Dungeon Crawl Stone Soup version 0.25-a0-1015-g4819203062 (console) character file. Game seed: 2865185006017565929, levelgen mode: classic 9234 pentaxis93 the Destroyer (level 11, -15/71 HPs) Began as an Octopode Conjurer on May 12, 2020. Was an Elder of Vehumet. Hit by a javelin thrown by a minotaur (40 damage) ... in a Gauntlet. The game lasted 01:30:30 (17730 turns). pentaxis93 the Destroyer (Octopode Conjurer) Turns: 17730, Time: 01:30:30 Health: -15/71 AC: 1 Str: 10 XL: 11 Next: 43% Magic: 27/33 EV: 16 Int: 21 God: Vehumet [****..] Gold: 452 SH: 0 Dex: 16 Spells: 9/28 levels left rFire . . . SeeInvis + a - +2 whip (flame) rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . C - ring of protection from cold rCorr + Harm . Z - ring of wizardry MR ..... Clarity + R - ring of resist corrosion Stlth +++++.....NoTele + Q - ring of Girphudo {MP+9 Str+3 Dex+3 SInv} HPRegen 0.21/turn (no ring) MPRegen 0.23/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, clarity, gelatinous body 1 a: Renounce Religion You were in a Gauntlet. You worshipped Vehumet. Vehumet was greatly pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Gauntlet. You collected 452 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You possess an exceptional clarity of mind. Skills: - Level 5.0 Fighting + Level 4.9 Dodging - Level 9.8 Stealth + Level 9.2 Spellcasting * Level 10.1 Conjurations - Level 4.0 Hexes - Level 2.2 Charms - Level 3.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Iskenderun's Battles Conj/Chrm #####... 1% 5 #####.. f - Fulminant Prism Conj/Hex #####..... 1% 4 ##..... m - Iskenderun's Mystic Conj/Tloc #####... 1% 4 ##..... s - Searing Ray Conj ###### 1% 2 None z - Magic Dart Conj #### 1% 1 None X - Dazzling Flash Conj/Hex #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lee's Rapid Deconstruct Erth #......... 21% 5 #####.. Summon Butterflies Summ #....... 2% 1 None Summon Small Mammal Summ #... 2% 1 None Summon Guardian Golem Hex/Summ ###..... 3% 3 None Call Imp Summ #....... 4% 2 None Bolt of Magma Conj/Fire/Erth ###....... 5% 5 #####.. Call Canine Familiar Summ #....... 9% 3 None Orb of Destruction Conj ######.... 10% 7 ####### Iron Shot Conj/Erth ####...... 14% 6 ######. Summon Ice Beast Ice/Summ #....... 26% 4 ##..... Summon Lightning Spire Summ/Air #....... 26% 4 ##..... Summon Mana Viper Hex/Summ ###..... 32% 5 #####.. Spellforged Servitor Conj/Summ ####...... 54% 7 ####### Summon Hydra Summ #......... 100% 7 ####### Inventory: Hand Weapons a - a +2 whip of flaming (weapon) (You took it off Pikel on level 6 of the Dungeon) b - a +1 shortbow of flaming (You took it off a centaur on level 5 of the Dungeon) g - a +2 short sword of speed (You found it on level 3 of the Dungeon) k - a +0 vorpal mace (You found it on level 1 of the Dungeon) y - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) z - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) H - a +2 long sword of protection (You found it on level 9 of the Dungeon) N - a +1 dagger of venom (You found it on level 10 of the Dungeon) O - a +1 dagger of venom (You found it in a Gauntlet) Missiles c - 12 boomerangs (quivered) i - 133 arrows o - 23 sling bullets q - 45 poisoned darts Magical Staves G - an uncursed staff of wizardry {!a} (You found it on level 9 of the Dungeon) Jewellery C - a ring of protection from cold (left tentacle) (You found it on level 1 of the Dungeon) M - the ring of Impatience {*Tele rF- MR+ Str+4} (You found it in a Gauntlet) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. Q - the ring of Girphudo (on tentacle) {MP+9 Str+3 Dex+3 SInv} (You found it in a Gauntlet) [ring of magical power] It affects