Dungeon Crawl Stone Soup version 0.33-a0-473-gb703b2c8d9 (webtiles) character file. Game seed: 7156598218225146408 34 perdums the Grave Robber (level 3, 0/26 HPs) Began as a Mummy Necromancer on Nov 24, 2024. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1341 turns). perdums the Grave Robber (Mummy Necromancer) Turns: 1341, Time: 00:01:44 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 14% Magic: 5/7 EV: 11 Int: 16 God: Gold: 57 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . d - +3 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Armour b - a +0 robe (worn) Scrolls a - 2 scrolls of identify {unknown} c - 2 scrolls of blinking {unknown} e - a scroll of enchant armour {unknown} Skills: * Level 1.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting + Level 4.5 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 50% 2d10 4% 2 Vampiric Draining Necr 25% 2d7 9% 3 Magic Dart Conj 8% 1d3 19% 1 Slow Hex 8% N/A 19% 1 Searing Ray Conj 4% 2d4 26% 2 Animate Dead Necr 25% N/A 28% 4 Confusing Touch Hex 2% N/A 47% 3 Cigotuvi's Putrefaction Necr/Air 14% N/A 56% 4 Curse of Agony Necr 25% N/A 61% 5 Fulminant Prism Conj/Alch 1% 3d5 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You hit the gnoll. The gnoll is lightly wounded. The gnoll completely misses your soul wisp. The gnoll closely misses you. You barely miss the gnoll. The gnoll is lightly wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is heavily wounded. Your soul wisp closely misses the gnoll. The gnoll hits your soul wisp with a +0 flail. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits your soul wisp with a +0 flail. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You hit the gnoll. You kill the gnoll! Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 60%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 flail. Your soul wisp touches the gnoll but does no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You die... ### #.. #.######## #.##.#.<.####### #.##.#.#........ ###.##.#.######### #.....>......... #.#.##.######### #@#.##........ #g#.########## #*#.# #.#.. #.### #.# #.. ### You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perdums the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 238 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 1340 | D:2 | Reached skill level 1 in Fighting 1340 | D:2 | Reached XP level 3. HP: 13/26 MP: 5/7 1341 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_corners, amethyst_killhole, chequers_serial_rivers_room_a, minmay_misc_feat_alley D:2: layout_basic, nrook_mini_vaults, roderic_roman_lattice, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Fighting | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 71 Cast: Soul Splinter || 29 Armour: Robe || 41 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1317 | 23 | 0 | 1136 | 2 | 670.0 | Dungeon | 1340 | 1317 | 23 | 0 | 1136 | 2 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1316 daAuts D:2: 23 daAuts