Dungeon Crawl Stone Soup version 0.26-a0-412-ga3d1f51b80 (console) character file. Game seed: 12812457657378413825 (classic levelgen) 5980 pentaxis93 the Destroyer (level 10, -1/63 HPs) Began as an Octopode Conjurer on July 24, 2020. Was an Elder of Vehumet. Slain by a vampire (3 damage) ... on level 10 of the Dungeon. The game lasted 00:54:41 (15040 turns). pentaxis93 the Destroyer (Octopode Conjurer) Turns: 15040, Time: 00:54:42 Health: -1/63 AC: 4 Str: 14 XL: 10 Next: 85% Magic: 3/19 EV: 14 Int: 21 God: Vehumet [****..] Gold: 302 SH: 7 Dex: 12 Spells: 12/22 levels left rFire . . . SeeInvis . a - +1 mace (protect) rCold + + . Faith . Q - +2 buckler {AC+3} rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of protection from cold rCorr . C - ring of protection from cold MR ..... S - +6 ring of strength Stlth ++++...... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: frozen ramparts A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 1 branch of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 717 gold pieces. You spent 415 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 3.2 Fighting - Level 1.4 Short Blades - Level 3.0 Dodging + Level 7.0 Stealth + Level 4.5 Shields + Level 6.5 Spellcasting + Level 9.2 Conjurations * Level 5.8 Ice Magic + Level 5.3 Poison Magic - Level 4.5 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level o - Olgreb's Toxic Radia Pois ####.... 2% 4 s - Searing Ray Conj #####. 1% 2 z - Magic Dart Conj #### 1% 1 X - Frozen Ramparts Ice ####.. 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Mephitic Cloud Conj/Pois/Air ####.... 1% 3 Dazzling Flash Conj/Hex ####.. 1% 3 Fulminant Prism Conj/Hex ####...... 4% 4 Iskenderun's Mystic Bla Conj/Tloc ####.... 4% 4 Beastly Appendage Tmut #..... 10% 1 Spider Form Tmut/Pois ###....... 10% 3 Wereblood Tmut #....... 14% 2 Confusing Touch Hex #....... 28% 3 Gell's Gravitas Tloc #......... 28% 3 Ice Form Ice/Tmut ###..... 28% 4 Yara's Violent Unravell Hex/Tmut #......... 52% 5 Metabolic Englaciation Hex/Ice ###....... 61% 5 Petrify Tmut/Erth #....... 67% 4 Blade Hands Tmut #......... 95% 5 Inventory: Hand Weapons a - a +1 mace of protection (weapon) (You took it off an orc on level 5 of the Dungeon) u - a +0 hunting sling of freezing (You found it on level 3 of the Dungeon) F - the +4 shortbow of Bitogeip {venom, rF+} (You found it on level 7 of the Dungeon) It poisons the ammo it fires. It protects you from fire. G - a +2 dagger of draining (You took it off an orc wizard on level 4 of the Dungeon) Missiles h - 129 bolts i - 366 stones p - 14 atropa-tipped darts (quivered) s - 3 curare-tipped darts {=f} A - 19 sling bullets K - 36 poisoned darts Armour Q - a +2 buckler of protection (worn) (You bought it in a shop on level 8 of the Dungeon) Magical Staves N - an uncursed staff of summoning {!a} (You found it on level 7 of the Dungeon) Jewellery c - a ring of protection from cold (left tentacle) (You found it on level 10 of the Dungeon) t - an uncursed ring of teleportation (You found it on level 5 of the Dungeon) C - a ring of protection from cold (right tentacle) (You found it on level 4 of the Dungeon) S - a +6 ring of strength (on tentacle) (You found it on level 2 of the Dungeon) Wands x - a wand of flame (26) (You found it on level 4 of the Dungeon) y - a wand of clouds (5) (You found it on level 5 of the Dungeon) H - a wand of digging (4) (You found it on level 6 of the Dungeon) I - a wand of polymorph (7) (You found it on level 6 of the Dungeon) M - a wand of paralysis (7) (You found it on level 10 of the Dungeon) O - a wand of random effects (7) (You found it on level 7 of the Dungeon) Scrolls d - a scroll of fear {unknown} e - 5 scrolls of teleportation {@r4} g - 2 scrolls of fog l - 2 scrolls of enchant armour {unknown} n - a scroll of silence {unknown} o - 2 scrolls of amnesia v - 3 scrolls of blinking w - 2 scrolls of enchant weapon {unknown} B - a scroll of holy word {unknown} D - a scroll of noise {unknown} E - 3 scrolls of immolation {!r} L - a scroll of torment {unknown} Potions b - 2 potions of might {unknown} f - 2 potions of invisibility {unknown} j - a potion of lignification {unknown} k - 7 potions of curing {@q1} q - a potion of heal wounds {@q2} r - 2 potions of brilliance z - a potion of berserk rage {unknown} J - 2 potions of flight {unknown} P - 2 potions of mutation {unknown} R - 2 potions of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:5 Orc (0/2) D:9 Sewer (visited) Lair: D:8-11 Altars: Dithmenos Gozag Kikubaaqudgha Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:8 * Annotations: D:3 Ijyb D:5 exclusion: sky beast ..)