Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 7226177185609480156 39 peropero the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 1, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:38 (765 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 765, Time: 00:00:39 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 28% Magic: 0/6 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin skeletal structure 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of magical power e - a ring of see invisible Scrolls f - a scroll of immolation {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic d - 3 potions of haste {unknown} g - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A weak demonic guardian rushes to your aid. Message History There is a stone staircase leading up here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A rat comes into view. Found 12 gold pieces. The rat squeaks loudly. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You hear a shout! Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jessica Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit) The searing ray hits Jessica! Jessica is almost dead. (Press . to maintain the ray.) Jessica mumbles some strange words. Jessica blinks! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, 78% to hit) The searing ray hits Jessica. You kill Jessica! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....###########.####### .....# #.# .....# ########.# # .....# .........# .# ####.# ########.# ..# #.# .... #.# ...# #.# ..... #.# †...# ......#.#$....# .......@....... ......#.#...... ......#.#.).... ...#. #.# ###.. .. #. #.# . . # #.# ... #.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 692 | D:1 | Found a broken altar of Ashenzari. 733 | D:2 | Learned a level 2 spell: Searing Ray 762 | D:2 | Noticed Jessica 764 | D:2 | Killed Jessica 765 | D:2 | Reached skill level 5 in Conjurations 765 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 765 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 765 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic D:2: layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 26 Cast: Magic Dart || 18 Searing Ray || 2 Armour: Robe || 22 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 732 | 35 | 0 | 647 | 2 | 383.5 | Dungeon | 767 | 732 | 35 | 0 | 647 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:2: 35 daAuts