Dungeon Crawl Stone Soup version 0.26-a0-542-gbaa144ba5c (console) character file. Game seed: 17571239327954538751 (classic levelgen) 12813 pentaxis93 the Destroyer (level 11, -6/64 HPs) Began as an Octopode Conjurer on Aug 16, 2020. Was an Elder of Vehumet. Mangled by a wolf spider (10 damage) ... on level 8 of the Dungeon on Aug 17, 2020. The game lasted 01:38:14 (19521 turns). pentaxis93 the Destroyer (Octopode Conjurer) Turns: 19521, Time: 01:38:15 Health: -6/64 AC: 6 Str: 12 XL: 11 Next: 99% Magic: 9/21 EV: 12 Int: 24 God: Vehumet [****..] Gold: 781 SH: 10 Dex: 11 Spells: 8/24 levels left rFire . . . SeeInvis . a - +5 dagger (drain) rCold . . . Faith . f - +0 kite shield {AC+3} rNeg + . . Spirit . k - +2 hat rPois . Reflect . (no amulet) rElec . Harm . Z - ring of wizardry rCorr . y - ring "Sesumupp" {*Slow +Blink rN+ MR+} MR +++.. M - ring of protection from magic Stlth ++++...... l - ring of protection from magic HPRegen 0.20/turn S - +6 ring of strength MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Blink You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 781 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0 Fighting + Level 7.9 Short Blades - Level 2.8 Dodging - Level 6.0 Stealth * Level 9.1 Shields + Level 7.1 Spellcasting - Level 9.1 Conjurations - Level 3.3 Hexes - Level 2.0 Translocations + Level 1.7 Air Magic + Level 7.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Apportation Tloc ###... 2% 1 f - Fulminant Prism Conj/Hex #####..... 1% 4 l - Lightning Bolt Conj/Air ####...... 5% 5 s - Searing Ray Conj ###### 1% 2 z - Magic Dart Conj #### 1% 1 X - Dazzling Flash Conj/Hex #####. 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex ###.... 1% 1 Iskenderun's Mystic Bla Conj/Tloc #####... 1% 4 Animate Skeleton Necr #..... 6% 1 Summon Small Mammal Summ #... 6% 1 Call Imp Summ #....... 9% 2 Summon Guardian Golem Hex/Summ ###..... 9% 3 Call Canine Familiar Summ #....... 17% 3 Summon Lightning Spire Summ/Air ##...... 38% 4 Summon Ice Beast Ice/Summ #....... 50% 4 Inventory: Hand Weapons a - a +5 dagger of draining (weapon) (You took it off a kobold on level 2 of the Dungeon) Missiles b - 133 arrows d - 327 stones j - 96 sling bullets o - 4 atropa-tipped darts p - 38 poisoned darts (quivered) s - 61 bolts A - 8 curare-tipped darts {=f} F - 7 throwing nets {=f} Armour f - a +0 kite shield of protection (worn) (You found it on level 5 of the Dungeon) k - a +2 hat (worn) (You found it on level 6 of the Dungeon) Jewellery g - a cursed ring of attention {unknown} (You found it on level 1 of the Dungeon) l - a ring of protection from magic (on tentacle) (You found it on level 2 of the Dungeon) y - the ring "Sesumupp" (right tentacle) {*Slow +Blink rN+ MR+} (You found it on level 6 of the Dungeon) [ring of protection from magic] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It may slow you when you take damage. M - a ring of protection from magic (on tentacle) (You took it off an orc on level 9 of the Dungeon) S - a +6 ring of strength (on tentacle) (You took it off an orc wizard on level 10 of the Dungeon) Z - a ring of wizardry (left tentacle) (You took it off an orc wizard on level 5 of the Dungeon) Wands u - a wand of iceblast (15) (You found it on level 4 of the Dungeon) x - a wand of paralysis (19) (You found it on level 6 of the Dungeon) H - a wand of disintegration (28) (You took it off a gnoll on level 9 of the Dungeon) Scrolls c - 2 scrolls of identify {@r1} h - 4 scrolls of teleportation {@r4} n - 5 scrolls of noise {!r} r - a scroll of summoning {unknown} t - 2 scrolls of immolation {!r} v - a scroll of amnesia {unknown} z - a scroll of random uselessness {unknown} B - a scroll of remove curse {unknown} C - a scroll of magic mapping {unknown} E - a scroll of blinking {unknown} G - a scroll of holy word {unknown} J - a scroll of fog {unknown} Potions e - a potion of curing {@q1} i - a potion of cancellation {unknown} m - 2 potions of mutation {!q} q - 2 potions of might w - 4 potions of lignification {!q} D - 2 potions of brilliance I - a potion of stabbing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (1/6) D:8 Orc: D:9-12 Altars: Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 exclusion: downstairs D:5 incomplete, exclusions: howler monkey and lemure, Sigmund D:7 Maggie, Menkaure D:8 exclusion: downstairs D:9 2 transporters, dig vault D:10 Harold ....P..