Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cfd23 (console) character file. Game seed: 4760435535805691513, levelgen mode: classic 1434 pentaxis93 the Conjurer (level 8, -1/52 HPs) Began as an Octopode Conjurer on Apr 23, 2020. Was a Follower of Fedhas. Slain by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 7 of the Dungeon on Apr 24, 2020. The game lasted 01:10:04 (11091 turns). pentaxis93 the Conjurer (Octopode Conjurer) Turns: 11091, Time: 01:10:05 Health: -1/52 AC: 1 Str: 8 XL: 8 Next: 73% Magic: 2/11 EV: 14 Int: 19 God: Fedhas [*.....] Gold: 272 SH: 8 Dex: 16 Spells: 5/11 levels left rFire . . . SeeInvis . B - +4 rapier {holy, rPois Dex+4} rCold . . . Gourm . A - +0 buckler (curse) rNeg + . . Faith . (helmet restricted) rPois + Spirit . m - +4 amulet of reflection rElec . Reflect + N - ring of positive energy rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Fedhas. Fedhas was aware of your devotion. You were near starving. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 272 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 3.0 Fighting - Level 3.1 Dodging + Level 6.8 Stealth * Level 1.6 Shields - Level 2.0 Spellcasting + Level 7.7 Conjurations - Level 3.2 Hexes + Level 3.5 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Searing Ray Conj ####.. 1% 2 ###.... z - Magic Dart Conj #### 1% 1 #...... X - Dazzling Flash Conj/Hex ###... 7% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Foxfire Conj/Fire ###. 4% 1 #...... Shock Conj/Air ###. 4% 1 #...... Conjure Flame Conj/Fire ###..... 14% 3 ###.... Static Discharge Conj/Air ###..... 14% 3 ###.... Fulminant Prism Conj/Hex ###....... 22% 4 #####.. Swiftness Chrm/Air #....... 32% 2 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Iskenderun's Mystic Bla Conj/Tloc ###..... 41% 4 #####.. Sticky Flame Conj/Fire ###..... 41% 4 #####.. Fireball Conj/Fire ###....... 77% 5 ######. Lightning Bolt Conj/Air ###....... 77% 5 ######. Airstrike Air #......... 91% 4 #####.. Inventory: Hand Weapons r - a +3 vorpal spear (You took it off a gnoll on level 3 of the Dungeon) v - a +2 flail of protection (You took it off an orc priest on level 4 of the Dungeon) B - the +4 rapier of the Orb (weapon) {holy, rPois Dex+4} (You found it on level 7 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from poison. Missiles a - 12 bolts c - 189 stones (quivered) h - 40 poisoned darts o - a throwing net {=f} q - 36 arrows s - 6 javelins t - 30 sling bullets Armour A - a cursed +0 buckler (worn) (You found it on level 6 of the Dungeon) Jewellery m - a +4 amulet of reflection (around mantle) (You found it on level 3 of the Dungeon) N - a ring of positive energy (left tentacle) (You found it on level 2 of the Dungeon) Wands x - a wand of disintegration (18) (You found it on level 5 of the Dungeon) y - a wand of random effects (12) (You found it on level 6 of the Dungeon) Scrolls d - 5 scrolls of remove curse {@r2} e - a scroll of enchant weapon f - 5 scrolls of amnesia i - a scroll of fog {unknown} j - 2 scrolls of immolation {!r} k - a scroll of enchant armour {unknown} l - 4 scrolls of teleportation {@r4} Potions g - 2 potions of stabbing n - a potion of degeneration {unknown} p - 2 potions of lignification {!q} u - a potion of might {unknown} w - a potion of curing {unknown} z - a potion of mutation {unknown} Comestibles b - 12 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair: D:8-11 Altars: Ashenzari Elyvilon Fedhas Kikubaaqudgha Okawaru Qazlal Sif Muna Trog Wu Jian Annotations: D:2 exclusion: downstairs, Sigmund D:8 1 exclusion, Psyche # #.#....####.##..##### #.#.###.≈ # #.####.# #..#..# ##.≈≈≈##.# ###'####.# #..#..# ##≈≈≈...... ##.....#.####.....# ###≈≈...###.# ##..........#.#...###.≈≈....≈≈#.. ##.......##.#.#.........≈≈≈..≈≈.# .+.......##.#.#...........≈...≈≈. ##.......##.#.##..######..≈..##.. #.................##.........##.. .....###.##.#.##..##.........##.. .....# #.##.#.##x.##.....#....... .....# #.##.#..O..############... .....# #.##.#.##..#### ######... .....# #.##.#........# #........ .....# #.##.#.##..#### ######... .....# #.##.#.##..# ▓≈≈. .....###.##.#.##..# ### ▓)≈. .................>#######.###▓≈≈. .............................▓..8 .###.........................▓.8⚑ .# #..........###########.