Dungeon Crawl Stone Soup version 0.26-a0-278-g3b0d5afba5 (console) character file. Game seed: 14114370785165154635 (classic levelgen) 4233 pentaxis93 the Cutter (level 10, -3/63 HPs) Began as an Octopode Conjurer on July 10, 2020. Was a Priest of Vehumet. Slain by a freezing wraith (17 damage) ... on level 10 of the Dungeon on July 12, 2020. The game lasted 01:06:52 (15506 turns). pentaxis93 the Cutter (Octopode Conjurer) Turns: 15506, Time: 01:06:54 Health: -3/63 AC: 1 Str: 8 XL: 10 Next: 30% Magic: 7/16 EV: 14 Int: 22 God: Vehumet [***...] Gold: 633 SH: 0 Dex: 11 Spells: 3/17 levels left rFire . . . SeeInvis . a - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 633 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 3.4 Fighting * Level 7.3 Short Blades - Level 3.4 Dodging - Level 7.1 Stealth + Level 4.4 Spellcasting + Level 6.7 Conjurations - Level 6.5 Hexes - Level 2.8 Translocations + Level 3.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level f - Fulminant Prism Conj/Hex ####...... 1% 4 m - Iskenderun's Mystic Conj/Tloc ####.... 4% 4 s - Searing Ray Conj ####.. 1% 2 z - Magic Dart Conj #### 1% 1 X - Dazzling Flash Conj/Hex ####.. 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Ignite Poison Fire/Tmut/Pois #....... 9% 3 Foxfire Conj/Fire ###. 1% 1 Conjure Flame Conj/Fire ###..... 2% 3 Inner Flame Hex/Fire ###..... 2% 3 Sticky Flame Conj/Fire ###..... 7% 4 Fireball Conj/Fire ###....... 19% 5 Inventory: Hand Weapons a - a +1 dagger of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) D - a +1 falchion of holy wrath (You found it on level 8 of the Dungeon) Missiles p - 7 poisoned darts w - 34 sling bullets x - 4 silver boomerangs G - 8 boomerangs of dispersal (quivered) {=f} Wands t - a wand of iceblast (28) (You found it on level 5 of the Dungeon) y - a wand of digging (8) (You found it on level 7 of the Dungeon) F - a wand of acid (5) (You found it on level 8 of the Dungeon) Scrolls c - 2 scrolls of random uselessness {unknown} d - a scroll of fog g - a scroll of teleportation {@r4} i - a scroll of enchant armour {unknown} j - a scroll of fear {unknown} m - 3 scrolls of amnesia n - 5 scrolls of remove curse {@r2} o - 2 scrolls of enchant weapon {unknown} q - 2 scrolls of magic mapping {unknown} v - a scroll of blinking {unknown} C - a scroll of vulnerability {unknown} E - a scroll of noise {unknown} Potions e - 3 potions of stabbing f - a potion of berserk rage {unknown} h - 2 potions of brilliance {unknown} k - 2 potions of magic l - 4 potions of haste {@q3} r - a potion of might {unknown} s - a potion of lignification {unknown} u - 2 potions of heal wounds {unknown} z - a potion of flight {unknown} A - 4 potions of curing {@q1} B - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Hepliaklqana Okawaru Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Annotations: D:4 exclusion: two-headed ogre, Natasha D:6 1 runed translucent door, Crazy Yiuf, Menkaure D:8 Gastronok D:9 exclusions: cyclops and hornet, Harold, Joseph #.##..............##.# #.##..###########.##.# ######.##..####### #...#.# #......##..#>....# #...#.# #......##..#.###.####...#.# #......##.<..###.#......#.# #......###.......#....>.#.# #......################.#.# +.........................# #.....#.###############.##### #..........Wx..# #.#.... #.......######.# #.#.### ######..# #.# #.#.##. #.W# #.########.#.... ######..# #..........#.##. #####.......# ##...........##. ......#####.# #.#########:##. .......#....# #.......# #.##. ...[...#.################.# #.#.. ####...#.........# #.# #.#.. ...##..#.........# #.# #.#.. You could see a freezing wraith. Message History Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the troll!! The troll is severely wounded. You hear a shout! There is an open door here. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (severely wounded) The searing ray hits the troll! The troll is almost dead. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the troll! You kill the troll! Vehumet accepts your kill. Your Short Blades skill increases to level 7! You start resting. Magic restored. There is a stone staircase leading up here. You see here a throwing net {=f}. There is an abandoned shop here. Things that are here: a cursed +0 mace; a +0 chain mail Things that are here: a +0 dagger; a +0 troll leather armour; an orc corpse Items here: )) [[ รท a +0 dagger; a +0 robe; a +0 dagger; a +0 robe; an orc skeleton You see here a +0 club. There is an open door here. o - 2 scrolls labeled XARODIS HOKIRO (gained 1) There is an open door here. There is an open door here. There is an open door here. w - 32 sling bullets (gained 1) w - 33 sling bullets (gained 1) w - 34 sling bullets (gained 1) A - 4 potions of curing {@q1} (gained 1) There is an open door here. There is an open door here. Found an escape hatch in the floor. There is an open door here. There is an open door here. Joseph is nearby! Search for what [? for help]? Okay, then. Search for what [? for help]? . Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading down here. You climb downwards. Found a runed jade ring. There is a stone staircase leading up here. Found 20 arrows. b - a runed jade ring You feel stupid. Oops, that ring feels deathly cold. b - a cursed -4 ring of intelligence (left tentacle) As you read the scroll of remove curse {@r2}, it crumbles to dust. You feel as if something is helping you. You remove your -4 ring of intelligence. You feel clever. You drop a -4 ring of intelligence. You see here 20 arrows. Found 18 arrows. You see here 18 arrows. Found a book of Flames. Okay, then. Okay, then. No target in view! Search for what [Enter for "."]? shield Can't find anything matching that. You see here a book of Flames. A centaur skeleton comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (dormant) The magic dart hits the centaur skeleton. The centaur skeleton is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (lightly damaged) The magic dart hits the centaur skeleton! The centaur skeleton is moderately damaged. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (moderately damaged) The searing ray hits the centaur skeleton! The centaur skeleton is severely damaged. (Press . to maintain the ray.) The searing ray hits the centaur skeleton! The centaur skeleton is almost destroyed. The searing ray hits the centaur skeleton! You destroy the centaur skeleton! Vehumet accepts your kill. You feel your power returning. Found a wand of iceblast (12). t - a wand of iceblast (28) (gained 12 charges) A centaur warrior zombie comes into view. Found a pair of gloves. A centaur warrior zombie is nearby! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior zombie Aim: a centaur warrior zombie (wandering, hasn't noticed you) The searing ray hits the centaur warrior zombie. The centaur warrior zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the centaur warrior zombie! The centaur warrior zombie is lightly damaged. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie hits you. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is moderately damaged. You finish channeling your searing ray. The centaur warrior zombie misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (moderately damaged) The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. (Press . to maintain the ray.) The centaur warrior zombie hits you but does no damage. The centaur warrior zombie hits you! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie barely misses you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. You finish channeling your searing ray. The centaur warrior zombie hits you! The centaur warrior zombie closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (severely damaged) The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. (Press . to maintain the ray.) The centaur warrior zombie hits you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you but does no damage. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is almost destroyed. * * * LOW MAGIC WARNING * * * The centaur warrior zombie closely misses you. x2 The searing ray hits the centaur warrior zombie! You destroy the centaur warrior zombie! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. You start resting. Magic restored. A harpy zombie comes into view. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy zombie Aim: a harpy zombie (wandering, hasn't noticed you) The magic dart hits the harpy zombie. The harpy zombie is lightly damaged. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - harpy zombie Aim: a harpy zombie (lightly damaged) The searing ray hits the harpy zombie. The harpy zombie is lightly damaged. (Press . to maintain the ray.) The harpy zombie closely misses you. The harpy zombie claws you! The searing ray hits the harpy zombie! The harpy zombie is moderately damaged. The harpy zombie claws you! The harpy zombie claws you. The harpy zombie closely misses you. The harpy zombie claws you. The searing ray hits the harpy zombie! The harpy zombie is moderately damaged. The harpy zombie barely misses you. The harpy zombie claws you! * * * LOW HITPOINT WARNING * * * The harpy zombie claws you! * * * LOW HITPOINT WARNING * * * The harpy zombie closely misses you. The harpy zombie barely misses you. The harpy zombie closely misses you. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the harpy zombie! The harpy zombie is heavily damaged. The harpy zombie is knocked back by the mystic blast. The harpy zombie barely misses you. The harpy zombie completely misses you. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the harpy zombie. The harpy zombie is heavily damaged. The harpy zombie is knocked back by the mystic blast. The harpy zombie slams into the rock wall! * * * LOW MAGIC WARNING * * * The harpy zombie claws you. * * * LOW HITPOINT WARNING * * * The harpy zombie claws you but does no damage. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the harpy zombie. The harpy zombie is severely damaged. The harpy zombie is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - harpy zombie Aim: a harpy zombie (severely damaged) The bolt of acid hits the harpy zombie. The harpy zombie is splashed with acid. The acid corrodes the harpy zombie! The harpy zombie is almost destroyed. The harpy zombie misses you. The harpy zombie claws you. * * * LOW HITPOINT WARNING * * * The harpy zombie claws you. * * * LOW HITPOINT WARNING * * * The harpy zombie claws you. * * * LOW HITPOINT WARNING * * * The harpy zombie barely misses you. The harpy zombie closely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - harpy zombie Aim: a harpy zombie (almost destroyed, covered in acid) The bolt of acid hits the harpy zombie! The harpy zombie is splashed with acid. You destroy the harpy zombie! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. HP restored. Found a robe. Found a stone staircase leading down. A hound comes into view. The hound barks! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hound! The hound is almost dead. The searing ray hits the hound! You kill the hound! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a stone staircase leading up. You see here a hound corpse. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading up here. Found a shiny plate armour. A sky beast comes into view. Found a box of beasts. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a glowing mace. A freezing wraith comes into view. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 17 stones. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - freezing wraith Aim: a freezing wraith The searing ray hits the freezing wraith but does no damage. (Press . to maintain the ray.) The searing ray hits the freezing wraith. The freezing wraith is lightly damaged. The searing ray hits the freezing wraith but does no damage. The freezing wraith is lightly damaged. The freezing wraith misses you. The freezing wraith hits you! The searing ray misses the freezing wraith. You finish channeling your searing ray. The freezing wraith hits you! The freezing wraith freezes you! * * * LOW HITPOINT WARNING * * * The freezing wraith hits you! * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the