Dungeon Crawl Stone Soup version 0.25-a0-420-g1cc7eeb0d1 (console) character file. Game seed: 1004926377369361833, levelgen mode: classic 301 pentaxis93 the Conjurer (level 6, -6/36 HPs) Began as a Tengu Air Elementalist on Jan 18, 2020. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:44:12 (6670 turns). pentaxis93 the Conjurer (Tengu Air Elementalist) Turns: 6670, Time: 00:44:13 Health: -6/36 AC: 3 Str: 8 XL: 6 Next: 37% Magic: 10/12 EV: 15 Int: 17 God: Vehumet [*.....] Gold: 170 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . a - +2 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . r - +0 cloak rCorr . Harm . (no gloves) MR +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.12/turn Q - ring of stealth {=R} MPRegen 0.13/turn M - ring of protection from magic @: flying quickly and evasively, quick A: beak, talons 3, able to fly a: Stop Flying, Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were near starving. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Skills: + Level 2.4 Fighting + Level 2.6 Dodging - Level 2.1 Stealth + Level 3.5 Spellcasting - Level 4.8 Conjurations - Level 1.0 Charms * Level 4.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Swiftness Chrm/Air ##...... 9% 2 ##..... t - Static Discharge Conj/Air ###..... 8% 3 ###.... z - Shock Conj/Air ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice #... 17% 1 None Airstrike Air ###....... 26% 4 ####... Confusing Touch Hex #....... 45% 3 ###.... Gell's Gravitas Tloc #......... 45% 3 ###.... Lightning Bolt Conj/Air ###....... 56% 5 ######. Petrify Tmut/Erth #....... 86% 4 ####... Metabolic Englaciation Hex/Ice #......... 99% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 99% 5 ######. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) (You took it off Jessica on level 3 of the Dungeon) Missiles f - 107 stones (quivered) l - 32 poisoned darts Armour d - a +0 robe (worn) m - a +0 animal skin (You took it off Robin on level 1 of the Dungeon) r - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery F - an uncursed ring of fire (You found it on level 1 of the Dungeon) M - a ring of protection from magic (right hand) (You found it on level 2 of the Dungeon) Q - a ring of stealth (left hand) {=R} (You found it on level 1 of the Dungeon) Scrolls h - 2 scrolls of teleportation {@r4} i - 4 scrolls of remove curse {@r2} k - a scroll of magic mapping {unknown} n - a scroll of immolation {!r} o - a scroll of fear {unknown} s - a scroll of enchant armour {unknown} t - 2 scrolls of blinking {unknown} Potions b - a potion of heal wounds {@q2} e - 2 potions of berserk rage {!q} g - a potion of agility {unknown} p - a potion of degeneration {unknown} q - a potion of curing {@q1} Comestibles c - 6 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Vehumet Annotations: D:2 Terence D:4 Grinder D:5 Dowan, Duvessa ##...##...........#.. #...###.......####.. ##...##......## ##. ##..###.....# #[ . #### #.....# #. .# ##....## ## #. ###.....# ##. #. ######.......####.. #.##...............).. #....o..........[.#.. #...Q########...####. #.#### #.### #. #.# ##.# ## ##.# #..### # ###..# #..).##### #....## ##......... ###...## ##.......... ###..## ##.....###### ##..####...#### #..........# ##.........## You could see an orc priest. Message History Okay, then. Okay, then. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You miscast Shock. You are very lightly contaminated with residual magic. You hear a crackling sound. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant The zap hits the worker ant but does no damage. A worker ant comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant The zap hits the worker ant! The worker ant is heavily wounded. The worker ant twitches its antennae in your direction. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The zap hits the worker ant. The worker ant is heavily wounded. The worker ant bites you but does no damage. The worker ant closely misses you. You fly upwards. Level annotation: Grinder There is a stone staircase leading down here. The worker ant barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Your magical contamination has completely faded away. The worker ant bites you. You are poisoned. The worker ant poisons you! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worker ant. The worker ant is severely wounded. The zap hits the worker ant. The worker ant is almost dead. You feel sick. The worker ant barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worker ant! You kill the worker ant! Vehumet accepts your kill. You feel your power returning. You feel sick. You feel sick. You feel sick. You start resting. You feel sick. x8 You are no longer poisoned. You start resting. Magic restored. HP restored. There is a stone staircase leading down here. You fly downwards. A frilled lizard comes into view. The worker ant bites you but does no damage. The worker ant closely misses you. There is a stone staircase leading up here. The worker ant misses you. You fly upwards. Level annotation: Grinder There is a stone staircase leading down here. The worker ant completely misses you. You see here a trident. The worker ant waves its antennae. The worker ant bites you but does no damage. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worker ant. The worker ant is moderately wounded. The zap hits the worker ant. The worker ant is moderately wounded. The worker ant barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Your skin tingles. The worker ant bites you. You are poisoned. The worker ant poisons you! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worker ant! The worker ant is almost dead. The zap hits the worker ant but does no damage. The worker ant is almost dead. You feel sick. The worker ant bites you. The worker ant bites you but does no damage. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the worker ant. You kill the worker ant! Vehumet accepts your kill. You feel your power returning. You feel sick. You start resting. You feel sick. x5 Your magical contamination has completely faded away. You start resting. Magic restored. You feel sick. You are no longer poisoned. You start resting. You are feeling hungry. You start resting. HP restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You fly upwards. Level annotation: Grinder There is a stone staircase leading down here. Autopickup is now on. You see here 21 bolts. f - 71 stones (gained 18) You are feeling very hungry. You see here 16 bolts. f - 80 stones (gained 9) f - 107 stones (gained 27) c - 6 rations {@e1} (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. Autopickup is now off. You fly downwards. 2 orcs and an orc priest come into view. An orc is wielding a +2 falchion of freezing. The orc shouts! You hear a bark! A leopard gecko comes into view. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the orc priest. The zap hits the orc. The orc is severely wounded. The orc shouts! The orc priest shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the orc priest. The zap hits the orc. You kill the orc! Vehumet accepts your kill. The zap hits the orc! You kill the orc! Vehumet accepts your kill. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest. The orc priest is lightly wounded. A jackal comes into view. x2 Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the jackal. You kill the jackal! Vehumet accepts your kill. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! x2 The leopard gecko closely misses you. You fly upwards. Level annotation: Grinder There is a stone staircase leading down here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You hit the leopard gecko. Your kick misses the leopard gecko. You peck the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Press: ? - help, v - describe, . - travel The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? Okay, then. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? Okay, then. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the leopard gecko. You kill the leopard gecko! Vehumet accepts your kill. You start resting. Magic restored. You are near starving! You start resting. HP restored. Okay, then. There is a stone staircase leading down here. You fly downwards. The jackal barely misses you. x2; The orc priest hits you. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc priest. The orc priest is heavily wounded. The jackal misses you. The jackal closely misses you. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. The orc priest barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. The jackal closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You fly upwards. Level annotation: Grinder There is a stone staircase leading down here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. The zap hits the jackal. The jackal is moderately wounded. The jackal completely misses you. The orc priest closely misses you. The jackal completely misses you. You hit the jackal but do no damage. Your kick misses the jackal. Your peck misses the jackal. The jackal is moderately wounded. The jackal misses you. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a +0 leather armour (heavily wounded) Okay, then. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x2; The orc priest hits you. The jackal bites you but does no damage. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. You kill the jackal! Vehumet accepts your kill. You feel your power returning. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You hit the orc priest. You claw the orc priest. The orc priest is severely wounded. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You hit the orc priest. Your peck misses the orc priest. The orc priest is severely wounded. You closely miss the orc priest. Your peck misses the orc priest. The orc priest is severely wounded. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. You claw the orc priest. The orc priest is almost dead. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is almost dead. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Conjurations | 2 3 4 | 4.8 Spellcasting | 3 | 3.5 Charms | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Air Magic | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 6 | 15 || 21 Peck | 1 | 3 || 4 Kick | | 5 || 5 Cast: Shock | 88 | 132 || 220 Swiftness | 1 | 3 || 4 Abil: Fly | | 1 || 1 Use: Scroll | 2 | 4 || 6 Eat: Chunk | 6 | 9 || 15 Ration | | 1 || 1 Armor: Robe | 2 | 13 || 15 Dodge: Dodged | 27 | 37 || 64 Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: minmay_spotlight, layout_basic, lemuel_crystal_altar, uniq_robin, uniq_terence D:3: layout_basic, chequers_ecumenical_altar_simple, uniq_jessica D:4: layout_layer_cave, lemuel_crystal_altar, first_ration, uniq_grinder D:5: layout_rooms, minmay_temple_entry_statues_pillars, basic_altar, lemuel_flame_loot_1, uniq_prince_ribbit1, uniq_duvessa, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | >>Must be careful. Fight weak monsters, shock from | distance. 111 | D:1 | >>New primary weapon: +0 dagger 390 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 394 | D:1 | Learned a level 2 spell: Swiftness 394 | D:1 | >>Swiftness should be a go-to spell 568 | D:1 | Reached skill level 1 in Fighting 956 | D:1 | Reached skill level 2 in Conjurations 1337 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/7 1342 | D:2 | Learned a level 3 spell: Static Discharge 1342 | D:2 | >>Memorized static discharge in case surrounded 1567 | D:2 | Noticed Terence 1670 | D:2 | Reached skill level 3 in Conjurations 2086 | D:2 | Found a radiant altar of Vehumet. 2094 | D:2 | Became a worshipper of Vehumet 2346 | D:2 | Noticed Robin 2531 | D:1 | Killed Robin 2531 | D:1 | Reached XP level 4. HP: 26/26 MP: 5/8 2709 | D:2 | Reached skill level 2 in Fighting 2974 | D:2 | Reached skill level 4 in Conjurations 3859 | D:3 | Noticed Jessica 3909 | D:3 | Reached * piety under Vehumet 3909 | D:3 | Offered knowledge of Freeze by Vehumet. 3935 | D:3 | Gained mutation: You can fly continuously. [Tengu growth] 3935 | D:3 | Reached XP level 5. HP: 30/30 MP: 4/9 4106 | D:3 | Killed Jessica 4112 | D:3 | >>Took +2 dagger of speed off Jessica 4220 | D:3 | Found a faded altar of an unknown god. 4971 | D:4 | Found a hazy altar of Hepliaklqana. 5419 | D:4 | Noticed Grinder 5612 | D:4 | Reached skill level 3 in Spellcasting 5936 | D:5 | Entered Level 5 of the Dungeon 5945 | D:5 | Reached skill level 1 in Charms 5945 | D:5 | Reached XP level 6. HP: 33/36 MP: 8/11 6657 | D:5 | Noticed Dowan 6658 | D:5 | Noticed Duvessa 6670 | D:4 | Killed from afar by an orc priest Vanquished Creatures A bullfrog skeleton (D:5) Jessica (D:3) 3 worker ants (D:4) Robin (D:1) 4 adders (D:2 D:3 D:4) An ooze (D:2) A worm (D:3) 2 dart slugs (D:2) 7 leopard geckos (D:2 D:3 D:4) 10 orcs (D:2 D:4 D:5) 2 ball pythons (D:2) 9 giant cockroaches (D:1 D:2 D:3 D:4) 13 goblins (D:1 D:2) 8 hobgoblins (D:1 D:2 D:3) 4 jackals (D:2 D:5 D:4) 2 quokkas (D:2 D:3) 6 bats (D:1 D:2) 8 frilled lizards (D:1 D:2 D:3) 12 kobolds (D:1 D:2 D:3) 6 rats (D:1 D:2) 101 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 24.0 | 40.5 | 1272.8 Dungeon | 100.0 | 100.0 | 4.6 | 24.0 | 40.5 | 1272.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 86.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 86.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 335 | 95 | 22.1 | 82 | 19 | 18.8 +---------+---------+-------+---------+---------+------- D:1 | 24 | 23 | 48.9 | 16 | 6 | 27.3 D:2 | 74 | 35 | 32.1 | 31 | 12 | 27.9 D:3 | 32 | 37 | 53.6 | 11 | 1 | 8.3 D:4 | 153 | 0 | 0.0 | 19 | 0 | 0.0 D:5 | 52 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------