Dungeon Crawl Stone Soup version 0.26-a0-64-g059e62fbdb (console) character file. Game seed: 4236557669609256740 (classic levelgen) 3972 pentaxis93 the Slicer (level 10, -3/63 HPs) Began as an Octopode Conjurer on June 11, 2020. Was an Elder of Vehumet. Slain by an orc warrior ... wielding a +0 flail (19 damage) ... on level 8 of the Dungeon. The game lasted 01:00:47 (10444 turns). pentaxis93 the Slicer (Octopode Conjurer) Turns: 10444, Time: 01:00:49 Health: -3/63 AC: 1 Str: 8 XL: 10 Next: 22% Magic: 13/18 EV: 13 Int: 20 God: Vehumet [****..] Gold: 315 SH: 0 Dex: 13 Spells: 11/20 levels left rFire . . . SeeInvis . x - +6 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . g - amulet of regeneration rElec . Reflect . Y - +4 ring of slaying rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.60/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: marked, very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 469 gold pieces. You spent 154 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 3.0 Fighting + Level 9.1 Short Blades - Level 2.0 Dodging + Level 8.9 Stealth * Level 5.8 Spellcasting + Level 6.5 Conjurations - Level 2.2 Hexes - Level 2.2 Air Magic - Level 2.0 Poison Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger m - Mephitic Cloud Conj/Pois/Air ###..... 2% 3 ##..... s - Searing Ray Conj ####.. 1% 2 None z - Magic Dart Conj #### 1% 1 None X - Dazzling Flash Conj/Hex ###... 1% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Hailstorm Conj/Ice ###..... 8% 4 ####... Fulminant Prism Conj/Hex ###....... 4% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ###..... 8% 4 ####... Summon Small Mammal Summ #... 11% 1 None Confusing Touch Hex ##...... 13% 3 ##..... Call Imp Summ #....... 16% 2 None Summon Guardian Golem Hex/Summ ##...... 21% 3 ##..... Call Canine Familiar Summ #....... 32% 3 ##..... Gell's Gravitas Tloc #......... 32% 3 ##..... Yara's Violent Unravell Hex/Tmut ##........ 41% 5 #####.. Summon Lightning Spire Summ/Air ##...... 56% 4 ####... Petrify Tmut/Erth #....... 71% 4 ####... Summon Ice Beast Ice/Summ #....... 71% 4 ####... Metabolic Englaciation Hex/Ice ##........ 88% 5 #####.. Inventory: Hand Weapons a - a +1 dagger of venom (You found it on level 1 of the Dungeon) o - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) v - a +0 dagger of electrocution (You took it off an orc wizard on level 4 of the Dungeon) x - a +6 dagger (weapon) (You found it on level 5 of the Dungeon) Missiles e - 31 bolts f - 58 poisoned darts h - 353 stones (quivered) Jewellery g - an amulet of regeneration (around mantle) (You found it on level 1 of the Dungeon) Y - a +4 ring of slaying (left tentacle) (You found it on level 5 of the Dungeon) Wands G - a wand of polymorph (7) (You found it on level 8 of the Dungeon) Scrolls c - 3 scrolls of enchant weapon l - 4 scrolls of remove curse {@r2} m - 3 scrolls of magic mapping p - 2 scrolls of fear q - 2 scrolls of enchant armour {unknown} r - 5 scrolls of fog t - 3 scrolls of teleportation {@r4} y - 3 scrolls of blinking B - 2 scrolls of random uselessness {unknown} E - 2 scrolls of amnesia {unknown} F - a scroll of immolation {unknown} Potions d - 2 potions of degeneration {unknown} i - 6 potions of curing {@q1} j - 4 potions of haste {@q3} k - 3 potions of might n - 4 potions of brilliance s - 2 potions of lignification {unknown} u - a potion of cancellation {unknown} w - 3 potions of heal wounds {@q2} z - a potion of invisibility {unknown} A - 2 potions of flight {unknown} C - a potion of mutation {unknown} D - a potion of magic {unknown} Comestibles b - 18 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Sewer (visited) Lair: D:8-11 Altars: Cheibriados Fedhas Kikubaaqudgha Makhleb Okawaru Ru Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 *((*} D:6 }* Annotations: D:3 Grinder D:4 Edmund D:6 exclusion: slave D:8 Grum, Harold ######### #.ox....# ############ #o#####.####### #..@.......###.##..........# #.########.##..##.##.#####.# #.# #....o...##.# #.# #.# ##.....####.# #.# #.# ##...#####.# #.# #.# ##........# #.# #.# #.######## ###.# .@# #.# #...# ## ..# ##'## #.