Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (console) character file. Game seed: 11830496040905237610 (classic levelgen) 7603 pentaxis93 the Covert (level 11, 0/67 HPs) Began as an Octopode Conjurer on June 18, 2020. Was a Priest of Cheibriados. Slain by a seven-headed hydra (6 damage) ... on level 1 of the Lair of Beasts. The game lasted 01:08:54 (13747 turns). pentaxis93 the Covert (Octopode Conjurer) Turns: 13747, Time: 01:08:54 Health: 0/67 AC: 5 Str: 13 XL: 11 Next: 17% Magic: 4/21 EV: 15 Int: 27 God: Cheibriados [***...] Gold: 436 SH: 0 Dex: 21 Spells: 10/24 levels left rFire + . . SeeInvis . b - +2 dagger {vorpal, rElec rF+ Str-4 Stlth+} rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . s - amulet of magic regeneration rElec + Reflect . O - +4 ring of protection rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++++++... (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.42/turn (no ring) (no ring) (no ring) @: very slightly contaminated, slowed, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Bend Time, Temporal Distortion, Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Cheibriados. Cheibriados was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Volcano. You collected 436 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 3.0 Fighting - Level 3.0 Dodging + Level 9.7 Stealth * Level 7.0 Spellcasting + Level 8.4 Conjurations - Level 4.5 Hexes - Level 4.4 Translocations + Level 8.5 Invocations - Level 4.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger f - Fulminant Prism Conj/Hex #####..... 4% 4 ##..... m - Iskenderun's Mystic Conj/Tloc #####... 4% 4 ##..... s - Searing Ray Conj ###### 1% 2 None z - Magic Dart Conj #### 1% 1 None X - Dazzling Flash Conj/Hex #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inventory: Hand Weapons b - the +2 dagger "Sutuff" (weapon) {vorpal, rElec rF+ Str-4 Stlth+} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from fire. It insulates you from electricity. It makes you more stealthy. Missiles f - 35 bolts i - 256 arrows o - 62 sling bullets v - 7 poisoned darts w - 8 boomerangs x - 6 javelins A - 4 atropa-tipped darts (quivered) Magical Staves a - an uncursed staff of wizardry {!a} (You found it on level 9 of the Dungeon) Jewellery q - an uncursed amulet of guardian spirit {unknown} (You found it on level 2 of the Dungeon) s - an amulet of magic regeneration (around mantle) (You found it on level 2 of the Dungeon) z - an uncursed amulet of guardian spirit {unknown} (You found it on level 4 of the Dungeon) B - a cursed amulet of inaccuracy {unknown} (You found it on level 5 of the Dungeon) O - a +4 ring of protection (left tentacle) (You found it on level 5 of the Dungeon) Wands F - a wand of disintegration (10) (You found it on level 8 of the Dungeon) Scrolls d - a scroll of enchant armour k - 8 scrolls of remove curse {@r2} m - 3 scrolls of fog p - 6 scrolls of blinking r - a scroll of magic mapping {unknown} t - 4 scrolls of teleportation {@r4} u - 2 scrolls of fear {unknown} y - 2 scrolls of immolation {!r} C - 2 scrolls of random uselessness D - 2 scrolls of enchant weapon {unknown} E - a scroll of amnesia {unknown} G - a scroll of holy word {unknown} H - a scroll of silence {!r} Potions c - a potion of lignification {unknown} e - 5 potions of curing {@q1} g - a potion of heal wounds {unknown} h - 2 potions of flight j - 2 potions of ambrosia l - 2 potions of stabbing {unknown} n - a potion of berserk rage {unknown} J - 2 potions of brilliance Comestibles I - 21 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:6 Lair (1/6) D:9 Volcano (visited) Orc: D:9-12 Altars: Cheibriados Gozag Hepliaklqana Okawaru Qazlal Sif Muna Wu Jian Yredelemnul The Shining One Annotations: D:4 3 runed translucent doors, puimuR's ghost, weakling DsBe D:7 Harold D:8 exclusion: hippogriff D:10 !Two-headed ogres, exclusion: 3 doors ######......#.####...#.. ###........†.....# .. ##..##.....♣....### . ###....##........## #....####..♣...♣..# ##...## ##.......## # #...## ##....♣....#.# ...#.# ##............### ...### #....####.......# ..######...#.....##..... ..# #...♣.##....x# #.... ..# #.....##....D# #### .## #....# #.✱<.## #.# .# #....# #....# ...# #### .#####...####...########..##..... ..........#P#.....