your strength (+3). It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. R - a ring of resist corrosion (on tentacle) (You found it on level 8 of the Dungeon) Z - a ring of wizardry (right tentacle) (You found it on level 6 of the Dungeon) Wands j - a wand of polymorph (8) (You found it on level 10 of the Dungeon) J - a wand of acid (3) (You found it on level 9 of the Dungeon) K - a wand of paralysis (5) (You found it on level 10 of the Dungeon) Scrolls d - 3 scrolls of identify {@r1} e - 2 scrolls of enchant armour f - a scroll of noise {unknown} l - a scroll of fear {unknown} m - 3 scrolls of remove curse {@r2} p - 5 scrolls of teleportation {@r4} r - a scroll of amnesia {unknown} u - 2 scrolls of immolation {!r} v - a scroll of random uselessness {unknown} D - a scroll of silence {unknown} E - 2 scrolls of fog P - 2 scrolls of enchant weapon Potions h - 2 potions of haste {@q3} n - a potion of heal wounds {unknown} t - a potion of mutation {unknown} w - 2 potions of lignification {!q} x - 3 potions of might A - 6 potions of curing {@q1} B - 2 potions of brilliance F - a potion of degeneration {unknown} I - a potion of ambrosia {unknown} L - a potion of berserk rage {!q} Comestibles s - 7 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Orc (0/2) D:9 Gauntlet (1/1) Lair: D:8-11 Altars: Ashenzari Cheibriados Fedhas Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Zin The Shining One Shops: D:9 [ D:11 [ Annotations: D:1 Terence D:3 Sigmund D:5 Dowan, Duvessa, Menkaure, Prince Ribbit D:7 Joseph D:11 exclusions: 2 upstairs and 4 more exclusions Gauntlet , 8 transporters ▒≈.......... ▒▒..▒▒▒▒▒▒▒▒ ▒≈..▒.....░. ▒▒..▒=░▒░.░. ▒≈..▒:..░▒░. ▒▒..▒©..©..Z ▒≈..▒?..░▒░. ▒▒..▒.░▒░.░. ▓▓▓▓▓▓▓▓▓▒≈..▒.....░Z ▓....▓▓.▓▓▒..▒▒▒▒▒▒▒▒ ▓.▓▓x▓▓..▓▒.......... ▓.▓▓......▒..▒▒▒▒▒▒▒▒ ░ ░.▓▓.▓▓...▒..▒h...▒▒. ░≈ ░.░....▓▓.©.▒8.▒▒.^▒▒.. ░≈≈.░.░.▓▓.▓▓...▒..▒▒▒.▒.^h ░≈∩...'.▓▓....©.▒∩.▒©▒▒.▒▒h ░.░.▓▓.▓▓...▒..▒=^.▒.▒▒ ░ ░...H▓▓.©.▒8.▒$.▒▒^.▒ ░.▓▓.▓▓...▒..▒!▒▒2... ▓.▓▓......▒..▒▒▒▒▒▒▒▒ ▓.▓▓.▓▓..▓▒.......... You could see a minotaur. Message History Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor, p - oklob plant You conjure a prism of explosive energy! * * * LOW MAGIC WARNING * * * A fulminant prism comes into view. The oklob plant spits acid at you. The splash of acid misses you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob plant Aim: an oklob plant (severely damaged) The magic dart hits the oklob plant. The oklob plant is severely damaged. * * * LOW MAGIC WARNING * * * Your fulminant prism crackles loudly. The oklob plant spits acid at you. The splash of acid hits you! You resist. You are splashed with acid. You resist. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (severely damaged) The magic dart hits the oklob plant but does no damage. The oklob plant is severely damaged. * * * LOW MAGIC WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the oklob plant!! You destroy the oklob plant! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 9! There is an open translucent gate here. e - 2 scrolls of enchant armour (gained 1) You see here a robe. You swap places. There is an open translucent gate here. You start resting. The white imp shouts! Your battlesphere wavers and loses cohesion. You start resting. The white imp shouts, "Return whence thou came, thou gleeking kobold-kissing bladder!" You hear a shout! The white imp spits at you. The white imp picks up a beetle and eats it. The white imp shouts! The white imp shouts, "Turn tail, thou unhinged moon-mazed pissant!" HP restored. The white imp shouts, "Flee, thou mammering doghearted flax-wench!" The white imp puffs mist at you. Magic