Dungeon Crawl Stone Soup version 0.24-a0-366-gc1c896e988 (console) character file. Game seed: 11572471657793078546 14182 pentaxis93 the Thaumaturge (level 11, -2/61 HPs) Began as a Deep Elf Fire Elementalist on May 28, 2019. Was a High Priest of Vehumet. Killed from afar by a swamp worm (9 damage) ... with a harpoon shot ... on level 2 of the Lair of Beasts. The game lasted 01:25:27 (15815 turns). pentaxis93 the Thaumaturge (DEFE) Turns: 15815, Time: 01:25:28 Health: -2/61 AC: 9 Str: 5 XL: 11 Next: 85% Magic: 3/46 EV: 31 Int: 25 God: Vehumet [*****.] Gold: 809 SH: 6 Dex: 19 Spells: 2/32 levels left rFire + . . SeeInvis . a - +5 mace {crush, rPois rC+ Int-2} rCold + . . Gourm . I - +0 buckler rNeg . . . Faith . z - +1 robe "Emeav" {rF+ Int+3 Dex+4} rPois + Spirit . E - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . K - +1 pair of gloves MR +.... C - +0 pair of boots Stlth +++....... A - amulet of the acrobat HPRegen 0.20/turn w - ring of magical power MPRegen 0.30/turn W - ring of magical power @: acrobat, slowed, very slow A: no striking features a: Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Vehumet. Vehumet was extremely pleased with you. You were near starving. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 945 gold pieces. You spent 136 gold pieces at shops. Skills: * Level 4.3 Fighting + Level 5.2 Dodging + Level 5.5 Stealth - Level 4.0 Shields * Level 11.1 Spellcasting * Level 10.1 Conjurations - Level 7.8 Hexes - Level 9.5 Fire Magic * Level 4.7 Poison Magic + Level 3.9 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Fireball Conj/Fire ######.... 1% 5 ####... c - Conjure Flame Conj/Fire ######.. 1% 3 None d - Orb of Destruction Conj ######.... 16% 7 ####### f - Throw Flame Conj/Fire ###### 1% 2 None i - Olgreb's Toxic Radia Pois #####... 1% 4 None n - Animate Skeleton Necr N/A 4% 1 None o - Shock Conj/Air #### 1% 1 None r - Cause Fear Hex ######.... 1% 4 None s - Slow Hex ######.. 1% 2 None z - Flame Tongue Conj/Fire ##### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ######. 1% 1 None Magic Dart Conj #### 1% 1 None Searing Ray Conj ###### 1% 2 None Pain Necr ##.. 4% 1 None Dazzling Spray Conj/Hex ###### 1% 3 None Inner Flame Hex/Fire ######.. 1% 3 None Force Lance Conj/Tloc #####... 1% 4 None Fulminant Prism Conj/Hex ######.... 1% 4 None Iskenderun's Mystic Bla Conj ######.. 1% 4 None Sticky Flame Conj/Fire ######.. 1% 4 None Portal Projectile Hex/Tloc ####.. 2% 3 None Leda's Liquefaction Hex/Erth ####...... 9% 4 None Regeneration Chrm/Necr ##........ 13% 3 None Vampiric Draining Necr ##........ 13% 3 None Animate Dead Necr N/A 41% 4 None Inventory: Hand Weapons a - the +5 mace "Jellyslayer" (weapon) {crush, rPois rC+ Int-2} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from cold. It protects you from poison. Missiles t - 2 throwing nets {=f} Z - 85 poisoned darts (quivered) Armour z - the +1 robe "Emeav" (worn) {rF+ Int+3 Dex+4} (You bought it in a shop on level 4 of the Dungeon) It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. C - a +0 pair of boots (worn) E - a +2 helmet (worn) I - a +0 buckler (worn) K - a +1 pair of gloves (worn) Magical Staves G - an uncursed staff of summoning {!a} Jewellery w - a ring of magical power (left hand) A - an amulet of the acrobat (around neck) M - an uncursed ring of protection from magic P - an uncursed ring of poison resistance W - a ring of magical power (right hand) Wands h - a wand of disintegration (4) l - a wand of iceblast (7) o - a wand of random effects (25) v - a wand of acid (6) y - a wand of clouds (3) L - a wand of flame (39) V - a wand of polymorph (10) Scrolls g - a scroll of torment {unknown} j - a scroll of summoning {unknown} p - a scroll of vulnerability {unknown} r - 6 scrolls of teleportation {@r4} u - 4 scrolls of amnesia x - 2 scrolls of blinking F - a scroll of silence {unknown} J - 3 scrolls of fear N - 2 scrolls of fog Q - a scroll of enchant weapon {unknown} R - 8 scrolls of remove curse {@r2} S - a scroll of magic mapping {unknown} T - 4 scrolls of immolation {!r} U - 2 scrolls of enchant armour X - 2 scrolls of identify {@r1} Y - a scroll of holy word {unknown} Potions d - 3 potions of agility k - a potion of might {unknown} m - 2 potions of mutation {unknown} q - 8 potions of curing {@q1} s - 2 potions of magic D - a potion of heal wounds {@q2} H - 3 potions of flight O - a potion of cancellation {unknown} Miscellaneous n - a phial of floods B - a phantom mirror Comestibles c - 23 rations {@e1} i - 4 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (2/6) D:8 Orc (0/2) D:11 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Altars: Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Vehumet Yredelemnul Shops: D:4 [ Portals: Ice Cave: Lair:2 Annotations: D:5 Grinder D:7 2 transporters, Menkaure D:11 exclusion: fire giant Lair:2 3 exclusions ................<........## .#............Z.@.........# #.#...#.....P.#..........## .............w............# .............#...........## .#.#...#..)..##.....<....## l..#........###...........# .. ......................## .. ..##...P###...........# .. ##...## #..........## ..#####....####...........# ..#...Z.....PP#...........# ...w.....................## ........%..............### .......................# ....#.######.#.......### .P##### ###.........# You could see a torpor snail, a yak, a swamp worm, a friendly komodo dragon skeleton and a friendly crocodile skeleton. Message History The dead are walking! * * * LOW MAGIC WARNING * * * The swamp worm throws harpoon shot at you. The harpoon shot misses you. The swamp worm throws harpoon shot at you. The harpoon shot misses you. You see here 5 chunks of flesh. Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm Okay, then. The swamp worm throws harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. You hit the swamp worm. The swamp worm is lightly wounded. The swamp worm bites you! x2 * * * LOW HITPOINT WARNING * * * You hear the quick crackling of a distant melting archway. The swamp worm throws harpoon shot at you. The harpoon shot misses you. The harpoon shot hits the plant! Your komodo dragon skeleton barely misses the swamp worm. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your komodo dragon skeleton is unaffected. The swamp worm looks frightened! * * * LOW MAGIC WARNING * * * Your magical contamination has completely faded away. A crocodile comes into view. Casting: Cause Fear (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile The flame tongue hits the crocodile. The crocodile is lightly wounded. * * * LOW MAGIC WARNING * * * Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) The flame tongue hits the crocodile. The crocodile is moderately wounded. * * * LOW MAGIC WARNING * * * Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The fireball explodes! The fireball engulfs the crocodile! The crocodile is almost dead. * * * LOW MAGIC WARNING * * * You hear a bellow! x3 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) The flame tongue hits the crocodile! You kill the crocodile! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You see here a crocodile corpse. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! * * * LOW MAGIC WARNING * * * i - 4 chunks of flesh A yak comes into view. Found a frozen archway. A crocodile comes into view. A torpor snail comes into view. The swamp worm throws harpoon shot at you. The harpoon shot hits you! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. The swamp worm completely misses you. The torpor snail moves out of view. The swamp worm throws harpoon shot at you. The harpoon shot hits you! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. The swamp worm throws harpoon shot at you. The harpoon shot misses you. Being near the torpor snail leaves you feeling lethargic. The swamp worm throws harpoon shot at you. The harpoon shot misses you. The swamp worm throws harpoon shot at you. The harpoon shot hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 2 3 4 6 7 9 10 | 10.1 Spellcasting | 4 5 6 7 8 9 11 | 11.1 Fire Magic | 5 6 7 9 | 9.5 Shields | 1 3 4 | 4.0 Hexes | 5 7 | 7.8 Stealth | 3 5 | 5.5 Evocations | 2 3 | 3.9 Fighting | 2 4 | 4.3 Dodging | 3 5 | 5.2 Poison Magic | 1 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Mace | | | 27 | 15 || 42 Cast: Flame Tongue | 25 | 61 | 159 | 379 || 624 Throw Flame | 23 | 48 | 20 | || 91 Conjure Flame | | 2 | 8 | 18 || 28 Sticky Flame | | | 23 | 16 || 39 Fireball | | | 19 | 42 || 61 Shock | | | 62 | 88 || 150 Slow | | | 3 | 11 || 14 Animate Skeleton | | | | 8 || 8 Cause Fear | | | | 5 || 5 Olgreb's Toxic Ra | | | | 2 || 2 Use: Scroll | | 3 | 4 | 10 || 17 Potion | | | | 2 || 2 Eat: Chunk | 2 | 8 | 19 | 18 || 47 Ration | | | 1 | 2 || 3 Armor: Robe | 1 | 2 | 32 | 15 || 50 Dodge: Dodged | 2 | 9 | 67 | 57 || 135 Block: Buckler | | | 7 | 15 || 22 Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_pond_b, serial_bayou_pond_c, serial_bayou_shore_b, minmay_pentomino_r2 D:2: layout_basic, first_ration, uniq_jessica, uniq_robin D:3: minmay_evil_eye, layout_basic, lemuel_crystal_altar, serial_bayou_pond_b D:4: layout_cave_pools, minmay_temple_entry_gardened_gates, serial_shops, shop, uniq_pikel D:5: layout_rooms, nicolae_qazlal_general_emergency, uniq_edmund, uniq_grinder D:6: layout_rooms, lemuel_altar_in_water D:7: kennysheep_housing_project, layout_basic, gammafunk_temple_of_torment, grunt_livestock D:8: layout_loops_ring, dpeg_oklobed_lair D:9: layout_long_grid D:10: minmay_clustersquares, layout_loops_ring, minmay_unpleasant_kobolds D:11: layout_basic, orc_david_3, evilmike_minifort Temple: compressed_dpeg_circular_temple Lair:1: layout_chaotic_city, serial_bayou_shore_a, grunt_megastairs_5 Lair:2: layout_gridlike, portal_ice_cave_entry_pillars_1, worms_lemuel, uniq_urug Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached skill level 2 in Conjurations 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 189 | D:1 | Learned a level 2 spell: Throw Flame 837 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 842 | D:1 | Learned a level 3 spell: Conjure Flame 1192 | D:2 | Reached skill level 3 in Conjurations 1511 | D:2 | Noticed Jessica 1517 | D:2 | Killed Jessica 1517 | D:2 | Reached skill level 4 in Spellcasting 1517 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2094 | D:2 | Noticed Robin 2104 | D:2 | Killed Robin 2423 | D:3 | Found a burning altar of Makhleb. 2705 | D:3 | Reached skill level 4 in Conjurations 2723 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2732 | D:3 | Learned a level 4 spell: Sticky Flame 2829 | D:3 | Reached skill level 4 in Fire Magic 3974 | D:4 | Noticed a slave 3992 | D:4 | Noticed a slave 4025 | D:4 | Noticed Pikel 4029 | D:4 | Noticed a slave 4032 | D:4 | Noticed a slave 4035 | D:4 | Killed Pikel 4035 | D:4 | Reached skill level 5 in Spellcasting 4035 | D:4 | Reached skill level 6 in Conjurations 4035 | D:4 | Reached skill level 5 in Fire Magic 4035 | D:4 | Reached XP level 6. HP: 26/32 MP: 12/16 4035 | D:4 | Reached XP level 7. HP: 29/36 MP: 12/17 4224 | D:4 | Found Ymucsey's Antique Armour Emporium. 