Dungeon Crawl Stone Soup version 0.26-a0-412-ga3d1f51b80 (console) character file. Game seed: 4883010647880256696 (classic levelgen) 392 pentaxis93 the Conjurer (level 6, -1/39 HPs) Began as an Octopode Conjurer on July 24, 2020. Was an Initiate of Ashenzari. Slain by a wraith (3 damage) ... in an ossuary. The game lasted 00:18:22 (5725 turns). pentaxis93 the Conjurer (Octopode Conjurer) Turns: 5725, Time: 00:18:25 Health: -1/39 AC: 1 Str: 9 XL: 6 Next: 81% Magic: 1/9 EV: 13 Int: 20 God: Ashenzari [......] Gold: 238 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . u - +0 hand axe (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: slowed, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Curse Item, Renounce Religion You were in an ossuary. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 238 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.2 Fighting - Level 2.0 Dodging + Level 4.8 Stealth - Level 2.0 Spellcasting * Level 6.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level s - Searing Ray Conj ####.. 1% 2 z - Magic Dart Conj #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ###... 12% 3 Fulminant Prism Conj/Hex ###....... 36% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 36% 4 Inventory: Hand Weapons a - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) s - a +2 rapier of venom (You found it on level 3 of the Dungeon) u - a +0 hand axe of freezing (weapon) (You took it off an orc on level 4 of the Dungeon) Missiles b - 3 curare-tipped darts (quivered) {=f} Armour o - a +0 hat (worn) (You found it on level 3 of the Dungeon) Jewellery t - a cursed ring of teleportation (You found it on level 3 of the Dungeon) Scrolls c - 3 scrolls of teleportation {@r4} f - a scroll of random uselessness {unknown} k - a scroll of noise {unknown} l - a scroll of enchant armour {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of identify {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of remove curse {@r2} Potions d - 2 potions of heal wounds {unknown} e - 4 potions of curing {unknown} g - 2 potions of stabbing {unknown} h - a potion of might {unknown} i - 2 potions of resistance {unknown} j - a potion of mutation {unknown} r - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Dithmenos Elyvilon Hepliaklqana Makhleb Yredelemnul ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ .....................▒ .....................▒ ###..###..###..####..▒ # #..# #..# #...xW#..▒ #+#..#+#..#+#..####.^▒ #.#..#.#..#.#........▒ .....................▒ .....###.......####..▒ .8...# #...8....+ #..▒ ...^.#+#.......####..▒ ....^#.#^.^..........▒ ................^....▒ ####.....####..####..▒ # +...8...+ #...+ #..▒ You could see a wraith. Message History There is a sand-covered staircase here. You hear the hiss of an avalanche of sand. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. You open the gate. There is an open gate here. 2 zombies come into view. There is an open gate here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - big kobold zombie Aim: a big kobold zombie The magic dart hits the big kobold zombie. The big kobold zombie is lightly damaged. There is an open gate here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold zombie Aim: a big kobold zombie (lightly damaged) The magic dart hits the big kobold zombie. The big kobold zombie is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold zombie Aim: a big kobold zombie (lightly damaged) The magic dart hits the big kobold zombie. The big kobold zombie is moderately damaged. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold zombie Aim: a big kobold zombie (moderately damaged) The searing ray hits the big kobold zombie! The big kobold zombie is heavily damaged. (Press . to maintain the ray.) The searing ray misses the big kobold zombie. The searing ray misses the big kobold zombie. The searing ray hits the big kobold zombie. The big kobold zombie is heavily damaged. You finish channeling your searing ray. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold zombie Aim: a big kobold zombie (heavily damaged) The searing ray hits the big kobold zombie! The big kobold zombie is severely damaged. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The big kobold zombie hits you but does no damage. Your +0 hand axe of freezing glows with a cold blue light! u - a +0 hand axe of freezing (weapon) The big kobold zombie closely misses you. You hit the big kobold zombie but do no damage. You grab the big kobold zombie. You squeeze the big kobold zombie. The big kobold zombie is almost destroyed. You constrict the big kobold zombie. The big kobold zombie hits you. You hit the big kobold zombie but do no damage. The big kobold zombie is almost destroyed. You constrict the big kobold zombie. The big kobold zombie barely misses you. You hit the big kobold zombie. You destroy the big kobold zombie! You start resting. HP restored. Magic restored. There is an open gate here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin zombie Aim: a