##............. ................................. ................................. ...............#................ .........####...#................ ..P...#...###......##.#P...#..... You could see a seven-headed hydra and a friendly fulminant prism. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (moderately wounded) The searing ray hits the basilisk! The basilisk is severely wounded. (Press . to maintain the ray.) The searing ray misses the basilisk. The searing ray misses the basilisk. A water moccasin comes into view. The basilisk gazes at you. You are slowing down. The searing ray misses the basilisk. You finish channeling your searing ray. Your limbs are stiffening. The basilisk gazes at you. Your limbs have turned to stone. The basilisk gazes at you. You resist with some effort. You have turned to stone. The basilisk bites you! The basilisk bites you. The basilisk bites you. The basilisk bites you! The basilisk hisses menacingly. The basilisk bites you but does no damage. The basilisk bites you! x2 You turn to flesh and can move again. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded) The searing ray hits the basilisk! You kill the basilisk! Cheibriados appreciates the change of pace. (Press . to maintain the ray.) You start resting. Magic restored. The water moccasin is too close now for your liking. You start resting. All of the chunks of flesh in your inventory have rotted away. The water moccasin is too close now for your liking. A water moccasin is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you) The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The magic dart hits the water moccasin! The water moccasin is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The searing ray misses the water moccasin. (Press . to maintain the ray.) Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! You kill the water moccasin! Cheibriados thoroughly appreciates the change of pace. You can now inflict damage on those overly hasty. Cheibriados raises the support of your attributes as your movement slows. Magic restored. HP restored. i - 256 arrows (gained 21) Found a stone staircase leading down. You now have 423 gold pieces (gained 21). A hippogriff comes into view. Found a runed falchion. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (asleep) The magic dart hits the hippogriff. The hippogriff is lightly wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (lightly wounded) The magic dart hits the hippogriff. The hippogriff is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) The magic dart hits the hippogriff. The hippogriff is moderately wounded. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) The magic dart hits the hippogriff! The hippogriff is heavily wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (heavily wounded) The searing ray hits the hippogriff! The hippogriff is severely wounded. (Press . to maintain the ray.) The searing ray hits the hippogriff! You kill the hippogriff! Cheibriados appreciates the change of pace. You start resting. Magic restored. A spiny frog comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (asleep) The magic dart hits the spiny frog but does no damage. The spiny frog croaks. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog The magic dart hits the spiny frog but does no damage. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog The magic dart hits the spiny frog. The spiny frog is lightly wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) The searing ray hits the spiny frog! The spiny frog is moderately wounded. (Press . to maintain the ray.) Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) The searing ray misses the spiny frog. (Press . to maintain the ray.) The searing ray hits the spiny frog! The spiny frog is heavily wounded. The spiny frog stings you!! Okay, then. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the spiny frog. The spiny frog is heavily wounded. The spiny frog is knocked back by the mystic blast. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor, p - spiny frog You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the spiny frog. The spiny frog is severely wounded. The spiny frog is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * You are feeling hungry. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (severely wounded) The searing ray hits the spiny frog! The spiny frog is almost dead. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The searing ray hits the spiny frog! You kill the spiny frog! Cheibriados thoroughly appreciates the change of pace. * * * LOW MAGIC WARNING * * * You start resting. Your magical contamination has completely faded away. You see here a spiny frog corpse. You see here a hippogriff corpse. You butcher the hippogriff corpse. K - 6 chunks of flesh You see here a hippogriff skeleton. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. You start resting. Magic restored. HP restored. Found a scroll of identify. L - a scroll of identify {@r1} As you read the scroll of identify {@r1}, it crumbles to dust. J - 2 potions of brilliance You now have 436 gold pieces (gained 13). Found a stone staircase leading down. All of the chunks of flesh in your inventory have rotted away. You set off the alarm! A sentinel's mark forms upon you. You hear a loud, deep croak! x2; You hear an angry hiss. You hear a loud, deep croak! You hear a roar! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The searing ray hits the spiny frog! The spiny frog is moderately wounded. (Press . to maintain the ray.) A bullfrog comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) The searing ray hits the spiny frog. The spiny frog is heavily wounded. (Press . to maintain the ray.) The searing ray misses the spiny frog. The searing ray hits the spiny frog. The spiny frog is severely wounded. The spiny frog stings you! You are poisoned. The spiny frog poisons you! The searing ray hits the spiny frog! The spiny frog is almost dead. You finish channeling your searing ray. You feel sick. The spiny frog stings you! The spiny frog stings you. You feel sick. The bullfrog hits you! * * * LOW HITPOINT WARNING * * * The spiny frog stings you. * * * LOW HITPOINT WARNING * * * You can feel time thicken for a moment. You kill the bullfrog! Cheibriados thoroughly appreciates the change of pace. You kill the spiny frog! Cheibriados appreciates the change of pace. Your Spellcasting skill increases to level 7! You feel somewhat more hungry. You can no longer inflict damage on those overly hasty. Cheibriados lowers the support of your attributes as your movement quickens. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. A bullfrog comes into view. You feel sick. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog The searing ray hits the bullfrog! The bullfrog is severely wounded. (Press . to maintain the ray.) You feel sick. The searing ray hits the bullfrog! You kill the bullfrog! Cheibriados thoroughly appreciates the change of pace. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. The sentinel's mark upon you fades away. You feel sick. There is a staircase back to the Dungeon here. You start resting. You feel sick. x5 You are no longer poisoned. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The light around you dims momentarily. You feel yourself slow down. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the seven-headed hydra! The seven-headed hydra is lightly wounded. The seven-headed hydra is knocked back by the mystic blast. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the seven-headed hydra! The seven-headed hydra is moderately wounded. The seven-headed hydra is knocked back by the mystic blast. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast misses the seven-headed hydra. * * * LOW MAGIC WARNING * * * The seven-headed hydra completely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 | 3.0 Stealth | 3 4 5 6 9 | 9.7 Hexes | 1 2 3 4 | 4.5 Invocations | 1 2 3 5 6 8 | 8.5 Conjurations | 5 6 8 | 8.4 Dodging | 3 | 3.0 Evocations | 3 4 | 4.0 Spellcasting | 4 6 7 | 7.0 Translocations | 2 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 6 | | | || 6 Constrict | 2 | 1 | 2 | || 5 Dagger | 10 | 3 | 18 | || 31 Tentacles | | 1 | 4 | || 5 Cast: Magic Dart | 28 | 55 | 95 | 41 || 219 Searing Ray | 13 | 42 | 85 | 36 || 176 Iskenderun's Myst | | | | 7 || 7 Fulminant Prism | | | | 1 || 1 Invok: Slouch | | | | 3 || 3 Bend Time | | | | 1 || 1 Evoke: Wand | | | | 1 || 1 Use: Scroll | | 5 | 8 | 5 || 18 Stab: Sleeping | 1 | | | || 1 Eat: Chunk | 3 | 12 | 11 | 4 || 30 Armor: Skin | 2 | 1 | 14 | 4 || 21 Dodge: Dodged | 7 | 27 | 67 | 30 || 131 Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_corner_2, infiniplex_forest_zigzag_1, infiniplex_forest_diagonal, infiniplex_forest_lined_3, infiniplex_forest_lined_3_way, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_, infiniplex_forest_straight_4, first_ration, minmay_joined_circles D:3: layout_basic, grunt_temple_overflow_open, ebering_dispersal_statue_hall, cheibrodos_gnoll_hut D:4: minmay_door_path, layout_loops_ring, gammafunk_ghost_split D:5: layout_rooms, uniq_duvessa D:6: layout_loops_ring, minmay_temple_entry_grid D:7: layout_basic, uniq_harold D:8: layout_cave_pools, basic_altar D:9: layout_grid_maze, david_lair_generic D:10: layout_roguey [special_room_kobold], the_bakery, lightli_elemental_guards Lair:1: layout_hall_layers, nicolae_volcano_entry_vermiform, grunt_megastairs_4, infiniplex_staircase_pool, serial_bayou_shore_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Reached skill level 1 in Fighting 261 | D:1 | Reached skill level 3 in Stealth 404 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 408 | D:1 | Learned a level 2 spell: Searing Ray 632 | D:1 | Reached skill level 4 in Stealth 1116 | D:2 | Found a faded altar of an unknown god. 1167 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1172 | D:2 | Learned a level 3 spell: Dazzling Flash 1289 | D:2 | Reached skill level 1 in Hexes 1464 | D:2 | Reached skill level 2 in Fighting 1570 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/7 2141 | D:2 | Reached skill level 2 in Hexes 3146 | D:3 | Reached XP level 5. HP: 34/34 MP: 2/8 3333 | D:3 | Found a shimmering blue altar of Sif Muna. 3334 | D:3 | Found a hazy altar of Hepliaklqana. 3334 | D:3 | Found a snail-covered altar of Cheibriados. 3384 | D:3 | Found an ornate altar of the Wu Jian Council. 3384 | D:3 | Found an opulent altar of Gozag. 3388 | D:3 | Found a glowing golden altar of the Shining One. 3388 | D:3 | Found an iron altar of Okawaru. 3389 | D:3 | Found a basalt altar of Yredelemnul. 3399 | D:3 | Became a worshipper of Cheibriados the Contemplative 3971 | D:3 | Reached skill level 5 in Stealth 3971 | D:3 | Reached skill level 1 in Invocations 3971 | D:3 | Reached XP level 6. HP: 39/39 MP: 5/9 4136 | D:3 | Reached * piety under Cheibriados 4306 | D:3 | Reached skill level 5 in Conjurations 5338 | D:4 | Reached skill level 2 in Invocations 5356 | D:4 | Noticed puimuR's ghost (weakling DsBe) 5358 | D:4 | Noticed a yak 5375 | D:4 | Reached XP level 7. HP: 45/45 MP: 6/10 5415 | D:4 | Found a runed translucent gate. 5415 | D:4 | Found a runed translucent gate. 5417 | D:4 | Found a runed translucent gate. 5958 | D:5 | Entered Level 5 of the Dungeon 6010 | D:5 | Noticed Dowan 6031 | D:5 | Noticed Duvessa 6264 | D:5 | Reached skill level 6 in Stealth 6286 | D:5 | HP: 2/45 [gnoll (8)] 6292 | D:4 | Reached ** piety under Cheibriados 6677 | D:5 | Killed Duvessa 6677 | D:5 | Reached skill level 6 in Conjurations 6677 | D:5 | Reached skill level 3 in Invocations 7124 | D:5 | Killed Dowan 7842 | D:6 | Reached XP level 8. HP: 50/50 MP: 4/11 7862 | D:6 | Found a staircase to the Ecumenical Temple. 8291 | D:6 | Got a masterwork dagger 8292 | D:6 | Identified the cursed +2 dagger "Sutuff" {vorpal, rElec rF+ | Str-4 Stlth+} (You found it on level 6 of the Dungeon) 8374 | D:7 | Reached skill level 4 in Invocations 8564 | D:7 | Reached skill level 3 in Hexes 8597 | D:7 | Reached skill level 3 in Dodging 8597 | D:7 | Reached skill level 7 in Conjurations 8604 | D:7 | Reached *** piety under Cheibriados 9131 | D:7 | Noticed Harold 9251 | D:8 | Noticed a hippogriff 9414 | D:8 | Reached skill level 3 in Fighting 9414 | D:8 | Reached skill level 5 in Invocations 9526 | D:8 | Found a stormy altar of Qazlal. 