Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 5361728041513560369 336 peropero the Conjurer (level 6, 24/41 HPs) Began as a Demonspawn Conjurer on Oct 27, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:04:08 (3958 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 3958, Time: 00:04:10 Health: 24/41 AC: 2 Str: 10 XL: 6 Next: 28% Magic: 2/12 EV: 10 Int: 27 God: Gold: 179 SH: 0 Dex: 6 Spells: 10/13 levels left rFire . . . n - +5 whip "Murhun" {holy, rElec rCorr Int+7 Dex-5} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... k - amulet of the acrobat Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: acrobat @: very slightly contaminated A: antennae 1, big brain 1, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons d - a +0 sling n - the +5 whip "Murhun" (weapon) {holy, rElec rCorr Int+7 Dex-5} (You found it on level 2 of the Dungeon) Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) Jewellery k - an amulet of the acrobat (around neck) Talismans q - a talisman of death s - a granite talisman Scrolls c - 3 scrolls of revelation {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of teleportation {unknown} l - 2 scrolls of identify {unknown} o - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} h - 2 potions of might {unknown} i - a potion of resistance {unknown} j - a potion of ambrosia {unknown} m - a potion of invisibility {unknown} p - a potion of mutation {unknown} r - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.3 Spellcasting * Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have an unusually large brain. (Int +2) Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. Malevolent energies surge around you. The scorpion suddenly stops moving! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, paralysed, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, paralysed, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, paralysed, 100% to hit) The magic dart hits the scorpion! You kill the scorpion! Malevolent energies surge around you. Your Conjurations skill increases to level 6! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#.#†#.#.####.#...## .......<..#.# #.##.## ........###.# #.##.# #.##.#######.## #.##.# # #. #.###...###....# # #....#......### #...####.# .#.#.###.## #.# ......†@.# #.# .#.#.##### #.# ..# ### There were no monsters in sight! Vanquished Creatures 2 scorpions (D:4) A jelly (D:4) An iguana (D:4) Robin (D:2) 7 adders 5 dart slugs 2 ribbon worms (D:3) 6 endoplasms 4 giant cockroaches 14 goblins 6 hobgoblins 3 jackals (D:3) 3 quokkas 2 ball pythons 4 bats 4 frilled lizards 6 kobolds 9 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 194 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 971 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 971 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/7 1943 | D:2 | Noticed Robin 1947 | D:2 | Reached XP level 4. HP: 29/30 MP: 1/10 1961 | D:2 | Killed Robin 2492 | D:2 | Identified the +5 whip "Murhun" {holy, rElec rCorr Int+7 | Dex-5} 2704 | D:3 | Learned a level 2 spell: Searing Ray 2960 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/11 3314 | D:3 | Found a sacrificial altar of Ru. 3792 | D:4 | Reached skill level 5 in Conjurations 3893 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3893 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/12 3958 | D:4 | Reached skill level 6 in Conjurations 3958 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: minmay_razor_zed, layout_loops_ring, uniq_robin D:3: layout_basic, lemuel_tele_altar D:4: layout_loops_ring, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.3 Conjurations | 5 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 13 | 24 || 37 Cast: Magic Dart | 82 | 93 || 175 Searing Ray | | 1 || 1 Armour: Robe | 11 | 30 || 41 Dodge: Dodged | 12 | 13 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3971 | 3800 | 171 | 37 | 3389 | 4 | 992.8 | Dungeon | 3971 | 3800 | 171 | 37 | 3389 | 4 | 992.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1506 daAuts D:1: 1206 daAuts D:3: 1017 daAuts D:4: 240 daAuts