Dungeon Crawl Stone Soup version 0.29-a0-317-gd16b76e6b1 (console) character file. Game seed: 10815417146532754015 (classic levelgen) 616 pentaxis93 the Vexing (level 7, -3/41 HPs) Began as a Vampire Arcane Marksman on Mar 29, 2022. Slain by a black bear (7 damage) ... on level 4 of the Dungeon on Mar 30, 2022. The game lasted 01:15:52 (6894 turns). pentaxis93 the Vexing (Vampire Arcane Marksman) Turns: 6894, Time: 01:15:52 Health: -3/41 AC: 5 Str: 7 (11) XL: 7 Next: 21% Magic: 9/9 EV: 12 Int: 11 (15) God: Gold: 226 SH: 0 Dex: 12 (15) Spells: 5/9 levels left rFire . . . SeeInvis + b - +6 hunting sling {flame, rC+} rCold + + + Faith . (no shield) rNeg + + + Spirit . f - +0 leather armour rPois ∞ Reflect . h - +0 helmet rElec . Harm . t - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: bloodless, inhibited regen, repel missiles A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 226 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Skills: + Level 3.4 Fighting * Level 3.5 Slings + Level 3.8 Dodging + Level 4.8 Stealth - Level 1.5 Spellcasting + Level 5.4 Hexes - Level 2.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 0% N/A 43% 1 n - Animate Skeleton Necr 10% N/A 21% 1 s - Slow Hex 48% N/A 4% 1 z - Pain Necr 20% 1d5 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 30% 2 Inner Flame Hex/Fire 6% N/A 41% 3 Portal Projectile Hex/Tloc 12% N/A 41% 3 Summon Small Mammal Summ 0% N/A 43% 1 Cause Fear Hex 6% N/A 43% 4 Conjure Flame Conj/Fire 0% 6-21 80% 3 Gell's Gravitas Tloc 0% N/A 80% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 80% 3 Lesser Beckoning Tloc 0% N/A 80% 3 Teleport Other Tloc 0% N/A 80% 3 Petrify Tmut/Erth 0% N/A 99% 4 Sticky Flame Conj/Fire 0% 2d3 99% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d13 100% 5 Inventory: Hand Weapons a - a +0 vorpal mace (You took it off an orc on level 3 of the Dungeon) b - the +6 hunting sling of Ypoaxeeh (weapon) {flame, rC+} (You found it on level 3 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. c - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) Missiles q - 3 silver javelins r - 5 poisoned darts Armour f - a +0 leather armour (worn) (You took it off a goblin on level 1 of the Dungeon) h - a +0 helmet (worn) (You found it on level 1 of the Dungeon) i - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) t - a scarf of repulsion (worn) (You found it on level 4 of the Dungeon) Jewellery d - an amulet of reflection (You found it on level 4 of the Dungeon) T - an amulet of faith {!P} (You found it on level 2 of the Dungeon) Scrolls g - 4 scrolls of brand weapon {unknown} j - a scroll of teleportation {unknown} l - 3 scrolls of immolation {unknown} n - 2 scrolls of vulnerability {!r} o - a scroll of enchant armour {unknown} p - 2 scrolls of fog {unknown} u - a scroll of torment {unknown} Potions e - 2 potions of attraction {unknown} k - a potion of brilliance {unknown} m - a potion of resistance {unknown} s - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:4 ( Annotations: D:4 exclusion: ogre D:5 exclusion: sky beast ..................###.#.....#.... ........................<.<...... ...............#.####.#.....#.... ................................. ................................. ............#..#.######.....#..## ............#..#...............## .......[....................#..## ..........###....######.#...#..## ...............h.# #.#...#.... ........#.###..#V# #.......... .................# #.#...#.### ......#.#.##...#.# #.#...#.... ...............#.######.....##... ........#...................##... ...####.#.....##.#######......... ....................## ##'#.##### #..######.....##.....####.#.#.... #..# #.....##.....+....#.##### #..######..##.##.....####.#.# # ........#..##.##.....####.#.# # You could see a black bear (berserk). Message History Found 15 gold pieces. A white imp comes into view. Found a ring mail. The white imp shouts! There is a stone staircase leading up here. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (63% to hit) You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. You kill the orc! Cast which spell? (? or * to list) Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (chance to affect: 60%) Okay, then. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp Aim: a white imp (63% to hit) You shoot a sling bullet. The sling bullet closely misses the white imp. Cast which spell? (? or * to list) Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (chance to affect: 60%) Okay, then. Unknown command. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (63% to hit) You shoot a sling bullet. The sling bullet hits the white imp but does no damage. The white imp grins evilly. Cast which spell? (? or * to list) Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (chance to affect: 60%) The white imp seems to slow down. The white imp closely misses you. You climb upwards. Level annotation: exclusion: ogre There is a stone staircase leading down here. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp Aim: a white imp (slow, 63% to hit) You shoot a sling bullet. The sling bullet hits the white imp. The sling bullet burns the white imp. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. You resist. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, slow, 63% to hit) You shoot a sling bullet. The sling bullet hits the white imp! The sling bullet burns the white imp. You kill the white imp! HP restored. Magic restored. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) You climb downwards. Level annotation: exclusion: sky beast There is a stone staircase leading up here. Found 11 gold pieces. You now have 216 gold pieces (gained 11). A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. A gnoll and an ogre come into view. A gnoll comes into view. It is wielding a +0 spear. The ogre shouts! You hear a shout! Cast which spell? (? or * to list) Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 50%) The ogre seems to slow down. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet burns the ogre. The ogre is heavily wounded. There is a stone staircase leading up here. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet burns the ogre. The ogre is heavily wounded. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet burns the ogre. The ogre is almost dead. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, slow, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet burns the ogre. You kill the ogre! You feel your dexterity returning. You have reached level 7! Cast which spell? (? or * to list) Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, chance to affect: 50%) The orc wizard resists with significant effort. Cast which spell? (? or * to list) Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) The orc wizard seems to slow down. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard! The sling bullet burns the orc wizard. The orc wizard is severely wounded. There is a stone staircase leading up here. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slow, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the orc wizard. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slow, 56% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard. The sling bullet burns the orc wizard. You kill the orc wizard! You feel your dexterity returning. You now have 226 gold pieces (gained 10). You see here a +0 ring mail. A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll shouts! The gnoll is heavily wounded. You hear a shout! Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The sling bullet burns the gnoll. You kill the gnoll! An orc comes into view. It is wielding a +0 mace. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 64% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (64% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (64% to hit) You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. The orc is severely wounded. A gnoll comes into view. It is wielding a +0 spear. A gnoll sergeant comes into view. It is wielding a +0 trident. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (severely wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. You kill the orc! You see here a +0 mace. The gnoll shouts! The gnoll throws a stone. The stone hits you. You see here a +0 mace. Cast which spell? (? or * to list) Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 60%) The gnoll seems to slow down. The gnoll throws a stone. The stone barely misses you. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (slow, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is moderately wounded. Cast which spell? (? or * to list) Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (moderately wounded, slow, chance to affect: 60%) Okay, then. The gnoll throws a stone. The stone misses you. A gnoll comes into view. It is wielding a +0 halberd. You see here a +0 ring mail. The gnoll throws a stone. The stone barely misses you. There is a stone staircase leading up here. The gnoll sergeant hits you from afar with a +0 trident. You climb upwards. Level annotation: exclusion: ogre There is a stone staircase leading down here. There is a stone staircase leading down here. This staircase leads to a travel-excluded area! Enter next level anyway? Okay, then. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: sky beast There is a stone staircase leading up here. The black bear growls angrily. Cast which spell? (? or * to list) Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (chance to affect: 50%) The black bear seems to slow down. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (slow, 71% to hit) You shoot a sling bullet. The sling bullet barely misses the black bear. There is a stone staircase leading up here. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear. The sling bullet burns the black bear. The black bear is moderately wounded. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is moderately wounded. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear! The sling bullet burns the black bear. The black bear is heavily wounded. Magic restored. You climb upwards. Level annotation: exclusion: ogre There is a stone staircase leading down here. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - black bear Aim: a black bear (heavily wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet barely misses the black bear. The black bear closely misses you. x2 The black bear claws you but does no damage. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet completely misses the black bear. The black bear barely misses you. x2; The black bear closely misses you. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet closely misses the black bear. The black bear barely misses you. x2; The black bear claws you. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet closely misses the black bear. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear claws you. Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, slow, 71% to hit) You shoot a sling bullet. The sling bullet hits the black bear. The sling bullet burns the black bear. The black bear is severely wounded. The black bear shakes off its lethargy. The black bear goes berserk! Fire: b) +6 hunting sling {flame, rC+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 71% to hit) You shoot a sling bullet. The sling bullet closely misses the black bear. The black bear bites you! The black bear claws you. The black bear barely misses you. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * You fail to use your ability. The black bear bites you! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.4 Stealth | 1 2 3 4 | 4.8 Necromancy | 1 2 | 2.0 Slings | 2 3 | 3.5 Dodging | 3 | 3.8 Hexes | 5 | 5.4 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 27 | | || 27 Whip | 92 | | || 92 Bite | 25 | 4 | || 29 Short sword | 65 | 33 | || 98 Mace | | 7 | || 7 Dagger | | 1 | || 1 Punch | | 1 | || 1 Fire: Hunting sling | 33 | 108 | 20 || 161 Cast: Slow | 52 | 21 | 4 || 77 Apportation | 7 | 2 | || 9 Pain | 5 | 2 | || 7 Animate Skeleton | | 1 | || 1 Abil: Exsanguinate | 1 | | || 1 End Transformatio | | 3 | || 3 Bat Form | | 3 | || 3 Stab: Sleeping | 8 | 2 | || 10 Armor: Robe | 9 | | || 9 Leather armour | 27 | 26 | 3 || 56 Dodge: Dodged | 94 | 39 | 11 || 144 Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, shapermc_ecumenical_altar_rom_forum D:2: minmay_angry_zag, layout_loops_ring, basic_altar, minivault_4, nrook_mini_backslash, minmay_misc_feat_tiny, serial_park_tiny_2, chequers_serial_rivers_room_a, grunt_ministairs_5, minmay_crystal_room, minmay_crystal_water, minmay_tripent D:3: layout_loops_cross, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, hangedman_decor_push D:4: layout_basic, nicolae_stop_n_shop_2 D:5: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Vampire Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 49 | D:1 | Reached skill level 1 in Fighting 80 | D:1 | Learned a level 1 spell: Apportation 308 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/3 770 | D:1 | Found a faded altar of an unknown god. 782 | D:1 | Got Plato's Tome of Evil Magic 787 | D:1 | Learned a level 1 spell: Pain 892 | D:1 | Reached skill level 1 in Stealth 945 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 945 | D:1 | Reached XP level 3. HP: 24/26 MP: 5/5 1421 | D:2 | You fall into a shaft and drop 1 floor! 1854 | D:2 | Found a basalt altar of Yredelemnul. 1981 | D:2 | Reached skill level 2 in Fighting 2073 | D:2 | Reached skill level 2 in Stealth 2511 | D:1 | Reached XP level 4. HP: 14/26 MP: 6/6 3512 | D:3 | Identified the +6 hunting sling of Ypoaxeeh {flame, rC+} 3884 | D:3 | Reached skill level 1 in Necromancy 4198 | D:4 | Found Ilouna Mifra's Weapon Shoppe. 4468 | D:3 | Reached skill level 2 in Slings 4477 | D:3 | Reached skill level 3 in Stealth 4477 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/7 4772 | D:3 | Reached skill level 3 in Dodging 4923 | D:4 | Noticed an ogre 4944 | D:5 | Entered Level 5 of the Dungeon 5094 | D:4 | Reached XP level 6. HP: 16/36 MP: 8/8 5266 | D:4 | Learned a level 1 spell: Animate Skeleton 5281 | D:4 | Reached skill level 3 in Fighting 5472 | D:4 | Reached skill level 2 in Necromancy 5482 | D:4 | Reached skill level 3 in Slings 5482 | D:4 | Reached skill level 4 in Stealth 6112 | D:4 | Reached skill level 5 in Hexes 6143 | D:5 | Noticed a sky beast 6672 | D:5 | Reached XP level 7. HP: 41/41 MP: 9/9 6894 | D:4 | Slain by a black bear Vanquished Creatures 2 ogres (D:4 D:5) A necrophage (D:3) A scorpion (D:4) A jelly (D:4) An orc priest (D:4) 2 iguanas (D:3 D:4) 2 orc wizards (D:4 D:5) A gnoll (D:5) 3 adders (D:2 D:3) A white imp (D:4) 2 worms (D:2 D:1) 4 dart slugs (D:1 D:2 D:3 D:4) 12 orcs (D:3 D:5 D:4) 5 ball pythons (D:3 D:2) 11 endoplasms (D:1 D:3 D:4) 4 giant cockroaches (D:1 D:2) 8 goblins (D:1 D:2 D:3 D:4) 8 hobgoblins (D:1 D:2 D:4) 6 jackals (D:1) 7 kobolds (D:2 D:3 D:4) A quokka (D:2) 6 bats (D:1 D:2) 2 frilled lizards (D:1) 7 rats (D:1 D:2) 98 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) A plant (D:1) 2 creatures vanquished. Grand Total: 100 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6957 | 6752 | 205 | 2020 | 1618 | 5 | 1391.4 | Dungeon | 6957 | 6752 | 205 | 2020 | 1618 | 5 | 1391.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1899 daAuts D:1: 1766 daAuts D:4: 1557 daAuts D:2: 1491 daAuts D:5: 242 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 176.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 176.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 856 | 24 | 2.7 | 91 | 7 | 7.1 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 30 | 24 | 44.4 | 15 | 7 | 31.8 D:3 | 201 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 393 | 0 | 0.0 | 17 | 0 | 0.0 D:5 | 176 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------