###▓..8 You could see a two-headed ogre. Message History There is an open door here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (resting) The magic dart hits the quokka. The quokka is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) The magic dart hits the quokka. You kill the quokka! Fedhas accepts your kill. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Magic restored. All of the chunks of flesh in your inventory have rotted away. A worker ant comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (resting) The searing ray hits the worker ant. The worker ant is lightly wounded. The worker ant twitches its antennae in your direction. (Press . to maintain the ray.) The searing ray hits the worker ant. The worker ant is moderately wounded. The searing ray hits the worker ant! The worker ant is almost dead. The worker ant barely misses you. The searing ray hits the worker ant. The worker ant is almost dead. You finish channeling your searing ray. The worker ant barely misses you. You block the worker ant's attack. You block the worker ant's attack. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The magic dart hits the worker ant. You kill the worker ant! Fedhas accepts your kill. Your Shields skill increases to level 1! l - 4 scrolls of teleportation {@r4} (gained 1) Found a stone staircase leading up. You open the door. There is an open door here. b - 12 rations {@e1} (gained 1) You now have 272 gold pieces (gained 10). A crimson imp comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (resting) The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp shouts! There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp The magic dart hits the crimson imp. The crimson imp is lightly wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp The magic dart hits the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. You climb upwards. There is a stone staircase leading down here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (moderately wounded) The searing ray misses the crimson imp. (Press . to maintain the ray.) The crimson imp completely misses you. The searing ray misses the crimson imp. You block the crimson imp's attack. The searing ray hits the crimson imp! The crimson imp is severely wounded. You block the crimson imp's attack. The searing ray hits the crimson imp! You kill the crimson imp! Fedhas accepts your kill. You finish channeling your searing ray. You start resting. HP restored. Magic restored. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You are feeling hungry. j - 2 scrolls of immolation {!r} (gained 1) Found a spear. Found a stone staircase leading down. There is an open door here. You are feeling very hungry. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Done exploring. Search for what [Enter for "."]? . Done exploring. Okay, then. Saving game... please wait. Welcome back, pentaxis93 the Octopode Conjurer. Fedhas says: Spread life and death. Press ? for a list of commands and other information. Done exploring. (D) Dungeon (T) Temple Where to? (? - help) There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Okay, then. An orc comes into view. It is wielding a +1 vorpal hand axe. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 vorpal hand axe (resting) The magic dart hits the orc. The orc is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 vorpal hand axe (moderately wounded) The magic dart hits the orc! You kill the orc! Fedhas accepts your kill. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Found a bubbling emerald potion. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the slow hiss of a very distant avalanche of sand. A hound and a worker ant come into view. The hound barks! The worker ant twitches its antennae in your direction. The worker ant misses you. Found a falchion, a scroll of identify and a papyrus book. Found a stone staircase leading up. There is a stone staircase leading up here. The hound bites you. You block the worker ant's attack. You climb upwards. You are near starving! There is a stone staircase leading down here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The magic dart hits the worker ant but does no damage. You block the worker ant's attack. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the worker ant's attack. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant The magic dart hits the worker ant. The worker ant is lightly wounded. The worker ant bites you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The magic dart hits the worker ant. The worker ant is lightly wounded. You block the worker ant's attack. The worker ant bites you! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The searing ray hits the worker ant! The worker ant is severely wounded. (Press . to maintain the ray.) The worker ant misses you. The searing ray hits the worker ant! You kill the worker ant! Fedhas accepts your kill. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. HP restored. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the hiss of a very distant avalanche of sand. The hound misses you. You block the hound's attack. There is a stone staircase leading up, spattered with blood here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The magic dart hits the hound! The hound is heavily wounded. The hound closely misses you. The hound barely misses you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) The magic dart hits the hound. The hound is almost dead. The hound barely misses you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) The magic dart hits the hound. You kill the hound! Fedhas accepts your kill. You see here a hound corpse. You butcher the hound corpse. w - a chunk of flesh You see here a hound skeleton. Found 18 stones. Found a stone staircase leading down. You pick up a book of Flames and begin reading... You add the spells Foxfire, Conjure Flame, Inner Flame, Sticky Flame and Fireball to your library. There is a stone staircase leading down here. You are starving! Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You are feeling very hungry. Found a leather armour and a copper wand. Found 9 gold pieces. w - a bubbling emerald potion Psyche the Insane Magess comes into view. She is wielding a +0 dagger of chaos. You see here a wand of polymorph (9). You hear the hiss of a distant avalanche of sand. You see here a leather armour. You see here a leather armour. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Okay, then. Really walk into a travel-excluded area? You stumble into a teleport trap! You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. The two-headed ogre shouts in stereo! A hungry ghost comes into view. There is a stone staircase leading up, spattered with blood here. The two-headed ogre closely misses you. The two-headed ogre completely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. Cast which spell? (? or * to list) The two-headed ogre is dazzled. You block the two-headed ogre's attack. The two-headed ogre closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (blind) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! You block the two-headed ogre's attack. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre completely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channeling your searing ray. The two-headed ogre is no longer blind. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You block the two-headed ogre's attack. Cast which spell? (? or * to list) * * * LOW MAGIC WARNING * * * Okay, then. You are near starving! The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! You die... Fedhas appreciates your contribution to the ecosystem. Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 | 3.0 Stealth | 3 4 5 6 | 6.8 Hexes | 1 2 3 | 3.2 Conjurations | 5 6 7 | 7.7 Invocations | 1 3 | 3.5 Dodging | 3 | 3.1 Shields | 1 | 1.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 45 | || 45 Tentacles | | 11 | || 11 Constrict | | 3 | || 3 Throw: Stone | 4 | | 2 || 6 Cast: Magic Dart | 62 | 87 | 111 || 260 Searing Ray | 4 | 29 | 37 || 70 Dazzling Flash | | | 3 || 3 Use: Scroll | 3 | 1 | 4 || 8 Eat: Chunk | 4 | 13 | 17 || 34 Ration | | | 1 || 1 Armor: Skin | | 1 | 2 || 3 Dodge: Dodged | 7 | 35 | 41 || 83 Block: Other | | 4 | 11 || 15 Buckler | | | 12 || 12 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, minivault_14, st_stairs_14, minmay_liquid_box D:2: layout_basic, uniq_sigmund D:3: layout_rooms, serial_bayou_lake_a, uniq_natasha, uniq_terence D:4: layout_rooms, lemuel_round_altar, bloody_trog D:5: layout_layer_cave, kennysheep_mini, gammafunk_temple_overflow_forgotten, minmay_temple_entry_gardened_gates, first_ration, st_stairs_12 D:6: layout_basic, nicolae_qazlal_general_emergency, serial_curves, eino_curves_04, eino_curves_02, basic_altar, ashenzari_altar_1 D:7: layout_basic, kennysheep_okawaru_gauntlet, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b