##.#................. .........###............ ......(.###.............## .# .........#...............## .# .......................#..# .# ...............#######..#.####.# ............#....## #..........# ............#.#...###.#.......### ........#.#.........#.#.......... .......#####..###...#.###..#..... ...............{x.........#...... ........####.#####...#...##...... ...............###...#...##...... ......(.............##...##>..... ........###.#...!...†............ .......V##..###..)...######...... ........##[####......# #....... ≈≈≈.................######....... ≈≈≈≈≈≈#.##.#.######..#........... ≈≈≈≈≈≈≈.#.<# ##............. .≈≈≈≈≈≈.#.# ###........... There were no monsters in sight! Message History You feel your power returning. The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. You start resting. The frozen ramparts melt away. You start resting. Magic restored. HP restored. (D) Dungeon (T) Temple (O) Orcish Mines Where to? (Enter - D:10, ? - help) There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here a mace. You see here 22 arrows. Found a stone staircase leading up. M - a wand of paralysis (7) e - 5 scrolls of teleportation {@r4} (gained 1) A steam dragon and a sky beast come into view. Press: ? - help, v - describe, . - travel, g - get item Item here: a ring of protection from cold. The floor. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (asleep) The magic dart hits the steam dragon! The steam dragon is moderately wounded. The steam dragon hisses angrily. The ogre shouts! You see here a mace. There is a stone staircase leading up, spattered with blood here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (moderately wounded) The magic dart hits the steam dragon. The steam dragon is heavily wounded. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading up, spattered with blood here. The ogre hits you with a +0 giant club!! The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading down here. The ogre completely misses you. You block the ogre's attack. There is a stone staircase leading up, spattered with blood here. You block the ogre's attack. Cast which spell? (? or * to list) The walls around you are covered in ice. The wall freezes the ogre. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The wall freezes the ogre. The ogre closely misses you. The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. You feel your power returning. The frozen ramparts melt away. Magic restored. You see here a +0 giant club. Done exploring. (D) Dungeon (T) Temple (O) Orcish Mines Where to? (Enter - D:10, ? - help) There is a stone staircase leading down here. You climb downwards. Found a scroll of identify. There is a stone staircase leading up here. A sky beast is nearby! There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (wandering, hasn't noticed you) The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) There is a stone staircase leading up here. The searing ray hits the sky beast! The sky beast is severely wounded. There is a stone staircase leading up here. The searing ray hits the sky beast. The sky beast is almost dead. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You finish channeling your searing ray. Something hits you but does no damage. There is a stone staircase leading up here. Cast which spell? (? or * to list) Press: ? - help, Shift-Dir - straight line The searing ray hits something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) There is a stone staircase leading up here. c - a ring of protection from cold; R - 2 black potions There are no items here. c - a ring of protection from cold (left tentacle) Magic restored. i - 366 stones (gained 21) T - a scroll of identify {@r1} You now have 274 gold pieces (gained 10). An iguana comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana The magic dart hits the iguana! The iguana is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The magic dart hits the iguana. The iguana is heavily wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. (Press . to maintain the ray.) As you read the scroll of identify {@r1}, it crumbles to dust. m - 3 potions of degeneration Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 potions of degeneration {!q}. You see here a runed shortbow. Found a stone staircase leading down. Found a potion of curing. A bullfrog zombie comes into view. You see here a potion of heal wounds {@q2}. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog zombie Aim: a bullfrog zombie (dormant) The magic dart hits the bullfrog zombie. The bullfrog zombie is lightly damaged. You see here a potion of heal wounds {@q2}. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog zombie Aim: a bullfrog zombie (lightly damaged) The magic dart hits the bullfrog zombie! The bullfrog zombie is moderately damaged. q - 4 potions of heal wounds {@q2} (gained 1) You see here 12 gold pieces. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog zombie Aim: a bullfrog zombie (moderately damaged) The searing ray hits the bullfrog zombie! The bullfrog zombie is heavily damaged. (Press . to maintain the ray.) The bullfrog zombie closely misses you. You see here 12 gold pieces. The searing ray hits the bullfrog zombie. The bullfrog zombie is severely damaged. You block the bullfrog zombie's attack. You see here 12 gold pieces. The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! Vehumet accepts your kill. You feel your power returning. Your Stealth skill increases to level 7! You now have 286 gold pieces (gained 12). k - 8 potions of curing {@q1} (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You see here 20 arrows. You see here an iguana corpse. A bullfrog comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep) The searing ray hits the bullfrog! The bullfrog is heavily wounded. (Press . to maintain the ray.) The bullfrog hits you. The searing ray hits the bullfrog. The bullfrog is severely wounded. The bullfrog hits you. The searing ray hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. HP restored. Found a stone staircase leading up. You now have 302 gold pieces (gained 16). A vampire comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire (dormant) The magic dart hits the vampire. The vampire is lightly damaged. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (lightly damaged) The magic dart hits the vampire but does no damage. The vampire is lightly damaged. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) The walls around you are covered in ice. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The wall freezes something. Cast which spell? (? or * to list) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The wall freezes something but do no damage. The searing ray hits something! The wall freezes something. Something hits you! Something bites you! Something draws strength from your injuries! The searing ray hits something but does no damage. The wall freezes something. Something barely misses you. Something bites you! Something draws strength from your injuries! You finish channeling your searing ray. The wall freezes something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Cast which spell? (? or * to list) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The wall freezes something. Something hits you but does no damage. Something bites you. Something draws strength from your injuries! The searing ray hits something. The wall freezes something. Something hits you. * * * LOW HITPOINT WARNING * * * You block something's attack. The searing ray hits something. The frozen ramparts melt away. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. The searing ray hits something. You finish channeling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you! * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! You feel much better. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. Unholy energy fills the air. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! You feel much better. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! You're too confused to cast spells. Save game and exit? Okay, then. You're too confused! You feel better. You hear some strange, mumbled words. Something tries to affect you, but you resist. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) The walls around you are covered in ice. The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! You feel much better. The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * You block something's attack. Cast which spell? (? or * to list) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The wall freezes something. Unholy energy fills the air. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW MAGIC WARNING * * * The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you. You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 | 3.2 Stealth | 3 4 5 6 7 | 7.0 Conjurations | 5 6 8 9 | 9.2 Spellcasting | 3 4 5 6 | 6.5 Short Blades | 1 | 1.4 Dodging | 3 | 3.0 Evocations | 2 4 | 4.5 Shields | 1 3 4 | 4.5 Ice Magic | 1 4 5 | 5.8 Poison Magic | 2 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Club | 14 | 8 | | || 22 Constrict | 5 | 5 | 1 | || 11 Tentacles | | 2 | | || 2 Dagger | | 8 | 6 | || 14 Throw: Dart | | 1 | | || 1 Cast: Magic Dart | 28 | 82 | 107 | 105 || 322 Searing Ray | 5 | 29 | 76 | 47 || 157 Frozen Ramparts | | | 5 | 7 || 12 Evoke: Wand | | | 3 | || 3 Use: Scroll | | 4 | 3 | 3 || 10 Potion | | | | 4 || 4 Stab: Sleeping | | 4 | | || 4 Armor: Skin | 2 | 2 | 1 | 6 || 11 Dodge: Dodged | 10 | 10 | 53 | 16 || 89 Block: Buckler | | | 3 | 16 || 19 Levels and vault maps discovered: D:1: giann_bridges, layout_basic D:2: layout_rooms, lemuel_crystal_altar, lemuel_round_altar, okawaru_ov_weapons_minmay, gammafunk_temple_overflow_elements, minmay_misc_feat_doors, minmay_goblin_kobold_house D:3: layout_loops_ring, minmay_misc_feat_square, uniq_ijyb D:4: layout_basic, grunt_gozag_breadcrumbs D:5: layout_basic, minmay_temple_entry_purple_smoke, cheibrodos_sewer_entry_sluice, kennysheep_dice D:6: layout_loops_ring, basic_altar, uniq_menkaure D:7: layout_gridville, bloody_trog, dk_noncrumbling_4, grunt_ministairs_2 D:8: layout_basic, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_waterfront, tgw_kikubaaqudgha D:9: layout_long_grid, grunt_dithmenos_smoke, erik_orc_4, nicolae_tso_carved_into_rock D:10: layout_rooms, centaur_isle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 378 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 383 | D:1 | Learned a level 2 spell: Searing Ray 855 | D:1 | Reached skill level 1 in Fighting 1452 | D:2 | Reached skill level 3 in Stealth 1452 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1619 | D:2 | Found a radiant altar of Vehumet. 1627 | D:2 | Became a worshipper of Vehumet 1636 | D:2 | Reached skill level 4 in Stealth 1775 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 1836 | D:2 | Found an iron altar of Okawaru. 1989 | D:2 | Found an ornate altar of the Wu Jian Council. 2408 | D:2 | Found an opulent altar of Gozag. 2408 | D:2 | Found a basalt altar of Yredelemnul. 2665 | D:3 | Reached skill level 5 in Stealth 2673 | D:3 | Reached XP level 5. HP: 10/33 MP: 1/8 3122 | D:3 | Reached skill level 5 in Conjurations 3338 | D:3 | Reached * piety under Vehumet 3338 | D:3 | Offered knowledge of Foxfire by Vehumet. 3658 | D:3 | Noticed Ijyb 4206 | D:4 | Reached skill level 2 in Fighting 4362 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/10 4406 | D:4 | Reached skill level 3 in Spellcasting 4528 | D:4 | Found an opulent altar of Gozag. 5437 | D:5 | Entered Level 5 of the Dungeon 5483 | D:5 | Found a glowing drain. 5595 | Sewer | Entered a sewer 5667 | Sewer | Noticed Purgy 5931 | D:5 | Noticed a sky beast 6099 | D:5 | Found a staircase to the Ecumenical Temple. 6104 | D:5 | Reached skill level 1 in Short Blades 6104 | D:5 | Reached XP level 7. HP: 45/45 MP: 5/12 6168 | D:5 | Offered knowledge of Shock by Vehumet. 6240 | D:5 | Reached skill level 6 in Conjurations 6348 | D:5 | Reached ** piety under Vehumet 6348 | D:5 | Reached skill level 6 in Stealth 7193 | D:6 | Reached skill level 4 in Spellcasting 7257 | D:6 | Reached XP level 8. HP: 51/51 MP: 8/14 7537 | D:6 | Noticed Menkaure 7540 | D:6 | Killed Menkaure 7540 | D:6 | Reached skill level 3 in Dodging 7540 | D:6 | Reached skill level 7 in Conjurations 7728 | D:6 | Reached skill level 3 in Fighting 8341 | D:6 | Reached skill level 1 in Evocations 8416 | D:6 | Found a shimmering altar of Xom. 8540 | D:6 | Offered knowledge of Frozen Ramparts by Vehumet. 8545 | D:6 | Learned a level 3 spell: Frozen Ramparts 9023 | D:7 | Reached skill level 1 in Shields 9023 | D:7 | Reached skill level 8 in Conjurations 9023 | D:7 | Reached skill level 1 in Ice Magic 9090 | D:7 | Reached skill level 2 in Evocations 9139 | D:7 | Reached skill level 5 in Spellcasting 9139 | D:7 | Reached XP level 9. HP: 57/57 MP: 14/16 9193 | D:7 | Found a bloodstained altar of Trog. 9279 | D:7 | Reached skill level 2 in Ice Magic 9651 | D:7 | Reached skill level 2 in Shields 9651 | D:7 | Reached skill level 3 in Ice Magic 9651 | D:7 | Reached skill level 3 in Evocations 9786 | D:7 | Reached *** piety under Vehumet 10455 | D:7 | Got a masterwork shortbow 10456 | D:7 | Identified the +4 shortbow of Bitogeip {venom, rF+} (You | found it on level 7 of the Dungeon) 10520 | D:8 | Noticed a hornet 10609 | D:8 | Found Poivale's General Store. 