pentaxis93 Level 1 of the Dungeon (2, 3, D:1) a +2 short sword of electrocution (8, 18, D:1) a +0 club (21, 11, D:1) a +0 robe (21, 50, D:1) a +0 robe (25, 27, D:1) 22 arrows (38, 23, D:1) a +0 hunting sling (46, 36, D:1) a +0 whip of freezing (46, 44, D:1) a +0 dagger (57, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (5, 0, D:2) a +0 mace (5, 14, D:2) a +0 club (6, -3, D:2) a +0 ring mail (9, 9, D:2) a +0 dagger (16, -3, D:2) a +0 whip (24, -2, D:2) a +0 short sword (26, 0, D:2) a +0 club (29, 0, D:2) a +0 scale mail (35, 4, D:2) a +0 dagger (37, 20, D:2) a +0 club (44, 6, D:2) an uncursed amulet of harm (45, 10, D:2) a +0 leather armour (46, 5, D:2) 19 bolts Level 3 of the Dungeon (2, 24, D:3) a +0 ring mail (4, -4, D:3) a +0 dagger (5, 21, D:3) a +0 club a cursed +0 hand axe (27, 20, D:3) a +0 club (28, 42, D:3) a +0 long sword of slicing (35, 40, D:3) 20 sling bullets (46, 30, D:3) a +0 whip a +0 robe (49, -4, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Codghuire's Weapon Shoppe a +0 mace (39 gold) a +0 rapier (52 gold) the +6 quarterstaff "Xuja" {drain, *Noise Dex+10} (802 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+10). It may make noises in combat. a +0 club (13 gold) a +0 quarterstaff (52 gold) the +4 falchion of Rysobamie {flame, rF+ Dex+2} (566 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. a +5 morningstar of protection (413 gold) a +0 dagger (26 gold) a +0 rapier (52 gold) (0, 0, D:4) 22 sling bullets (4, 18, D:4) a +0 leather armour (9, -16, D:4) a +0 club (14, 13, D:4) a +0 robe (16, -12, D:4) a +0 short sword (16, -8, D:4) a +0 dagger a +0 ring mail (22, 17, D:4) a +0 leather armour a +0 club (23, 17, D:4) a +0 ring mail a +0 hand axe (24, 17, D:4) a cursed +0 leather armour a +0 flail (49, 10, D:4) the +5 morningstar of the End {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). Level 5 of the Dungeon (0, 0, D:5) 3 scrolls of enchant weapon (2, -30, D:5) a +2 falchion of slicing (2, 0, D:5) a +0 robe a +0 dagger (3, 1, D:5) a +0 giant club (9, 10, D:5) a +0 scale mail (14, -12, D:5) a cursed +0 giant club (14, 7, D:5) a +0 leather armour (26, -25, D:5) a +0 robe (36, 5, D:5) a +0 giant spiked club (38, -18, D:5) 3 arrows (40, -17, D:5) 16 arrows a +1 shortbow of flaming (41, -14, D:5) a +0 mace (44, -4, D:5) an uncursed staff of poison {!a} (54, -12, D:5) an arrow (56, -12, D:5) a +0 shortbow 19 arrows (57, -9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 17 bolts (1, 4, D:6) 22 arrows (7, -4, D:6) a +0 hunting sling (9, -34, D:6) a +0 leather armour (11, -37, D:6) 24 bolts (14, -4, D:6) a +0 dagger (29, -7, D:6) a +0 quarterstaff (42, -19, D:6) a +0 shortbow 9 arrows a +0 club (44, -12, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 24, D:7) a +0 chain mail (2, 39, D:7) a +0 short sword (5, 6, D:7) a +0 giant club (8, 19, D:7) a +0 pair of boots (18, 17, D:7) a +0 club (18, 28, D:7) a +0 dagger (18, 29, D:7) a +0 ring mail a +0 hand axe a +2 trident of piercing (18, 30, D:7) a +0 hand axe (19, 18, D:7) a +0 flail a +0 ring mail (41, -8, D:7) a +0 giant spiked club (47, 12, D:7) a +0 robe (52, -8, D:7) a +0 ring mail (57, 35, D:7) 22 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 flail (4, -13, D:8) 12 arrows (7, 41, D:8) a +2 dagger of draining a +0 robe (8, 