### #. You could see an orc warrior (berserk) and an orc wizard. Message History Aim: an adder (almost dead) The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. (Press . to maintain the ray.) All of the chunks of flesh in your inventory have rotted away. Magic restored. Found 5 large rocks. You see here 5 large rocks {=f}. You now have 291 gold pieces (gained 11). You see here a leather armour. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a ring mail. You now have 297 gold pieces (gained 6). Harold the Weathered comes into view. He is wielding a +0 trident. Press: ? - help, v - describe, . - travel The floor. You see here a ring mail. There is an open door here. There is an open door here. You are feeling hungry. There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 dagger You see here a hand axe. Found 4 javelins. Found a blue potion. D - a blue potion Found a scroll of identify. G - a scroll of identify {@r1} As you read the scroll of identify {@r1}, it crumbles to dust. w - 3 potions of heal wounds You see here 4 javelins. Found a stone staircase leading up. Found 10 gold pieces. An ogre comes into view. It is wielding a +0 giant club. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you) The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray misses the ogre. You finish channeling your searing ray. You hit the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. Magic restored. You see here a +0 giant club. You are feeling very hungry. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 giant club. You now have 307 gold pieces (gained 10). Found a stone staircase leading up. There is a stone staircase leading up here. There is an open door here. There is an open door here. Found a robe. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar, Summon Guardian Golem, Summon Lightning Spire and Summon Ice Beast to your library. Found a stone staircase leading down. You see here a robe. Found a trident. You are near starving! You open the door. An iguana and a hound come into view. Found 22 arrows. There is an open door here. The iguana hisses angrily. The hound barks! There is an open door here. You puncture the hound! You grab the hound. You squeeze the hound! You kill the hound! Vehumet accepts your kill. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana The searing ray hits the iguana! The iguana is severely wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is almost dead. You hit the iguana. You kill the iguana! Vehumet accepts your kill. You feel your power returning. There is an open door here. Things that are here: an iguana corpse; a hound corpse You butcher the iguana corpse. G - 3 chunks of flesh There is an open door here. Things that are here: an iguana skeleton; a hound corpse You butcher the hound corpse. G - 6 chunks of flesh (gained 3) There is an open door here. Things that are here: an iguana skeleton; a hound skeleton Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. Magic restored. There is an open door here. Things that are here: an iguana skeleton; a hound skeleton You now have 315 gold pieces (gained 8). You see here 5 large rocks {=f}. A wolf and a giant cockroach come into view. Found 12 gold pieces. Found a stone staircase leading down. Grum the Hunter comes into view. He is wielding a -2 halberd. The giant cockroach closely misses you. x2 You hit the giant cockroach. You grab the giant cockroach. The giant cockroach is severely wounded. You constrict the giant cockroach. You hit the giant cockroach. You kill the giant cockroach! Vehumet accepts your kill. Press: ? - help, v - describe, . - travel Here: Grum, wielding a -2 halberd and wearing a +0 animal skin (asleep) The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (asleep) The magic dart hits the wolf. The wolf is lightly wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf The searing ray hits the wolf. The wolf is lightly wounded. (Press . to maintain the ray.) The wolf bites you! The searing ray misses the wolf. The wolf bites you! The wolf barely misses you. You hit the wolf. Your grab misses the wolf. The wolf is moderately wounded. The wolf bites you. You closely miss the wolf. You grab the wolf. You squeeze the wolf. The wolf is moderately wounded. You constrict the wolf, but do no damage. The wolf bites you. You hit the wolf. The wolf is heavily wounded. You constrict the wolf, but do no damage. You hit the wolf. The wolf is severely wounded. You constrict the wolf. The wolf bites you. You hit the wolf. You kill the wolf! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You feel your power returning. You start resting. Magic restored. HP restored. As you open the door, it creaks loudly! There is an open door here. You open the door. 2 wolves come into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (asleep) The magic dart hits the wolf but does no damage. The wolf howls! You hear an angry growl. The wolf completely misses you. The wolf misses you. The wolf bites you. There is an open door here. You closely miss the wolf. You grab the wolf. Your squeeze misses the wolf. You constrict the wolf, but do no damage. The wolf bites you! You hit the wolf. You squeeze the wolf! The wolf is severely wounded. You constrict the wolf, but do no damage. The wolf bites you. You hit the wolf. You squeeze the wolf. You kill the wolf! Vehumet accepts your kill. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grum Aim: Grum, wielding a -2 halberd and wearing a +0 animal skin The searing ray hits Grum. Grum is lightly wounded. (Press . to maintain the ray.) Grum hits you from afar with a -2 halberd!! * * * LOW HITPOINT WARNING * * * Grum sniffs the air and quickly glances around. Grum sniffs the air and quickly glances around. Unknown command. You see here 5 large rocks {=f}. Grum says, "I'm selling these fine leather pelts." Grum hits you from afar with a -2 halberd! The wolf howls! All of the chunks of flesh in your inventory have rotted away. The wolf barely misses you. The wolf bites you. The wolf completely misses you. The wolf bites you. You puncture the wolf! Your grab misses the wolf. The wolf is moderately wounded. You are feeling hungry. You hit the wolf. You grab the wolf. You squeeze the wolf. The wolf is almost dead. You constrict the wolf. The wolf barely misses you. You hit the wolf. You kill the wolf! Vehumet accepts your kill. There is an open door here. There is an open door here. A centaur skeleton comes into view. A centaur skeleton is nearby! You hit the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you. You hit the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton closely misses you. You hit the centaur skeleton. The centaur skeleton is heavily damaged. You puncture the centaur skeleton! You squeeze the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton hits you. You puncture the centaur skeleton! You destroy the centaur skeleton! Vehumet accepts your kill. Found a wooden wand. HP restored. G - a wand of polymorph (7) Unknown command. Really walk into a travel-excluded area? Really walk into a travel-excluded area? Harold shouts! Harold throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f}. You tear a large gash into the net. You struggle against the net. Harold hits you from afar with a +0 trident!! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, wielding a +0 trident, wearing a +0 scale mail and quivering 3 throwing nets The searing ray hits Harold. Harold is lightly wounded. (Press . to maintain the ray.) Harold hits you from afar with a +0 trident! The searing ray hits Harold. Harold is lightly wounded. Harold casts a spell at you. A sentinel's mark forms upon you. The searing ray hits Harold! Harold is moderately wounded. Harold fires a harpoon shot at you. The harpoon shot misses you. The searing ray hits Harold. Harold is moderately wounded. You finish channeling your searing ray. Harold barely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold, wielding a +0 trident, wearing a +0 scale mail and quivering 3 throwing nets (moderately wounded) The searing ray hits Harold. Harold is moderately wounded. (Press . to maintain the ray.) The searing ray hits Harold. Harold is moderately wounded. Harold gestures at you while chanting. The mark upon you grows brighter. The