Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d2a3 (console) character file. Game seed: 17518955602220612303 21369 pentaxis93 the Thaumaturge (level 12, -5/75 HPs) Began as an Octopode Conjurer on June 13, 2020. Was a High Priest of Sif Muna. Killed by divine providence ... invoked by a meliai (14 damage) ... on level 4 of the Lair of Beasts. The game lasted 02:25:55 (22540 turns). pentaxis93 the Thaumaturge (Octopode Conjurer) Turns: 22540, Time: 02:25:55 Health: -5/75 AC: 1 Str: 13 XL: 12 Next: 89% Magic: 19/35 EV: 14 Int: 21 God: Sif Muna [*****.] Gold: 1159 SH: 0 Dex: 11 Spells: 6/31 levels left rFire . . . SeeInvis + a - +3 rapier {venom, rElec Dex-3 SInv Stlth+} rCold . . . Gourm . (no shield) rNeg + . . Faith . (helmet restricted) rPois + Spirit . A - amulet of the acrobat rElec + Reflect . P - ring of poison resistance (curse) rCorr + Harm . W - ring of magical power MR ..... R - ring of resist corrosion Stlth ++++++.... (no ring) HPRegen 0.22/turn S - +6 ring of strength MPRegen 0.24/turn N - ring of positive energy (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Channel Magic, Forget Spell, Divine Exegesis, Renounce Religion You were on level 4 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 15 of its levels. You also visited: Ossuary. You collected 1159 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 4.4 Fighting - Level 3.2 Short Blades - Level 4.1 Dodging + Level 8.5 Stealth + Level 10.3 Spellcasting - Level 10.2 Conjurations - Level 6.0 Hexes * Level 7.3 Charms - Level 2.0 Necromancy - Level 4.0 Translocations - Level 4.0 Ice Magic - Level 5.8 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Iskenderun's Battles Conj/Chrm #####... 4% 5 ####... f - Fulminant Prism Conj/Hex #####..... 2% 4 ##..... m - Iskenderun's Mystic Conj/Tloc #####... 3% 4 ##..... n - Animate Skeleton Necr N/A 2% 1 None o - Shroud of Golubria Chrm/Tloc ####.. 1% 2 None s - Searing Ray Conj ###### 1% 2 None u - Ozocubu's Armour Chrm/Ice ####.... 1% 3 None X - Dazzling Flash Conj/Hex #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm #### 1% 1 None Song of Slaying Chrm #####... 1% 2 None Spectral Weapon Hex/Chrm #####... 1% 3 None Pain Necr ###. 2% 1 None Static Discharge Conj/Air ####.... 2% 3 None Vampiric Draining Necr ###....... 8% 3 None Sticky Flame Conj/Fire ####.... 8% 4 ##..... Lightning Bolt Conj/Air ####...... 22% 5 ####... Animate Dead Necr N/A 26% 4 ##..... Summon Lightning Spire Summ/Air ##...... 52% 4 ##..... Agony Necr ###..... 58% 5 ####... Fire Storm Conj/Fire ####...... 100% 9 ####### Inventory: Hand Weapons a - the +3 rapier "Loehehyu" (weapon) {venom, rElec Dex-3 SInv Stlth+} (You found it on level 2 of the Lair of Beasts) It poisons the flesh of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. G - a +8 dagger of flaming (You took it off an orc wizard on level 8 of the Dungeon) Missiles h - 2 atropa-tipped darts (quivered) j - 134 arrows o - 106 bolts q - 9 curare-tipped darts {=f} M - 32 poisoned darts Magical Staves g - an uncursed staff of fire {!a} (You found it on level 5 of the Dungeon) Q - an uncursed staff of death {!a} (You found it on level 2 of the Lair of Beasts) Jewellery v - an uncursed amulet of magic regeneration (You took it off a wight on level 7 of the Dungeon) A - an amulet of the acrobat (around mantle) (You found it on level 3 of the Dungeon) C - an uncursed ring of ice (You found it on level 5 of the Dungeon) J - an uncursed amulet of