#.........###............. .......#.................######## ......P#.[#.#............# .......#..#.#.###.##.....# ..........#.#.###........# .........................# #.#####......###.##<###..# ..####..[#####.....####..# .......#.###......PP.##..# .........##......PPPPP#..# ...#..........PPxPPPPP#..# ...#.........PPP.s..PP#.## ...#.....#.PPPPPP.>.PP#.## .........##PPPPPPĀ§..PP#..# ..........##PPPPPPPPP##..# .###......#############..# ......#..##.####.#....#..# .............##..##..#...# ........###..##.#...##.#.# ........# #..#....#.##.#.## ........###...>..##)...#..# You could see a wolf spider. Message History Your fulminant prism crackles loudly. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) The searing ray hits the komodo dragon. The komodo dragon is lightly wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the komodo dragon! The komodo dragon is heavily wounded. You hear a screech! The searing ray hits the komodo dragon! The komodo dragon is severely wounded. The searing ray misses the komodo dragon. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The searing ray hits the komodo dragon! The komodo dragon is almost dead. (Press . to maintain the ray.) You block the komodo dragon's attack. The searing ray hits the komodo dragon! You kill the komodo dragon! Vehumet accepts your kill. A hippogriff comes into view. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: downstairs There is a staircase to the Lair here. You start resting. Magic restored. You climb downwards. Welcome back to the Lair of Beasts! You block the hippogriff's attack. The hippogriff pecks you but does no damage. You block the hippogriff's attack. There is a staircase back to the Dungeon, spattered with blood here. Cast which spell? (? or * to list) Okay, then. You block the hippogriff's attack. x2; The hippogriff barely misses you. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: downstairs There is a staircase to the Lair here. Cast which spell? (? or * to list) You don't know that spell. You blink. The hippogriff bites the plant. The hippogriff pecks the plant. The hippogriff claws the plant but does no damage. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff The magic dart hits the hippogriff. The hippogriff is lightly wounded. Your fulminant prism crackles loudly. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (lightly wounded) The searing ray hits the hippogriff! The hippogriff is heavily wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the hippogriff!! You kill the hippogriff! Vehumet accepts your kill. You feel your power returning. The blast of energy engulfs the plant. The plant is lightly damaged. The blast of energy engulfs the plant!! The plant is moderately damaged. You start resting. Magic restored. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. Found 11 gold pieces. You now have 759 gold pieces (gained 6). Found 11 gold pieces. Found 9 poisoned darts. You now have 770 gold pieces (gained 11). You now have 781 gold pieces (gained 11). An adder comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you) The magic dart hits the adder! The adder is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. An adder comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you) The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. You feel your power returning. p - 38 poisoned darts (gained 9) You start resting. A water moccasin comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you) The magic dart hits the water moccasin. The water moccasin is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the water moccasin! The water moccasin is almost dead. You block the water moccasin's attack. The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. You start resting. Magic restored. Found a spear. Found a snail-covered altar of Cheibriados. Found a scroll labeled OSKOZX QUAVVOS. An adder comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you) The magic dart hits the adder but does no damage. The adder hisses angrily. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The magic dart hits the adder. The adder is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is almost dead. An adder comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. (Press . to maintain the ray.) The adder hisses angrily. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The magic dart hits the adder. The adder is heavily wounded. A water moccasin comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You start resting. A black mamba comes into view. The black mamba hisses angrily. You see here an adder corpse. You block the black mamba's attack. Cast which spell? (? or * to list) You don't know that spell. You blink. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba The searing ray hits the black mamba! The black mamba is moderately wounded. (Press . to maintain the ray.) A basilisk comes into view. You blink. A komodo dragon comes into view. The basilisk hisses angrily. The komodo dragon hisses angrily. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. You block the water moccasin's attack. You block the water moccasin's attack. Cast which spell? (? or * to list) Press: ? - help, Dir - move target cursor, p - black mamba You conjure a prism of explosive energy! A fulminant prism comes into view. Your surroundings suddenly seem different. You see here a komodo dragon skeleton. There is a staircase back to the Dungeon, spattered with blood here. You start resting. Magic restored. You see here a komodo dragon skeleton. A wolf spider comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf spider Aim: a wolf spider (wandering, hasn't noticed you) The magic dart hits the wolf spider. The wolf spider is lightly wounded. The wolf spider hisses angrily. You see here a komodo dragon skeleton. There is a staircase back to the Dungeon, spattered with blood here. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf spider Aim: a wolf spider (lightly wounded) The magic dart hits the wolf spider but does no damage. The wolf spider is lightly wounded. The wolf spider hits you!! The wolf spider bites you but does no damage. The wolf spider hits you! The wolf spider closely misses you. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: downstairs There is a staircase to the Lair here. You blink. Cast which spell? (? or * to list) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf spider Aim: a wolf spider (lightly wounded) The searing ray hits the wolf spider! The wolf spider is moderately wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the wolf spider!! The wolf spider is heavily wounded. The blast of energy engulfs the plant!! The plant is moderately damaged. The blast of energy engulfs the plant! The plant is moderately damaged. The searing ray hits the wolf spider! The wolf spider is severely wounded. The searing ray hits the plant! The plant is severely damaged. The searing ray hits the plant! The plant is heavily damaged. The wolf spider misses you. The wolf spider bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The wolf spider poisons you! The wolf spider hits you! * * * LOW HITPOINT WARNING * * * The wolf spider bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The wolf spider poisons you! You blink. * * * LOW HITPOINT WARNING * * * You feel very sick. The wolf spider hits you but does no damage. You block the wolf spider's attack. You blink. * * * LOW HITPOINT WARNING * * * You feel sick. You feel better. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf spider Aim: a wolf spider (severely wounded) The searing ray hits the plant! The plant is lightly damaged. The searing ray hits the plant! The plant is severely damaged. The searing ray misses the wolf spider. (Press . to maintain the ray.) You blink. The wolf spider hits you. * * * LOW HITPOINT WARNING * * * The wolf spider bites you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 5 6 | 6.0 Hexes | 1 2 3 | 3.3 Short Blades | 1 2 3 4 5 6 7 | 7.9 Conjurations | 5 6 8 9 | 9.1 Spellcasting | 3 4 5 6 7 | 7.1 Shields | 1 3 4 7 9 | 9.1 Evocations | 2 4 5 7 | 7.1 Translocations | 2 | 2.0 Air Magic | 1 | 1.7 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 12 | | | || 12 Constrict | 3 | 5 | 1 | 3 || 12 Dagger | 11 | 24 | 11 | 13 || 59 Tentacles | | 3 | | 4 || 7 Cast: Magic Dart | 51 | 56 | 127 | 173 || 407 Searing Ray | 14 | 23 | 81 | 113 || 231 Dazzling Flash | | | 1 | || 1 Fulminant Prism | | | | 51 || 51 Abil: Evoke Blink | | | | 16 || 16 Use: Scroll | | 2 | 6 | 6 || 14 Potion | | | | 2 || 2 Stab: Sleeping | | 7 | 3 | 3 || 13 Invisible | | | 1 | || 1 Armor: Skin | 10 | 1 | 2 | 22 || 35 Dodge: Dodged | 37 | 13 | 32 | 76 || 158 Block: Kite shield | | | | 22 || 22 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_loops_ring, marbit_many_paths, grunt_qazlal_sundering, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_loops_corners D:4: layout_layer_cave, minmay_temple_entry_mist D:5: minmay_razor_zed, layout_rooms, tgw_xom, basic_altar, palyth_stone_intersect, uniq_blork_the_orc, uniq_prince_ribbit1, uniq_sigmund, uniq_edmund, uniq_pikel D:6: layout_basic D:7: minmay_clustersquares, layout_rooms, kennysheep_mini, lemuel_round_altar, elyvilon_altar_3, minmay_fractal_squares_gapless_5, uniq_menkaure, uniq_maggie D:8: layout_rooms, lemuel_coloured_pillars_altar, david_lair_shrubbed, serial_undead, serial_undead_b, serial_undead_d, serial_undead_a, serial_undead_b, serial_undead_c, serial_undead_a, minivault_19 D:9: layout_cave_pools, gammafunk_temple_overflow_arena, serial_gnoll_camp, gnoll_camp_mini_basic, gnoll_camp_huts_moat, gnoll_camp_mini_hut, gnoll_camp_mini_loothouse, hive_lemuel D:10: layout_roguey, uniq_harold D:11: layout_roguey, serial_shops, shop_fountains Temple: dshaligram_water_room_temple Lair:1: minmay_lair_venomous_thicket, layout_hall_layers, basic_altar, serial_bayou_pond_e Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 154 | D:1 | Reached skill level 1 in Fighting 197 | D:1 | Reached XP level 2. HP: 6/18 MP: 0/5 395 | D:1 | Learned a level 2 spell: Searing Ray 664 | D:1 | Reached skill level 3 in Stealth 1023 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1028 | D:1 | Learned a level 3 spell: Dazzling Flash 1534 | D:2 | Noticed Jessica 1540 | D:2 | Reached skill level 1 in Hexes 1789 | D:2 | Reached skill level 4 in Stealth 1918 | D:2 | Found a stormy altar of Qazlal. 2185 | D:2 | Reached skill level 2 in Fighting 2419 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/7 2748 | D:2 | Found a glowing silver altar of Zin. 2950 | D:2 | Found a runed translucent door. 2951 | D:2 | Noticed Crazy Yiuf 3426 | D:2 | Killed Jessica 3426 | D:2 | Reached skill level 1 in Short Blades 3703 | D:3 | Reached skill level 2 in Hexes 3986 | D:3 | Reached XP level 5. HP: 32/34 MP: 1/8 4346 | D:3 | Reached skill level 2 in Short Blades 5633 | D:4 | Found a staircase to the Ecumenical Temple. 