restored. You start waiting. The white imp lashes its tail. The white imp grins evilly. The white imp lashes its tail. The white imp sputters. The white imp shouts, "Take thy face hence, thou simpering fob-snatching urchin!" The white imp shouts, "Give up, thou peeagling fen-sucked buzzard-bait!" The white imp lashes its tail. The white imp shouts, "Get thee gone, thou spongy dizzy-eyed wormtrail!" The white imp summons a swarm of flies. The white imp lashes its tail. The white imp disappears for a moment. The white imp summons a swarm of flies. The white imp shouts, "Slither hence, thou qualling ditch-delivered lout!" Done waiting. There is an open translucent gate here. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. You enter the transporter and appear at another place. Cast which spell? (? or * to list) You conjure a globe of magical energy. You are feeling hungry. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - neqoxec Aim: a neqoxec The magic dart hits the neqoxec. The neqoxec is lightly wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded) The searing ray hits the neqoxec! The neqoxec is moderately wounded. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the neqoxec! The neqoxec is severely wounded. Cast which spell? (? or * to list) Okay, then. The neqoxec gestures at you. Strange energies course through your body. Your thoughts seem clearer. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (severely wounded) The searing ray hits the neqoxec! You kill the neqoxec! Vehumet accepts your kill. (Press . to maintain the ray.) Your battlesphere fires! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - chaos spawn Aim: a chaos spawn The searing ray misses the chaos spawn. (Press . to maintain the ray.) The chaos spawn hits you! The chaos spawn freezes you. You resist. You swap places. Something gores your battlesphere!! Your battlesphere is destroyed! The chaos spawn closely misses you. The balrug shouts! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - chaos spawn Aim: a chaos spawn The searing ray hits the chaos spawn! The chaos spawn is moderately wounded. The searing ray hits the chaos spawn! The chaos spawn is moderately wounded. (Press . to maintain the ray.) The hell hound barks! The chaos spawn hits you! The searing ray hits the chaos spawn! The chaos spawn is heavily wounded. The chaos spawn completely misses you. The searing ray hits the chaos spawn! The chaos spawn is almost dead. The searing ray hits the chaos spawn! The chaos spawn is severely wounded. The chaos spawn barely misses you. The searing ray hits the chaos spawn! You kill the chaos spawn! Vehumet accepts your kill. You feel your power returning. The chaos spawn degenerates into a cloud of primal chaos! You finish channeling your searing ray. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - chaos spawn The searing ray hits the chaos spawn. The chaos spawn is almost dead. (Press . to maintain the ray.) The hell hound barks! The chaos spawn misses you. The searing ray hits the chaos spawn. You kill the chaos spawn! Vehumet accepts your kill. You feel your power returning. The chaos spawn degenerates into a cloud of primal chaos! M - a scroll labeled GIOCEH ESU MOMP There is a transporter here. You see here a glowing dagger. O - a glowing dagger The hell hound pauses to sniff the ground. The hell hound stops to sniff the ground. The hell hound stops to sniff the ground. Magic restored. The hell hound stops to sniff the ground. The hell hound stops to sniff the ground. The hell hound pauses to sniff the ground. You are feeling very hungry. There is a transporter here. You enter the transporter and appear at another place. You can't go down here! There is a transporter here. You enter the transporter and appear at another place. You open the door. There is an open translucent door here. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the obsidian statue!! The obsidian statue is moderately damaged. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the obsidian statue!! The obsidian statue is severely damaged. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the obsidian statue. The obsidian statue is severely damaged. The obsidian statue slips into the dungeon's darkness for a moment. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the obsidian statue but does no damage. The obsidian statue is severely damaged. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the obsidian statue! The obsidian statue is almost destroyed. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! * * * LOW MAGIC WARNING * * * A fulminant prism comes into view. You hear a loud crackle. The obsidian statue slips into the dungeon's darkness for a moment. You hear an explosion! The blast of energy engulfs the obsidian statue! You destroy the obsidian statue! Vehumet accepts your kill. Vehumet offers you knowledge of Lee's Rapid Deconstruction. You feel your power returning. Okay, then. You start resting. You are near starving! You eat one of the 8 rations {@e1}. That ration really hit the spot! You start resting. Magic restored. P - a pitted lead ring Q - a wavering pewter ring M - 2 scrolls labeled GIOCEH ESU MOMP (gained 1) As you read the scroll of identify {@r1}, it crumbles to dust. P - the ring of Impatience {*Tele rF- MR+ Str+4} Adjust to which letter? (? for menu, Esc to quit) M - the ring of Impatience {*Tele rF- MR+ Str+4} P - 2 scrolls labeled GIOCEH ESU MOMP As you read the scroll of identify {@r1}, it crumbles to dust. Q - the ring of Girphudo {MP+9 Str+3 Dex+3 SInv} You feel your magic capacity increase. You feel stronger. You feel agile. Q - the ring of Girphudo (on tentacle) {MP+9 Str+3 Dex+3 SInv} You start resting. Magic restored. There is a transporter here. You enter the transporter and appear at another place. The hell hound barks! The hell hound pauses to sniff the ground. Okay, then. Okay, then. Okay, then. Unknown command. Cast which spell? (? or * to list) You conjure a globe of magical energy. As you read the scroll of identify {@r1}, it crumbles to dust. P - 2 scrolls of enchant weapon You open the door. A minotaur comes into view. It is wielding a +2 glaive of protection and wearing a +4 ring mail of fire resistance. The minotaur hits you from afar with a +2 glaive of protection!! Found a plate armour. Found a gate leading back out of this place. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - minotaur Aim: a minotaur, wielding a +2 glaive of protection, wearing a +4 ring mail of fire resistance and quivering 17 javelins The searing ray hits the minotaur! The minotaur is lightly wounded. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the minotaur but does no damage. The minotaur is lightly wounded. The minotaur barely misses you. The minotaur throws a javelin. The javelin pierces through your battlesphere!! Your battlesphere is destroyed! The javelin pierces through you!! * * * LOW HITPOINT WARNING * * * The minotaur throws a javelin. The javelin closely misses you. You feel yourself speed up. Cast which spell? (? or * to list) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The hell hound stops to sniff the ground. The minotaur throws a javelin. The javelin pierces through you!!