reflection (You found it on level 7 of the Dungeon) N - a ring of positive energy (on tentacle) (You found it on level 1 of the Lair of Beasts) P - a cursed ring of poison resistance (left tentacle) (You found it on level 8 of the Dungeon) R - a ring of resist corrosion (on tentacle) (You found it on level 5 of the Dungeon) S - a +6 ring of strength (on tentacle) (You took it off an orc on level 10 of the Dungeon) W - a ring of magical power (right tentacle) (You found it on level 2 of the Dungeon) Wands x - a wand of flame (37) (You found it on level 8 of the Dungeon) D - a wand of digging (10) (You took it off Dowan on level 7 of the Dungeon) F - a wand of random effects (22) (You found it on level 8 of the Dungeon) U - a wand of polymorph (5) (You found it on level 3 of the Lair of Beasts) Scrolls c - 2 scrolls of fear {unknown} d - a scroll of torment {unknown} e - a scroll of random uselessness {unknown} k - 8 scrolls of remove curse {@r2} r - 8 scrolls of teleportation {@r4} s - a scroll of immolation {!r} u - 4 scrolls of amnesia y - a scroll of acquirement {unknown} E - 2 scrolls of vulnerability {!r} H - a scroll of silence {unknown} O - 2 scrolls of magic mapping T - a scroll of blinking {unknown} X - a scroll of enchant weapon Potions f - 2 potions of cancellation i - 4 potions of curing {@q1} l - a potion of invisibility {unknown} m - 2 potions of magic {unknown} n - 3 potions of lignification {!q} p - 2 potions of haste {@q3} t - 3 potions of might w - 2 potions of heal wounds {@q2} z - a potion of degeneration {unknown} B - a potion of stabbing {unknown} I - 2 potions of flight K - 4 potions of brilliance V - 3 potions of mutation {unknown} Comestibles b - 17 rations {@e1} L - 5 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:4 Lair (4/6) D:9 Swamp (0/4) Lair:3 Snake (0/4) Lair:2 Orc (0/2) D:10 Ossuary (visited) Altars: Kikubaaqudgha Qazlal Sif Muna Zin Shops: D:6 * D:9 % Annotations: D:7 exclusion: two-headed ogre D:8 Maggie D:9 exclusion: downstairs D:11 Harold, Urug Lair:3 1 runed translucent door, Xiemaice's ghost, journeyman DrFE .......#>.)..........# ........##...........# .......########......# .####### #......## ..P## ##...#.## #...# ####..######### ##.#### #...###.###.#.# ......# ##....#8.8.....# ......# .+.............# + ......##.#....#8.8..✱..###.... ......'.......##xy#....'...... ......##.#........°....##..... ......###...............# ... .......###.............## h .......# ###.#####.'#### ####'#P# #.# ##.## #..### # #####...# #.## ##.......### # ###.### ###.PPP.P.#..# .# #..+#P## #..PP.PP..<.### .y. .......####....P.....y'.# .... You could see a meliai and a friendly battlesphere. Message History L - a chunk of flesh You swap places. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Your water moccasin dissolves into shadows! Your spiny frog dissolves into shadows! Magic restored. HP restored. Your amulet attunes itself to your body. You feel like doing cartwheels. There is a stone staircase leading down here. You climb downwards. Your mindless thrall stays behind. There is a stone staircase leading up here. A rime drake comes into view. Cast which spell? (? or * to list) You conjure a globe of magical energy. You are feeling hungry. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (asleep) The magic dart hits the rime drake. The rime drake is lightly wounded. The rime drake hisses angrily. Your battlesphere fires! The barrage of energy hits the rime drake! The rime drake is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (moderately wounded) The magic dart hits the rime drake. The rime drake is heavily wounded. Your battlesphere fires! The barrage of energy hits the rime drake! The rime drake is severely wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (severely wounded) The searing ray hits the rime drake! You kill the rime drake! Sif Muna accepts your kill. (Press . to maintain the ray.) Your battlesphere fires! You start resting. Magic restored. Found a stone staircase leading down. You swap places. Your battlesphere wavers and loses cohesion. Found an escape hatch in the ceiling. You open the door. There is an open door here. There is an open door here. A wolf comes into view. Found 16 gold pieces. Cast which spell? (? or * to list) You conjure a globe of magical energy. The wolf howls! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf The searing ray hits the wolf! The wolf is severely wounded. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the wolf! You kill the wolf! Sif Muna accepts your kill. You start resting. You are feeling very hungry. You swap places. You start resting. Magic restored. You now have 1123 gold pieces (gained 16). Found 16 bolts. o - 106 bolts (gained 16) Your battlesphere wavers and loses cohesion. You open the door. There is an open door here. You see here a wolf skeleton. Found 16 gold pieces. Found a stone staircase leading down. You now have 1139 gold pieces (gained 16). Found a leather armour. A crocodile comes into view. Found 20 gold pieces. Cast which spell? (? or * to list) You conjure a globe of magical energy. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (asleep) The magic dart hits the crocodile but does no damage. Your battlesphere fires! The barrage of energy hits the crocodile! The crocodile is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) The magic dart hits the crocodile. The crocodile is heavily wounded. Your battlesphere fires! The barrage of energy hits the crocodile! The crocodile is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) The magic dart hits the crocodile. The crocodile is almost dead. Your battlesphere fires! The barrage of energy hits the crocodile. You kill the crocodile! Sif Muna accepts your kill. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf The searing ray misses the wolf. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the wolf! The wolf is severely wounded. The wolf completely misses you. The searing ray hits the wolf! You kill the wolf! Sif Muna accepts your kill. Your battlesphere fires! You start resting. A meliai comes into view. It is wielding a +0 long sword. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 long sword, wearing a +0 leather armour and wearing a +2 kite shield (wandering, hasn't noticed you) The magic dart hits the meliai but does no damage. The meliai buzzes angrily. Your battlesphere fires! The barrage of energy hits the meliai! The meliai is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - meliai Aim: a meliai, wielding a +0 long sword, wearing a +0 leather armour and wearing a +2 kite shield (heavily wounded) The magic dart hits the meliai. The meliai is heavily wounded. Your battlesphere fires! The barrage of energy hits the meliai! The meliai is almost dead. Your battlesphere expends the last of its energy and dissipates. Cast which spell? (? or * to list) You conjure a globe of magical energy. You are near starving! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - meliai Aim: a meliai, wielding a +0 long sword, wearing a +0 leather armour and wearing a +2 kite shield (almost dead) The searing ray hits the meliai! You kill the meliai! Sif Muna accepts your kill. (Press . to maintain the ray.) Your battlesphere fires! You start resting. The wolf is too close now for your liking. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf The magic dart hits the wolf but does no damage. Your battlesphere fires! The barrage of energy hits the wolf! The wolf is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (moderately wounded) The searing ray hits the wolf! The wolf is severely wounded. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the wolf. You kill the wolf! Sif Muna accepts your kill. Cast which spell? (? or * to list) Space distorts slightly along a thin shroud covering your body. Cast which spell? (? or * to list) You renew your shroud. Cast which spell? (? or * to list) You renew your shroud. You start resting. Your battlesphere wavers and loses cohesion. You start resting. Your shroud begins to fray at the edges. You start resting. Your shroud unravels. You start resting. Magic restored. Things that are here: a +0 long sword; a +0 leather armour; a +2 kite shield You see here a wolf corpse. Cast which spell? (? or * to list) You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! L - a chunk of flesh Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You are feeling hungry. Okay, then. You see here a crocodile corpse. Cast which spell? (? or * to list) You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! L - 6 chunks of flesh Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. You now have 1159 gold pieces (gained 20). A meliai comes into view. It is wielding a +0 hand axe. You swap places. Cast which spell? (? or * to list) You conjure a globe of magical energy. The meliai invokes the aid of its god against you. Something smites you! The meliai hits your wolf skeleton with a +0 hand axe. The meliai closely misses your wolf skeleton. The meliai blocks your wolf skeleton's attack. The meliai hits your wolf skeleton with a +0 hand axe!! The meliai stings your wolf skeleton. Your wolf skeleton is destroyed! The meliai hits your crocodile skeleton with a +0 hand axe. The meliai barely misses your crocodile skeleton. The meliai invokes the aid of its god against you. Something smites you! Your crocodile skeleton closely misses the meliai. The wolf bites your crocodile skeleton. The meliai hits your crocodile skeleton with a +0 hand axe. The meliai stings your crocodile skeleton. The wolf bites your crocodile skeleton! The meliai hits your crocodile skeleton with a +0 hand axe! The meliai stings your crocodile skeleton! Your crocodile skeleton is destroyed! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf The magic dart hits the wolf. The wolf is lightly wounded. Your battlesphere fires! The barrage of energy hits the wolf! The wolf is heavily wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (heavily wounded) The searing ray hits the wolf! The wolf is almost dead. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the wolf! You kill the wolf! Sif Muna accepts your kill. The meliai calls down the wrath of its god upon you. Something smites you! Your battlesphere fires! The meliai hits your battlesphere with a +0 hand axe! The meliai stings your battlesphere! Your battlesphere is destroyed! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - meliai Aim: a meliai, wielding a +0 hand axe, wearing a +0 leather armour and wearing a +0 kite shield (magical condensation) The searing ray hits the meliai! The meliai is heavily wounded. (Press . to maintain the ray.) The meliai hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The meliai stings you! * * * LOW HITPOINT WARNING * * * The meliai closely misses you. The meliai misses you. Cast which spell? (? or * to list) You conjure a globe of magical energy. The meliai closely misses you. The meliai hits your battlesphere with a +0 hand axe! The meliai closely misses you. The meliai completely misses you. The meliai closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - meliai Aim: a meliai, wielding a +0 hand axe, wearing a +0 leather armour and wearing a +0 kite shield (heavily wounded) The searing ray misses the meliai. (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the meliai. The meliai is severely wounded. The meliai calls down the wrath of its god upon you. Something smites you! * * * LOW HITPOINT WARNING * * * The meliai calls down the wrath of its god upon you. Something smites you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 4 | 4.4 Stealth | 3 4 5 6 8 | 8.5 Hexes | 2 3 4 5 6 | 6.0 Conjurations | 6 8 9 10 | 10.2 Dodging | 3 4 | 4.1 Spellcasting | 4 7 9 10 | 10.3 Translocations | 2 3 4 | 4.0 Invocations | 1 3 4 5 | 5.8 Charms | 1 3 4 7 | 7.3 Ice Magic | 4 | 4.0 Short Blades | 3 | 3.2 Necromancy | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Constrict | 2 | 3 | 11 | 1 || 17 Club | 2 | | | || 2 Short sword | 2 | 11 | 33 | || 46 Tentacles | 1 | 1 | 1 | 2 || 5 Dagger | | | 2 | 4 || 6 Hand axe | | | 1 | || 1 Rapier | | | | 2 || 2 Cast: Magic Dart | 51 | 88 | 176 | 296 || 611 Searing Ray | 6 | 15 | 79 | 176 || 276 Fulminant Prism | | | 2 | 44 || 46 Shroud of Golubri | | | 1 | 5 || 6 Iskenderun's Myst | | | | 60 || 60 Animate Skeleton | | | | 41 || 41 Iskenderun's Batt | | | | 36 || 36 Ozocubu's Armour | | | | 1 || 1 Invok: Channel Magic | | | | 1 || 1 Use: Scroll | | 3 | 6 | 15 || 24 Potion | | | | 4 || 4 Stab: Sleeping | 2 | 2 | 3 | || 7 Eat: Chunk | 2 | 9 | 22 | 30 || 63 Ration | | | 1 | 7 || 8 Armor: Skin | | | 3 | 5 || 8 Dodge: Dodged | 4 | 13 | 69 | 179 || 265 Block: Other | | | | 29 || 29 Reflection | | | | 1 || 1 Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms, serial_curves, eino_curves_03, eino_curves_03, eino_curves_04, eino_curves_01 D:2: layout_basic, first_ration D:3: layout_rooms, tgw_sif, kennysheep_generic_room_14 D:4: layout_rooms, minmay_temple_entry_hall D:5: layout_loops_cross, nicolae_ossuary_entry_false_entrances, st_stairs_5, minmay_misc_feat_tiny D:6: layout_loops_cross, kiku_gazebo_pond_becter, serial_shops, shop_fountains, kennysheep_cross_bottleneck D:7: layout_cave_pods, gammafunk_temple_overflow_statue, uniq_duvessa D:8: layout_loops_cross, uniq_erica, uniq_maggie D:9: hangedman_screamer, layout_gridville, erik_lair_island, serial_shops, kennysheep_little_box D:10: layout_gridville, orc_0_dummy D:11: layout_loops_ring, uniq_urug, uniq_harold Lair:1: beast_lair_carwin_large_4, layout_small_grid, chequers_serial_rivers_room_a Lair:2: layout_gridlike, minmay_snake_entry_guardpost_small, ice2_lemuel Lair:3: layout_gridlike, nicolae_swamp_entry_splash_gauntlet, ebering_ghost_inner_flame, serial_bayou_crossing Lair:4: layout_roguey [special_room_bee], serial_bayou_lagoon_a, small_statue_intersection Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Reached skill level 1 in Fighting 162 | D:1 | Reached skill level 3 in Stealth 189 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 308 | D:1 | Learned a level 2 spell: Searing Ray 429 | D:1 | Reached skill level 4 in Stealth 610 | D:1 | You fall into a shaft and drop 1 floor! 