searing ray hits Harold. Harold is heavily wounded. Harold hits you from afar with a +0 trident. The searing ray misses Harold. You finish channeling your searing ray. Harold hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Blink to where? Press: ? - help, Dir - move target cursor, p - Harold You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. An orc warrior comes into view. It is wielding a +0 flail. An orc wizard comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 club. The orc warrior drinks a potion. The orc warrior goes berserk! The orc warrior hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 flail!! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 | 3.0 Stealth | 3 4 5 6 7 8 | 8.9 Short Blades | 1 2 3 4 5 7 8 9 | 9.1 Hexes | 1 2 | 2.2 Conjurations | 5 6 | 6.5 Spellcasting | 3 5 | 5.8 Poison Magic | 1 2 | 2.0 Air Magic | 2 | 2.2 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Short sword | 16 | | | || 16 Constrict | 4 | 9 | 23 | 5 || 41 Tentacles | 1 | 4 | 14 | 7 || 26 Dagger | | 34 | 115 | 27 || 176 Cast: Magic Dart | 47 | 67 | 130 | 4 || 248 Searing Ray | 4 | 15 | 53 | 8 || 80 Use: Scroll | 4 | 3 | 6 | 3 || 16 Potion | | 1 | | || 1 Stab: Sleeping | | 4 | 30 | || 34 Distracted | | | 1 | || 1 Eat: Chunk | 1 | 11 | 18 | 3 || 33 Armor: Skin | 1 | | 2 | || 3 Dodge: Dodged | 14 | 20 | 67 | 17 || 118 Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms D:2: layout_basic, uniq_jessica D:3: layout_basic, first_ration, uniq_grinder D:4: minmay_skewed_foursquare, layout_loops_cross, kennysheep_little_box, gammafunk_temple_overflow_claw, uniq_edmund D:5: layout_basic, serial_shops, nicolae_shop_stone, nicolae_shop_window_shopping, shop_fountains, shop, shop_statue, portal_sewer_entry_f D:6: layout_gridville, minmay_temple_entry_wispy, serial_shops, shop, nicolae_evil_shop, uniq_pikel D:7: layout_basic, doesnt_xom_only_xom, cheibriados_altar_1 D:8: layout_loops_corners, uniq_harold, uniq_grum Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Reached skill level 1 in Fighting 240 | D:1 | Reached skill level 3 in Stealth 288 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 340 | D:1 | Learned a level 2 spell: Searing Ray 778 | D:1 | Reached skill level 4 in Stealth 898 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 903 | D:1 | Learned a level 3 spell: Dazzling Flash 1333 | D:2 | Noticed Jessica 1347 | D:2 | Killed Jessica 1347 | D:2 | Reached skill level 1 in Short Blades 1347 | D:2 | Reached skill level 1 in Hexes 1347 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 2098 | D:3 | Reached skill level 2 in Short Blades 2098 | D:3 | Reached skill level 5 in Stealth 2288 | D:3 | Reached XP level 5. HP: 33/33 MP: 3/8 2808 | D:3 | Reached skill level 2 in Hexes 2875 | D:3 | Noticed Grinder 2880 | D:3 | Reached skill level 3 in Short Blades 2995 | D:4 | Noticed a phantom 3126 | D:4 | Noticed Edmund 3275 | D:4 | Reached XP level 6. HP: 9/38 MP: 0/9 3378 | D:4 | Noticed a phantom 3636 | D:4 | Reached skill level 6 in Stealth 3638 | D:4 | Reached skill level 4 in Short Blades 3808 | D:4 | Reached XP level 7. HP: 43/43 MP: 5/10 3923 | D:4 | Found a radiant altar of Vehumet. 3923 | D:4 | Found a glowing golden altar of the Shining One. 3924 | D:4 | Found a glowing silver altar of Zin. 3944 | D:4 | Became a worshipper of Vehumet 4038 | D:4 | Reached skill level 5 in Short Blades 4038 | D:4 | Reached skill level 7 in Stealth 4110 | D:4 | Reached skill level 5 in Conjurations 4597 | D:4 | Found a sacrificial altar of Ru. 4613 | D:5 | Entered Level 5 of the Dungeon 4632 | D:5 | Found Fitaqa's Gadget Boutique. 4658 | D:5 | Reached XP level 8. HP: 48/48 MP: 8/11 4677 | D:5 | Found Tynwal's Antique Weapon Emporium. 4677 | D:5 | Found Voroic's Weapon Shoppe. 4816 | D:5 | Found a glowing drain. 4847 | Sewer | Entered a sewer 4996 | Sewer | Reached * piety under Vehumet 4996 | Sewer | Offered knowledge of Sandblast by Vehumet. 5532 | Sewer | Reached skill level 6 in Short Blades 6014 | D:5 | Reached ** piety under Vehumet 6014 | D:5 | Offered knowledge of Shock by Vehumet. 6069 | D:5 | Found Yvoeja's Assorted Antiques. 