Dungeon Crawl Stone Soup version 0.33-a0-288-g5f200facdd (webtiles) character file. Game seed: 11229964107404979605 9 peropero the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (397 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 397, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of might {unknown} f - 2 potions of enlightenment {unknown} h - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A goblin is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Your Dodging skill increases to level 2! Your magical contamination has completely faded away. Key pressed, stopping explore. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 32 gold pieces (gained 16). Key pressed, stopping explore. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #.##.##.# #.##.##.# ######.######.##.##.# .........†.#..##.##.# ....######..........# .#### ###......### ## #####...#..## #######.....###..# ).......###.#...@# #########.....##.# .. .#.####.# #..# #...# #.# ##... #..#. ... # ###. . . ... . .. . ... . ..... There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 397 | D:1 | Discovered your monstrous ancestry. 397 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 397 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 397 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 14 Armour: Robe || 15 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 396 | 396 | 0 | 0 | 330 | 1 | 396.0 | Dungeon | 396 | 396 | 0 | 0 | 330 | 1 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 396 daAuts