Dungeon Crawl Stone Soup version 0.25-a0-503-ge281fa673e (console) character file. Game seed: 8311687432691310940, levelgen mode: classic 44 pentaxis93 the Caller (level 3, 0/29 HPs) Began as a Barachi Summoner on Feb 13, 2020. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:18:25 (1941 turns). pentaxis93 the Caller (Barachi Summoner) Turns: 1941, Time: 00:18:26 Health: 0/29 AC: 2 Str: 9 XL: 3 Next: 60% Magic: 0/6 EV: 12 Int: 16 God: Gold: 56 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . a - +1 whip (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: * Level 3.4 Fighting + Level 2.4 Dodging - Level 2.0 Stealth - Level 2.1 Spellcasting - Level 4.8 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Call Imp Summ ###..... 4% 2 ###.... f - Call Canine Familiar Summ ###..... 9% 3 ###.... z - Summon Small Mammal Summ ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ #....... 22% 3 ###.... Summon Ice Beast Ice/Summ #....... 58% 4 #####.. Summon Lightning Spire Summ/Air #....... 58% 4 #####.. Inventory: Hand Weapons a - a +1 whip of freezing (weapon) (You took it off a kobold on level 1 of the Dungeon) g - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles h - 65 stones (quivered) Armour b - a +0 robe (worn) Jewellery f - an uncursed ring of resist corrosion {unknown} (You found it on level 1 of the Dungeon) k - an uncursed ring of wizardry {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {@r1} Potions d - a potion of degeneration {!q} i - a potion of heal wounds {unknown} Comestibles c - 2 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru ## .. #. #g #. #.####### #.Kggg..# #######)### #.FggK..##### #.###5..P≈..# #......≈≈≈≈.# #####...≈≈≈.# #...≈≈≈≈.# #....≈≈≈.# # ############..P..≈P.# # #..................## # ##.#########.####### # #.##.....#### # ##.##.###.# # You could see 2 gnolls, a kobold and a friendly crimson imp. Message History The bat is severely wounded. The bat misses you. The bat hits you. The bat hits you but does no damage. All of the chunks of flesh in your inventory have rotted away. You closely miss the bat. The bat is severely wounded. The bat closely misses you. x2; The bat hits you. You hit the bat. You freeze the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here a bat corpse. You butcher the bat corpse. Things that are here: a chunk of flesh; a bat skeleton Okay, then. You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat misses you. You hit the rat. You freeze the rat. You kill the rat! Memorise Call Canine Familiar, consuming 3 spell levels and leaving 0? [Y]es or [N]o only, please. Memorise Call Canine Familiar, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'f'. Enter note: Unknown command. Enter note: General summoning protocol is now dog-imp. HP restored. j - a chunk of flesh You see here a bat skeleton. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. A rat comes into view. You hit the rat. You freeze the rat. You kill the rat! Your Fighting skill increases to level 3! You see here a rat corpse. You butcher the rat corpse. j - a chunk of flesh You see here a rat skeleton. k - an ivory ring You now have 47 gold pieces (gained 11). h - 48 stones (gained 32) h - 66 stones (gained 18) There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. Done exploring. Search for what [? for help]? . (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found a ration and 5 gold pieces. There is a stone staircase leading up here. Okay, then. You are feeling hungry. c - 2 rations {@e1} (gained 1) You now have 52 gold pieces (gained 5). A zombie and a skeleton come into view. Throwing (i - inventory) h - 66 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal skeleton Aim: a jackal skeleton (resting) You throw a stone. The stone hits the jackal skeleton. The jackal skeleton is moderately damaged. Throwing (i - inventory) h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal skeleton Aim: a jackal skeleton (moderately damaged) You throw a stone. The stone closely misses the bat zombie. The stone hits the jackal skeleton. The jackal skeleton is heavily damaged. You hit the bat zombie. The bat zombie is severely damaged. The bat zombie closely misses you. The bat zombie hits you but does no damage. x2 You hit the bat zombie. You destroy the bat zombie! Throwing (i - inventory) h - 64 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal skeleton Aim: a jackal skeleton (heavily damaged) You throw a stone. The stone