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Stealth | 3 4 5 6 8 9 | 9.8 Hexes | 1 2 3 4 | 4.0 Conjurations | 5 6 7 8 9 10 | 10.1 Dodging | 4 | 4.9 Spellcasting | 5 8 9 | 9.2 Translocations | 2 3 | 3.0 Charms | 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Club | 1 | | 3 | || 4 Constrict | 1 | | 2 | 1 || 4 Tentacles | | | 2 | || 2 Whip | | | 4 | 2 || 6 Cast: Magic Dart | 49 | 85 | 103 | 143 || 380 Searing Ray | 4 | 22 | 66 | 74 || 166 Iskenderun's Myst | | | 9 | 17 || 26 Fulminant Prism | | | 1 | 21 || 22 Dazzling Flash | | | | 1 || 1 Iskenderun's Batt | | | | 5 || 5 Use: Scroll | 2 | 3 | 4 | 5 || 14 Potion | | | 1 | 2 || 3 Eat: Chunk | 3 | 9 | 17 | 12 || 41 Ration | | 1 | 2 | 4 || 7 Armor: Skin | 1 | 3 | 1 | 4 || 9 Dodge: Dodged | 6 | 23 | 22 | 98 || 149 Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_basic, lemuel_doored_altar, marbit_many_paths, chequers_serial_rivers_micro_e, uniq_natasha, uniq_terence D:3: layout_loops_cross, nicolae_overflow_hidden_temple, first_ration, uniq_sigmund D:4: layout_basic D:5: layout_loops_ring, overflow_temple_1_default, minmay_temple_entry_tees, uniq_prince_ribbit1, uniq_duvessa, uniq_menkaure D:6: layout_rooms, kennysheep_mini_moat, trog_eyes_of_draining, uniq_pikel D:7: layout_rooms, xom_confusion_cloud, overflow_temple_1_default, evilmike_ruin_ashenzari, uniq_joseph D:8: layout_loops_cross D:9: layout_irregular_city, old_standard_altar, lemuel_coloured_pillars_altar, orc_0_dummy, serial_shops, nicolae_shop_temple_entry_statues_fountains, grunt_pizzeria D:10: layout_long_grid D:11: layout_long_grid, minmay_lair_entry_grove, gauntlet_entry_generic, serial_shops, shop_fountains Temple: cyrus_circular_temple Gauntlet: gammafunk_gauntlet_mixed_choke_point [minmay_gauntlet_arena_77_terracotta_army, minmay_gauntlet_arena_77_run_for_it, minmay_gauntlet_arena_77_broken_ladder, nicolae_gauntlet_arena_x, minmay_gauntlet_arena_77_path, minmay_gauntlet_arena_77_fan, minmay_gauntlet_arena_77_mirror, gauntlet_exit_watery] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | >>Defenseless octopode strategy: careful! Dart from afar. | Not autoexplore. 181 | D:1 | Reached skill level 1 in Fighting 394 | D:1 | Reached skill level 3 in Stealth 394 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 400 | D:1 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Reached skill level 4 in Stealth 1236 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1241 | D:2 | Learned a level 3 spell: Dazzling Flash 1249 | D:2 | >>Beginning to train hexes for Dazzling Flash and Fulminant | Prism. 1358 | D:2 | Found a radiant altar of Vehumet. 1361 | D:2 | Became a worshipper of Vehumet 1389 | D:2 | Noticed Natasha 1393 | D:2 | Killed Natasha 1393 | D:2 | Reached skill level 1 in Hexes 1457 | D:2 | Found a stormy altar of Qazlal. 1548 | D:2 | Noticed Terence 1583 | D:2 | Noticed Natasha 1803 | D:2 | Reached XP level 4. HP: 21/29 MP: 3/7 1903 | D:2 | Reached skill level 2 in Fighting 2087 | D:2 | Reached skill level 2 in Hexes 2829 | D:3 | Reached XP level 5. HP: 34/34 MP: 4/8 3018 | D:3 | Reached * piety under Vehumet 3018 | D:3 | Offered knowledge of Shock by Vehumet. 3291 | D:3 | Found a bloodstained altar of Trog. 3394 | D:3 | Noticed Sigmund 3663 | D:2 | Killed Natasha 3909 | D:4 | Reached skill level 5 in Stealth 3909 | D:4 | Reached skill level 5 in Conjurations 3909 | D:4 | Reached XP level 6. HP: 22/39 MP: 0/9 5068 | D:5 | Entered Level 5 of the Dungeon 5073 | D:5 | Found a staircase to the Ecumenical Temple. 5098 | D:5 | Reached skill level 6 in Stealth 5098 | D:5 | Reached skill level 6 in Conjurations 5098 | D:5 | Reached XP level 7. HP: 36/45 MP: 5/10 5300 | D:5 | Reached skill level 3 in Hexes 5312 | Temple | Entered the Ecumenical Temple 5437 | D:5 | Noticed Duvessa 5437 | D:5 | Noticed Dowan 5469 | D:5 | Noticed Menkaure 5697 | D:5 | Found a snail-covered altar of Cheibriados. 5955 | D:5 | Reached skill level 3 in Fighting 5955 | D:5 | Reached skill level 7 in Conjurations 5955 | D:5 | Reached XP level 8. HP: 33/54 MP: 1/11 6527 | D:5 | Noticed Prince Ribbit 7400 | D:6 | Noticed Pikel 7427 | D:6 | Killed Pikel 7427 | D:6 | Reached skill level 4 in Dodging 7427 | D:6 | Reached skill level 8 in Conjurations 7716 | D:6 | Learned a level 4 spell: Fulminant Prism 7767 | D:6 | You fall into a shaft and drop 2 floors! 7808 | D:8 | Reached XP level 9. HP: 58/58 MP: 7/12 7905 | D:7 | Offered knowledge of Sandblast by Vehumet. 8125 | D:6 | Found a sparkling altar of Nemelex Xobeh. 8176 | D:6 | Found a bloodstained altar of Trog. 8180 | D:6 | Reached ** piety under Vehumet 8194 | D:6 | Reached skill level 3 in Spellcasting 8284 | D:6 | Reached skill level 4 in Hexes 8290 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 8405 | D:6 | Reached skill level 7 in Stealth 8659 | D:6 | Reached skill level 1 in Translocations 9160 | D:7 | Reached skill level 4 in Spellcasting 9251 | D:7 | Found a shattered altar of Ashenzari. 9270 | D:7 | Found a shimmering altar of Xom. 9450 | D:7 | Noticed Joseph 9482 | D:7 | Reached skill level 2 in Translocations 9544 | D:7 | Reached skill level 8 in Stealth 9544 | D:7 | Reached skill level 9 in Conjurations 9921 | D:7 | Reached skill level 5 in Spellcasting 10129 | D:7 | Reached skill level 4 in Fighting 10237 | D:7 | Found a glowing silver altar of Zin. 11165 | D:9 | Found Fitruh's Armour Emporium. 11192 | D:9 | Found a shattered altar of Ashenzari. 11364 | D:9 | Reached XP level 10. HP: 63/63 MP: 13/18 11504 | D:9 | Reached skill level 6 in Spellcasting 12016 | D:9 | Found a staircase to the Orcish Mines. 12331 | D:9 | Reached skill level 9 in Stealth 12892 | D:9 | Found a glowing golden altar of the Shining One. 13640 | D:10 | Entered Level 10 of the Dungeon 14154 | D:10 | Reached skill level 7 in Spellcasting 14350 | D:10 | Offered knowledge of Static Discharge by Vehumet. 14752 | D:10 | Reached *** piety under Vehumet 15110 | D:10 | Reached skill level 8 in Spellcasting 15110 | D:10 | Reached skill level 3 in Translocations 15303 | D:10 | Reached skill level 10 in Conjurations 15310 | D:10 | Learned a level 5 spell: Iskenderun's Battlesphere 15439 | D:10 | Reached XP level 11. HP: 70/70 MP: 18/23 15693 | D:10 | Offered knowledge of Ignite Poison by Vehumet. 15782 | D:10 | Reached skill level 1 in Charms 16072 | D:11 | Noticed a green ugly thing 16089 | D:10 | Reached skill level 5 in Fighting 16098 | D:11 | Found Jelona's Armour Shop. 16245 | D:11 | Reached skill level 2 in Charms 16358 | D:11 | Noticed a green ugly thing 16438 | D:11 | Reached **** piety under Vehumet 16444 | D:11 | Found a gate leading to a gauntlet. 16452 | Gauntlet | Entered a Gauntlet 16452 | Gauntlet | Found a runed translucent gate. 16452 | Gauntlet | Found a transporter. 16452 | Gauntlet | Found a runed translucent gate. 16452 | Gauntlet | Found a runed translucent gate. 16452 | Gauntlet | Found a transporter. 16452 | Gauntlet | Noticed an oklob plant 16488 | Gauntlet | Found a transporter. 16488 | Gauntlet | Found a transporter. 16516 | Gauntlet | Found a transporter. 16518 | Gauntlet | Found a transporter. 16519 | Gauntlet | Found a transporter. 16519 | Gauntlet | Found a transporter. 16529 | Gauntlet | Noticed an obsidian statue 16536 | Gauntlet | Found a transporter. 16541 | Gauntlet | Found a runed translucent door. 16548 | Gauntlet | Found a transporter. 