Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Game seed: 7232181001322961536 28 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (911 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 911, Time: 00:00:35 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 2/6 EV: 11 Int: 20 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +1 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: ignite blood 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} g - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Soul Splinter Necr 8% N/A 16% 1 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You have a small tail. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Your Conjurations skill increases to level 5! You now have 28 gold pieces (gained 7). An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #......# #...# #......' ############## #......# #.........##### #.###### #.............. #.# # #.............. #.# # #.............. #.# # #.............. #.# # #......@....... #.# # #...........### #.# # ######......# ##.###### #......# #........ #......#+####.##... #.................. ##.###.#######..... #.# #.#....#.....# #.# #.#..#......#. There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 7 bats (D:1) 3 frilled lizards (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 881 | D:1 | Reached skill level 5 in Conjurations 911 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 911 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 911 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, supply_closet_lemuel, minmay_tromino_v2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Whip || 2 Cast: Magic Dart || 46 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 910 | 910 | 0 | 0 | 820 | 1 | 910.0 | Dungeon | 910 | 910 | 0 | 0 | 820 | 1 | 910.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts