Dungeon Crawl Stone Soup version 0.26-a0-149-g49b1be5409 (console) character file. Game seed: 11480301243286923605 (classic levelgen) 5062 pentaxis93 the Devout (level 10, -12/60 HPs) Began as an Octopode Conjurer on June 30, 2020. Was a Priest of Zin. Mangled by a gargoyle ... wielding a +0 morningstar (22 damage) ... on level 8 of the Dungeon. The game lasted 00:54:18 (9954 turns). pentaxis93 the Devout (Octopode Conjurer) Turns: 9954, Time: 00:54:18 Health: -12/60 AC: 1 Str: 10 XL: 10 Next: 56% Magic: 3/19 EV: 18 Int: 31 God: Zin [***...] Gold: 341 SH: 6 Dex: 22 Spells: 7/21 levels left rFire . . . SeeInvis . a - +5 hand axe {flame, Dex+4} rCold + . . Faith . m - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . A - amulet of magic regeneration rElec . Harm . C - ring of protection from cold rCorr + I - +6 ring of intelligence MR ..... z - +6 ring of intelligence Stlth +++++..... R - ring of resist corrosion HPRegen 0.20/turn D - +6 ring of dexterity MPRegen 0.41/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Recite, Vitalisation, Imprison, Donate Gold, Renounce Religion You were on level 8 of the Dungeon. You worshipped Zin. Zin was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 378 gold pieces. You donated 37 gold pieces to Zin. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0 Fighting + Level 5.5 Dodging - Level 6.0 Stealth + Level 5.8 Shields * Level 6.3 Spellcasting - Level 6.2 Conjurations - Level 5.0 Hexes + Level 4.1 Translocations + Level 6.7 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger f - Fulminant Prism Conj/Hex #####..... 4% 4 ##..... m - Iskenderun's Mystic Conj/Tloc #####... 6% 4 ##..... s - Searing Ray Conj #####. 1% 2 None z - Magic Dart Conj #### 1% 1 None X - Dazzling Flash Conj/Hex #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inventory: Hand Weapons a - the +5 hand axe of the Warrior-Mage (weapon) {flame, Dex+4} (You found it on level 6 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). v - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) J - a +0 rapier (You took it off Duvessa on level 7 of the Dungeon) Missiles c - 99 bolts i - 390 stones k - 51 sling bullets l - 163 arrows o - 5 atropa-tipped darts F - 5 boomerangs (quivered) L - a throwing net {=f} Armour m - a +0 buckler (worn) (You found it on level 4 of the Dungeon) Jewellery z - a +6 ring of intelligence (on tentacle) (You found it on level 4 of the Dungeon) A - an amulet of magic regeneration (around mantle) (You took it off an orc on level 5 of the Dungeon) C - a ring of protection from cold (left tentacle) (You found it on level 1 of the Dungeon) D - a +6 ring of dexterity (on tentacle) (You took it off an orc wizard on level 5 of the Dungeon) I - a +6 ring of intelligence (right tentacle) (You found it on level 3 of the Dungeon) R - a ring of resist corrosion (on tentacle) (You found it on level 5 of the Dungeon) Wands r - a wand of flame (17) (You took it off an orc on level 5 of the Dungeon) Scrolls f - 2 scrolls of remove curse {@r2} h - 2 scrolls of fog j - 4 scrolls of teleportation {@r4} q - a scroll of immolation {unknown} w - 5 scrolls of identify {@r1} x - 2 scrolls of magic mapping y - a scroll of amnesia {unknown} G - a scroll of fear {unknown} Potions d - 2 potions of resistance e - 2 potions of ambrosia g - 5 potions of curing {@q1} n - 2 potions of might p - a potion of stabbing {unknown} s - 3 potions of brilliance t - 2 potions of cancellation u - a potion of heal wounds {unknown} B - a potion of degeneration {unknown} E - a potion of berserk rage {unknown} H - a potion of mutation {unknown} Comestibles b - 10 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Ashenzari Cheibriados Makhleb Okawaru Qazlal Trog Vehumet Xom Yredelemnul Zin Portals: Abyss: D:6 Annotations: D:6 2 transporters, libidonplus's ghost, novice VSTm D:7 exclusion: 2 slaves #.#........# #.# #.#####.#. #.#........# #.