Dungeon Crawl Stone Soup version 0.26-a0-466-g989023bd0d (console) character file. Game seed: 11972975269955353763 (classic levelgen) 73 pentaxis93 the Sneak (level 4, 0/29 HPs) Began as an Octopode Conjurer on July 30, 2020. Slain by a worker ant (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:44 (2162 turns). pentaxis93 the Sneak (Octopode Conjurer) Turns: 2162, Time: 00:09:47 Health: 0/29 AC: 1 Str: 7 XL: 4 Next: 27% Magic: 2/7 EV: 13 Int: 20 God: Gold: 90 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -12) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 4.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.0 Hexes * Level 1.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level s - Searing Ray Conj ###... 4% 2 z - Magic Dart Conj ###. 3% 1 X - Dazzling Flash Conj/Hex ##.... 17% 3 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex ##........ 50% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 56% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) j - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Missiles b - 45 stones (quivered) d - 28 bolts e - a throwing net {=f} g - 25 sling bullets Jewellery h - an uncursed ring of positive energy {unknown} (You found it on level 1 of the Dungeon) l - an uncursed ring of see invisible {unknown} (You found it on level 2 of the Dungeon) m - a cursed ring of attention {unknown} (You found it on level 2 of the Dungeon) Wands n - a wand of clouds (5) (You found it on level 2 of the Dungeon) Scrolls k - a scroll of identify {unknown} Potions c - 2 potions of degeneration {unknown} f - 2 potions of berserk rage {unknown} i - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .#.#.#. #.#...... #####.#...#... #.....#....... #.##.......... #.#......... . ##########.#..#..#.#..# +..................>..# ##+#######.#..#..###.# ........##.#..#..# ........##.#..#.x# ........##.#..#.§a§# ........##.#..#.##§# ........##.#..#.# .§§ ......#....##.#.## §#. ##.##.#.##.##.#.[# .# # #.##.#.#####.##.####.# ##.##.#......#........# .†.##.######.#.##.##### ...##.# #.#........# ...##.######.#...####.# You could see a worker ant (confused). Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Magic restored. A jackal comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jackal barks! The searing ray hits the jackal! You kill the jackal! Unknown command. You start resting. Magic restored. You see here a jackal corpse. k - a scroll labeled ZERIZO HIYR Found a dagger. You see here a dagger. You open the door. There is an open door here. Found a leather armour. Found 12 gold pieces. Found a robe. Found 13 gold pieces. You now have 49 gold pieces (gained 16). A bat comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You open the door. There is an open door here. Found a brass ring. You see here a robe. l - a brass ring; m - a granite ring You now have 61 gold pieces (gained 12). You now have 74 gold pieces (gained 13). A hobgoblin comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You start resting. Magic restored. Found a glass wand and 6 gold pieces. n - a wand of clouds (6) You open the door. There is an open door here. You see here a bat corpse. You see here a leather armour. A rat comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep) The magic dart hits the rat. You kill the rat! A rat comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you) The magic dart hits the rat. The rat is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! You now have 80 gold pieces (gained 6). Magic restored. Found a ring mail. Found a stone staircase leading up. A goblin comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin The magic dart hits the goblin. The goblin is heavily wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded) The searing ray misses the goblin. (Press . to maintain the ray.) The searing ray hits the goblin! You kill the goblin! You see here a goblin corpse. A giant cockroach comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep) The magic dart hits the giant cockroach but does no damage. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach The magic dart hits the giant cockroach but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach The searing ray misses the giant cockroach. (Press . to maintain the ray.) The searing ray hits the giant cockroach! You kill the giant cockroach! A worm comes into view. You see here a goblin corpse. A quokka comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you) The magic dart hits the quokka but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka The searing ray hits the quokka. The quokka is almost dead. (Press . to maintain the ray.) The searing ray hits the quokka. You kill the quokka! A worm is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (wandering, hasn't noticed you) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm! The worm is almost dead. The searing ray hits the worm. You kill the worm! Your magical contamination has completely faded away. There is an open door here. A rat comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep) The magic dart hits the rat. You kill the rat! An adder comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep) The magic dart hits the adder but does no damage. The adder hisses angrily. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Your Evocations skill increases to level 1! You have reached level 4! A rat comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you) The magic dart hits the rat. You kill the rat! You see here an adder corpse. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. Found a scroll labeled USUSEK DUTHRUQI. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep) The magic dart hits the goblin. You kill the goblin! A jackal comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep) The magic dart hits the jackal. The jackal is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! Your magical contamination has completely faded away. You open the door. There is an open door here. Found a chain mail. An adder comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Your Hexes skill increases to level 1! Found a leather armour. Found a stone staircase leading down. You now have 90 gold pieces (gained 10). A giant cockroach comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep) The magic dart hits the giant cockroach but does no damage. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded) The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) A worker ant comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (asleep) The searing ray hits the worker ant! The worker ant is moderately wounded. The worker ant twitches its antennae in your direction. (Press . to maintain the ray.) The searing ray hits the worker ant. The worker ant is heavily wounded. The worker ant bites you! x2 * * * LOW HITPOINT WARNING * * * You are poisoned. The worker ant poisons you! The searing ray hits the worker ant. The worker ant is severely wounded. You feel sick. The worker ant bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The worker ant poisons you! The searing ray misses the worker ant. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f/p - worker ant Aim: a worker ant (severely wounded) You create a blast of noxious fumes! * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant is engulfed in noxious fumes. The worker ant appears confused. The worker ant bites you. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 | 4.1 Evocations | 1 | 1.6 Hexes | 1 | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 30 | 7 || 37 Searing Ray | 16 | 3 || 19 Evoke: Wand | | 1 || 1 Dodge: Dodged | | 1 || 1 Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, serial_bayou_pond_c D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 400 | D:1 | Reached skill level 1 in Fighting 638 | D:1 | Reached skill level 3 in Stealth 638 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 642 | D:1 | Learned a level 2 spell: Searing Ray 1063 | D:2 | Reached skill level 4 in Stealth 1223 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/6 1262 | D:2 | Reached skill level 2 in Fighting 1307 | D:2 | Learned a level 3 spell: Dazzling Flash 1883 | D:2 | Reached skill level 1 in Evocations 1883 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/7 2016 | D:2 | Reached skill level 1 in Hexes 2162 | D:2 | Slain by a worker ant Vanquished Creatures 3 adders (D:2) 2 worms (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1 D:2) 3 giant cockroaches (D:1 D:2) 3 hobgoblins (D:1 D:2) 4 jackals (D:2) 2 quokkas (D:2) A frilled lizard (D:2) 5 goblins (D:1 D:2) 3 kobolds (D:1 D:2) 7 rats (D:1 D:2) 37 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2161 | 2147 | 14 | 362 | 1108 | 2 | 1080.5 | Dungeon | 2161 | 2147 | 14 | 362 | 1108 | 2 | 1080.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1102 daAuts D:1: 1058 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 105 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 82 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+-------