Dungeon Crawl Stone Soup version 0.26-a0-146-g24f6d3962c (console) character file. Game seed: 14255603569637687842 (classic levelgen) 275 pentaxis93 the Sneak (level 6, -1/39 HPs) Began as an Octopode Conjurer on June 29, 2020. Was an Initiate of Gozag. Slain by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:27:18 (5656 turns). pentaxis93 the Sneak (Octopode Conjurer) Turns: 5656, Time: 00:27:19 Health: -1/39 AC: 1 Str: 8 XL: 6 Next: 25% Magic: 3/10 EV: 13 Int: 18 God: Gozag Gold: 253 SH: 0 Dex: 10 (13) Spells: 4/11 levels left rFire . . . SeeInvis . a - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . v - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 295 gold pieces. You paid 42 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0(1.4) Fighting + Level 0.7(0.1) Short Blades - Level 2.0(1.4) Dodging - Level 4.6(4.0) Stealth * Level 3.2(2.6) Spellcasting - Level 4.2(3.6) Conjurations - Level 2.3(1.8) Hexes + Level 1.5(1.0) Transmutations + Level 1.2(0.6) Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 12% 1 #...... s - Searing Ray Conj ###... 6% 2 ##..... z - Magic Dart Conj ###. 3% 1 #...... X - Dazzling Flash Conj/Hex ##.... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 17% 2 ##..... Spider Form Tmut/Pois #......... 38% 3 ###.... Fulminant Prism Conj/Hex ##........ 50% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 #####.. Ice Form Ice/Tmut #....... 80% 4 #####.. Blade Hands Tmut #......... 97% 5 ######. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) (You took it off an orc wizard on level 4 of the Dungeon) d - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) h - a +1 spear of venom (You found it on level 1 of the Dungeon) w - a +1 long sword of venom (You found it on level 3 of the Dungeon) x - a +0 dagger of electrocution (You found it on level 3 of the Dungeon) Missiles c - 125 stones (quivered) k - 30 sling bullets n - 70 arrows y - 16 bolts Armour v - a +0 hat (worn) (You found it on level 3 of the Dungeon) Jewellery e - an uncursed ring of wizardry {unknown} (You found it on level 1 of the Dungeon) u - an uncursed ring of stealth {unknown} (You found it on level 3 of the Dungeon) z - an uncursed ring of resist corrosion {unknown} (You found it on level 4 of the Dungeon) Wands f - a wand of acid (5) (You found it on level 4 of the Dungeon) A - a wand of flame (10) (You found it on level 4 of the Dungeon) Scrolls l - a scroll of teleportation {@r4} o - 2 scrolls of enchant weapon {unknown} p - a scroll of remove curse {unknown} q - 4 scrolls of identify {unknown} s - a scroll of amnesia {unknown} t - a scroll of random uselessness {unknown} B - a scroll of fear C - a scroll of magic mapping {unknown} Potions g - 2 potions of heal wounds {unknown} i - a potion of flight {unknown} j - 2 potions of might {unknown} m - a potion of stabbing {unknown} r - a potion of degeneration {!q} Comestibles b - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Gozag Qazlal Trog Annotations: D:4 Eustachio, Pikel .........## ......... ....... ..... ... #h# #.# #.# #.# #.######### #....xY...# #########.# #.# #.░░░+░░░ #.░.....░ #.░.....░ #.░.....░ #.'..>..░ ##░.....░ ░.....░ ######░.....░ You could see an ice beast. Message History There is an open door here. The phantom blinks! The phantom blinks! The phantom blinks! There is a stone staircase leading up here. No other missiles available. Use F to throw any item. No other missiles available. Use F to throw any item. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom The magic dart hits the phantom. The phantom is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The magic dart hits the phantom but does no damage. The phantom is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The magic dart hits the phantom but does no damage. The phantom is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The magic dart hits the phantom. The phantom is lightly damaged. The phantom blinks! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The magic dart hits the phantom. The phantom is lightly damaged. The phantom closely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the phantom. You squeeze the phantom, but do no damage. The phantom is lightly damaged. The phantom hits you! You hit the phantom but do no damage. The phantom is lightly damaged. The phantom hits you! The phantom blinks! You climb downwards. Level annotation: Pikel There is a stone staircase leading up here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. HP restored. There is a stone staircase leading up here. There is an open door here. There is an open door here. You open the door. Eustachio the Magnificent comes into view. He is wielding a +0 rapier and carrying a wand of random effects (16). Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel Here: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying a wand of random effects (16) (asleep) The floor. There is a collapsed entrance here. You open the door. There is an open door here. You open the door. There is an open door here. o - 2 scrolls labeled QIREVV OQIMAOC (gained 1) There is an open door here. There is an open door here. You now have 199 gold pieces (gained 12). There is an open door here. Found a stormy altar of Qazlal. Found a pair of gloves. You now have 208 gold pieces (gained 9). Things that are here: a +0 scale mail; a +0 club You now have 215 gold pieces (gained 7). You now have 221 gold pieces (gained 6). Things that are here: a +0 ring mail; 5 boomerangs; a +0 hand axe You open the door. There is an open door here. There is an open door here. c - 125 stones (gained 14) There is an open door here. There is an open door here. Pikel is too close now for your liking. An adder comes into view. There is an open door here. There is an open door here. You are feeling hungry. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) There is an open door here. Found 5 javelins. You open the door. A worker ant comes into view. There is an open door here. The helpless worker ant fails to defend itself. You puncture the worker ant! You drain the worker ant. You grab the worker ant. You squeeze the worker ant. You kill the worker ant! You feel your strength returning. Your base Spellcasting skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 13. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. You now have 226 gold pieces (gained 5). There is an open door here. There is an open door here. There is an open door here. There is an open door here. The slave is too close now for your liking. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) Pikel is too close now for your liking. Pikel shouts! You hear a shout! x3 There is an open door here. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. There is an open door here. You are feeling very hungry. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a pair of boots. There is a stone staircase leading down here. You climb downwards. Level annotation: Eustachio, Pikel There is a stone staircase leading up here. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. An adder skeleton comes into view. There is a stone staircase leading up here. Found a stone staircase leading down. The helpless adder skeleton fails to defend itself. You puncture the adder skeleton! You grab the adder skeleton. The adder skeleton is severely damaged. You constrict the adder skeleton. The adder skeleton barely misses you. You hit the adder skeleton. You squeeze the adder skeleton. You destroy the adder skeleton! There is a stone staircase leading up here. You climb upwards. Level annotation: Eustachio, Pikel There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +2 dagger of speed. You see here 5 gold pieces. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 dagger of speed (wandering, hasn't noticed you) The magic dart hits the orc. The orc is severely wounded. The orc shouts! You hear a shout! x2 Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 dagger of speed (severely wounded) The magic dart hits the orc. The orc is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 dagger of speed (almost dead) The magic dart hits the orc. You kill the orc! An orc comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc The magic dart hits the orc. The orc is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc (heavily wounded) The magic dart hits the orc. The orc is almost dead. An orc comes into view. It is wielding a +0 short sword. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc (almost dead) The magic dart hits the orc. You kill the orc! The orc becomes distracted by the nearby gold, dreaming of imaginary riches. The orc is no longer distracted by gold. The orc hits you with a +0 short sword. Things that are here: 6 gold pieces; a +2 dagger of speed You hit the orc but do no damage. You grab the orc. You squeeze the orc. The orc is severely wounded. You constrict the orc. You kill the orc! Your base Evocations skill increases to level 1! You start resting. You are near starving! You now have 231 gold pieces (gained 5). You eat one of the 2 rations {@e1}. That ration really hit the spot! You now have 237 gold pieces (gained 6). You see here a +2 dagger of speed. You now have 249 gold pieces (gained 12). Things that are here: a +0 short sword; a +0 scale mail Okay, then. You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Magic restored. A howler monkey comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (asleep) The magic dart hits the howler monkey. The howler monkey is lightly wounded. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (lightly wounded) The magic dart hits the howler monkey. The howler monkey is lightly wounded. You hit the howler monkey. Your grab misses the howler monkey. You squeeze the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear a shout! x5 You hit the howler monkey. You drain the howler monkey. Your grab misses the howler monkey. The howler monkey is severely wounded. The howler monkey hits you. x2 You closely miss the howler monkey. You grab the howler monkey. The howler monkey is severely wounded. You constrict the howler monkey. The howler monkey hits you. You hit the howler monkey but do no damage. You drain the howler monkey. The howler monkey is almost dead. You constrict the howler monkey. The howler monkey barely misses you. You hit the howler monkey. You kill the howler monkey! You feel your intelligence returning. You now have 253 gold pieces (gained 4). You start resting. An ice beast comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray misses the ice beast. You finish channeling your searing ray. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Your body crumbles into a pile of gold. Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 | 4.6 Hexes | 1 2 | 2.3 Transmutations | 1 | 1.5 Spellcasting | 3 | 3.2 Evocations | 1 | 1.2 Short Blades | | 0.7 Dodging | | 2.0 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | 53 || 69 Tentacles | 3 | 8 || 11 Constrict | 3 | 12 || 15 Cast: Magic Dart | 28 | 74 || 102 Searing Ray | 3 | 9 || 12 Use: Scroll | | 2 || 2 Potion | | 3 || 3 Stab: Sleeping | 2 | 7 || 9 Eat: Chunk | 2 | 6 || 8 Ration | | 3 || 3 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 15 | 44 || 59 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_basic D:3: layout_basic, tgw_trog, chequers_ecumenical_altar_island, grunt_gozag_breadcrumbs D:4: layout_gridville, nicolae_qazlal_style_of_elements, first_ration, lightli_ossuary_entry_decrepit_ruins, uniq_pikel, uniq_eustachio D:5: layout_loops_ring, old_standard_altar, temple_green, vehumet_altar_wand_db Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached skill level 1 in Fighting 337 | D:1 | Reached skill level 3 in Stealth 382 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 408 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:2 | Reached skill level 4 in Stealth 1358 | D:2 | Reached XP level 3. HP: 18/23 MP: 1/6 1431 | D:2 | Learned a level 3 spell: Dazzling Flash 1443 | D:2 | Reached skill level 1 in Hexes 1800 | D:1 | Reached XP level 4. HP: 20/28 MP: 1/7 2295 | D:2 | Reached skill level 2 in Hexes 3030 | D:3 | Noticed a moth of wrath 3033 | D:3 | Found a bloodstained altar of Trog. 3372 | D:3 | Found an opulent altar of Gozag. 3443 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 3528 | D:3 | Learned a level 1 spell: Beastly Appendage 3544 | D:3 | Found a faded altar of an unknown god. 3721 | D:4 | Noticed a slave 3721 | D:4 | Noticed a slave 3721 | D:4 | Noticed a slave 3722 | D:4 | Noticed Pikel 3902 | D:4 | Reached XP level 5. HP: 28/34 MP: 4/8 3970 | D:4 | Reached skill level 2 in Fighting 4289 | D:4 | Reached skill level 1 in Transmutations 4851 | D:4 | Noticed a phantom 5068 | D:4 | Noticed Eustachio 5174 | D:4 | Found a stormy altar of Qazlal. 5175 | D:4 | Noticed a fire elemental 5175 | D:4 | Noticed an air elemental 5175 | D:4 | Noticed a water elemental 5313 | D:4 | Reached skill level 3 in Spellcasting 5313 | D:4 | Reached XP level 6. HP: 39/39 MP: 10/10 5504 | D:5 | Entered Level 5 of the Dungeon 5572 | D:5 | Reached skill level 1 in Evocations 5602 | D:5 | Found a staircase to the Ecumenical Temple. 5651 | D:5 | Noticed an ice beast 5656 | D:5 | Slain by an ice beast Vanquished Creatures A howler monkey (D:5) A bullfrog skeleton (D:4) 2 orc wizards (D:4) A worker ant (D:4) 4 gnolls (D:2 D:1) 2 adders (D:2) An adder skeleton (D:5) A worm (D:3) A dart slug (D:2) 11 orcs (D:4 D:5) 2 giant cockroaches (D:1 D:2) 4 goblins (D:1 D:2) 5 hobgoblins (D:1 D:2) 3 ball pythons (D:1 D:3) 5 bats (D:1 D:2 D:3) 3 frilled lizards (D:1 D:2 D:3) 5 kobolds (D:1 D:2 D:3) 15 rats (D:1 D:2 D:3) 67 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.6 | 30.9 | 34.0 | 1034.4 Dungeon | 100.0 | 100.0 | 8.6 | 30.9 | 34.0 | 1034.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 385 | 9 | 2.3 | 62 | 5 | 7.5 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 93 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 9 | 9 | 50.0 | 7 | 5 | 41.7 D:4 | 173 | 0 | 0.0 | 12 | 0 | 0.0 D:5 | 69 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------