D:8: layout_rooms, kennysheep_mini_moat, lair_entry_dummy, nicolae_ossuary_entry_plus, uniq_erica, uniq_psyche Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 208 | D:1 | Reached skill level 1 in Fighting 266 | D:1 | Reached skill level 3 in Stealth 266 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 345 | D:1 | Learned a level 2 spell: Searing Ray 562 | D:1 | Reached skill level 4 in Stealth 913 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 918 | D:1 | Learned a level 3 spell: Dazzling Flash 1372 | D:1 | Reached skill level 1 in Hexes 1597 | D:2 | Reached skill level 2 in Fighting 1656 | D:2 | Noticed Sigmund 1881 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/7 2055 | D:2 | Reached skill level 2 in Hexes 2639 | D:3 | Noticed an ogre 2803 | D:3 | Noticed Terence 3043 | D:2 | Reached XP level 5. HP: 29/34 MP: 4/8 3454 | D:3 | Reached skill level 5 in Stealth 3706 | D:3 | Killed Terence 3706 | D:3 | Reached skill level 5 in Conjurations 3753 | D:3 | Noticed Natasha 4073 | D:3 | Reached XP level 6. HP: 39/39 MP: 3/9 4323 | D:3 | Reached skill level 3 in Hexes 4490 | D:3 | Killed Natasha 4675 | D:3 | Reached skill level 6 in Stealth 5187 | D:4 | Reached XP level 7. HP: 45/45 MP: 5/10 5288 | D:4 | Found a blossoming altar of Fedhas. 5356 | D:4 | Became a worshipper of Fedhas Madash 5476 | D:4 | Found a bloodstained altar of Trog. 5877 | D:4 | Reached skill level 6 in Conjurations 6119 | D:5 | Entered Level 5 of the Dungeon 6281 | D:5 | Reached skill level 3 in Fighting 6421 | D:5 | Upgraded the game from 0.25-a0-834-g55863b0b92 to | 0.25-a0-842-g81a31cfd23 6647 | D:5 | Reached skill level 1 in Invocations 6697 | D:5 | Found an ornate altar of the Wu Jian Council. 6819 | D:5 | Found a staircase to the Ecumenical Temple. 7023 | D:5 | Reached * piety under Fedhas 7131 | D:5 | Reached XP level 8. HP: 52/52 MP: 5/11 7322 | D:5 | Reached skill level 2 in Invocations 7659 | D:5 | Found a white marble altar of Elyvilon. 7664 | D:5 | Found a shimmering blue altar of Sif Muna. 7664 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 8267 | D:5 | Reached skill level 3 in Dodging 8267 | D:5 | Reached skill level 7 in Conjurations 8513 | D:6 | Found a shattered altar of Ashenzari. 8937 | D:6 | Reached skill level 3 in Invocations 9261 | D:6 | Found a stormy altar of Qazlal. 9309 | D:6 | Found an ornate altar of the Wu Jian Council. 9683 | D:7 | Got a transparent rapier 9688 | D:7 | Identified the +4 rapier of the Orb {holy, rPois Dex+4} | (You found it on level 7 of the Dungeon) 9810 | D:7 | Found an iron altar of Okawaru. 10340 | D:7 | Reached skill level 1 in Shields 10852 | D:8 | Noticed a two-headed ogre 11047 | D:8 | Noticed Psyche 11091 | D:7 | Slain by a two-headed ogre Vanquished Creatures A water moccasin (D:5) A sky beast (D:5) 2 ogres (D:3 D:6) A wyvern zombie (D:6) 4 crimson imps (D:2 D:4 D:5 D:6) 3 hounds (D:5 D:6 D:8) 3 jellies (D:5 D:7) An orc priest (D:4) An orc wizard (D:4) Natasha (D:3) A bullfrog skeleton (D:4) 2 iguanas (D:6) 4 worker ants (D:5 D:7) Terence (D:3) A hound skeleton (D:5) A worker ant zombie (D:4) 16 gnolls (D:1 D:3 D:4 D:5) 7 adders (D:2 D:3 D:5) 2 shadow imps (D:3 D:7) 2 oozes (D:1 D:6) An adder zombie (D:5) 4 worms (D:2 D:4 D:5) 2 dart slugs (D:1 D:2) 8 leopard geckos (D:1 D:2 D:3 D:4 D:5) 14 orcs (D:3 D:6 D:5 D:7 D:8) 3 ball pythons (D:1) 5 bats (D:1 D:2 D:3) 8 giant cockroaches (D:1 D:2 D:3) 8 hobgoblins (D:1 D:2 D:3) 2 jackals (D:2 D:3) 5 quokkas (D:3 D:5 D:7) 6 frilled lizards (D:1 D:2 D:4) 13 goblins (D:1 D:2 D:3 D:7) 8 kobolds (D:1 D:2 D:3) 2 leopard gecko skeletons (D:4 D:5) A rat (D:1) A plant (D:3) 146 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 32.6 | 34.2 | 1335.9 Dungeon | 100.0 | 100.0 | 3.6 | 32.6 | 34.2 | 1335.9 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 256.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 256.1 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1927 | 122 | 6.0 | 139 | 6 | 4.1 +---------+---------+-------+---------+---------+------- D:1 | 65 | 4 | 5.8 | 28 | 1 | 3.4 D:2 | 131 | 0 | 0.0 | 23 | 0 | 0.0 D:3 | 294 | 73 | 19.9 | 32 | 2 | 5.9 D:4 | 226 | 0 | 0.0 | 12 | 0 | 0.0 D:5 | 611 | 42 | 6.4 | 23 | 1 | 4.2 D:6 | 388 | 0 | 0.0 | 11 | 0 | 0.0 D:7 | 169 | 3 | 1.7 | 8 | 2 | 20.0 D:8 | 43 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------