4399 | D:4 | Found a staircase to the Ecumenical Temple. 4407 | Temple | Entered the Ecumenical Temple 4422 | Temple | Became a worshipper of Vehumet 4667 | D:5 | Entered Level 5 of the Dungeon 4667 | D:5 | Noticed Grinder 4682 | D:5 | Reached skill level 6 in Fire Magic 4840 | D:4 | Bought a shimmering robe for 136 gold pieces 4850 | D:4 | Identified the cursed +1 robe "Emeav" {rF+ Int+3 Dex+4} | (You bought it in a shop on level 4 of the Dungeon) 4901 | D:5 | Reached skill level 6 in Spellcasting 4941 | D:5 | Found a stormy altar of Qazlal. 4961 | D:5 | Reached skill level 1 in Shields 5127 | D:5 | Got a twisted mace 5128 | D:5 | Identified the +5 mace "Jellyslayer" {crush, rPois rC+ | Int-2} (You found it on level 5 of the Dungeon) 5605 | D:5 | Noticed Edmund 5633 | D:5 | Killed Edmund 5633 | D:5 | Reached XP level 8. HP: 41/41 MP: 6/19 5691 | D:5 | Reached skill level 2 in Shields 5698 | D:5 | Learned a level 5 spell: Fireball 5981 | D:6 | Reached skill level 7 in Conjurations 6517 | D:6 | Reached skill level 7 in Fire Magic 6523 | D:5 | Reached * piety under Vehumet 6523 | D:5 | Offered knowledge of Shock by Vehumet. 6531 | D:5 | Learned a level 1 spell: Shock 6679 | D:6 | Reached skill level 3 in Shields 6721 | D:6 | Reached skill level 7 in Spellcasting 7029 | D:6 | Found a radiant altar of Vehumet. 7445 | D:6 | Reached XP level 9. HP: 45/45 MP: 17/21 7617 | D:7 | Found a transporter. 7620 | D:7 | Reached skill level 8 in Conjurations 7840 | D:7 | Found a transporter. 7853 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 7857 | D:7 | Noticed Menkaure 7863 | D:7 | Found a basalt altar of Yredelemnul. 7874 | D:7 | Reached skill level 8 in Fire Magic 7980 | D:7 | Learned a level 2 spell: Slow 7984 | D:7 | Reached skill level 1 in Hexes 7987 | D:7 | Offered knowledge of Sandblast by Vehumet. 7989 | D:7 | Reached skill level 2 in Hexes 7992 | D:7 | Reached ** piety under Vehumet 8467 | D:7 | Reached skill level 3 in Hexes 8475 | D:7 | Reached skill level 4 in Shields 8564 | D:7 | Reached skill level 8 in Spellcasting 8564 | D:7 | Reached skill level 9 in Conjurations 8564 | D:7 | Reached skill level 4 in Hexes 8873 | D:7 | Reached skill level 9 in Fire Magic 9114 | D:7 | Reached skill level 5 in Hexes 9162 | D:7 | Reached XP level 10. HP: 50/50 MP: 24/24 9166 | D:7 | Offered knowledge of Static Discharge by Vehumet. 9569 | D:8 | Reached *** piety under Vehumet 9629 | D:8 | Found a staircase to the Lair. 9886 | D:8 | Noticed a two-headed ogre 9900 | D:8 | Killed a two-headed ogre 9900 | D:8 | Reached skill level 6 in Hexes 10351 | D:8 | Offered knowledge of Force Lance by Vehumet. 10411 | D:8 | Learned a level 4 spell: Cause Fear 10522 | D:8 | Reached skill level 9 in Spellcasting 10852 | D:9 | Reached skill level 3 in Stealth 10852 | D:9 | Reached skill level 1 in Evocations 10964 | D:9 | Reached skill level 1 in Fighting 11236 | D:9 | Reached skill level 3 in Dodging 11236 | D:9 | Reached skill level 7 in Hexes 11472 | D:10 | Entered Level 10 of the Dungeon 11829 | D:10 | Reached **** piety under Vehumet 11880 | D:10 | Noticed a gargoyle 11898 | D:10 | Killed a gargoyle 11898 | D:10 | Reached skill level 2 in Fighting 11902 | D:10 | Reached skill level 2 in Evocations 12279 | D:10 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet. 12285 | D:10 | Learned a level 4 spell: Olgreb's Toxic Radiance 12332 | D:10 | Learned a level 1 spell: Animate Skeleton 12582 | D:10 | Reached skill level 1 in Poison Magic 12688 | D:10 | Reached XP level 11. HP: 54/58 MP: 26/26 12950 | D:11 | Reached skill level 4 in Stealth 12950 | D:11 | Noticed an eight-headed hydra 12952 | D:11 | Noticed a green ugly thing 12956 | D:11 | Killed an eight-headed hydra 12956 | D:11 | Reached skill level 4 in Dodging 12956 | D:11 | Reached skill level 10 in Spellcasting 12956 | D:11 | Reached skill level 2 in Poison Magic 12965 | D:11 | Killed a green ugly thing 12965 | D:11 | Reached skill level 3 in Fighting 13110 | D:11 | Found a staircase to the Orcish Mines. 