Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (console) character file. Game seed: 7476009318401314381, levelgen mode: deterministic 29 pentaxis93 the Grave Robber (level 3, 0/28 HPs) Began as a Deep Dwarf Necromancer on Oct 19, 2019. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 1 of the Dungeon. The game lasted 00:11:16 (1327 turns). pentaxis93 the Grave Robber (DDNe) Turns: 1327, Time: 00:11:16 Health: 0/28 AC: 2 Str: 17 XL: 3 Next: 1% Magic: 2/5 EV: 12 Int: 20 God: Gold: 60 SH: 0 Dex: 13 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, brilliant, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.1 Dodging + Level 3.2 Stealth - Level 1.7 Spellcasting * Level 5.2 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Animate Skeleton Necr N/A 1% 1 #...... v - Vampiric Draining Necr ####...... 1% 3 ###.... z - Pain Necr #### 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 2% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles i - 42 stones (quivered) k - 11 sling bullets Armour d - a +0 robe (worn) Jewellery f - an uncursed ring of stealth {unknown} Scrolls g - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Comestibles c - 4 rations {@e1} m - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Qazlal Wu Jian Annotations: D:1 Sigmund D:2 Terence #................... ##.#.#.#.#.#.#.#.### #....>.............. ##.#.#.#.#.#.#.#.### #.................## ##.#.#.#.#.#.#.#.### #...g.............# ###.#†#.#.#.#.#.#.### #...@................ #.#.#.#.#.#.#.#.#.### ###.#.#############.# #.........#########.### #...####............... #...................... #...................... #...▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓.. #...▓≈§≈≈≈§≈<≈≈≈≈≈≈§▓.. You could see a goblin. Message History Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 87%) The rat writhes in agony. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Memorise Vampiric Draining, consuming 3 spell levels and leaving 0? You finish memorising. Spell assigned to 'v'. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence A frilled lizard, a goblin and Sigmund come into view. The frilled lizard hisses angrily. Sigmund misses you. There is a stone staircase leading up here. The goblin closely misses you. The frilled lizard bites you but does no damage. Sigmund gestures at you while chanting. You are confused. You climb upwards. There is a stone staircase leading down here. You're too confused to cast spells. It was a potion of brilliance. You feel clever all of a sudden. The frilled lizard closely misses you. The goblin closely misses you. Sigmund hits you with a +0 scythe. It was a potion of might. You feel very mighty all of a sudden. The frilled lizard closely misses you. The goblin hits you but does no damage. Sigmund barely misses you. Sigmund closely misses you. You feel less confused. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (chance to defeat MR: 89%) Sigmund writhes in agony. Sigmund closely misses you. The frilled lizard bites you. Sigmund barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (lightly wounded) Sigmund is heavily wounded. You feel life coursing into your body. You are feeling hungry. The frilled lizard barely misses you. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. The frilled lizard bites you. You closely miss Sigmund. Sigmund is heavily wounded. The frilled lizard barely misses you. Sigmund casts a spell at you. You are confused. You miss Sigmund. Sigmund is heavily wounded. The frilled lizard barely misses you. Sigmund closely misses you. You bump into the rock wall. The frilled lizard barely misses you. You bump into the rock wall. Sigmund gestures at you while chanting. You are more confused. The frilled lizard misses you. You're too confused to move! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The frilled lizard bites you. You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to move! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You're too confused to attack without stumbling around! You're too confused to move! Something hits you but does no damage. The frilled lizard hisses. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The goblin hits you but does no damage. The frilled lizard completely misses you. You miss the frilled lizard. You feel less confused. The frilled lizard bites you. You puncture the frilled lizard! You kill the frilled lizard! Something hits you! You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Necromancy | 5 | 5.2 Dodging | | 2.1 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Dagger || 7 Throw: Stone || 3 Cast: Pain || 47 Animate Skeleton || 9 Vampiric Draining || 1 Use: Potion || 2 Eat: Chunk || 2 Armor: Robe || 4 Dodge: Dodged || 20 Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, st_stairs_11 D:2: layout_rooms, nicolae_overflow_crystal_walls, chequers_temple_overflow_statue_of_worship, first_ration, uniq_sigmund, uniq_terence, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 167 | D:1 | Learned a level 1 spell: Animate Skeleton 317 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 477 | D:1 | Reached skill level 3 in Stealth 596 | D:1 | You fall into a shaft and drop 1 floor! 805 | D:1 | Reached skill level 5 in Necromancy 1101 | D:2 | Found a hazy altar of Hepliaklqana. 1101 | D:2 | Found a stormy altar of Qazlal. 1101 | D:2 | Noticed Terence 1202 | D:2 | Found an ornate altar of the Wu Jian Council. 1253 | D:1 | Reached XP level 3. HP: 16/28 MP: 2/5 1258 | D:1 | Learned a level 3 spell: Vampiric Draining 1300 | D:2 | Noticed Sigmund 1327 | D:1 | Slain by Sigmund Vanquished Creatures A leopard gecko (D:1) 4 bats 5 goblins 3 hobgoblins (D:1) 8 frilled lizards 2 kobolds 6 rats 29 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 29.9 | 16.5 | 635.0 Dungeon | 100.0 | 100.0 | 4.3 | 29.9 | 16.5 | 635.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 5 | 11.9 | 26 | 3 | 10.3 +---------+---------+-------+---------+---------+------- D:1 | 25 | 5 | 16.7 | 17 | 3 | 15.0 D:2 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------