# #.#####.#. #.#........# #.# #.......#. #.##.......########'###########. #.##.......#.........#....... .. #.....#.###..........#....... . #.....#...#..........#....... #.....###.#.................. #.........#..........#....... #......####..........#....... .. #####.....#....x9....#########.. ##†##.#.#######.## #.. ###.#..#.# #.##########.. #...#<.#.#######.....9....... #.###)).......########.####.. #.............# ####..###.. #####.........# ###......9..# #.........# #...▒▒...▒▒.9 #.........###.▒▒▒8...8▒▒▒ #.(.[.....##..▒ ▒▒..)▒▒8▒ #.........##.▒▒▒+.....'▒▒ You could see a gargoyle. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) The searing ray hits the hound! You kill the hound! (Press . to maintain the ray.) A centaur zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (wandering, hasn't noticed you) The magic dart hits the centaur zombie. The centaur zombie is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (lightly damaged) The magic dart hits the centaur zombie. The centaur zombie is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (lightly damaged) The magic dart hits the centaur zombie. The centaur zombie is moderately damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (moderately damaged) The magic dart hits the centaur zombie. The centaur zombie is heavily damaged. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (heavily damaged) The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. (Press . to maintain the ray.) You block the centaur zombie's attack. The searing ray hits the centaur zombie. You destroy the centaur zombie! Zin accepts your kill. Your Spellcasting skill increases to level 6! Things that are here: a cursed +0 falchion; a +0 robe You see here a hound corpse. You butcher the hound corpse. K - 3 chunks of flesh (gained 2) You see here a hound skeleton. Things that are here: a cursed +0 falchion; a +0 robe You start resting. The orc warrior is too close now for your liking. Press: ? - help, v - describe, . - travel Here: an orc warrior, wielding a +1 long sword of electrocution, wearing a +0 chain mail and quivering 14 stones (wandering, hasn't noticed you) The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +1 long sword of electrocution, wearing a +0 chain mail and quivering 14 stones (wandering, hasn't noticed you) The magic dart hits the orc warrior but does no damage. The orc warrior shouts! The orc warrior throws a stone. The stone misses you. Found a ration. There is a stone staircase leading up here. The orc warrior throws a stone. The stone barely misses you. You climb upwards. Level annotation: exclusion: 2 slaves There is a stone staircase leading down here. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 mace The searing ray hits the gargoyle but does no damage. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the gargoyle! The gargoyle is moderately damaged. Your fulminant prism explodes! The blast of energy engulfs the gargoyle!! You destroy the gargoyle! Your Translocations skill increases to level 3! You start resting. A gargoyle comes into view. It is wielding a +0 mace. You climb upwards. Level annotation: exclusion: 2 slaves There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You start resting. Some of the chunks of flesh in your inventory have rotted away. HP restored. You climb downwards. There is a stone staircase leading up here. You see here a stone. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. You hear a shout! Your fulminant prism crackles loudly. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre. The two-headed ogre is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is severely wounded. * * * LOW MAGIC WARNING * * * You are feeling hungry. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! Your fulminant prism crackles loudly. You hit the two-headed ogre. You burn the two-headed ogre. The two-headed ogre is almost dead. You block the two-headed ogre's attack. The two-headed ogre misses you. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! You kill the two-headed ogre! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a +0 ring mail The magic dart hits the orc priest. The orc priest is moderately wounded. * * * LOW MAGIC WARNING * * * The orc priest casts a cantrip, but nothing happens. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a +0 ring mail (moderately wounded) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. * * * LOW MAGIC WARNING * * * The orc priest barely misses you. You hit the orc priest. You burn the orc priest. You grab the orc priest. The orc priest is severely wounded. You constrict the orc priest, but do no damage. The orc priest escapes! The orc priest barely misses you. There is a stone staircase leading up here. You see here a stone. The orc warrior throws a stone. The stone hits you!! You block the orc priest's attack. You climb upwards. Level annotation: exclusion: 2 slaves There is a stone staircase leading down here. You completely miss the orc priest. You grab the orc priest. You squeeze the orc priest. The orc priest is almost dead. You constrict the orc priest. You kill the orc priest! You see here a +0 ring mail. There is a stone staircase leading down here. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Magic restored. All of the chunks of flesh in your inventory have rotted away. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 mace The searing ray hits the gargoyle but does no damage. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the gargoyle but does no damage. The gargoyle hurls a stone arrow at you. You block the stone arrow. Your fulminant prism explodes! The blast of energy engulfs the gargoyle! The gargoyle is moderately damaged. The searing ray hits the gargoyle! The gargoyle is almost destroyed. The searing ray hits the gargoyle but does no damage. The gargoyle is almost destroyed. You finish channeling your searing ray. You slash the gargoyle! You burn the gargoyle. You destroy the gargoyle! Your Translocations skill increases to level 4! You already know all available spells. Unknown command. You see here a +0 mace. You see here a +0 mace. Magic restored. A gargoyle comes into view. It is wielding a +0 morningstar. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor, f - you Okay, then. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 morningstar (wandering, hasn't noticed you) The magic dart hits the gargoyle but does no damage. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target cursor, p - gargoyle You conjure a prism of explosive energy! A fulminant prism comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 morningstar The searing ray hits the gargoyle but does no damage. (Press . to maintain the ray.) The gargoyle hurls a stone arrow at you. You block the stone arrow. Your fulminant prism crackles loudly. The searing ray hits the gargoyle! The gargoyle is moderately damaged. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Your fulminant prism explodes! The blast of energy engulfs the gargoyle! The gargoyle is severely damaged. The searing ray hits the gargoyle. The gargoyle is severely damaged. The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. You finish channeling your searing ray. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 morningstar (severely damaged) The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. (Press . to maintain the ray.) The gargoyle hurls a stone arrow at you. The stone arrow hits you!! The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! * * * LOW HITPOINT WARNING * * * The gargoyle hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle is severely damaged. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Okay, then. Unknown command. Okay, then. Unknown command. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle is severely damaged. * * * LOW MAGIC WARNING * * * The gargoyle hits you with a +0 morningstar!! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 5 6 | 6.0 Hexes | 1 2 3 4 5 | 5.0 Invocations | 1 2 3 4 6 | 6.7 Shields | 2 4 5 | 5.8 Spellcasting | 3 4 5 6 | 6.3 Conjurations | 5 6 | 6.2 Dodging | 3 4 5 | 5.5 Translocations | 1 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Constrict | 10 | 14 | 14 | 2 || 40 Unarmed | 1 | | | || 1 Club | 7 | | | || 7 Tentacles | 7 | 8 | 18 | 1 || 34 Dagger | 31 | 20 | | || 51 Hand axe | | 40 | 66 | 4 || 110 Throw: Stone | | 3 | | || 3 Cast: Magic Dart | 40 | 12 | 95 | 19 || 166 Searing Ray | 3 | 10 | 50 | 15 || 78 Fulminant Prism | | | 2 | 6 || 8 Iskenderun's Myst | | | | 4 || 4 Invok: Recite | 1 | 8 | 2 | || 11 Vitalisation | | | 1 | || 1 Use: Scroll | | 10 | 3 | || 13 Stab: Sleeping | 8 | 8 | 7 | || 23 Eat: Chunk | 4 | 2 | 7 | 3 || 16 Ration | | 2 | 2 | || 4 Armor: Skin | 5 | 6 | 4 | 1 || 16 Dodge: Dodged | 20 | 44 | 55 | 13 || 132 Block: Buckler | | | 26 | 7 || 33 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, minmay_vboxes D:2: layout_basic, overflow_temple_1_default, grunt_temple_overflow_open, grunt_ministairs_6, uniq_natasha D:3: layout_loops_ring, led_xom_imps, cheibriados_altar_1, uniq_robin D:4: layout_loops_cross D:5: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, first_ration D:6: layout_cave_pools, okawaru_metal_pillars_1_2, gammafunk_ghost_abyssal_escape, uniq_blork_the_orc D:7: layout_basic, minmay_temple_entry_overgrown, the_bakery, uniq_pikel, uniq_duvessa D:8: cheibrodos_statue_roulette, layout_basic, trog_ov_bears_minmay Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:1 | Reached skill level 1 in Fighting 171 | D:1 | Reached skill level 3 in Stealth 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 180 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:1 | Reached skill level 4 in Stealth 818 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 823 | D:1 | Learned a level 3 spell: Dazzling Flash 1283 | D:2 | Found a glowing silver altar of Zin. 1405 | D:2 | Reached skill level 1 in Hexes 1471 | D:2 | Became a worshipper of Zin the Law-Giver 1471 | D:2 | Reached * piety under Zin 1824 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 1856 | D:2 | Found a shattered altar of Ashenzari. 1859 | D:2 | Found a radiant altar of Vehumet. 1859 | D:2 | Found a basalt altar of Yredelemnul. 1859 | D:2 | Found a burning altar of Makhleb. 1860 | D:2 | Noticed Natasha 1873 | D:2 | Reached skill level 2 in Hexes 1873 | D:2 | Reached skill level 1 in Invocations 2156 | D:2 | Killed Natasha 2156 | D:2 | Reached skill level 2 in Fighting 2307 | D:2 | Reached XP level 5. HP: 34/34 MP: 8/8 2554 | D:2 | Noticed Natasha 2562 | D:2 | Killed Natasha 2812 | D:3 | Found a shimmering altar of Xom. 2818 | D:3 | Reached skill level 3 in Hexes 2820 | D:3 | Reached skill level 2 in Invocations 2831 | D:3 | Reached XP level 6. HP: 39/39 MP: 3/9 3174 | D:3 | Noticed Robin 3213 | D:3 | Reached skill level 5 in Stealth 3418 | D:3 | Killed Robin 3603 | D:3 | Found a snail-covered altar of Cheibriados. 4271 | D:4 | Reached ** piety under Zin 4753 | D:5 | Entered Level 5 of the Dungeon 4774 | D:4 | Reached skill level 4 in Hexes 4774 | D:4 | Reached skill level 3 in Invocations 4774 | D:4 | Reached XP level 7. HP: 40/45 MP: 3/10 4978 | D:5 | Found a stormy altar of Qazlal. 5075 | D:5 | Reached skill level 1 in Shields 5527 | D:5 | Reached skill level 2 in Shields 5656 | D:5 | Reached skill level 3 in Spellcasting 5709 | D:5 | Reached skill level 6 in Stealth 5883 | D:5 | Reached XP level 8. HP: 39/50 MP: 8/12 6047 | D:5 | Reached skill level 3 in Shields 6416 | D:6 | Noticed Blork the orc 6421 | D:6 | Killed Blork the orc 6421 | D:6 | Reached skill level 4 in Invocations 6544 | D:6 | Reached skill level 5 in Conjurations 6585 | D:6 | Reached skill level 4 in Spellcasting 6843 | D:5 | Reached skill level 3 in Dodging 7020 | D:6 | Found an iron altar of Okawaru. 