16550 | Gauntlet | Noticed a balrug 16562 | Gauntlet | Found a transporter. 16579 | Gauntlet | Found a transporter. 16596 | Gauntlet | Found a transporter. 16609 | Gauntlet | Found a transporter. 17127 | Gauntlet | Killed an oklob plant 17127 | Gauntlet | Reached skill level 9 in Spellcasting 17333 | Gauntlet | Gained mutation: You possess an exceptional clarity of | mind. [a neqoxec] 17549 | Gauntlet | Killed an obsidian statue 17549 | Gauntlet | Offered knowledge of Lee's Rapid Deconstruction by Vehumet. 17629 | Gauntlet | Got a pitted lead ring 17631 | Gauntlet | Got a wavering pewter ring 17635 | Gauntlet | Identified the ring of Impatience {*Tele rF- MR+ Str+4} | (You found it in a Gauntlet) 17636 | Gauntlet | Identified the ring of Girphudo {MP+9 Str+3 Dex+3 SInv} | (You found it in a Gauntlet) 17708 | Gauntlet | Noticed a minotaur 17730 | Gauntlet | Hit by a javelin thrown by a minotaur Vanquished Creatures An obsidian statue (Gauntlet) Pikel (D:6) An oklob plant (Gauntlet) 2 centaur skeletons (D:5 D:11) A troll (D:11) 4 hippogriffs (D:7 D:9 D:10 D:11) 6 yaks (D:10 D:9) A wyvern (D:9) A neqoxec (Gauntlet) 2 chaos spawn (Gauntlet) 2 hungry ghosts (D:6 D:10) A steam dragon (D:10) An acid dragon (Gauntlet) A water moccasin (D:9) A porcupine (D:11) 2 orc warriors (D:8 D:9) 3 sky beasts (D:10) 3 eyes of draining (D:6) 3 black bears (D:8 D:10 D:11) A necrophage (D:9) A wolf (D:11) A phantom (D:7) 3 centaurs (D:5 D:10) A crocodile (D:10) 4 ogres (D:7 D:10) 4 bullfrogs (D:7 D:6 D:10) A wyvern skeleton (D:11) 2 scorpions (D:4 D:7) 22 killer bees (D:7 D:9 D:8 D:10 D:11) A wight (D:7) 2 howler monkeys (D:5 D:8) 4 crimson imps (D:5 D:7 D:9) 5 jellies (D:6 D:9 D:10 D:11) A bullfrog skeleton (D:4) 3 hounds (D:4 D:5 D:11) 2 orc wizards (D:6 D:10) 3 orc priests (D:6 D:10) 2 iguanas (D:6) Natasha (twice) (D:2) 8 worker ants (D:4 D:5 D:8 D:7 D:10) 3 hound zombies (D:5 D:9) A worker ant zombie (D:7) A howler monkey skeleton (D:10) 6 gnolls (D:4 D:5) 16 adders (D:2 D:3 D:4 D:5 D:7) 3 shadow imps (D:5 D:7 D:6) An adder skeleton (D:7) A worm (D:5) A dart slug (D:1) 6 leopard geckos (D:2 D:3 D:4 D:5 D:6) 18 orcs (D:3 D:4 D:6 D:7 D:8) 6 bats (D:2 D:3) 4 giant cockroaches (D:1 D:3 D:4) 7 goblins (D:1 D:2 D:3) 11 hobgoblins (D:1 D:2 D:3) 2 jackals (D:10) 6 quokkas (D:3 D:4 D:5 D:10) 9 frilled lizards (D:1 D:2 D:3 D:4) 5 kobolds (D:1 D:2 D:3 D:6) A leopard gecko skeleton (D:6) A quokka skeleton (D:5) 2 rats (D:2 D:3) 221 creatures vanquished. Vanquished Creatures (others) A scorpion (D:7) A crimson imp (D:6) 2 orc priests (D:6) An iguana (D:7) An orc wizard (D:6) 4 orcs (D:6 D:7) A quokka (D:7) 22 fulminant prisms (D:7 D:9 Gauntlet) 33 creatures vanquished. Grand Total: 254 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 36.9 | 34.9 | 1318.3 Dungeon | 92.2 | 91.9 | 3.6 | 34.8 | 37.1 | 1431.5 Temple | 0.6 | 0.7 | 0.0 | 98.2 | 0.0 | 113.0 Gauntlet | 7.2 | 7.5 | 0.0 | 57.9 | 10.8 | 1278.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1014.8 Dungeon | 97.3 | 97.3 | N/A | N/A | 85.5 | 1024.8 Gauntlet | 2.7 | 2.7 | N/A | N/A | 14.5 | 1919.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9382 | 3810 | 28.9 | 195 | 26 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 100 | 38 | 27.5 | 18 | 2 | 10.0 D:3 | 104 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 259 | 0 | 0.0 | 13 | 0 | 0.0 D:5 | 930 | 0 | 0.0 | 21 | 0 | 0.0 D:6 | 486 | 1050 | 68.4 | 11 | 7 | 38.9 D:7 | 843 | 344 | 29.0 | 12 | 7 | 36.8 D:8 | 432 | 0 | 0.0 | 10 | 0 | 0.0 D:9 | 1916 | 124 | 6.1 | 25 | 1 | 3.8 D:10 | 3332 | 0 | 0.0 | 37 | 0 | 0.0 D:11 | 957 | 335 | 25.9 | 11 | 3 | 21.4 Gauntlet | 0 | 1919 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------