5640 | Temple | Entered the Ecumenical Temple 5709 | Temple | Became a worshipper of Vehumet 6702 | D:5 | Entered Level 5 of the Dungeon 6702 | D:5 | Noticed an ogre 6756 | D:5 | Reached skill level 5 in Stealth 6756 | D:5 | Reached XP level 6. HP: 39/39 MP: 2/9 7054 | D:5 | Noticed an orc warrior 7412 | D:5 | Noticed Prince Ribbit 7416 | D:5 | Killed Prince Ribbit 7416 | D:5 | Reached skill level 3 in Short Blades 7416 | D:5 | Reached skill level 5 in Conjurations 7416 | D:5 | Reached XP level 7. HP: 34/45 MP: 6/11 7617 | D:5 | Found a shimmering altar of Xom. 7840 | D:5 | Reached skill level 6 in Stealth 7840 | D:5 | Reached skill level 3 in Spellcasting 8134 | D:5 | Noticed Sigmund 8147 | D:5 | Reached skill level 1 in Shields 8508 | D:5 | Reached skill level 6 in Conjurations 8508 | D:5 | Reached XP level 8. HP: 50/50 MP: 7/12 8582 | D:5 | Reached * piety under Vehumet 8582 | D:5 | Offered knowledge of Sandblast by Vehumet. 8909 | D:6 | Reached skill level 4 in Short Blades 9055 | D:6 | Upgraded the game from 0.26-a0-541-g3b3d21e777 to | 0.26-a0-542-gbaa144ba5c 9059 | D:6 | Reached skill level 2 in Shields 9223 | D:6 | Reached skill level 3 in Hexes 9411 | D:6 | Got a translucent lapis lazuli ring 9457 | D:6 | Reached skill level 1 in Evocations 9893 | D:6 | Identified the ring "Sesumupp" {*Slow +Blink rN+ MR+} (You | found it on level 6 of the Dungeon) 10313 | D:7 | Found a white marble altar of Elyvilon. 10314 | D:7 | Noticed Maggie 10407 | D:7 | Noticed a hippogriff 10455 | D:7 | Reached skill level 4 in Spellcasting 10455 | D:7 | Reached skill level 2 in Evocations 10520 | D:7 | Reached skill level 3 in Shields 10542 | D:7 | Found a basalt altar of Yredelemnul. 10610 | D:7 | Found a hazy altar of Hepliaklqana. 10669 | D:7 | Reached XP level 9. HP: 54/54 MP: 9/15 10849 | D:7 | Noticed Menkaure 10986 | D:8 | Offered knowledge of Freeze by Vehumet. 10986 | D:8 | Reached ** piety under Vehumet 10989 | D:8 | Reached skill level 5 in Short Blades 10989 | D:8 | Reached skill level 7 in Conjurations 11121 | D:7 | Reached skill level 3 in Evocations 11474 | D:8 | Reached skill level 4 in Shields 11667 | D:8 | Found a staircase to the Lair. 11670 | D:8 | Noticed a komodo dragon 11884 | D:8 | Offered knowledge of Inner Flame by Vehumet. 12180 | D:8 | Reached skill level 4 in Evocations 12349 | D:8 | Reached skill level 5 in Spellcasting 12349 | D:8 | Reached skill level 8 in Conjurations 12418 | D:8 | Reached XP level 10. HP: 48/60 MP: 2/17 12520 | D:8 | Found a stormy altar of Qazlal. 12667 | D:9 | Reached *** piety under Vehumet 12669 | D:9 | Reached skill level 5 in Shields 12830 | D:9 | Reached skill level 6 in Short Blades 12939 | D:9 | Noticed a two-headed ogre 13556 | D:8 | Learned a level 4 spell: Fulminant Prism 13666 | D:9 | Killed a two-headed ogre 13666 | D:9 | Reached skill level 6 in Shields 13782 | D:9 | Offered knowledge of Ignite Poison by Vehumet. 13788 | D:9 | Reached skill level 5 in Evocations 15208 | D:9 | Noticed a two-headed ogre 15529 | D:9 | Killed a two-headed ogre 15529 | D:9 | Reached skill level 6 in Spellcasting 15809 | D:9 | Reached skill level 7 in Shields 16080 | D:9 | Found a shattered altar of Ashenzari. 16081 | D:9 | Found an opulent altar of Gozag. 16082 | D:9 | Found a shadowy altar of Dithmenos. 16084 | D:9 | Found a transporter. 16093 | D:9 | Found a transporter. 16129 | D:9 | Reached XP level 11. HP: 48/64 MP: 11/20 16228 | D:9 | Learned a level 1 spell: Apportation 16266 | D:9 | Reached **** piety under Vehumet 16688 | D:10 | Entered Level 10 of the Dungeon 16688 | D:10 | Noticed a two-headed ogre 16690 | D:10 | Reached skill level 7 in Short Blades 16719 | D:10 | Noticed a skeletal warrior 16719 | D:10 | Noticed a skeletal warrior 16719 | D:10 | Noticed a skeletal warrior 16719 | D:10 | Noticed a skeletal warrior 16851 | D:9 | Killed a skeletal warrior 16851 | D:9 | Reached skill level 1 in Translocations 16851 | D:9 | Reached skill level 6 in Evocations 17119 | D:9 | Killed a two-headed ogre 17293 | D:10 | Offered knowledge of Lightning Bolt by Vehumet. 