7193 | D:6 | Found a transporter. 7200 | D:6 | Noticed a worldbinder 7238 | D:6 | Noticed libidonplus's ghost (novice VSTm) 7513 | D:6 | Found a transporter. 7599 | D:6 | Noticed an ancient zyme 7609 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 7697 | D:6 | Reached skill level 4 in Shields 7697 | D:6 | Reached XP level 9. HP: 45/54 MP: 9/16 7712 | D:6 | Got a twisted hand axe 7713 | D:6 | Identified the +5 hand axe of the Warrior-Mage {flame, | Dex+4} (You found it on level 6 of the Dungeon) 7802 | D:7 | Reached skill level 5 in Spellcasting 7807 | D:7 | Reached skill level 5 in Invocations 7960 | D:7 | Reached skill level 5 in Hexes 8106 | D:7 | Noticed Duvessa 8277 | D:7 | Reached skill level 4 in Dodging 8540 | D:7 | Noticed Dowan 8551 | D:7 | Killed Duvessa 8553 | D:7 | Killed Dowan 8697 | D:8 | Reached *** piety under Zin 8776 | D:8 | Reached skill level 6 in Conjurations 8809 | D:8 | Reached skill level 5 in Shields 8815 | D:8 | Learned a level 4 spell: Fulminant Prism 8844 | D:8 | Learned a level 4 spell: Iskenderun's Mystic Blast 8850 | D:8 | Found a bloodstained altar of Trog. 9330 | D:8 | Noticed a gargoyle 9343 | D:8 | Noticed a gargoyle 9344 | D:8 | Killed a gargoyle 9344 | D:8 | Reached skill level 1 in Translocations 9344 | D:8 | Reached skill level 6 in Invocations 9344 | D:8 | Reached XP level 10. HP: 60/60 MP: 11/18 9345 | D:8 | Noticed a gargoyle 9346 | D:8 | Noticed a two-headed ogre 9456 | D:8 | Reached skill level 2 in Translocations 9506 | D:8 | Reached skill level 5 in Dodging 9625 | D:8 | Reached skill level 6 in Spellcasting 9664 | D:8 | Killed a gargoyle 9664 | D:8 | Reached skill level 3 in Translocations 9672 | D:8 | Noticed a gargoyle 9769 | D:8 | Killed a two-headed ogre 9906 | D:8 | Killed a gargoyle 9906 | D:8 | Reached skill level 4 in Translocations 9928 | D:8 | Noticed a gargoyle 9954 | D:8 | Mangled by a gargoyle Vanquished Creatures A two-headed ogre (D:8) 3 gargoyles (D:8) A spriggan (D:7) A steam dragon (D:8) Duvessa (D:7) 2 black bears (D:8) 3 ice beasts (D:5 D:7) A phantom (D:6) 3 sky beasts (D:5 D:6) 2 ogres (D:5 D:7) 2 centaurs (D:5 D:8) Blork the orc (D:6) A bullfrog (D:7) A gnoll sergeant (D:8) Dowan (D:7) 2 scorpions (D:6 D:7) 4 killer bees (D:8) 5 wights (D:7 D:8) A howler monkey (D:6) 9 crimson imps (D:3 D:5 D:6 D:7 D:8) A bullfrog zombie (D:7) A centaur zombie (D:8) A bullfrog skeleton (D:5) 4 orc priests (D:3 D:4 D:5 D:7) 3 centaur skeletons (D:4 D:6 D:7) 2 hounds (D:7 D:8) 5 orc wizards (D:4 D:5) 4 worker ants (D:5 D:6 D:7 D:8) 2 iguanas (D:7) Natasha (twice) (D:2) A hound skeleton (D:5) Robin (D:3) 7 gnolls (D:6 D:8) 5 adders (D:2 D:5 D:7) 2 oozes (D:2) A worm (D:5) 2 dart slugs (D:1 D:2) 16 orcs (D:3 D:4 D:5 D:7 D:8) A ball python (D:2) 9 bats (D:1 D:2 D:3) 5 giant cockroaches (D:1 D:2 D:6) 16 goblins (D:1 D:2 D:3) 14 hobgoblins (D:1 D:2 D:3) 13 jackals (D:1 D:2 D:5 D:6) 3 frilled lizards (D:1 D:2) 8 kobolds (D:1 D:2 D:3) A leopard gecko skeleton (D:6) 3 rats (D:1 D:2) 178 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms (D:8) 8 creatures vanquished. Grand Total: 186 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.3 | 29.1 | 35.3 | 1166.1 Dungeon | 100.0 | 100.0 | 6.3 | 29.1 | 35.3 | 1166.1 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 904.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 904.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4892 | 2340 | 32.4 | 144 | 34 | 19.1 +---------+---------+-------+---------+---------+------- D:1 | 24 | 12 | 33.3 | 15 | 6 | 28.6 D:2 | 138 | 39 | 22.0 | 34 | 3 | 8.1 D:3 | 46 | 236 | 83.7 | 4 | 16 | 80.0 D:4 | 130 | 0 | 0.0 | 6 | 0 | 0.0 D:5 | 1127 | 0 | 0.0 | 32 | 0 | 0.0 D:6 | 603 | 94 | 13.5 | 16 | 1 | 5.9 D:7 | 809 | 449 | 35.7 | 16 | 3 | 15.8 D:8 | 2015 | 1510 | 42.8 | 21 | 5 | 19.2 +---------+---------+-------+---------+---------+-------