Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Game seed: 3296685839923842821 28 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 31, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:15 (990 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 990, Time: 00:01:16 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . i - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, sharp scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of protection from cold (left hand) Scrolls d - 2 scrolls of immolation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History You hit the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold hits you with a +0 club. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Your Conjurations skill increases to level 5! You see here a +0 club. You see here a +0 dagger. i - a +0 dagger i - a +0 dagger (weapon) g - a ring of protection from cold (left hand) HP restored. A rat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####...#.# #...#.# .####...#.# .(........# ##.####...### .......∩..# ##.####...# ###.####...# #....@)....# ......#####.## ....# #.# ### #.# ..# ## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 150 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 914 | D:2 | Found Lucukhif's Weapon Emporium. 918 | D:2 | Learned a level 2 spell: Searing Ray 944 | D:2 | Reached skill level 5 in Conjurations 990 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 990 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 990 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_i, corexii_hall_statues_x, corexii_hall_statues_deadend, corexii_hall_statues_i, corexii_hall_statues_l D:2: layout_loops_ring, serial_shops, shop, shop_statue, nicolae_shop_bloodbath_and_beyond, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 52 Punch || 1 Cast: Magic Dart || 40 Armour: Robe || 25 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 972 | 16 | 0 | 817 | 2 | 494.0 | Dungeon | 988 | 972 | 16 | 0 | 817 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 74 daAuts