Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 18418667824514782811 35 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:17 (1020 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 1020, Time: 00:02:18 Health: 24/24 AC: 5 Str: 7 XL: 3 Next: 17% Magic: 0/6 EV: 8 Int: 20 God: Gold: 17 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, very slightly contaminated, wreathed by umbra A: weakness stinger 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe f - a +0 ring mail (worn) Jewellery c - a ring of flight (left hand) h - a ring of positive energy Scrolls e - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 11% 2 Fulminant Prism Conj/Alch 6% 3d6 89% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 89% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# ..†.....# ........# ........# ........# .......†# .......?# ..$....@####### .......<....... ###.#.#.####### # #.#.# # #.# #.# #.# #.. ### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 4 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1020 | D:2 | Reached skill level 5 in Conjurations 1020 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1020 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1020 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, minmay_misc_feat_tiny, nicolae_eternal_life D:2: layout_basic, minmay_misc_feat_hallway Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 19 Cast: Magic Dart || 38 Armour: Robe || 4 Ring mail || 25 Skin || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1018 | 978 | 40 | 0 | 827 | 2 | 509.0 | Dungeon | 1018 | 978 | 40 | 0 | 827 | 2 | 509.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 13 daAuts