hobgoblin zombie (dormant) The magic dart hits the hobgoblin zombie! The hobgoblin zombie is severely damaged. There is an open gate here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin zombie Aim: a hobgoblin zombie (severely damaged) The magic dart hits the hobgoblin zombie. You destroy the hobgoblin zombie! You close the gate. You start resting. Magic restored. You open the gate. There is an open gate here. A hobgoblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin zombie Aim: a hobgoblin zombie (dormant) The magic dart hits the hobgoblin zombie! The hobgoblin zombie is almost destroyed. A goblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin zombie Aim: a goblin zombie (wandering, hasn't noticed you) The magic dart hits the goblin zombie. The goblin zombie is moderately damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin zombie Aim: a goblin zombie (moderately damaged) The magic dart hits the goblin zombie. The goblin zombie is heavily damaged. There is an open gate here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin zombie Aim: a goblin zombie (heavily damaged) The magic dart hits the goblin zombie! You destroy the goblin zombie! There is an open gate here. You start resting. Magic restored. A gnoll zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll zombie Aim: a gnoll zombie (dormant) The magic dart hits the gnoll zombie. The gnoll zombie is moderately damaged. There is an open gate here. A hobgoblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin zombie Aim: a hobgoblin zombie The magic dart hits the hobgoblin zombie. The hobgoblin zombie is heavily damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin zombie Aim: a hobgoblin zombie (heavily damaged) The magic dart hits the hobgoblin zombie. The hobgoblin zombie is severely damaged. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin zombie Aim: a hobgoblin zombie (severely damaged) The searing ray hits the hobgoblin zombie! You destroy the hobgoblin zombie! (Press . to maintain the ray.) There is an open gate here. You close the gate. You start resting. Magic restored. You open the gate. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll zombie Aim: a gnoll zombie (moderately damaged, wandering, hasn't noticed you) The searing ray hits the gnoll zombie! You destroy the gnoll zombie! (Press . to maintain the ray.) You close the gate. You start resting. Magic restored. You open the gate. There is an open gate here. Press: ? - help, . - travel You can't see that place. [a dart trap.] A goblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin zombie Aim: a goblin zombie (wandering, hasn't noticed you) The searing ray misses the goblin zombie. (Press . to maintain the ray.) The searing ray hits the goblin zombie. The goblin zombie is severely damaged. The searing ray hits the goblin zombie! You destroy the goblin zombie! You start resting. A hobgoblin zombie is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin zombie Aim: a hobgoblin zombie (almost destroyed, wandering, hasn't noticed you) The magic dart hits the hobgoblin zombie. You destroy the hobgoblin zombie! You start resting. Magic restored. A goblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin zombie Aim: a goblin zombie (dormant) The magic dart hits the goblin zombie! The goblin zombie is severely damaged. An arrow hits the goblin zombie! The goblin zombie is destroyed! A kobold zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold zombie Aim: a kobold zombie (wandering, hasn't noticed you) The magic dart hits the kobold zombie. The kobold zombie is lightly damaged. An arrow hits the kobold zombie! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold zombie Aim: a kobold zombie (almost destroyed) The magic dart hits the kobold zombie. You destroy the kobold zombie! You start resting. Magic restored. A goblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin zombie Aim: a goblin zombie (dormant) The magic dart hits the goblin zombie. The goblin zombie is severely damaged. A goblin zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin zombie Aim: a goblin zombie (severely damaged) The magic dart hits the goblin zombie. You destroy the goblin zombie! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin zombie Aim: a goblin zombie The magic dart hits the goblin zombie. The goblin zombie is moderately damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin zombie Aim: a goblin zombie (moderately damaged) The magic dart hits the goblin zombie. You destroy the goblin zombie! You start resting. Magic restored. New annotation for Ossuary (include '!' for warning): Okay, then. You open the door. A wraith comes into view. Found a murky sapphire potion. Press: ? - help, v - describe, . - travel, g - get item Here: a wraith (dormant) Item here: a murky sapphire potion. The floor. There is an open door here. The helpless wraith fails to defend itself. You hit the wraith but do no damage. The wraith misses you. There is an open door here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith The searing ray hits the wraith. The wraith is lightly damaged. (Press . to maintain the ray.) The wraith closely misses you. There is an open door here. The searing ray hits the wraith but does no damage. The wraith is lightly damaged. The wraith barely misses you. There is an open door here. The searing ray misses the wraith. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. There is an open door, spattered with blood here. The searing ray hits the wraith. The wraith is moderately damaged. You finish channeling your searing ray. The wraith hits you. x2 There is an open door, spattered with blood here. The wraith closely misses you. There is an open door, spattered with blood here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged) The searing ray hits the wraith but does no damage. The wraith is moderately damaged. (Press . to maintain the ray.) The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The wraith misses you. There is an open door, spattered with blood here. The searing ray hits the wraith. The wraith is moderately damaged. * * * LOW MAGIC WARNING * * * The wraith closely misses you. There is an open door, spattered with blood here. The searing ray hits the wraith! The wraith is heavily damaged. * * * LOW MAGIC WARNING * * * The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The wraith hits you. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Stealth | 3 4 | 4.8 Conjurations | 5 6 | 6.9 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | 25 || 41 Constrict | 2 | 8 || 10 Tentacles | | 5 || 5 Hand axe | | 4 || 4 Cast: Magic Dart | 46 | 63 || 109 Searing Ray | 11 | 38 || 49 Use: Scroll | | 1 || 1 Stab: Sleeping | 2 | 5 || 7 Armor: Skin | 3 | 3 || 6 Dodge: Dodged | 13 | 32 || 45 Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, chequers_serial_rivers_small_3 D:2: lemuel_upstairs_altar, layout_basic, nicolae_overflow_hidden_temple, evilmike_ruin_ashenzari, minivault_23 D:3: layout_loops_cross, overflow_temple_1_default, lemuel_doored_altar, minmay_snake_closets D:4: layout_gridville, kennysheep_mini, bloody_makhleb, nicolae_ossuary_entry_ruins Ossuary: ossuary_kennysheep_city_of_the_dead Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 396 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 400 | D:1 | Learned a level 2 spell: Searing Ray 664 | D:1 | Reached skill level 1 in Fighting 945 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1503 | D:2 | Reached skill level 3 in Stealth 1773 | D:2 | Reached skill level 5 in Conjurations 1891 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 2254 | D:2 | Found a shattered altar of Ashenzari. 2265 | D:2 | Became a worshipper of Ashenzari the Shackled 2793 | D:2 | Found a white marble altar of Elyvilon. 3502 | D:3 | Reached skill level 4 in Stealth 3502 | D:3 | Reached XP level 5. HP: 33/33 MP: 2/8 3717 | D:3 | Found a shadowy altar of Dithmenos. 3778 | D:3 | Found a basalt altar of Yredelemnul. 3820 | D:3 | Reached skill level 6 in Conjurations 4312 | D:3 | Reached skill level 2 in Fighting 4549 | D:3 | Reached XP level 6. HP: 39/39 MP: 6/9 5060 | D:4 | Found a hazy altar of Hepliaklqana. 5176 | D:4 | Found a burning altar of Makhleb. 5197 | D:4 | Found a sand-covered staircase. 5235 | Ossuary | Entered an ossuary 5235 | Ossuary | Noticed a wraith 5235 | Ossuary | Noticed a wraith 5235 | Ossuary | Noticed a wraith 5715 | Ossuary | Noticed a wraith 5725 | Ossuary | Slain by a wraith Vanquished Creatures A scorpion (D:4) A hound (D:4) A bullfrog skeleton (D:4) 2 orc wizards (D:3) A big kobold zombie (Ossuary) 10 adders (D:2 D:3) 2 oozes (D:1 D:2) 3 worms (D:2 D:3) 3 dart slugs (D:1 D:4) 2 leopard geckos (D:1 D:4) 3 orcs (D:3 D:4) 6 ball pythons (D:3) 8 bats (D:1 D:2 D:3) 7 giant cockroaches (D:1 D:2 D:3) A gnoll zombie (Ossuary) 12 hobgoblins (D:1 D:3) 6 kobolds (D:1 D:2 D:3) 2 quokkas (D:3 D:4) 4 frilled lizards (D:1 D:2 D:3) 8 goblins (D:1 D:2 D:3) 4 goblin zombies (Ossuary) 3 hobgoblin zombies (Ossuary) A kobold zombie (Ossuary) A leopard gecko skeleton (D:3) 6 rats (D:1 D:2 D:3) 98 creatures vanquished. Vanquished Creatures (others) A goblin zombie (Ossuary) 1 creature vanquished. Grand Total: 99 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5729 | 5538 | 191 | 1087 | 3314 | 5 | 1145.8 | Dungeon | 5236 | 5045 | 191 | 840 | 3314 | 4 | 1309.0 | Ossuary | 492 | 492 | 0 | 247 | 0 | 1 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1790 daAuts D:1: 1722 daAuts D:2: 1468 daAuts Ossuary: 492 daAuts D:4: 255 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 112.2 Dungeon | 89.8 | 90.7 | N/A | 0.0 | 93.4 | 131.0 Ossuary | 10.2 | 9.3 | N/A | 100.0 | 6.6 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 449 | 112 | 20.0 | 77 | 21 | 21.4 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 70 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 158 | 75 | 32.2 | 28 | 11 | 28.2 D:4 | 165 | 0 | 0.0 | 7 | 0 | 0.0 Ossuary | 0 | 37 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+-------