9785 | D:9 | Reached skill level 8 in Conjurations 9785 | D:9 | Reached XP level 9. HP: 56/56 MP: 7/12 9815 | D:9 | Reached skill level 1 in Evocations 10023 | D:9 | Reached skill level 4 in Hexes 10035 | D:9 | Reached skill level 2 in Evocations 10376 | D:9 | Learned a level 4 spell: Fulminant Prism 10434 | D:9 | Reached **** piety under Cheibriados 10510 | D:9 | Reached skill level 3 in Spellcasting 10510 | D:9 | Reached skill level 6 in Invocations 10516 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast 10520 | D:9 | Reached skill level 3 in Evocations 10664 | D:9 | Reached skill level 1 in Translocations 10831 | D:9 | Found a staircase to the Lair. 11177 | D:9 | Reached skill level 4 in Spellcasting 11177 | D:9 | Reached skill level 2 in Translocations 11477 | D:10 | Entered Level 10 of the Dungeon 11479 | D:10 | Reached XP level 10. HP: 63/63 MP: 13/16 11495 | D:10 | Noticed a two-headed ogre 11546 | D:10 | Reached skill level 4 in Evocations 11610 | D:10 | Reached skill level 7 in Stealth 11880 | Lair:1 | Entered Level 1 of the Lair of Beasts 11915 | Lair:1 | Noticed a spiny frog 11975 | Lair:1 | Reached skill level 5 in Spellcasting 11975 | Lair:1 | Reached skill level 3 in Translocations 11975 | Lair:1 | Reached skill level 7 in Invocations 12070 | Lair:1 | Noticed a black mamba 12078 | Lair:1 | Killed a black mamba 12087 | Lair:1 | Found a dark tunnel. 12087 | Lair:1 | Noticed a lindwurm 12243 | Lair:1 | Killed a lindwurm 12243 | Lair:1 | Reached skill level 8 in Stealth 12243 | Lair:1 | Reached skill level 4 in Translocations 12253 | Volcano | Entered a volcano 12346 | Volcano | Noticed a salamander 12346 | Volcano | Noticed a salamander 12357 | Volcano | Killed a salamander 12358 | Volcano | Killed a salamander 12358 | Volcano | Reached skill level 9 in Stealth 12358 | Volcano | Reached skill level 6 in Spellcasting 12358 | Volcano | Reached skill level 8 in Invocations 12608 | Volcano | Noticed a salamander 12610 | Volcano | Noticed a hell hog 12610 | Volcano | Noticed a two-headed ogre 12956 | Lair:1 | Noticed a seven-headed hydra 13114 | Lair:1 | Reached XP level 11. HP: 51/67 MP: 16/20 13698 | Lair:1 | Reached skill level 7 in Spellcasting 13747 | Lair:1 | Slain by a seven-headed hydra Vanquished Creatures A lindwurm (Lair:1) 2 salamanders (Volcano) A black mamba (Lair:1) 2 spiny frogs (Lair:1) A komodo dragon (Lair:1) 5 hippogriffs (D:9 Lair:1) 7 yaks (D:9 Lair:1) A fire bat (Volcano) A basilisk (Lair:1) A water moccasin (Lair:1) A hell hound (Volcano) A porcupine (Lair:1) Duvessa (D:5) An ogre (D:9) 3 crocodiles (D:9 Lair:1) 3 centaurs (D:8 Volcano) A big kobold (D:7) 5 bullfrogs (D:8 D:10 Lair:1) Dowan (D:5) 2 scorpions (D:7 D:9) 9 killer bees (D:7 D:9 D:10) A howler monkey (D:4) An electric eel (Lair:1) 3 crimson imps (D:6 D:9) 2 quasits (D:8) 8 hounds (D:3 D:4 D:7 D:8 D:10) 3 orc wizards (D:5 D:7) A gnoll shaman (D:5) 4 orc priests (D:3 D:7 D:9) A centaur skeleton (D:10) 3 jellies (D:3 D:6 D:7) 3 iguanas (D:6 D:8) 6 gnolls (D:3 D:5 D:4) 15 adders (D:2 D:3 D:4 D:5 D:6) A shadow imp (D:8) 3 oozes (D:2 D:4) An adder skeleton (D:2) 2 adder zombies (D:6 D:8) 5 worms (D:2 D:3 D:5) 4 dart slugs (D:1 D:2) 3 leopard geckos (D:2 D:6) 19 orcs (D:3 D:4 D:5 D:6 D:7) 2 ball pythons (D:3 D:5) 8 bats (D:1 D:2) 7 giant cockroaches (D:1 D:2 D:3) 7 goblins (D:1 D:2 D:3) 5 hobgoblins (D:1 D:2 D:3) 5 jackals (D:3 D:4) 10 kobolds (D:1 D:2 D:3 D:7) 3 quokkas (D:2 D:3 D:6) 6 frilled lizards (D:1 D:2 D:4 D:5) A jackal zombie (D:5) A leopard gecko skeleton (D:8) 6 rats (D:1 D:2) 200 creatures vanquished. Vanquished Creatures (others) A fungus (Lair:1) A plant (Lair:1) 2 creatures vanquished. Grand Total: 202 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 35.5 | 29.4 | 1110.8 Dungeon | 86.4 | 86.1 | 3.4 | 32.9 | 31.7 | 1147.8 Lair | 10.9 | 11.1 | 1.1 | 48.9 | 19.1 | 1484.0 Volcano | 2.7 | 2.8 | 0.0 | 62.7 | 0.0 | 367.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 905.2 Dungeon | 88.0 | 88.0 | N/A | N/A | 45.9 | 498.9 Lair | 9.0 | 9.0 | N/A | N/A | 39.1 | 4248.0 Volcano | 3.0 | 3.0 | N/A | N/A | 15.0 | 1625.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6973 | 3889 | 35.8 | 175 | 25 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 125 | 8 | 6.0 | 28 | 5 | 15.2 D:3 | 163 | 101 | 38.3 | 23 | 3 | 11.5 D:4 | 248 | 4 | 1.6 | 13 | 2 | 13.3 D:5 | 220 | 224 | 50.5 | 17 | 2 | 10.5 D:6 | 205 | 0 | 0.0 | 9 | 0 | 0.0 D:7 | 593 | 0 | 0.0 | 23 | 0 | 0.0 D:8 | 424 | 0 | 0.0 | 10 | 0 | 0.0 D:9 | 1614 | 669 | 29.3 | 16 | 4 | 20.0 D:10 | 361 | 0 | 0.0 | 6 | 0 | 0.0 Lair:1 | 2990 | 1258 | 29.6 | 15 | 3 | 16.7 Volcano | 0 | 1625 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------