10617 | D:8 | Bought a scroll of remove curse for 39 gold pieces 10617 | D:8 | Bought a +2 buckler of protection for 279 gold pieces 10617 | D:8 | Bought a scroll of blinking for 97 gold pieces 10729 | D:8 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet. 10729 | D:8 | Reached skill level 4 in Ice Magic 10735 | D:8 | Learned a level 4 spell: Olgreb's Toxic Radiance 10889 | D:8 | Reached skill level 1 in Poison Magic 10935 | D:8 | Reached skill level 3 in Shields 10997 | D:8 | Found a stormy altar of Qazlal. 11099 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 11478 | D:8 | Paralysed by a hornet for 2 turns 11479 | D:8 | Killed a hornet 11479 | D:8 | Reached skill level 2 in Poison Magic 11479 | D:8 | Reached skill level 4 in Evocations 11728 | D:8 | Reached XP level 10. HP: 63/63 MP: 12/18 11790 | D:8 | Reached skill level 3 in Poison Magic 11951 | D:8 | Found a shimmering blue altar of Sif Muna. 11953 | D:8 | Found a hide-covered altar of Uskayaw. 12441 | D:9 | Found a shadowy altar of Dithmenos. 12489 | D:9 | Reached skill level 6 in Spellcasting 13005 | D:9 | Reached skill level 4 in Poison Magic 13139 | D:9 | Found a staircase to the Orcish Mines. 13149 | D:9 | Reached **** piety under Vehumet 13457 | D:9 | Reached skill level 9 in Conjurations 13458 | D:9 | Reached skill level 5 in Ice Magic 13459 | D:9 | Reached skill level 4 in Shields 13699 | D:9 | Found a glowing golden altar of the Shining One. 13722 | D:9 | Offered knowledge of Mephitic Cloud by Vehumet. 13927 | D:10 | Entered Level 10 of the Dungeon 14088 | D:10 | Reached skill level 5 in Poison Magic 14902 | D:10 | Reached skill level 7 in Stealth 15040 | D:10 | HP: 2/63 [something (10)] 15040 | D:10 | Slain by a vampire Vanquished Creatures A hornet (D:8) A hippogriff (D:7) 8 yaks (D:9) Menkaure (D:6) A warg (D:9) 4 sky beasts (D:7 D:8 D:9 D:10) 4 orc warriors (D:6 D:7 D:8) An ice beast (D:5) A black bear (D:10) A phantom (D:7) 4 ogres (D:5 D:7 D:9) A centaur (D:8) 8 bullfrogs (D:6 D:7 D:8 D:9 D:10) 2 scorpions (D:7 D:10) 3 killer bees (D:9) 10 wights (D:6 D:8) 3 howler monkeys (D:6 D:8) 3 bullfrog zombies (D:7 D:9 D:10) A centaur zombie (D:9) A quasit (D:8) 2 bullfrog skeletons (D:5) 8 hounds (D:4 D:5 D:6 D:7 D:8) 6 orc priests (D:6 D:8 D:9) 2 jellies (D:5 D:9) 7 orc wizards (D:3 D:4 D:6 D:7 D:8) 2 centaur skeletons (D:6 D:9) 3 iguanas (D:5 D:8 D:10) 8 worker ants (D:4 D:6 D:7 D:10) A worker ant zombie (D:6) 11 adders (D:2 D:3 D:4 D:5 D:6) 3 gnolls (D:2) 4 white imps (D:4 D:6 D:8) 2 worms (D:3 D:5) A dart slug (D:3) 4 leopard geckos (D:5 D:6 D:8) 37 orcs (D:3 D:4 D:5 D:6 D:7) 6 giant cockroaches (D:1 D:4 Sewer D:5) 8 goblins (D:1 D:2 D:3 D:9) 13 hobgoblins (D:1 D:2 D:3) 8 jackals (D:2 D:3 D:5) A quokka (D:7) 3 ball pythons (D:5 D:6) 5 bats (D:1 D:2 D:5 Sewer) 4 frilled lizards (D:1 D:2 Sewer) 4 kobolds (D:1 D:3) 2 quokka skeletons (D:6 D:9) 8 rats (D:1 D:2 D:3) 222 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15060 | 13695 | 1365 | 2026 | 9152 | 11 | 1369.1 | Dungeon | 14914 | 13549 | 1365 | 1996 | 9134 | 10 | 1491.4 | Sewer | 146 | 146 | 0 | 30 | 18 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1984 daAuts D:9: 1982 daAuts D:6: 1923 daAuts D:7: 1598 daAuts D:5: 1455 daAuts D:2: 1429 daAuts D:4: 1363 daAuts D:3: 1356 daAuts D:1: 1302 daAuts D:10: 518 daAuts Sewer: 146 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 776.7 Dungeon | 97.7 | 97.7 | N/A | N/A | 99.9 | 853.5 Sewer | 2.3 | 2.3 | N/A | N/A | 0.1 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7723 | 821 | 9.6 | 189 | 33 | 14.9 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 81 | 10 | 11.0 | 18 | 5 | 21.7 D:3 | 120 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 227 | 0 | 0.0 | 13 | 0 | 0.0 D:5 | 609 | 22 | 3.5 | 17 | 5 | 22.7 D:6 | 664 | 281 | 29.7 | 22 | 3 | 12.0 D:7 | 1427 | 0 | 0.0 | 23 | 0 | 0.0 D:8 | 1390 | 142 | 9.3 | 23 | 1 | 4.2 D:9 | 2465 | 357 | 12.7 | 25 | 14 | 35.9 D:10 | 719 | 0 | 0.0 | 9 | 0 | 0.0 Sewer | 0 | 9 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------