Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 15774332366807224475 35 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:05 (1262 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 1262, Time: 00:03:05 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 2/6 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . l - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Missiles e - 3 poisoned darts f - 3 javelins Armour a - a +0 robe (worn) d - a +0 ring mail Magical Staves l - a staff of cold (weapon) Scrolls c - 4 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of attraction {unknown} j - a potion of degeneration {unknown} k - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have a small tail. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! An adder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. A quokka comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) !. #.....# # ... #.##### ... #.# #†####.# #....#.# #...†# #...## #.#.### #.#.@.# # ###..# ..# #..# ...# ...r. ##.#. .) You could see a quokka. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A giant cockroach (D:2) 2 goblins (D:1) 7 hobgoblins A quokka (D:1) 4 ball pythons 2 bats (D:1) 2 frilled lizards 2 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1147 | D:2 | Learned a level 2 spell: Searing Ray 1262 | D:2 | Reached skill level 5 in Conjurations 1262 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1262 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1262 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Throw: Dart || 5 Javelin || 1 Cast: Magic Dart || 43 Armour: Robe || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1261 | 1206 | 55 | 0 | 1078 | 2 | 630.5 | Dungeon | 1261 | 1206 | 55 | 0 | 1078 | 2 | 630.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1073 daAuts D:2: 188 daAuts