hits the jackal skeleton. The jackal skeleton is severely damaged. Throwing (i - inventory) h - 63 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal skeleton Aim: a jackal skeleton (severely damaged) You throw a stone. The stone hits the jackal skeleton. The jackal skeleton is almost destroyed. The jackal skeleton bites you but does no damage. You barely miss the jackal skeleton. The jackal skeleton is almost destroyed. The jackal skeleton closely misses you. You barely miss the jackal skeleton. The jackal skeleton is almost destroyed. The jackal skeleton barely misses you. You hit the jackal skeleton. You destroy the jackal skeleton! h - 63 stones (gained 1) A bat zombie comes into view. You see here a stone. The bat zombie closely misses you. You hit the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you. The bat zombie barely misses you. The bat zombie hits you but does no damage. You hit the bat zombie. The bat zombie is almost destroyed. The bat zombie misses you. The bat zombie barely misses you. The bat zombie hits you. You hit the bat zombie but do no damage. The bat zombie is almost destroyed. The bat zombie hits you but does no damage. x2 The bat zombie barely misses you. You hit the bat zombie. You destroy the bat zombie! h - 64 stones (gained 1) You start resting. HP restored. Found an iron altar of Okawaru. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Okay, then. Unknown command. h - 65 stones (gained 1) Found 4 gold pieces. You now have 56 gold pieces (gained 4). A rat comes into view. Throwing (i - inventory) h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) Your line of fire to the rat is blocked by a withered plant. Continue anyway? Okay, then. A dart slug comes into view. You start waiting. The dart slug is too close now for your liking. A dart slug is nearby! You start waiting. The dart slug is too close now for your liking. The dart slug barely misses you. You hit the dart slug but do no damage. The dart slug closely misses you. You hit the dart slug. You freeze the dart slug. The dart slug is severely wounded. The dart slug barely misses you. You hit the dart slug. You freeze the dart slug. The dart slug is almost dead. You hit the dart slug. You freeze the dart slug. You kill the dart slug! Okay, then. The rat is too close now for your liking. Throwing (i - inventory) h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (resting) Your line of fire to the rat is blocked by a withered plant. Continue anyway? Okay, then. Throwing (i - inventory) h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (resting) Your line of fire to the rat is blocked by a withered plant. Continue anyway? Okay, then. Found 2 scrolls labeled JASEPS WUURR. Throwing (i - inventory) h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (resting) Your line of fire to the rat is blocked by a withered plant. Continue anyway? Okay, then. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You freeze the rat. You kill the rat! You are feeling very hungry. e - 3 scrolls labeled JASEPS WUURR (gained 2) Okay, then. 3 gnolls come into view. The gnoll shouts! x3; You hear a shout! x2 A gnoll comes into view. It is wielding a +0 flail. The gnoll moves out of view. Cast which spell? (? or * to list) Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail The floor. The gnoll completely misses you. You hit the gnoll. You freeze the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You swap places. Your hound bites the gnoll but does no damage. Your hound barely misses the gnoll. The gnoll closely misses your hound. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 spear The floor. Your hound bites the gnoll. The gnoll barely misses your hound. Your hound bites the gnoll. The gnoll dies! Cast which spell? (? or * to list) A beastly little devil appears in a puff of frigid air. Cast which spell? (? or * to list) You don't have enough magic to cast that spell. Unknown command. The gnoll closely misses your hound. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail The floor. Unknown command. Cast which spell? (? or * to list) A beastly little devil appears in a puff of flame. Your crimson imp says, "I'm here!" * * * LOW MAGIC WARNING * * * What are your orders? t - Ribbit! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll, wielding a +0 flail Attack! The gnoll closely misses your hound. Your hound bites the gnoll. Your hound barely misses the gnoll. Your hound bites the gnoll. Your hound barely misses the gnoll. Your hound bites the gnoll. The gnoll closely misses you. A kobold comes into view. Your hound bites the gnoll but does no damage. Your hound bites the gnoll. The gnoll hits you from afar with a +0 spear! Your hound barely misses the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your hound bites the gnoll. Something hits your hound! Something barely misses your hound. Something hits your hound. Something hits your hound! Your hound dies! Your hound's corpse disappears in a puff of smoke! Something hits your white imp. Something closely misses your white imp. Something hits your white imp. Something barely misses your white imp. Something hits your white imp. Your white imp dies! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits your crimson imp with a +0 spear. Your crimson imp hits the gnoll. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail (lightly wounded) The floor. Okay, then. Unknown command. You hit the gnoll. You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the gnoll. The gnoll barely misses your crimson imp. Hop to where? Press: ? - help, Dir - move target cursor, p - gnoll Boing! Your crimson imp hits the gnoll. The gnoll dies! Cast which spell? (? or * to list) A beastly little devil appears in a puff of flame. * * * LOW MAGIC WARNING * * * The gnoll misses your crimson imp. What are your orders? t - Ribbit! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll, wielding a +0 flail Attack! Your crimson imp blinks! Press: ? - help, v - describe, . - travel, g - get item Here: a gnoll, wielding a +0 flail A +0 spear. The floor, spattered with blood. Unknown command. What are your orders? t - Ribbit! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 flail Attack! Your crimson imp hits the gnoll. You hit the gnoll. You freeze the gnoll. The gnoll is heavily wounded. Your crimson imp hits the gnoll. Your crimson imp closely misses the gnoll. The gnoll misses you. You hit the gnoll. You freeze the gnoll. The gnoll is almost dead. Your crimson imp blinks! Your crimson imp hits the gnoll. As you read the scroll labeled JASEPS WUURR, it crumbles to dust. It is a scroll of identify. d - a potion of degeneration The gnoll hits you with a +0 flail. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.4 Stealth | 2 | 2.0 Dodging | | 2.4 Spellcasting | | 2.1 Summonings | | 4.8 Action || total -------------------------++------- Melee: Dagger || 44 Whip || 49 Throw: Stone || 11 Cast: Summon Small Mamm || 16 Call Imp || 5 Call Canine Famil || 1 Abil: Hop || 1 Use: Scroll || 1 Stab: Sleeping || 2 Eat: Chunk || 3 Armor: Robe || 15 Dodge: Dodged || 59 Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, minmay_tromino_mix6 D:2: minmay_general_purpose_star, layout_basic, serial_undead, serial_undead_a, serial_undead_d, serial_undead_f, serial_undead_f, first_ration, okawaru_metal_pillars_1_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Barachi Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | >>Now armed with dagger from goblin 133 | D:1 | Reached skill level 1 in Fighting 542 | D:1 | >>Already +3 HP from training fighting 542 | D:1 | >>Lots of summons is key to survival 566 | D:1 | Reached skill level 2 in Fighting 566 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 866 | D:1 | Learned a level 2 spell: Call Imp 1144 | D:1 | >>Must use imps instead of rodents from now on 1146 | D:1 | Reached skill level 2 in Stealth 1385 | D:1 | Reached XP level 3. HP: 25/28 MP: 6/6 1396 | D:1 | Learned a level 3 spell: Call Canine Familiar 1396 | D:1 | >>General summoning protocol is now dog-imp. 1482 | D:1 | Reached skill level 3 in Fighting 1805 | D:2 | Found an iron altar of Okawaru. 1941 | D:2 | Slain by a gnoll Vanquished Creatures 2 dart slugs (D:1 D:2) A ball python (D:1) 3 bats (D:1) 2 bat zombies (D:2) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) A jackal skeleton (D:2) 4 kobolds (D:1) 5 rats (D:1 D:2) 24 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) A leopard gecko (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 31 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 37.3 | 21.2 | 966.0 Dungeon | 100.0 | 100.0 | 0.5 | 37.3 | 21.2 | 966.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 11 | 17.5 | 24 | 7 | 22.6 +---------+---------+-------+---------+---------+------- D:1 | 30 | 6 | 16.7 | 20 | 4 | 16.7 D:2 | 22 | 5 | 18.5 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+-------