freezing wraith but does no damage. The freezing wraith is lightly damaged. The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * The freezing wraith freezes you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 | 3.4 Stealth | 4 5 7 | 7.1 Short Blades | 1 2 3 4 5 6 7 | 7.3 Hexes | 1 2 3 4 5 6 | 6.5 Evocations | 2 3 | 3.4 Conjurations | 6 | 6.7 Dodging | 3 | 3.4 Spellcasting | 3 4 | 4.4 Translocations | 1 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 8 | | | || 8 Constrict | 4 | 1 | 5 | || 10 Whip | 10 | | | || 10 Tentacles | 1 | | 9 | || 10 Dagger | 1 | 10 | 47 | || 58 Cast: Magic Dart | 38 | 50 | 111 | 3 || 202 Searing Ray | 4 | 43 | 84 | 9 || 140 Dazzling Flash | | | 1 | || 1 Iskenderun's Myst | | | 2 | 5 || 7 Fulminant Prism | | | 2 | 2 || 4 Evoke: Wand | | | 2 | 2 || 4 Use: Scroll | | 2 | 7 | 1 || 10 Stab: Sleeping | 1 | 4 | 1 | || 6 Invisible | | | 1 | || 1 Eat: Removed food | 1 | 4 | 7 | || 12 Armor: Skin | 3 | 1 | 5 | 3 || 12 Dodge: Dodged | 14 | 24 | 49 | 17 || 104 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic D:2: layout_basic, first_ration, kennysheep_cross_bottleneck D:3: layout_loops_ring, vehumet_crystals, kennysheep_boxes D:4: minmay_wonky_spiral, layout_loops_ring, lemuel_round_altar, nicolae_overflow_hidden_temple, uniq_robin, uniq_natasha D:5: layout_loops_ring, marbit_many_paths, minmay_temple_entry_sparse_star D:6: layout_rooms, xom_confusion_cloud, minmay_misc_feat_tower, uniq_menkaure, uniq_crazy_yiuf_cottage D:7: layout_loops_corners, bloody_trog, minivault_22 D:8: layout_cave_pools, riverfiend_overflow_shadow_ancestor, old_standard_altar, uniq_gastronok D:9: layout_loops_corners, kennysheep_mini, abandoned_shop, uniq_joseph, uniq_harold D:10: layout_basic, minmay_radiant, uniq_josephine Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 154 | D:1 | Reached skill level 1 in Fighting 400 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 436 | D:1 | Reached skill level 3 in Stealth 549 | D:1 | Learned a level 2 spell: Searing Ray 808 | D:1 | Reached skill level 4 in Stealth 1068 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 1075 | D:1 | Learned a level 3 spell: Dazzling Flash 1562 | D:2 | Reached skill level 1 in Short Blades 1562 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/7 2573 | D:3 | Reached skill level 1 in Hexes 2703 | D:3 | Found a radiant altar of Vehumet. 2707 | D:3 | Became a worshipper of Vehumet 2781 | D:3 | Reached skill level 2 in Fighting 2781 | D:3 | Reached skill level 2 in Short Blades 3094 | D:3 | Reached XP level 5. HP: 34/34 MP: 3/8 3975 | D:4 | Noticed Robin 4006 | D:3 | Reached skill level 5 in Stealth 4062 | D:4 | Killed Robin 4206 | D:4 | Reached skill level 3 in Short Blades 4206 | D:4 | Reached skill level 2 in Hexes 4262 | D:4 | Reached XP level 6. HP: 36/39 MP: 2/9 4354 | D:4 | Noticed Natasha 4356 | D:4 | Killed Natasha 4369 | D:4 | Noticed Natasha 4373 | D:4 | Killed Natasha 4495 | D:4 | Noticed Natasha 4512 | D:4 | Reached * piety under Vehumet 4512 | D:4 | Offered knowledge of Freeze by Vehumet. 4787 | D:4 | Noticed a two-headed ogre 5007 | D:4 | Reached skill level 3 in Hexes 5234 | D:4 | Found a hide-covered altar of Uskayaw. 5407 | D:4 | Found a basalt altar of Yredelemnul. 5601 | D:5 | Entered Level 5 of the Dungeon 5694 | D:5 | Noticed a phantom 5709 | D:5 | Reached XP level 7. HP: 45/45 MP: 8/10 6213 | D:5 | Found a staircase to the Ecumenical Temple. 6293 | D:5 | Reached skill level 4 in Short Blades 6293 | D:5 | Reached skill level 1 in Evocations 6452 | D:5 | Reached skill level 4 in Hexes 6870 | D:5 | Found a glowing golden altar of the Shining One. 6951 | D:5 | Upgraded the game from 0.26-a0-257-g47e9e61525 to | 0.26-a0-264-g3a471323bd 7111 | D:6 | Reached skill level 2 in Evocations 7361 | D:6 | Reached XP level 8. HP: 43/50 MP: 7/11 7412 | D:6 | Found a shimmering altar of Xom. 7439 | D:6 | Reached skill level 5 in Conjurations 7691 | D:6 | Found a runed translucent door. 7692 | D:6 | Noticed Crazy Yiuf 7774 | D:6 | Reached skill level 3 in Evocations 7947 | D:6 | Reached skill level 6 in Stealth 8037 | D:6 | Noticed Menkaure 8609 | D:7 | Reached skill level 5 in Short Blades 8837 | D:7 | Reached skill level 6 in Conjurations 9547 | D:7 | Reached skill level 7 in Stealth 9780 | D:7 | Reached ** piety under Vehumet 9780 | D:7 | Offered knowledge of Sandblast by Vehumet. 