41, D:8) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 whip (10, 20, D:8) a +0 trident a +0 chain mail (22, -5, D:8) a +0 ring mail (23, 3, D:8) a +0 club a +0 leather armour (24, 9, D:8) 23 sling bullets (30, 26, D:8) an uncursed amulet of magic regeneration (31, -6, D:8) 22 arrows (35, 3, D:8) 20 arrows (36, -2, D:8) a +0 dagger (41, 3, D:8) a +0 dagger (43, 7, D:8) a +0 dagger (43, 9, D:8) a +0 dagger (44, 9, D:8) a +0 whip (48, -5, D:8) an arrow (50, -6, D:8) a +0 shortbow 13 arrows (50, 17, D:8) a +0 hand axe a +0 plate armour (52, 17, D:8) a +0 leather armour a +0 leather armour Level 9 of the Dungeon (5, 2, D:9) a +0 robe (16, 6, D:9) a +0 scale mail (17, 3, D:9) a cursed +0 leather armour (25, -10, D:9) 23 sling bullets (25, 6, D:9) a scarf of cloud immunity (28, 19, D:9) 7 bolts Level 10 of the Dungeon (1, -9, D:10) a +0 naga barding (9, -6, D:10) a +0 scale mail (27, -1, D:10) a cursed amulet of magic regeneration (32, -3, D:10) a +0 quarterstaff (32, 5, D:10) an arrow (33, -21, D:10) a +0 hand axe (34, -21, D:10) a +0 dagger a +0 robe (34, -20, D:10) a +0 club (34, 1, D:10) a +0 shortbow 16 arrows (34, 2, D:10) an arrow (36, 3, D:10) a +0 giant club a +0 giant club (37, -12, D:10) 3 scrolls of amnesia (38, 12, D:10) 18 arrows (42, 5, D:10) a +0 plate armour (43, -9, D:10) 2 arrows (43, 7, D:10) an uncursed staff of poison {!a} a +3 quarterstaff of protection (44, -12, D:10) a +0 shortbow 19 arrows (44, 5, D:10) a +2 short sword of venom a +0 chain mail (47, -11, D:10) a +0 giant spiked club a +0 giant spiked club (47, -1, D:10) a +0 leather armour (55, 0, D:10) a +0 hand axe (56, 0, D:10) a +0 battleaxe a +0 chain mail a +0 flail (59, 10, D:10) a +2 helmet of see invisible (60, -5, D:10) an uncursed staff of conjuration (63, 3, D:10) 8 gold pieces (63, 4, D:10) a potion of curing (63, 6, D:10) a +1 scale mail of magic resistance (63, 7, D:10) a scroll of identify {@r1} a book of Callings (71, 6, D:10) a ration Level 11 of the Dungeon (0, 0, D:11) 27 sling bullets (4, -5, D:11) a +0 club (8, -4, D:11) 17 gold pieces (10, -7, D:11) a ration {@e1} (14, -6, D:11) 2 stones (15, -24, D:11) a scroll of random uselessness (15, -5, D:11) a stone (16, -5, D:11) 2 stones (17, -19, D:11) a potion of ambrosia (19, -6, D:11) a cursed +0 leather armour (unseen) (20, -11, D:11) 14 gold pieces (21, -27, D:11) a scroll of acquirement (21, -19, D:11) 17 bolts (21, -4, D:11) a +0 flail (25, -17, D:11) a +2 trident (unseen) (26, -18, D:11) a +0 dagger of chaos (unseen) (27, -17, D:11) a hippogriff corpse (28, -23, D:11) a +0 war axe (unseen) (29, -34, D:11) a ration (31, -26, D:11) a +0 hand axe (unseen) (31, -23, D:11) a +0 whip a +0 leather armour (32, -25, D:11) a +0 hand axe (33, -19, D:11) the Volume of the Peculiar Moons Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Fulminant Prism Conjuration/Hexes 4 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 (34, -23, D:11) a +0 leather armour a +0 trident (36, -33, D:11) a +0 chain mail (36, -23, D:11) a cursed +3 short sword of freezing (unseen) (36, -22, D:11) a cursed -1 war axe (39, -32, D:11) a +3 war axe (still there?) an acid dragon corpse (skeletalised by now) (still there?) (42, -21, D:11) a +1 falchion of protection (unseen) (42, -20, D:11) a ration {@e1} (43, -17, D:11) a potion of haste (43, -16, D:11) 16 stones