619 | D:2 | Reached XP level 3. HP: 19/23 MP: 3/6 680 | D:2 | Reached skill level 2 in Fighting 722 | D:2 | Learned a level 3 spell: Dazzling Flash 1171 | D:1 | Reached skill level 1 in Hexes 1423 | D:2 | Noticed an ogre 1430 | D:2 | Killed an ogre 1430 | D:2 | Reached skill level 5 in Stealth 1430 | D:2 | Reached skill level 2 in Hexes 1430 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/7 1430 | D:2 | Reached XP level 5. HP: 34/34 MP: 2/8 1849 | D:2 | Reached skill level 3 in Hexes 3039 | D:3 | Reached XP level 6. HP: 28/39 MP: 0/9 3124 | D:3 | Found a shimmering blue altar of Sif Muna. 3132 | D:3 | Became a worshipper of Sif Muna the Loreminder 3437 | D:4 | Reached skill level 4 in Hexes 3525 | D:4 | Found a staircase to the Ecumenical Temple. 3530 | D:4 | Reached skill level 6 in Stealth 3931 | D:4 | Reached XP level 7. HP: 45/45 MP: 5/10 4025 | D:5 | Entered Level 5 of the Dungeon 4110 | D:5 | Reached skill level 5 in Conjurations 4178 | D:5 | Found a sand-covered staircase. 4256 | Ossuary | Entered an ossuary 4714 | Ossuary | Reached skill level 5 in Hexes 4963 | Ossuary | Reached * piety under Sif Muna 5895 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6254 | D:6 | Reached skill level 6 in Conjurations 6254 | D:6 | Reached XP level 8. HP: 50/50 MP: 11/11 6442 | D:6 | Reached skill level 3 in Dodging 6523 | D:6 | Reached skill level 6 in Hexes 6545 | D:6 | Noticed a hippogriff 6553 | D:6 | Killed a hippogriff 6553 | D:6 | Reached skill level 7 in Conjurations 7090 | D:6 | Reached skill level 8 in Conjurations 7096 | D:6 | Learned a level 4 spell: Fulminant Prism 7130 | D:6 | Found Isseqok's General Store. 7257 | D:6 | Reached XP level 9. HP: 47/54 MP: 12/12 7447 | D:7 | Reached ** piety under Sif Muna 7528 | D:7 | Noticed a two-headed ogre 7575 | D:7 | Reached skill level 9 in Conjurations 7606 | D:7 | Noticed Dowan 7757 | D:7 | Noticed Duvessa 8374 | D:7 | Reached skill level 3 in Spellcasting 8380 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 8677 | D:7 | Killed Duvessa 8677 | D:7 | Reached skill level 1 in Translocations 8686 | D:7 | Killed Dowan 8745 | D:7 | Reached skill level 4 in Spellcasting 8837 | D:7 | Found a glowing silver altar of Zin. 8838 | D:7 | Found a stormy altar of Qazlal. 8961 | D:8 | Reached skill level 2 in Translocations 9019 | D:8 | Noticed Erica 9115 | D:8 | Reached *** piety under Sif Muna 9115 | D:8 | Reached skill level 1 in Invocations 9285 | D:8 | Learned a level 2 spell: Shroud of Golubria 9365 | D:7 | Reached skill level 3 in Fighting 9833 | D:8 | Reached skill level 1 in Charms 10072 | D:8 | Noticed Maggie 10138 | D:9 | Noticed a gargoyle 10231 | D:9 | Noticed a troll 10247 | D:9 | Reached XP level 10. HP: 63/63 MP: 16/16 10268 | D:9 | Reached skill level 2 in Invocations 10288 | D:9 | Reached skill level 2 in Charms 10312 | D:9 | Reached skill level 5 in Spellcasting 10510 | D:9 | Found a staircase to the Lair. 10568 | D:9 | Reached skill level 3 in Invocations 10573 | D:9 | Learned a level 3 spell: Ozocubu's Armour 10758 | D:9 | Reached skill level 1 