Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 4060681350943929509 18 peropero the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Nov 1, 2024. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:01:20 (927 turns). peropero the Conjurer (Demonspawn Conjurer) Turns: 927, Time: 00:01:21 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 51% Magic: 1/5 EV: 11 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -9) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of faith Scrolls e - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of poison {unknown} Potions b - 2 potions of magic d - a potion of mutation {unknown} f - a potion of haste {unknown} g - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 40% 1d5 7% 1 Mercury Vapours Alch/Air 2% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Olgreb's Toxic Radiance Alch 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The gnoll shouts! x3 There is a stone staircase leading up here. There are monsters nearby! The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Okay, then. You climb downwards. An adder comes into view. The gnoll hits you with a +0 club! There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of venom (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The frilled lizard hisses angrily. The gnoll hits you with a +1 flail of venom. You are lethally poisoned! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of venom (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The gnoll suddenly stops moving! x2 * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll completely misses you. You die... . ## .. .# ...#####.# ...S.....### ......g.... ......gg.## #.lg@..# #.##...# ....# ####... .... ..##.. .# . .# You could see 4 gnolls, an adder and a frilled lizard. Vanquished Creatures 3 dart slugs (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 goblins (D:1) 2 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peropero the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 203 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_roman, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 23 Searing Ray || 2 Stab: Paralysed || 1 Armour: Robe || 18 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 927 | 894 | 33 | 21 | 766 | 2 | 463.5 | Dungeon | 927 | 894 | 33 | 21 | 766 | 2 | 463.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 922 daAuts D:2: 5 daAuts