Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (console) character file. Game seed: 10468726181040630059, levelgen mode: classic 419 pentaxis93 the Gusty (level 6, -9/37 HPs) Began as a Tengu Air Elementalist on Jan 22, 2020. Was an Initiate of Ashenzari. Blown up by Pikel (13 damage) ... with a disintegration bolt ... on level 3 of the Dungeon. The game lasted 00:38:23 (5284 turns). pentaxis93 the Gusty (Tengu Air Elementalist) Turns: 5284, Time: 00:38:24 Health: -9/37 AC: 3 Str: 9 XL: 6 Next: 93% Magic: 7/10 EV: 16 Int: 17 God: Ashenzari [......] Gold: 94 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . SeeInvis . b - +1 hunting sling (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: swift, flying quickly and evasively, very quick A: beak, talons 3, able to fly a: Stop Flying, Curse Item, Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 94 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Skills: + Level 3.5 Fighting + Level 3.7 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations - Level 1.1 Charms * Level 5.9 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Swiftness Chrm/Air ##...... 7% 2 ###.... z - Shock Conj/Air ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air ###..... 8% 3 ###.... Airstrike Air ###....... 16% 4 #####.. Lightning Bolt Conj/Air ###....... 56% 5 ######. Inventory: Hand Weapons a - a +2 hand axe of freezing (You found it on level 1 of the Dungeon) b - a +1 hunting sling of freezing (weapon) (You found it on level 1 of the Dungeon) d - a +3 dagger (You took it off a kobold on level 1 of the Dungeon) Missiles f - 11 poisoned darts m - 40 sling bullets (quivered) Armour e - a +1 robe (worn) Scrolls i - 2 scrolls of fear j - a scroll of magic mapping {unknown} k - 2 scrolls of teleportation {@r4} l - a scroll of enchant armour n - a scroll of random uselessness {unknown} q - a scroll of amnesia {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of immolation {unknown} t - a scroll of blinking {unknown} Potions g - a potion of lignification {!q} h - a potion of mutation {!q} p - a potion of berserk rage {!q} u - a potion of heal wounds {@q2} Comestibles c - 4 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Fedhas Kikubaaqudgha Zin Annotations: D:3 Pikel ..#...####..#...#.......# #.#... ...........)#####.......# #.#.#. ..#######...#####.#####.####.#.#. .............................#.#. #.######.........######.####.#.## #.# #...##.#..######.# #.#... #.# ##..##.#.......#.# #.#.## #.#######..##.#.#####.#.# #.#.#. #.......#..##.#.<...#.#.# #.#.#. #.......+..##.#.###.#.#.# #.#.#. ##......##.##...Q...#.#.# #.#... .....#####.####.#####.#.# #.#### .....# #.# #.# #.#.####..... .....# #.# #.# #.#.#....#### .....# #.# #.# ###.#.#.#..#... ###### #.## #.# #.....#.##.#.#. .# #..# #K# #.#.#)#.##.#.#. .# #######..###.###.###.#.##.#.#. .# #........................!#.## ## #.......).##.#####.######.#... #.......#.##..##..........#.## You could see Pikel. Message History The zap hits the orc. The orc is heavily wounded. The zap misses the orc. There is an open door here. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. You kill the orc! There is an open door here. Things that are here: a +0 whip; an orc corpse You butcher the orc corpse. There is an open door here. Things that are here: a +0 whip; 2 chunks of flesh; an orc skeleton v - 2 chunks of flesh You start resting. Your magical contamination has completely faded away. You start resting. The orc is too close now for your liking. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc (hasn't noticed you) The zap hits the orc. The orc is moderately wounded. The orc shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc (moderately wounded) The zap misses the orc. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc (moderately wounded) The zap misses the orc. You are feeling hungry. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc (moderately wounded) The zap hits the orc. The orc is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The zap hits the orc. You kill the orc! There is an open door here. Things that are here: a +0 whip; an orc skeleton Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You start resting. Magic restored. Things that are here: a +0 leather armour; a +0 dagger; an orc corpse You butcher the orc corpse. Items here: % ) [ ÷ a +0 leather armour; a +0 dagger; 4 chunks of flesh; an orc skeleton v - 5 chunks of flesh (gained 4) Found a shattered altar of Ashenzari. A hobgoblin comes into view. It is wielding a +0 club. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (resting) The zap hits the hobgoblin but does no damage. The hobgoblin shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The zap hits the hobgoblin. The hobgoblin is heavily wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) The zap hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. There is a shattered altar of Ashenzari here. Okay, then. You hover solemnly before the altar of Ashenzari. Ashenzari welcomes you! You can now curse your items. Okay, then. Found 6 stones. You see here a +0 club. Autopickup is now on. Autopickup is now off. You see here a +0 club. A quokka comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (resting) The zap hits the quokka. The quokka is almost dead. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - quokka The zap hits the quokka! You kill the quokka! You start resting. Magic restored. An orc comes into view. It is wielding a +0 whip. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (resting) The zap hits the orc. You kill the orc! You start resting. Magic restored. The orc shouts! The orc shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 hand axe of distortion and wearing a +0 leather armour The zap hits the orc. The orc is almost dead. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 hand axe of distortion and wearing a +0 leather armour (almost dead) The zap hits the orc. The orc is lightly wounded. The zap hits the orc but does no damage. The orc is almost dead. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (lightly wounded) The zap misses the orc. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (lightly wounded) The zap hits the orc. The orc is almost dead. The orc barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The zap hits the orc. You kill the orc! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. You kill the orc! You start resting. Your magical contamination has completely faded away. Items here: )) [ †† a +1 hand axe of distortion; a +0 leather armour; a +0 short sword; an orc corpse x2 You butcher the orc corpse. Items here: % )) [ ÷ † a +1 hand axe of distortion; a +0 leather armour; a +0 short sword; 3 chunks of flesh; an orc skeleton an orc corpse v - 8 chunks of flesh (gained 3) You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. Things that are here: a +0 whip; an orc corpse You see here a sling bullet. A rat comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The zap hits the rat. You kill the rat! Magic restored. You are feeling hungry. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Found a stone staircase leading down. Found an uncursed plate armour. There is a stone staircase leading down here. Found a glowing silver altar of Zin. Found a scroll of identify. You see here a scroll of identify {@r1}. As you read the scroll of identify {@r1}, it crumbles to dust. p - a potion of berserk rage Found an uncursed trident. You see here a sling bullet. A goblin comes into view. It is wielding a -3 dagger. The goblin shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. The goblin is heavily wounded. The zap hits the goblin! You kill the goblin! You see here a cursed -3 dagger. You see here a cursed -3 dagger. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You see here an uncursed plate armour. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. Autopickup is now on. There is an open door here. There is an open door here. You are feeling hungry. Things that are here: a +1 hand axe of distortion; a +0 leather armour; a +0 short sword m - 38 sling bullets (gained 2) m - 39 sling bullets (gained 1) m - 40 sling bullets (gained 1) Done exploring. Okay, then. Done exploring. Search for what [Enter for "."]? . You drop a potion of degeneration {!q}. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You fly downwards. 4 slaves and Pikel come into view. Pikel is wielding a +1 whip of freezing and carrying a wand of disintegration (10). Found a runed gold wand. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. Unknown command. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of disintegration (10) (resting) The zap hits Pikel. Pikel is lightly wounded. Pikel shouts! The slave shouts! x2 Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of disintegration (10) (lightly wounded) The zap hits Pikel. Pikel is lightly wounded. The slave closely misses you. Pikel misses you. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 leather armour; a +1 hand axe of distortion; a +0 short sword Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. There is a shattered altar of Ashenzari here. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of disintegration (10) (lightly wounded) The floor. Unknown command. Press < or > to pray at altars. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Pikel. Pikel is lightly wounded. The zap hits Pikel. Pikel is lightly wounded. Pikel zaps a wand. You are blasted! Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Pikel. Pikel is moderately wounded. The zap hits Pikel. Pikel is moderately wounded. Pikel zaps a wand. You are blasted! * * * LOW HITPOINT WARNING * * * Pikel zaps a wand. You are blasted! * * * LOW HITPOINT WARNING * * * Unknown command. Cast which spell? (? or * to list) You feel quick. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of disintegration (7) (lightly wounded) The floor. Pikel says, "You'll feel the lick of my whip!" Pikel zaps a wand. You barely resist. Pikel zaps a wand. You are blasted! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.5 Conjurations | 2 3 4 | 4.0 Charms | 1 | 1.1 Dodging | 3 | 3.7 Air Magic | 5 | 5.9 Stealth | | 2.0 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 21 | 12 || 33 Cast: Shock | 50 | 193 || 243 Swiftness | | 1 || 1 Abil: Fly | | 1 || 1 Use: Scroll | 7 | 2 || 9 Eat: Chunk | 2 | 11 || 13 Ration | 1 | || 1 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 5 | 26 || 31 Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_cross, hangedman_decor_peaks_small D:2: layout_basic, grunt_temple_overflow_growth_and_decay, minmay_door_square D:3: layout_basic, overflow_temple_1_default, portal_sewer_entry_e, chequers_ecumenical_altar_simple_redux, roderic_lattice_a, ashenzari_altar_1, uniq_terence D:4: layout_basic, kennysheep_mini_moat, serial_glass, glass_columns_a, glass_columns_b, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 146 | D:1 | Reached skill level 1 in Fighting 247 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 745 | D:1 | Reached skill level 2 in Conjurations 770 | D:1 | Learned a level 2 spell: Swiftness 1375 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 1433 | D:2 | Reached skill level 2 in Fighting 1433 | D:2 | Reached skill level 1 in Charms 2034 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2034 | D:2 | Found a blossoming altar of Fedhas. 2157 | D:3 | Found a faded altar of an unknown god. 2372 | D:3 | Reached XP level 4. HP: 26/26 MP: 6/8 2469 | D:3 | Reached skill level 3 in Conjurations 2475 | D:3 | Found a glowing drain. 2480 | Sewer | Entered a sewer 2976 | Sewer | Gained mutation: You can fly continuously. [Tengu growth] 2976 | Sewer | Reached XP level 5. HP: 31/31 MP: 1/9 3207 | Sewer | Reached skill level 4 in Conjurations 3749 | Sewer | Reached skill level 3 in Dodging 3766 | Sewer | Reached skill level 3 in Fighting 3766 | Sewer | Reached skill level 5 in Air Magic 3766 | Sewer | Reached XP level 6. HP: 34/37 MP: 0/10 4317 | D:3 | Noticed Terence 4376 | D:3 | Killed Terence 4626 | D:3 | Found a shattered altar of Ashenzari. 4637 | D:3 | Became a worshipper of Ashenzari the Shackled 4848 | D:3 | Found a glowing silver altar of Zin. 5251 | D:4 | Noticed Pikel 5251 | D:4 | Noticed a slave 5251 | D:4 | Noticed a slave 5251 | D:4 | Noticed a slave 5251 | D:4 | Noticed a slave 5284 | D:3 | Blown up by Pikel Vanquished Creatures 2 bullfrogs (Sewer) A crimson imp (D:3) Terence (D:3) 7 adders (D:2 Sewer) 8 oozes (D:2 Sewer) 2 worms (D:3) 2 dart slugs (D:2) 12 leopard geckos (D:1 Sewer) 10 orcs (D:3) 13 giant cockroaches (D:1 Sewer) 8 goblins (D:1 D:3) 4 hobgoblins (D:1 D:2 D:3) 3 kobolds (D:1 D:3) A quokka (D:3) 12 ball pythons (Sewer) 3 bats (D:1 D:3) 18 frilled lizards (D:1 Sewer) 8 rats (D:1 D:2 D:3) 115 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 27.6 | 36.2 | 1031.0 Dungeon | 68.1 | 67.3 | 3.6 | 10.3 | 53.5 | 867.8 Sewer | 31.9 | 32.7 | 0.0 | 63.2 | 0.5 | 1684.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 119.8 Dungeon | 43.5 | 43.5 | N/A | N/A | 35.2 | 52.8 Sewer | 56.5 | 56.5 | N/A | N/A | 64.8 | 388.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 175 | 424 | 70.8 | 49 | 66 | 57.4 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 45 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 106 | 36 | 25.4 | 24 | 1 | 4.0 Sewer | 0 | 388 | 100.0 | 0 | 65 | 100.0 +---------+---------+-------+---------+---------+-------