Dungeon Crawl Stone Soup version 0.25-a0-378-gd2ca0b7745 (console) character file. Game seed: 8608446962972974432, levelgen mode: classic 200 pentaxis93 the Conjurer (level 5, -4/32 HPs) Began as a Tengu Air Elementalist on Jan 7, 2020. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:31:04 (3585 turns). pentaxis93 the Conjurer (Tengu Air Elementalist) Turns: 3585, Time: 00:31:05 Health: -4/32 AC: 2 Str: 8 XL: 5 Next: 79% Magic: 0/9 EV: 15 Int: 17 God: Gold: 106 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis . v - +0 morningstar rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, able to fly a: Stop Flying You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Skills: + Level 3.0 Fighting - Level 2.1 Dodging + Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.8 Conjurations - Level 1.0 Charms * Level 4.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Swiftness Chrm/Air ##...... 9% 2 ###.... t - Static Discharge Conj/Air ###..... 9% 3 ###.... z - Shock Conj/Air ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air ###....... 26% 4 #####.. Lightning Bolt Conj/Air ###....... 58% 5 ######. Inventory: Hand Weapons v - a +0 morningstar (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles d - 2 poisoned darts l - 63 arrows m - 17 bolts r - 3 boomerangs (quivered) s - 8 atropa-tipped darts Armour a - a +0 robe (worn) t - a cursed +0 large shield (You found it on level 2 of the Dungeon) Jewellery k - an uncursed ring of magical power {unknown} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} e - 2 scrolls of remove curse {unknown} i - a scroll of noise {unknown} j - a scroll of random uselessness {unknown} o - a scroll of fear {unknown} q - a scroll of immolation {unknown} Potions g - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} n - 2 potions of magic p - 2 potions of degeneration {unknown} Comestibles c - 2 rations {@e1} u - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Sif Muna The Shining One .. #'# #.......... #... #.# ###....##.#.# #... #.# #......##.#.##.### .... #.# #...÷..##......... ....####.###......##)#.#.##.# #.#.......##.†......)#....... . #.#.......##)..##.##.#.#.#.##.# ###.#...............##...#....... ..#.#....÷..##......##.#....(.#.# ..#.#.......##.........#.#......# ..#.#.......####Qo..##...g....# ##.......)..# ####.##.#.##.#.# ##....)###### #........... .'.....# #.##.###.# g# .#.....######## #...... ... .o .#.....#....... ..####.# #.# .# .#.....#....... #..# # .# # .#............. ##.. . .#............. ### .##............ #.............# You could see an orc priest. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The zap hits the jackal. You kill the jackal! You feel sick. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Magic restored. HP restored. You see here a poisoned dart. d - a poisoned dart You see here a poisoned dart. d - 2 poisoned darts (gained 1) You see here a jackal corpse. You butcher the jackal corpse. Things that are here: 3 chunks of flesh; a jackal skeleton Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. u - 2 chunks of flesh You see here a jackal skeleton. Found a stone staircase leading down. You are feeling hungry. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. A jackal comes into view. The jackal barks! You hear a shout! Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The zap misses the jackal. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The zap hits the jackal. You kill the jackal! A goblin comes into view. It is wielding a -1 dagger. The goblin moves out of view. The goblin is too close now for your liking. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a -1 dagger The zap hits the goblin. The goblin is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a -1 dagger (heavily wounded) The zap hits the goblin! You kill the goblin! You start resting. Magic restored. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. Things that are here: a cursed -1 dagger; a goblin corpse Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) The zap hits the hobgoblin. The hobgoblin is almost dead. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You butcher the goblin corpse. Things that are here: a cursed -1 dagger; a chunk of flesh; a goblin skeleton u - 2 chunks of flesh (gained 1) A bat comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The zap hits the bat. The bat is severely wounded. You hit the bat. You kill the bat! Unknown command. v - a +0 morningstar (weapon) Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 short sword. Some of the chunks of flesh in your inventory have rotted away. A bat and a quokka come into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (resting) The zap hits the quokka! You kill the quokka! Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The zap hits the bat! You kill the bat! Jessica is too close now for your liking. A frilled lizard comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) The zap hits the frilled lizard. You kill the frilled lizard! A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko bites you. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. Things that are here: 2 chunks of flesh; a leopard gecko skeleton u - 3 chunks of flesh (gained 2) HP restored. A jackal comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) The zap misses the jackal. The jackal barks! Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The zap hits the jackal. The jackal is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The zap hits the jackal. You kill the jackal! You see here a +0 short sword. You see here a bat corpse. A ball python comes into view. A hobgoblin comes into view. It is wielding a +0 club. Found 25 bolts. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (resting) The zap hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The hobgoblin shouts! An adder comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded) The zap hits the ball python. The ball python is severely wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded) The zap misses the ball python. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded) The zap hits the ball python. You kill the ball python! Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club The zap hits the hobgoblin. The hobgoblin is lightly wounded. You are feeling hungry. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded) The zap hits the hobgoblin. You kill the hobgoblin! You start resting. Jessica is too close now for your liking. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Jessica. Jessica is severely wounded. Jessica shouts! The zap hits Jessica. You kill Jessica! Your Fighting skill increases to level 3! Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. An orc comes into view. It is wielding a +0 falchion. The orc shouts! You hear a shout! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion The zap hits the orc. The orc is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 falchion (heavily wounded) The zap hits the orc. You kill the orc! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin moves out of view. Things that are here: a +0 falchion; an orc corpse; a frilled lizard corpse You butcher the orc corpse. An orc priest comes into view. Items here: % ) ÷ † a +0 falchion; a chunk of flesh; an orc skeleton; a frilled lizard corpse Okay, then. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a +0 leather armour Okay, then. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. The goblin is moderately wounded. The zap misses the goblin. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the goblin. The zap hits the orc priest. The orc priest is moderately wounded. The goblin closely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. You kill the goblin! The zap hits the orc priest. The orc priest is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest. The orc priest is severely wounded. The zap misses the orc priest. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest but does no damage. The orc priest is severely wounded. The zap misses the orc priest. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest but does no damage. The orc priest is severely wounded. The zap misses the orc priest. * * * LOW MAGIC WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest. The orc priest is almost dead. The zap hits the orc priest. The orc priest is almost dead. * * * LOW MAGIC WARNING * * * The orc priest looks braver for a moment. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the orc priest. x2 * * * LOW MAGIC WARNING * * * The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. Your kick misses the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Conjurations | 2 3 4 | 4.8 Charms | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Kick | 2 | || 2 Dagger | 2 | || 2 Morningstar | | 1 || 1 Short sword | | 1 || 1 Cast: Shock | 67 | 93 || 160 Static Discharge | | 1 || 1 Abil: Fly | | 1 || 1 Use: Scroll | | 2 || 2 Eat: Chunk | 4 | 7 || 11 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 15 | 8 || 23 Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_basic, nicolae_overflow_hidden_temple D:3: layout_basic, makhleb_grotto_becter, tso_oasis_becter, minmay_diced_spiral, uniq_robin, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 330 | D:1 | Reached skill level 1 in Fighting 593 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 774 | D:1 | Reached skill level 2 in Conjurations 778 | D:1 | Learned a level 2 spell: Swiftness 1284 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/7 1531 | D:2 | Reached skill level 2 in Fighting 1531 | D:2 | Reached skill level 1 in Charms 1812 | D:2 | Learned a level 3 spell: Static Discharge 1902 | D:2 | Found a shimmering blue altar of Sif Muna. 1992 | D:2 | Reached skill level 3 in Conjurations 1992 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2620 | D:3 | Noticed Jessica 2735 | D:3 | Noticed Robin 2757 | D:3 | Killed Robin 2764 | D:3 | Reached skill level 4 in Conjurations 2968 | D:3 | Found a burning altar of Makhleb. 2976 | D:3 | Gained mutation: You can fly continuously. [Tengu growth] 2976 | D:3 | Reached XP level 5. HP: 32/32 MP: 2/9 3066 | D:3 | Found a glowing golden altar of the Shining One. 3551 | D:3 | Killed Jessica 3551 | D:3 | Reached skill level 3 in Fighting 3585 | D:3 | Killed from afar by an orc priest Vanquished Creatures A crimson imp (D:3) Jessica (D:3) Robin (D:3) 3 adders (D:2 D:3) An ooze (D:2) 4 dart slugs (D:1) 2 leopard geckos (D:1 D:3) 7 orcs (D:3) 2 ball pythons (D:2 D:3) 3 giant cockroaches (D:1 D:2) 13 goblins (D:1 D:2 D:3) 10 hobgoblins (D:1 D:2 D:3) 6 jackals (D:3) 6 kobolds (D:2 D:3) A quokka (D:3) 9 bats (D:1 D:2 D:3) 4 frilled lizards (D:2 D:3) 4 rats (D:1) 78 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 22.2 | 49.5 | 1179.0 Dungeon | 100.0 | 100.0 | 1.3 | 22.2 | 49.5 | 1179.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 95.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 95.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 159 | 128 | 44.6 | 60 | 18 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 66 | 128 | 66.0 | 25 | 18 | 41.9 +---------+---------+-------+---------+---------+-------