17293 | D:10 | Reached skill level 2 in Translocations 17719 | D:9 | Killed a skeletal warrior 17719 | D:9 | Reached skill level 8 in Shields 17886 | D:9 | Killed a skeletal warrior 17886 | D:9 | Reached skill level 9 in Conjurations 18035 | D:9 | Killed a skeletal warrior 18374 | D:10 | Noticed Harold 18615 | D:10 | Learned a level 5 spell: Lightning Bolt 18797 | D:11 | Noticed a white ugly thing 18887 | Lair:1 | Entered Level 1 of the Lair of Beasts 18913 | Lair:1 | Reached skill level 1 in Air Magic 18917 | Lair:1 | Reached skill level 7 in Spellcasting 19075 | Lair:1 | Reached skill level 9 in Shields 19075 | Lair:1 | Reached skill level 7 in Evocations 19405 | Lair:1 | Found a snail-covered altar of Cheibriados. 19501 | Lair:1 | Noticed a wolf spider 19521 | D:8 | Mangled by a wolf spider Vanquished Creatures 3 two-headed ogres (D:9) 4 skeletal warriors (D:9) A centaur zombie (D:10) 2 cane toads (Lair:1) 2 komodo dragons (D:8 Lair:1) Prince Ribbit (D:5) 5 hippogriffs (D:7 D:9 D:11 Lair:1 D:8) 3 yaks (D:10) A wraith (D:11) A wyvern (D:8) 2 water moccasins (D:5 Lair:1) 4 orc warriors (D:5 D:6 D:9 D:10) A black bear (D:8) An ice beast (D:8) 2 phantoms (D:8 D:10) 3 wolves (D:8 D:9) 3 necrophages (D:8) 3 ogres (D:5 D:9) A big kobold (D:11) 9 bullfrogs (D:6 D:8 D:9 Lair:1) 4 gnoll sergeants (D:9) 4 scorpions (D:6 D:8 D:9) 9 killer bees (D:7 D:8 D:9) 9 wights (D:8) 4 howler monkeys (D:9 D:11) An electric eel (D:9) 2 bullfrog zombies (D:8) 7 orc priests (D:5 D:6 D:8 D:10) A bullfrog skeleton (D:4) 3 jellies (D:6 D:9 D:11) 4 hounds (D:9) A quasit (D:8) A centaur skeleton (D:10) 2 gnoll shamans (D:5 D:9) 13 orc wizards (D:5 D:6 D:7 D:8 D:9) Jessica (D:2) 2 iguanas (D:5 D:11) 6 worker ants (D:6 D:7 D:9 D:10) A killer bee zombie (D:8) A hound zombie (D:7) A hound skeleton (D:6) A mummy (D:8) 22 gnolls (D:5 D:9) 15 adders (D:2 D:3 D:4 D:5 D:6) 2 shadow imps (D:6 D:9) A white imp (D:6) An ufetubus (D:9) 2 oozes (D:4) 2 adder skeletons (D:5 D:9) 3 worms (D:2 D:3) 3 dart slugs (D:1 D:3) 6 leopard geckos (D:1 D:4 D:6 D:8 D:9) 47 orcs (D:3 D:4 D:5 D:6 D:7) A giant cockroach (D:1) 9 goblins (D:1 D:2 D:3) 10 hobgoblins (D:1 D:2 D:3) 12 jackals (D:1 D:2 D:3 D:9) 10 quokkas (D:3 D:6 D:8 D:9 D:10) 15 bats (D:1 D:2 D:3) 6 frilled lizards (D:1 D:3 D:4 D:5) 7 kobolds (D:1 D:2) A leopard gecko zombie (D:8) A quokka skeleton (D:4) A quokka zombie (D:9) 10 rats (D:1 D:2 D:3) 317 creatures vanquished. Vanquished Creatures (others) 51 fulminant prisms (D:9 D:10 D:11 Lair:1 D:8) 10 fungi (Lair:1) 28 plants (D:8 Lair:1) 89 creatures vanquished. Grand Total: 406 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19549 | 18532 | 1017 | 7074 | 5716 | 13 | 1503.8 | Dungeon | 19083 | 18089 | 994 | 6889 | 5655 | 11 | 1734.8 | Temple | 85 | 63 | 22 | 0 | 61 | 1 | 85.0 | Lair | 380 | 380 | 0 | 185 | 0 | 1 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 3500 daAuts D:8: 3189 daAuts D:2: 2068 daAuts D:4: 1983 daAuts D:5: 1825 daAuts D:1: 1565 daAuts D:6: 1473 daAuts D:3: 1246 daAuts D:7: 1119 daAuts D:10: 937 daAuts Lair:1: 380 daAuts D:11: 175 daAuts Temple: 85 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1408.1 Dungeon | 96.8 | 96.8 | N/A | N/A | 90.4 | 1504.0 Lair | 3.2 | 3.2 | N/A | N/A | 9.6 | 1761.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15437 | 2868 | 15.7 | 262 | 55 | 17.4 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 53 | 39 | 42.4 | 23 | 2 | 8.0 D:3 | 64 | 0 | 0.0 | 26 | 0 | 0.0 D:4 | 96 | 0 | 0.0 | 11 | 0 | 0.0 D:5 | 662 | 277 | 29.5 | 21 | 4 | 16.0 D:6 | 782 | 0 | 0.0 | 32 | 0 | 0.0 D:7 | 660 | 0 | 0.0 | 14 | 0 | 0.0 D:8 | 1999 | 1104 | 35.6 | 35 | 12 | 25.5 D:9 | 7243 | 1017 | 12.3 | 38 | 32 | 45.7 D:10 | 1679 | 0 | 0.0 | 21 | 0 | 0.0 D:11 | 819 | 0 | 0.0 | 8 | 0 | 0.0 Lair:1 | 1330 | 431 | 24.5 | 5 | 5 | 50.0 +---------+---------+-------+---------+---------+-------