Dungeon Crawl Stone Soup version 0.24-a0-506-g958ff8eaa0 (console) character file. Game seed: 13658220485579396743 43 pentaxis93 the Magician (level 3, -3/19 HPs) Began as a Deep Elf Fire Elementalist on July 18, 2019. Slain by a centaur ... wielding a cursed -1 shortbow (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:41 (1283 turns). pentaxis93 the Magician (DEFE) Turns: 1283, Time: 00:07:41 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 37% Magic: 8/10 EV: 13 Int: 20 God: Gold: 61 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 3.1 Conjurations - Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger f - Throw Flame Conj/Fire ###... 5% 2 ##..... z - Flame Tongue Conj/Fire ###.. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ###..... 11% 3 ###.... Inner Flame Hex/Fire ##...... 21% 3 ###.... Sticky Flame Conj/Fire ###..... 34% 4 ####... Fireball Conj/Fire ###....... 67% 5 ######. Inventory: Hand Weapons g - a +0 club (weapon) k - a +0 spear of piercing Missiles e - 16 stones l - 12 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls h - a scroll of fear {unknown} j - 3 scrolls of teleportation {unknown} n - a scroll of random uselessness {unknown} o - 3 scrolls of remove curse {unknown} Potions f - a potion of mutation {unknown} i - 2 potions of curing {unknown} Comestibles c - 2 rations {@e1} m - 3 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal ♣..####.)#####... PP...c@.........# ♣PPP..#(..#####.# ♣P.#.#.#(# ♣. #.#.#.# PP #.#.#.# P #...#.# ##..#.# #..#.# ...#.# #.##.# #.# You could see a centaur. Message History Magic restored. Found a stone staircase leading down. You see here a bat skeleton. There is a stormy altar of Qazlal here. Found a scroll labeled QUNTIM IKAN. o - 3 scrolls labeled QUNTIM IKAN (gained 1) Found 13 stones. e - 16 stones (gained 13) Some of the chunks of flesh in your inventory have rotted away. Found 11 gold pieces. You now have 61 gold pieces (gained 11). A bat comes into view. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The puff of flame hits the bat. You kill the bat! A leopard gecko comes into view. Casting: Throw Flame (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, hasn't noticed you) The puff of flame hits the leopard gecko. The leopard gecko is severely wounded. The leopard gecko hisses angrily. Casting: Throw Flame (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging) The flame tongue hits the leopard gecko. You kill the leopard gecko! Some of the chunks of flesh in your inventory have rotted away. You butcher the leopard gecko corpse. m - 3 chunks of flesh (gained 1) You see here a leopard gecko skeleton. x2 Found a stone staircase leading down. Found a scroll labeled FUKHOP RUOWKE. There is a stone staircase leading down here. j - 3 scrolls labeled FUKHOP RUOWKE (gained 1) Found a chain mail. A worm comes into view. Found a hand axe. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm The flame tongue hits the worm! The worm is severely wounded. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The flame tongue hits the worm! You kill the worm! Your magical contamination has completely faded away. Found a sedimented cyan potion. You see here a hand axe. i - 2 sedimented cyan potions (gained 1) A centaur comes into view. The centaur shouts! Okay, then. The centaur wields a cursed -1 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here an arrow. The centaur hits you with a cursed -1 shortbow. * * * LOW HITPOINT WARNING * * * Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a -1 shortbow The flame tongue hits the centaur. The centaur is lightly wounded. The centaur barely misses you. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a -1 shortbow (lightly wounded) The flame tongue hits the centaur. The centaur is heavily wounded. The centaur hits you with a cursed -1 shortbow! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Fire Magic | | 3.2 Action || total -------------------------++------- Cast: Flame Tongue || 33 Throw Flame || 14 Eat: Chunk || 1 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, minivault_27, minmay_misc_feat_chi D:2: layout_loops_ring, grunt_qazlal_clouds, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_3_way, infiniplex_forest_straight_4, infiniplex_forest_lined_room_3, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_fountain, infiniplex_forest_clump_medium Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached skill level 2 in Conjurations 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 264 | D:1 | Learned a level 2 spell: Throw Flame 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1078 | D:2 | Found a stormy altar of Qazlal. 1083 | D:2 | Reached skill level 3 in Conjurations 1277 | D:2 | Noticed a centaur 1283 | D:2 | Slain by a centaur Vanquished Creatures An adder (D:2) A worm (D:2) A leopard gecko (D:2) 7 bats 2 giant cockroaches 3 goblins (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A ball python (D:1) 4 frilled lizards 7 rats 33 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 29.5 | 28.4 | 641.5 Dungeon | 100.0 | 100.0 | 0.0 | 29.5 | 28.4 | 641.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 4 | 6.5 | 31 | 2 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 23 | 4 | 14.8 | 16 | 2 | 11.1 D:2 | 35 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------