13693 | D:11 | Reached skill level 3 in Evocations 13834 | D:11 | Reached skill level 3 in Poison Magic 14000 | D:11 | Noticed a fire giant 14030 | D:11 | Noticed a brown ugly thing 14039 | D:11 | Killed a brown ugly thing 14049 | D:11 | Reached ***** piety under Vehumet 14072 | D:11 | Noticed a two-headed ogre 14080 | D:11 | Killed a two-headed ogre 14080 | D:11 | Reached skill level 5 in Stealth 14303 | Lair:1 | Entered Level 1 of the Lair of Beasts 14414 | Lair:1 | Offered knowledge of Orb of Destruction by Vehumet. 14425 | Lair:1 | Learned a level 7 spell: Orb of Destruction 14505 | Lair:1 | Reached skill level 4 in Poison Magic 14806 | Lair:1 | Reached skill level 5 in Dodging 15136 | Lair:1 | Reached skill level 4 in Fighting 15307 | Lair:2 | Reached skill level 10 in Conjurations 15359 | Lair:2 | Reached skill level 11 in Spellcasting 15807 | Lair:2 | Found a frozen archway. 15812 | Lair:2 | HP: 6/61 [swamp worm/harpoon shot (17)] 15815 | Lair:2 | Killed from afar by a swamp worm Vanquished Creatures A hydra (D:11) 2 two-headed ogres Pikel (D:4) 2 ugly things (D:11) A manticore (D:11) A black mamba (Lair:2) A gargoyle (D:10) 2 komodo dragons 3 tyrant leeches (Lair:2) 4 hippogriffs A yak (D:10) A wyvern (Lair:1) 4 hogs (D:7) A human (D:7) 2 hungry ghosts Edmund (D:5) An acid dragon (D:7) 4 water moccasins 3 porcupines 7 orc warriors 2 black bears 3 ice beasts A sky beast (D:9) 5 ogres 2 phantoms A necrophage (D:9) 4 crocodiles 4 centaurs 5 big kobolds 7 bullfrogs A gnoll sergeant (D:7) A water moccasin zombie (D:11) 4 scorpions 5 wights (D:9) 3 howler monkeys (D:10) 8 crimson imps A centaur zombie (D:11) A bullfrog zombie (D:6) 2 quasits A centaur skeleton (D:7) 2 gnoll shamans (D:7) 4 hounds 3 jellies A bullfrog skeleton (D:8) 10 orc priests Jessica (D:2) 8 worker ants 8 iguanas 10 orc wizards 3 killer bee zombies A hound zombie (D:7) A hound skeleton (D:8) 2 worker ant zombies Robin (D:2) 3 gnolls (D:7) 10 adders A shadow imp (D:10) An ooze (D:1) An adder skeleton (D:7) A worm (D:4) 4 dart slugs 7 leopard geckos 53 orcs 2 ball pythons 10 bats 5 giant cockroaches 13 goblins 14 hobgoblins 13 jackals 3 quokkas 8 frilled lizards 29 kobolds A quokka skeleton (D:8) 8 rats 346 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:10) 1 creature vanquished. Vanquished Creatures (others) A howler monkey skeleton (D:4) 2 jackals (D:4) 2 fungi 4 plants 9 creatures vanquished. Grand Total: 356 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.9 | 15.0 | 66.4 | 1074.0 Dungeon | 90.3 | 90.0 | 5.2 | 14.3 | 68.1 | 1230.5 Temple | 0.2 | 0.1 | 32.0 | 0.0 | 5.9 | 17.0 Lair | 9.6 | 9.9 | 1.9 | 21.8 | 51.9 | 742.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13070 | 7191 | 35.5 | 257 | 90 | 25.9 +---------+---------+-------+---------+---------+------- D:1 | 40 | 9 | 18.4 | 18 | 6 | 25.0 D:2 | 18 | 71 | 79.8 | 9 | 13 | 59.1 D:3 | 174 | 10 | 5.4 | 37 | 4 | 9.8 D:4 | 13 | 651 | 98.0 | 5 | 1 | 16.7 D:5 | 698 | 162 | 18.8 | 24 | 1 | 4.0 D:6 | 982 | 0 | 0.0 | 29 | 0 | 0.0 D:7 | 1125 | 1854 | 62.2 | 23 | 35 | 60.3 D:8 | 2169 | 0 | 0.0 | 37 | 0 | 0.0 D:9 | 938 | 0 | 0.0 | 14 | 0 | 0.0 D:10 | 1403 | 746 | 34.7 | 32 | 13 | 28.9 D:11 | 2975 | 2465 | 45.3 | 16 | 11 | 40.7 Lair:1 | 1410 | 374 | 21.0 | 8 | 3 | 27.3 Lair:2 | 1125 | 849 | 43.0 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+-------