Sticky Flame 4520 | Ossuary | Noticed a flying skull 4615 | Ossuary | Noticed a wraith 4620 | Ossuary | Slain by a wraith Vanquished Creatures A wraith (Ossuary) 2 wights (Ossuary) 2 gnolls (D:3) 3 adders 2 adder zombies (Ossuary) 3 worms A dart slug (D:1) 2 leopard geckos 6 orcs 2 giant cockroaches 8 goblins 9 hobgoblins 6 jackals A quokka (D:2) A ball python (D:4) A ball python skeleton (Ossuary) 11 bats 5 frilled lizards A hobgoblin zombie (Ossuary) 8 kobolds An orc skeleton (Ossuary) 2 orc zombies (Ossuary) 8 rats 86 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 12.6 | 71.3 | 898.2 Dungeon | 86.4 | 86.0 | 3.2 | 4.5 | 82.9 | 965.2 Ossuary | 13.6 | 14.0 | 0.0 | 62.2 | 0.0 | 630.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 197 | 351 | 64.1 | 74 | 12 | 14.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 67 | 4 | 5.6 | 23 | 2 | 8.0 D:3 | 90 | 0 | 0.0 | 28 | 0 | 0.0 D:4 | 12 | 0 | 0.0 | 6 | 0 | 0.0 Ossuary | 0 | 347 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+-------