6075 | D:5 | Bought a viscous emerald potion for 21 gold pieces 6075 | D:5 | Bought 2 lumpy white potions for 43 gold pieces 6075 | D:5 | Bought a pink potion for 21 gold pieces 6075 | D:5 | Bought a scroll labeled WONWAPHOMMA for 24 gold pieces 6205 | D:5 | Reached skill level 3 in Spellcasting 6323 | D:5 | Reached skill level 8 in Stealth 6456 | D:5 | Found Yvaluu Yrheph's Assorted Antiques. 6747 | D:5 | Bought a puce potion for 15 gold pieces 6747 | D:5 | Bought a fizzy golden potion for 15 gold pieces 6747 | D:5 | Bought a glowing black potion for 15 gold pieces 7016 | D:6 | Reached skill level 7 in Short Blades 7041 | D:6 | Reached skill level 6 in Conjurations 7043 | D:6 | Reached skill level 2 in Fighting 7043 | D:6 | Reached XP level 9. HP: 54/54 MP: 8/14 7178 | D:6 | Found a burning altar of Makhleb. 7178 | D:6 | Found Noqefe's Profane Products. 7181 | D:6 | Found Roqufuw's Gadget Shoppe. 7263 | D:6 | Found a staircase to the Ecumenical Temple. 7927 | D:6 | Offered knowledge of Mephitic Cloud by Vehumet. 7932 | D:6 | Learned a level 3 spell: Mephitic Cloud 8028 | D:7 | Reached skill level 4 in Spellcasting 8112 | D:7 | Reached *** piety under Vehumet 8112 | D:7 | Reached skill level 3 in Fighting 8112 | D:7 | Reached skill level 1 in Poison Magic 8201 | D:7 | Found a shimmering blue altar of Sif Muna. 8203 | D:7 | Found a shimmering altar of Xom. 8203 | D:7 | Found a blossoming altar of Fedhas. 8205 | D:7 | Reached skill level 8 in Short Blades 8227 | D:7 | Reached skill level 1 in Air Magic 8231 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 8231 | D:7 | Found a basalt altar of Yredelemnul. 8231 | D:7 | Found an iron altar of Okawaru. 8685 | D:7 | Found a snail-covered altar of Cheibriados. 8695 | D:7 | Reached skill level 2 in Air Magic 9168 | D:8 | Offered knowledge of Hailstorm by Vehumet. 9222 | D:8 | Reached skill level 5 in Spellcasting 9225 | D:8 | Reached XP level 10. HP: 49/63 MP: 10/17 9226 | D:8 | Reached skill level 2 in Poison Magic 9230 | D:8 | Reached skill level 9 in Short Blades 9589 | D:8 | Noticed Harold 10098 | D:8 | Noticed Grum 10111 | D:8 | Reached **** piety under Vehumet 10444 | D:8 | Slain by an orc warrior Vanquished Creatures 2 black bears (D:7 D:8) 2 ice beasts (D:6 D:7) A phantom (D:7) 6 ogres (D:4 D:5 D:7 D:8) 4 centaurs (D:5 D:7 D:8) 3 wolves (D:8) A big kobold (D:7) 8 bullfrogs (Sewer D:6 D:7) A scorpion (D:4) 6 killer bees (D:8) 4 wights (D:6) A howler monkey (D:4) A bullfrog zombie (D:6) A jelly (D:8) 6 hounds (D:4 D:5 D:7 D:8) A bullfrog skeleton (D:8) 6 orc wizards (D:4 D:8) 5 orc priests (D:3 D:4) 2 centaur skeletons (D:7 D:8) Jessica (D:2) 5 iguanas (D:4 D:5 D:6 D:7 D:8) 5 worker ants (D:3 D:4 D:5 D:7 D:8) A hound zombie (D:7) 2 worker ant zombies (D:5 D:6) 15 adders (D:2 D:3 D:4 D:5 Sewer) 7 river rats (Sewer) 4 shadow imps (D:5 D:6 D:7) 2 oozes (Sewer) 2 worms (D:2 D:5) 2 dart slugs (D:1 D:4) 5 leopard geckos (D:1 D:4 D:5 D:6) 17 orcs (D:3 D:4 D:6 D:7 D:8) 12 ball pythons (D:2 D:3 Sewer D:7) 6 bats (D:1 D:2 D:3) 6 giant cockroaches (D:1 D:5 D:8) 3 hobgoblins (D:1 D:2) 19 jackals (D:3 D:5 D:6 D:7) 4 quokkas (D:3 D:4 D:7) 11 frilled lizards (D:1 D:2 D:3 D:4 D:5) 6 goblins (D:1 D:2) A jackal zombie (D:6) 12 kobolds (D:1 D:2 D:3 D:7) 2 leopard gecko skeletons (D:5 D:7) A leopard gecko zombie (D:8) 26 rats (D:1 D:2 D:3 Sewer) 238 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 24.8 | 36.8 | 1137.2 Dungeon | 89.0 | 88.7 | 2.2 | 20.8 | 41.5 | 1135.2 Sewer | 11.0 | 11.3 | 0.0 | 56.0 | 0.0 | 1153.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 630.6 Dungeon | 79.8 | 79.8 | N/A | N/A | 93.3 | 661.6 Sewer | 20.2 | 20.2 | N/A | N/A | 6.7 | 382.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4737 | 938 | 16.5 | 178 | 60 | 25.2 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 37 | 37 | 50.0 | 13 | 1 | 7.1 D:3 | 179 | 0 | 0.0 | 22 | 0 | 0.0 D:4 | 688 | 173 | 20.1 | 25 | 4 | 13.8 D:5 | 577 | 10 | 1.7 | 18 | 4 | 18.2 D:6 | 890 | 0 | 0.0 | 25 | 0 | 0.0 D:7 | 1247 | 0 | 0.0 | 31 | 0 | 0.0 D:8 | 1082 | 336 | 23.7 | 22 | 3 | 12.0 Sewer | 0 | 382 | 100.0 | 0 | 48 | 100.0 +---------+---------+-------+---------+---------+-------