9780 | D:7 | Reached skill level 5 in Hexes 10001 | D:7 | Reached XP level 9. HP: 54/54 MP: 12/12 10024 | D:7 | Found a bloodstained altar of Trog. 10832 | D:8 | Reached skill level 6 in Short Blades 11090 | D:8 | Reached skill level 3 in Dodging 11090 | D:8 | Reached skill level 6 in Hexes 11309 | D:8 | Reached skill level 3 in Spellcasting 11603 | D:8 | Noticed Gastronok 11644 | D:8 | Noticed a two-headed ogre 11683 | D:8 | Found a shattered altar of Ashenzari. 11718 | D:8 | Found a hazy altar of Hepliaklqana. 11719 | D:8 | Found a shadowy altar of Dithmenos. 11838 | D:8 | Offered knowledge of Static Discharge by Vehumet. 12708 | D:9 | Noticed a hornet 12783 | D:9 | Reached *** piety under Vehumet 12929 | D:9 | Noticed a cyclops 13185 | D:9 | Learned a level 4 spell: Fulminant Prism 13190 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast 13306 | D:9 | Reached skill level 1 in Translocations 13322 | D:9 | Noticed a troll 13540 | D:9 | Found an iron altar of Okawaru. 13570 | D:9 | Offered knowledge of Ignite Poison by Vehumet. 13570 | D:9 | Reached skill level 3 in Fighting 13607 | D:9 | Noticed Joseph 13805 | D:8 | Upgraded the game from 0.26-a0-264-g3a471323bd to | 0.26-a0-278-g3b0d5afba5 14251 | D:9 | Noticed Harold 14396 | D:9 | Reached XP level 10. HP: 57/63 MP: 6/15 14398 | D:9 | Reached skill level 4 in Spellcasting 14398 | D:9 | Reached skill level 2 in Translocations 14509 | D:9 | Reached skill level 7 in Short Blades 14816 | D:10 | Entered Level 10 of the Dungeon 15506 | D:10 | Slain by a freezing wraith Vanquished Creatures A harpy zombie (D:10) A troll (D:9) A hippogriff (D:8) A wyvern (D:8) 3 ice beasts (D:7 D:8) 2 orc warriors (D:7 D:9) 2 phantoms (D:5) 3 sky beasts (D:7 D:8) A necrophage (D:9) 2 ogres (D:6 D:8) A centaur (D:7) A bullfrog (D:6) 5 scorpions (D:4 D:5 D:6 D:7) 7 howler monkeys (D:8 D:9) A bullfrog zombie (D:8) 4 hounds (D:6 D:7 D:9 D:10) 2 centaur zombies (D:6 D:10) A jelly (D:4) A centaur skeleton (D:10) 4 orc priests (D:7 D:9) 8 orc wizards (D:4 D:7 D:8 D:9) A gnoll shaman (D:7) Natasha (twice) (D:4) 9 worker ants (D:4 D:5 D:6 D:7 D:8) 4 hound skeletons (D:3 D:4 D:8 D:9) A worker ant zombie (D:5) Robin (D:4) A howler monkey zombie (D:8) A howler monkey skeleton (D:9) 11 adders (D:2 D:3 D:4 D:6 D:7) 8 gnolls (D:1 D:7 D:8) A shadow imp (D:6) 2 white imps (D:6) 3 ufetubi (D:5 D:8) An ooze (D:3) 3 adder skeletons (D:4 D:6) A worm (D:2) 2 dart slugs (D:1 D:2) 5 leopard geckos (D:2 D:3 D:6 D:7 D:8) 25 orcs (D:3 D:4 D:5 D:7 D:8) 5 bats (D:1 D:2) 4 giant cockroaches (D:1 D:3 D:4 D:5) 15 goblins (D:1 D:2 D:3 D:4) 8 hobgoblins (D:1 D:3 D:4) 6 jackals (D:1 D:4) 5 quokkas (D:2 D:5 D:7 D:8) 2 ball pythons (D:2 D:4) 2 frilled lizards (D:2 D:4) A jackal skeleton (D:5) 7 kobolds (D:1 D:2 D:3) 2 leopard gecko zombies (D:5 D:6) 6 rats (D:1 D:2 D:3) 197 creatures vanquished. Vanquished Creatures (others) An ogre (D:6) A quokka (D:6) 4 fulminant prisms (D:9) 6 creatures vanquished. Grand Total: 203 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.6 | 29.2 | 43.1 | 1463.6 Dungeon | 100.0 | 100.0 | 5.6 | 29.2 | 43.1 | 1463.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 604.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 604.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5924 | 124 | 2.1 | 180 | 17 | 8.6 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 54 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 85 | 2 | 2.3 | 19 | 1 | 5.0 D:4 | 357 | 70 | 16.4 | 20 | 13 | 39.4 D:5 | 400 | 0 | 0.0 | 13 | 0 | 0.0 D:6 | 457 | 52 | 10.2 | 13 | 3 | 18.8 D:7 | 1146 | 0 | 0.0 | 32 | 0 | 0.0 D:8 | 1300 | 0 | 0.0 | 21 | 0 | 0.0 D:9 | 1218 | 0 | 0.0 | 24 | 0 | 0.0 D:10 | 862 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------