in Ice Magic 11006 | D:9 | Reached skill level 2 in Ice Magic 11008 | D:9 | Reached skill level 1 in Short Blades 11131 | D:9 | Reached **** piety under Sif Muna 11160 | D:9 | Reached skill level 3 in Ice Magic 11366 | D:9 | Reached skill level 2 in Short Blades 11973 | D:8 | Reached skill level 6 in Spellcasting 12056 | D:9 | Reached skill level 4 in Ice Magic 12185 | D:9 | Noticed a skeletal warrior 12431 | D:8 | Killed Erica 12431 | D:8 | Reached skill level 3 in Short Blades 12431 | D:8 | Reached skill level 3 in Translocations 12878 | D:9 | Killed a gargoyle 12878 | D:9 | Reached skill level 7 in Spellcasting 12878 | D:9 | Reached skill level 3 in Charms 12878 | D:9 | Reached XP level 11. HP: 67/67 MP: 21/21 12923 | D:9 | Killed a skeletal warrior 12923 | D:9 | Reached skill level 4 in Invocations 13336 | D:9 | Found Zonaheas's Food Boutique. 13493 | D:10 | Entered Level 10 of the Dungeon 13519 | D:9 | Reached skill level 4 in Charms 13609 | D:10 | Reached skill level 7 in Stealth 13774 | D:10 | Found a staircase to the Orcish Mines. 13843 | D:10 | Learned a level 1 spell: Animate Skeleton 14155 | D:10 | Noticed a two-headed ogre 14413 | D:10 | Reached skill level 8 in Spellcasting 14523 | D:10 | Reached skill level 1 in Necromancy 15033 | D:11 | Reached skill level 2 in Necromancy 15038 | D:11 | Noticed Harold 15475 | D:11 | Noticed Urug 15731 | Lair:1 | Entered Level 1 of the Lair of Beasts 15741 | Lair:1 | Reached ***** piety under Sif Muna 15806 | Lair:1 | Reached skill level 8 in Stealth 15806 | Lair:1 | Reached skill level 4 in Translocations 17388 | Lair:1 | Reached skill level 4 in Dodging 17388 | Lair:1 | Reached skill level 9 in Spellcasting 17815 | Lair:2 | Identified Sif Muna's Tome of Harmful Summoning {god gift} | (Sif Muna gifted it to you on level 2 of the Lair of | Beasts) 17815 | Lair:2 | Received a gift from Sif Muna 17861 | Lair:2 | Reached XP level 12. HP: 43/74 MP: 21/25 18157 | Lair:2 | Reached skill level 4 in Fighting 18290 | Lair:2 | Noticed an ice dragon 18311 | Lair:2 | Reached skill level 10 in Conjurations 18317 | Lair:2 | Killed an ice dragon 18470 | Lair:2 | Learned a level 5 spell: Iskenderun's Battlesphere 19171 | Lair:2 | Reached skill level 5 in Charms 19184 | Lair:2 | Found a staircase to the Snake Pit. 19323 | Lair:2 | Got an encrusted rapier 19511 | Lair:2 | Identified the +3 rapier "Loehehyu" {venom, rElec Dex-3 | SInv Stlth+} (You found it on level 2 of the Lair of | Beasts) 19801 | Lair:3 | Reached skill level 5 in Invocations 20155 | Lair:3 | Noticed a four-headed hydra 20157 | Lair:3 | Reached skill level 10 in Spellcasting 20163 | Lair:3 | Killed a four-headed hydra 20163 | Lair:3 | Reached skill level 6 in Charms 20297 | Lair:3 | Found a runed translucent door. 20298 | Lair:3 | Noticed Xiemaice's ghost (journeyman DrFE) 21142 | Lair:3 | Found a staircase to the Swamp. 21925 | Lair:4 | Reached skill level 7 in Charms 22540 | Lair:4 | Killed from afar by a meliai Vanquished Creatures An ice dragon (Lair:2) A hydra (Lair:3) Erica (D:8) A skeletal warrior (D:9) A black mamba (Lair:2) A gargoyle (D:9) A spiny frog (Lair:1) An ice statue (Lair:2) 2 rime drakes (Lair:2 Lair:4) 4 komodo dragons (Lair:2 Lair:3 Lair:4) A meliai (Lair:4) 2 trolls (D:9 D:10) 3 polar bears (Lair:2) 2 bog bodies (Lair:3) 4 hippogriffs (D:6 D:10 Lair:2 Lair:4) A hornet (D:11) 5 wraiths (D:9 D:8) 4 flying skulls (D:9) A vampire (D:10) A basilisk (Lair:2) 2 shadows (D:9) 6 yaks (Lair:2 Lair:1) 3 water moccasins (Lair:2 Lair:3) 2 swamp worms (Lair:3) 3 nagas (Lair:2) Duvessa (D:7) 5 porcupines (Lair:1 Lair:2 Lair:3) 3 ice beasts (Lair:2) 2 orc warriors (D:7 D:10) A phantom (D:8) 2 sky beasts (D:9 D:11) 33 wolves (D:8 D:9 Lair:1 Lair:3 Lair:4) 4 ogres (D:2 D:4 D:6 D:7) A centaur (D:8) 4 crocodiles (Lair:1 Lair:3 Lair:4) 3 big kobolds (D:6 D:8 D:10) 10 bullfrogs (D:6 D:7 D:8 Lair:1 Lair:2) Dowan (D:7) 3 wyvern skeletons (D:9) 3 scorpions (D:4 D:9 D:10) 7 killer bees (D:10 D:9 Lair:3) 5 electric eels (D:9 Lair:3) 20 wights (D:6 D:7 D:9 D:8 D:11) 7 howler monkeys (D:4 D:6 D:7 D:9) 3 bullfrog zombies (D:6 D:9) 4 crimson imps (D:7 D:8 D:10) 12 hounds (D:5 D:6 D:9 D:8 D:10) 2 centaur skeletons (D:9 D:11) 3 bullfrog skeletons (D:7 D:9) 3 orc priests (D:6) 2 jellies (D:9 D:10) 10 orc wizards (D:3 D:7 D:8 D:10) 2 iguanas (D:5 D:6) 6 worker ants (D:5 D:7 D:9) A killer bee zombie (D:9) A big kobold zombie (Ossuary) A hound zombie (D:9) 2 hound skeletons (D:4 D:6) 8 mummies (Ossuary) A howler monkey zombie (D:9) 4 worker ant zombies (D:7 D:8 D:9 D:11) 2 howler monkey skeletons (D:9) 8 adders (D:2 D:3 D:4 D:10) 6 gnolls (D:4 D:10) A shadow imp (D:9) 2 white imps (Lair:2) 2 oozes (D:1 D:6) 5 worms (D:2 D:3 D:5) 2 dart slugs (D:2 D:3) 6 leopard geckos (D:1 D:3) 38 orcs (D:2 D:3 D:6 D:7 D:8) 5 bats (D:1 D:2 D:3) 4 giant cockroaches (D:1 D:7 D:8) 6 hobgoblins (D:1 D:2 D:3) 6 jackals (D:3 D:9) 29 kobolds (D:1 D:2 D:3 D:6 D:8) 4 quokkas (D:3 D:6 D:7) 2 ball pythons (D:1 D:3) 6 frilled lizards (D:1 D:2 D:3) A giant cockroach zombie (D:6) A gnoll zombie (Ossuary) 2 goblins (D:1 D:3) 2 hobgoblin zombies (Ossuary) A jackal skeleton (D:3) 3 kobold zombies (Ossuary) A leopard gecko zombie (D:9) An orc zombie (Ossuary) A quokka skeleton (D:9) 3 quokka zombies (D:7 D:8 D:9) 14 rats (D:1 D:2 D:3) 398 creatures vanquished. Vanquished Creatures (collateral kills) A spiny frog (Lair:3) A polar bear (Lair:2) A porcupine (Lair:4) An ice beast (Lair:2) 3 wolves (Lair:1 Lair:3) A bullfrog (Lair:2) An orc (D:10) 9 creatures vanquished. Vanquished Creatures (others) 46 fulminant prisms (D:7 D:8 D:9 D:10 D:11) 4 fungi (Lair:2 Lair:3 Lair:4) 5 plants (Lair:4) 55 creatures vanquished. Grand Total: 462 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.8 | 40.0 | 23.7 | 1341.2 Dungeon | 66.5 | 65.7 | 5.8 | 38.2 | 24.1 | 1282.6 Lair | 29.4 | 29.9 | 3.2 | 41.7 | 25.2 | 1602.8 Ossuary | 4.2 | 4.4 | 0.0 | 55.8 | 7.3 | 939.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1908.0 Dungeon | 72.2 | 73.6 | 11.1 | N/A | 45.3 | 1257.5 Lair | 23.8 | 22.4 | 88.9 | N/A | 54.1 | 4129.0 Ossuary | 3.9 | 4.0 | 0.0 | N/A | 0.6 | 179.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18343 | 12185 | 39.9 | 306 | 101 | 24.8 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 179 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 74 | 46 | 38.3 | 22 | 3 | 12.0 D:4 | 304 | 0 | 0.0 | 8 | 0 | 0.0 D:5 | 129 | 40 | 23.7 | 4 | 2 | 33.3 D:6 | 1418 | 0 | 0.0 | 35 | 0 | 0.0 D:7 | 1176 | 223 | 15.9 | 29 | 2 | 6.5 D:8 | 612 | 1370 | 69.1 | 25 | 5 | 16.7 D:9 | 1273 | 4634 | 78.4 | 23 | 38 | 62.3 D:10 | 1642 | 0 | 0.0 | 41 | 0 | 0.0 D:11 | 659 | 0 | 0.0 | 9 | 0 | 0.0 Lair:1 | 1572 | 1260 | 44.5 | 11 | 13 | 54.2 Lair:2 | 3829 | 3083 | 44.6 | 17 | 14 | 45.2 Lair:3 | 3228 | 1046 | 24.5 | 21 | 7 | 25.0 Lair:4 | 2194 | 304 | 12.2 | 13 | 1 | 7.1 Ossuary | 0 | 179 | 100.0 | 0 | 16 | 100.0 +---------+---------+-------+---------+---------+-------